https://github.com/c172p-team/c172p-detailed/tree/version/2018.1b90f547039
Changelog:
New images for the new splash screen and thumbnails system
FDM improvements:
Fixed deflection angles of ailerons and roll moment due to ailerons
Added spiraling propwash effect (requiring right rudder at full throttle, low airspeed)
Made the elevator action at high AoA asymmetric in order to take into account the screening effect of the horizontal stabilizer in such stall conditions
Increasing the side force due to rudder, to make it consistent with the exerted moment
Decreasing the adverse yaw (the aileron trim gave too much slip-skid-ball deviation at cruise)
Increased maximum rotation of yoke from 70 to 90 degrees
Use shift + q to reset view
Added avionics sound
Fixed bug with oil temperature and pressure gauges (they were not working when complex engine procedures was toggled off)
Fixed bug with lighting of pontoon wake effect
Eliminated wingtip and tail sparks when over water
Eliminated sparks of broken gear while aircrafts sits on the flight deck of a moving carrier
Fixed some bugs with the walker
From https://github.com/Juanvvc/c172p-detailed/ release/2016.1
commit 3f33b88bb015a8ee685ab3178932d16d6e072410
A big Thank-You to the c172p-detailed team for their ongoing work.
Most control switches used with mismatching names.
Make effects depend on electric power, not just switch state.
Calculate some (more) meaningful electric load.
"/sim/signals/fdm-initialized" triggers _every_ time the FDM is reset.
We need to uninstall the listeners after its first execution, or guard
certain parts of the initialization, to avoid starting multiple
"timer/update loops", or installing multiple property listeners.
removed action-sim.nas
+ nose gear scissor animation computation now via interpolation xml
+ main gear rotation due to compression now via interpolation xml
+ moved NAV0 and NAV1 needle deflection filters to pseudo-autopilot xml
+ moved pannel and instrument lights control to light.nas
+ the remaining tank setlisteners are now in tank.nas
pa24-250 updates
+ landing light animation now modeled after pa22 landing lights
This patch adds main gear rotations about the fuselage attach points that keep the wheels in contact with the ground as the compression increases and decreases. I also rotated the main fairings and wheels 4 degrees so the wheel axles are horizontal sitting on the ground. The left and right main gear struts, wheels, and fairings were adjusted to be mirrored (symetric) in the c172p.ac. I also increased the rpm boundary between the Propeller and Propeller.slow selects.
Patch goals:
1. Implement instrument and pannel lights controled by the nav-light switch.
2. Use Instruments-3d/vor which includes GS flag and filters for smooth movement of cdi and gs needles to and from parked position.
3. Adjust model and pilot view per the agreed to changes in Re: [Flightgear-devel] c172p pitch at cruise question, 12/06/2008 02:27 PM. These changes were never committed.
-new better panel
-added lights and made them switchable
-doors can be open now (pick animation)
-added some liveries by Brett Harrison
-added paintkit by Brett Harrison
-converted liveries to png
-replaced radio stack with 3d-radios, DME and marker-lights yet missing
-minor bugfixes
-added glass shader with fresnel effect
still work on the interior to do like the seats, walls and so on...
A big step at bringing the default aircraft into the state it actually
deserves.
Features:
- new, accurate exterior modell, modelled with original 3-views by Cessna
- textures with shadow shading
- livery changing sytem over mp
- immatriculation over mp
- glass shader with fresnel effect
- nearly complete 3d-panel
Known Bugs:
- Radio_Stack shines through the fuselage. New 3d radio_stack has yet to be done.
To-Do:
- Suction-Instrument
- Interior with much more details and painting
- Radio_stack
- doors openable
- lights
- fully animation of the gear
- failure system by Erobo