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483 commits

Author SHA1 Message Date
Thorsten Renk
5bd2faab04 Preparation for filtering (gamma, brightness, night vision) for ALS 2016-03-14 11:43:55 +02:00
Thorsten Renk
9de1d6751a Bugfix for ALS airfield shader 2016-02-17 10:30:32 +02:00
Thorsten Renk
2366eaec94 More customizable ALS airport keep effect 2016-02-03 10:01:59 +02:00
Thorsten Renk
f08f21902c More structure for Aurora Borealis rendering in ALS 2016-02-03 09:14:42 +02:00
Thorsten Renk
97cc53d7b3 Procedural aircraft lights for ALS - WIP 2016-02-03 09:13:30 +02:00
Thorsten Renk
459d8a02e0 Simple Aurora Borealis strength manager dependent on viewer latitude 2016-01-10 13:00:15 +02:00
Thorsten Renk
3ab3ba72e6 Support for Aurora Boeralis for ALS skydome and Earthview 2016-01-10 10:07:21 +02:00
Thorsten Renk
7ab9b4be4f Reduce ALS surface light core desaturation for better color recognition (suggested by HHS) 2016-01-10 09:42:04 +02:00
Thorsten Renk
d6659667aa Bugfix - NVIDIA drivers are waaay too tolerant... 2015-12-30 13:14:00 +02:00
Thorsten Renk
3dc8b32f67 De-saturating the core of ALS surface and runway lights as suggested by Gilberto Agostinho 2015-12-29 11:53:46 +02:00
Thorsten Renk
88bc96d346 Aurora Borealis shader effects for Earthview - not yet used 2015-12-23 13:39:45 +02:00
Thorsten Renk
a6110f9b48 Light scattering phenomena for ALS: rainbow, halo, sundogs and light pillar 2015-12-21 13:07:32 +02:00
Thorsten Renk
c275d3a8ad Improved light curves for Earthview in low light 2015-12-07 08:43:58 +02:00
Thorsten Renk
fd0b47865f Tentative change to linear-parabolic wingbeat animation for ALS wingflex shader 2015-11-14 13:27:38 +02:00
Thorsten Renk
9937c758c9 Change convention of wingsweep in ALS wingflex shader 2015-11-13 09:54:56 +02:00
Thorsten Renk
4f51ab3bec Wing sweep animation for ALS wingflex shader 2015-11-11 11:34:41 +02:00
Thorsten Renk
88bd9e97a4 Wing motion shader, currently adapted for Pterosaur Dragon model 2015-11-08 22:34:12 +02:00
Thorsten Renk
8e03960e3b Tentative procedural skid marks for paved runways, work in progress 2015-10-27 15:18:45 +02:00
Thorsten Renk
def0ee20d4 Vertical offset for ALS landing lights by Wayne Bragg 2015-10-22 12:06:12 +03:00
Thorsten Renk
9a53f8e331 Improvements to ALS dirt runway shader effect 2015-10-19 12:25:07 +03:00
Thorsten Renk
403e18728a Change to light balance in ALS space shader 2015-10-09 19:48:37 +03:00
Thorsten Renk
b45611c4f1 Tweaks to high quality space shader 2015-08-28 10:13:29 +03:00
Thorsten Renk
87a2f55562 Higher quality space shaders 2015-08-27 14:46:05 +03:00
Thorsten Renk
454fa8df8f More work on rendering lighting in ALS, public domain NOAA image resources are gratefully acknowledged 2015-08-12 11:31:05 +03:00
Thorsten Renk
a48dea9e48 Lightning for AW with ALS support - work in progress 2015-08-11 16:28:32 +03:00
Thorsten Renk
93e314a02a Irradiance map and residual ambience support for ALS model interior effect 2015-08-08 13:37:15 +03:00
Thorsten Renk
c548463f5d Grain overlay support for ALS model interior effect 2015-08-07 10:23:39 +03:00
Thorsten Renk
003eb87022 Lightmap support for ALS model interior effect 2015-08-07 09:46:45 +03:00
Thorsten Renk
834350b4cc Lightmap for reflections in ALS glass effect 2015-08-06 12:26:47 +03:00
Thorsten Renk
80b0d64b4d ALS in-cockpit flashlight effect by Wayne Bragg 2015-06-07 08:57:23 +03:00
Emilian Huminiuc
52887ad7c3 Environment/interpolator.xml: create copies of tied properties used by the ubershader reflection rotation.
Effects/model-combined.eff: use copies instead of tied properties Shaders/ubershader: fix reflection rotation for dynamic reflections.
2015-05-25 16:29:56 +02:00
Thorsten Renk
aec9efe2e4 User-controlled bounding box utilization for thruster flame 2015-05-23 11:48:14 +03:00
Thorsten Renk
b17cd267ef Improvements to flame effect 2015-05-22 10:51:54 +03:00
Thorsten Renk
44f8e5f672 Procedural thruster flames, work in progress 2015-05-21 11:28:21 +03:00
Emilian Huminiuc
9d7b575a45 Revert Shaders/model-ALS-ultra.frag (ALS ubershader) changes made necessary by the last commit.
Add ALS specific vertex shader for ubershader.vert and buildings-ubershader.vert named model-ALS-ultra.vert and buildings-model-ALS-ultra.vert respectively. This partly reverts 3dc0e641c1 . Aircraft modelers and other consumers need not take any action.
2015-05-14 14:56:04 +02:00
Thorsten Renk
5fba8d301f Spaceflight shader effect with altitude dependent mixture of ambient and diffuse light 2015-05-06 13:59:28 +03:00
Edward d'Auvergne
278b311511 Removal of the unused executable bit from the affected Shaders files. 2015-04-29 17:45:52 +02:00
Thorsten Renk
e4be2917be Implicit lightmap support for ALS model interior effect 2015-04-21 09:01:31 +03:00
Thorsten Renk
fa7085b965 Tentative fix for ATI water reflection issue 2015-04-18 11:08:33 +03:00
Thorsten Renk
bc184f21de Fix low angle odd colors for Earthview 2015-04-18 09:29:04 +03:00
Emilian Huminiuc
3dc0e641c1 Rewrite ubershader reflection. Objects using the dynamic option will now display the reflection properly when affected by a spin/rotate animation. Improved appearance of reflection + normalmap. Normalmap support added to random-buildings when ubershader active.
Also fixes some bugs exposed on AMD GPUs
2015-03-29 13:49:36 +02:00
Thorsten Renk
59e01f4edc Improvements and bugfixes for orbital rendering 2015-03-29 13:16:19 +03:00
Thorsten Renk
1a327a9549 Bugfix for low transparency handling 2015-03-24 09:04:06 +02:00
Thorsten Renk
62b7946a0a Glare parameter and side window support for glass effect 2015-03-21 08:39:56 +02:00
Thorsten Renk
19c57ca01d Bugfix for incorrect lighting in overcast weather 2015-03-16 11:00:15 +02:00
Thorsten Renk
1a169d6de3 More work on ALS glass and cockpit interior 2015-03-16 10:47:10 +02:00
Thorsten Renk
419ae89ae2 Glass effect maintenance - lightcurve adjustment and damage support 2015-03-12 09:21:02 +02:00
Thorsten Renk
8beeb39932 Wiper and fog map for ALS glass effect 2015-03-11 11:04:48 +02:00
Thorsten Renk
92a38e95da Cockpit interior shadow and caustic effect for ALS 2015-03-10 13:53:11 +02:00
Thorsten Renk
87c3bf5772 Interior glass effect with dynamic environment response for ALS 2015-03-10 13:43:08 +02:00