andy
449c7bf7ef
Oops. A last minute change broke piston engines. The "phantom" fuel
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tanks created by the C++ code look empty, and were causing the fuel
code to detect out of fuel conditions. Since there is no way to tell
a "FDM" tank from a "C++" tank, I just filter them by capacity. Very
ugly hack, we need to fix the code to report only the tanks created
by the aircraft/FDM configuration.
2004-03-27 18:26:55 +00:00
andy
e2cf6d90d2
New fuel management code. Only works with YASim currently. It's a benign
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no-op under other FDMs.
2004-03-27 04:07:56 +00:00
jimw
88d1598ab9
Fix virtual cockpit toggle binding ("c"). Switches between 2D/3D mode on the
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fly.
2004-03-24 16:07:09 +00:00
curt
03eaf08ea2
Update brake properties. (These were changed a while back when we did
...
the braking setup, but these commits were missed due to permission problems.)
2004-03-24 00:46:14 +00:00
ehofman
457923b2a5
Update the key bindings to match the latest CVS chnages.
2004-03-23 22:18:55 +00:00
david
8d4a441472
Bind Ctrl-I to the instrument-settings dialog, analogous to Ctrl-R for
...
the radio-settings dialog.
2004-03-23 21:41:57 +00:00
david
88690cc523
Add a menu entry for the instrument settings dialog.
2004-03-23 21:41:32 +00:00
david
b0ffc44129
Added a simple, easy-to-use dialog for setting instruments (currently
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the altimeter and heading indicator).
2004-03-23 21:41:16 +00:00
daveluff
49f5805466
Reduce the AI traffic density to low prior to the release in order to minimise the chance of problems
2004-03-22 20:59:20 +00:00
ehofman
61b688906f
Add a missing file.
2004-03-22 10:04:48 +00:00
jimw
4bf0e50651
Add vertical speed hold to autopilot dialog
2004-03-21 22:23:41 +00:00
jimw
882c740c8f
Add a generic vertical speed control. Power up the gps.
2004-03-21 22:17:09 +00:00
ehofman
c789b13e23
David Culp:
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Add a "minimize" button to the radar screen. It will default maximized.
2004-03-20 22:34:30 +00:00
david
c85990a796
Fix the AI a bit, and move it forward in the Warrior panel.
2004-03-20 16:40:17 +00:00
ehofman
7eea5be358
Melchior FRANZ:
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Don't know if this was intentional, but since revision 1.128
(2003/10/01 21:15:55; david; "Add some whitespace, and initialize
the new ADF subsystem.") the ADF isn't initialized with useful
frequencies any more. It should be something in the bay area.
379 is for BRIJJ again (in the glide slope of KSFO) and 341 is
for RORAY (KOAK). Don't know what the standby frequency was before.
2004-03-19 18:05:58 +00:00
ehofman
05125e7a38
Add a bunch of 3d switches.
2004-03-19 09:57:01 +00:00
ehofman
e91fbf2beb
Use the nasal flap selection mechanism
2004-03-18 14:50:04 +00:00
david
c425703651
Use only two top-level configuration files:
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--aircraft=c172p
--aircraft=c172p-2dpanel
2004-03-18 03:37:14 +00:00
curt
598f967882
Prepair for next release.
2004-03-18 02:37:11 +00:00
ehofman
b3600801da
The result of being bored for 15 minutes. Lets call it an easter ufo.
2004-03-17 15:32:53 +00:00
ehofman
4e23f490d1
Remove unused directory since WeatherCM is removed from FlightGear
2004-03-17 10:43:15 +00:00
david
b5006ad7c6
Convert from grayscale to RGB so that alpha transparency will work
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with plib.
2004-03-13 02:44:32 +00:00
ehofman
dda8a33fee
Turn textures into grayscale to save texture memory
2004-03-12 22:22:07 +00:00
ehofman
1734216cf4
Remove unused alpha channel.
2004-03-12 22:19:52 +00:00
ehofman
217dcb38fa
David Culp:
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Add clickable range selection for the radar and wxradar. Right
now it is clickable only between 20 and 40 mile ranges, which should work for
most uses.
2004-03-12 15:06:04 +00:00
ehofman
b8eebf3e0c
David Culp:
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OV10-jsbsim-set.xml has many changes. It creates a thunderstorm over
woodside VOR. It removes the lowest cloud layer so that the storm can be
seen. It sets the surface wind speed to zero, which may help stop the
"drifting left" complaints. It sets the radar range to 40 miles.
The weather radar instrument is corrected.
2004-03-12 10:15:51 +00:00
ehofman
352ab0418a
Updated Dry Crop texture
2004-03-11 15:48:43 +00:00
david
ef91f5bde2
Bind Ctrl-R to the radios dialog.
2004-03-11 14:37:39 +00:00
david
012ecde8d7
Fix the ADF properties.
2004-03-11 14:37:19 +00:00
david
c706eedf11
Illuminate the VOR heads and the ADF needle.
2004-03-11 14:37:03 +00:00
ehofman
6a4cc33b67
Update the scattered clouds texture. The previous one has too much of a checkboard pattern.
2004-03-10 15:11:53 +00:00
daveluff
4f02c5d2cb
Remove some more ^M's. For some reason d2u doesn't seem to have worked on these.
2004-03-09 13:18:23 +00:00
daveluff
eb1b15497c
Remove a stray DOS line ending
2004-03-09 13:16:26 +00:00
daveluff
dc0538cc8c
Add a combo box to set AI traffic level, and remove the text about AI being limited to KEMT only
2004-03-09 12:32:04 +00:00
daveluff
d49fc91fd7
Set a default AI traffic level
2004-03-09 12:30:42 +00:00
ehofman
b1c8da4b56
Updated scattered clouds texture to match the others more closely.
2004-03-07 20:29:43 +00:00
ehofman
ade05c7be2
Use two textures for buildup/resgrid, to remove some artefacts, from now on.
2004-03-07 18:51:34 +00:00
ehofman
a036f8030a
Remove an unused texture file
2004-03-07 18:48:29 +00:00
daveluff
6549e4a4c2
More US tower name fixes
2004-03-05 13:28:01 +00:00
david
5f815ff011
Added a 3D EGT gauge, calibrated from 0 to 500 degF (for now).
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Lightly lit.
2004-03-04 22:22:53 +00:00
daveluff
7542f681d1
Fixed the names of airports in the base package, plus a few others
2004-03-04 17:19:33 +00:00
daveluff
701d5bdbfd
Removed 'International', 'Municipal', 'Regional', 'Executive' and 'Field' from tower names
2004-03-04 16:12:14 +00:00
ehofman
edf25a4e82
Fix two typo's
2004-03-04 12:18:34 +00:00
ehofman
60663a001a
Adjust to modern times
2004-03-04 12:17:21 +00:00
ehofman
db14caea2d
Add support for a Logitech Extreme 3D Pro and a thrustmaster top gun afterburner USB joystick
2004-03-04 10:37:44 +00:00
daveluff
65407653a9
Fix the Aussie tower names
2004-03-04 10:34:34 +00:00
ehofman
26761349ae
Restore the pa28-fuel-oil directory again
2004-03-03 22:32:33 +00:00
ehofman
bba44e353f
Add the new stables and farmhouses
2004-03-02 13:56:15 +00:00
ehofman
febed25dbb
Add a Bank Building, 2 apartment buildings and 3 office buildings
2004-02-29 18:23:47 +00:00
ehofman
b1f694cec0
Add a weather radar display instrument which treats every AIAircraft as a thunderstorm right now.
2004-02-28 12:17:00 +00:00