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465 commits

Author SHA1 Message Date
Thorsten Renk
def0ee20d4 Vertical offset for ALS landing lights by Wayne Bragg 2015-10-22 12:06:12 +03:00
Thorsten Renk
9a53f8e331 Improvements to ALS dirt runway shader effect 2015-10-19 12:25:07 +03:00
Thorsten Renk
403e18728a Change to light balance in ALS space shader 2015-10-09 19:48:37 +03:00
Thorsten Renk
b45611c4f1 Tweaks to high quality space shader 2015-08-28 10:13:29 +03:00
Thorsten Renk
87a2f55562 Higher quality space shaders 2015-08-27 14:46:05 +03:00
Thorsten Renk
454fa8df8f More work on rendering lighting in ALS, public domain NOAA image resources are gratefully acknowledged 2015-08-12 11:31:05 +03:00
Thorsten Renk
a48dea9e48 Lightning for AW with ALS support - work in progress 2015-08-11 16:28:32 +03:00
Thorsten Renk
93e314a02a Irradiance map and residual ambience support for ALS model interior effect 2015-08-08 13:37:15 +03:00
Thorsten Renk
c548463f5d Grain overlay support for ALS model interior effect 2015-08-07 10:23:39 +03:00
Thorsten Renk
003eb87022 Lightmap support for ALS model interior effect 2015-08-07 09:46:45 +03:00
Thorsten Renk
834350b4cc Lightmap for reflections in ALS glass effect 2015-08-06 12:26:47 +03:00
Thorsten Renk
80b0d64b4d ALS in-cockpit flashlight effect by Wayne Bragg 2015-06-07 08:57:23 +03:00
Emilian Huminiuc
52887ad7c3 Environment/interpolator.xml: create copies of tied properties used by the ubershader reflection rotation.
Effects/model-combined.eff: use copies instead of tied properties Shaders/ubershader: fix reflection rotation for dynamic reflections.
2015-05-25 16:29:56 +02:00
Thorsten Renk
aec9efe2e4 User-controlled bounding box utilization for thruster flame 2015-05-23 11:48:14 +03:00
Thorsten Renk
b17cd267ef Improvements to flame effect 2015-05-22 10:51:54 +03:00
Thorsten Renk
44f8e5f672 Procedural thruster flames, work in progress 2015-05-21 11:28:21 +03:00
Emilian Huminiuc
9d7b575a45 Revert Shaders/model-ALS-ultra.frag (ALS ubershader) changes made necessary by the last commit.
Add ALS specific vertex shader for ubershader.vert and buildings-ubershader.vert named model-ALS-ultra.vert and buildings-model-ALS-ultra.vert respectively. This partly reverts 3dc0e641c1 . Aircraft modelers and other consumers need not take any action.
2015-05-14 14:56:04 +02:00
Thorsten Renk
5fba8d301f Spaceflight shader effect with altitude dependent mixture of ambient and diffuse light 2015-05-06 13:59:28 +03:00
Edward d'Auvergne
278b311511 Removal of the unused executable bit from the affected Shaders files. 2015-04-29 17:45:52 +02:00
Thorsten Renk
e4be2917be Implicit lightmap support for ALS model interior effect 2015-04-21 09:01:31 +03:00
Thorsten Renk
fa7085b965 Tentative fix for ATI water reflection issue 2015-04-18 11:08:33 +03:00
Thorsten Renk
bc184f21de Fix low angle odd colors for Earthview 2015-04-18 09:29:04 +03:00
Emilian Huminiuc
3dc0e641c1 Rewrite ubershader reflection. Objects using the dynamic option will now display the reflection properly when affected by a spin/rotate animation. Improved appearance of reflection + normalmap. Normalmap support added to random-buildings when ubershader active.
Also fixes some bugs exposed on AMD GPUs
2015-03-29 13:49:36 +02:00
Thorsten Renk
59e01f4edc Improvements and bugfixes for orbital rendering 2015-03-29 13:16:19 +03:00
Thorsten Renk
1a327a9549 Bugfix for low transparency handling 2015-03-24 09:04:06 +02:00
Thorsten Renk
62b7946a0a Glare parameter and side window support for glass effect 2015-03-21 08:39:56 +02:00
Thorsten Renk
19c57ca01d Bugfix for incorrect lighting in overcast weather 2015-03-16 11:00:15 +02:00
Thorsten Renk
1a169d6de3 More work on ALS glass and cockpit interior 2015-03-16 10:47:10 +02:00
Thorsten Renk
419ae89ae2 Glass effect maintenance - lightcurve adjustment and damage support 2015-03-12 09:21:02 +02:00
Thorsten Renk
8beeb39932 Wiper and fog map for ALS glass effect 2015-03-11 11:04:48 +02:00
Thorsten Renk
92a38e95da Cockpit interior shadow and caustic effect for ALS 2015-03-10 13:53:11 +02:00
Thorsten Renk
87c3bf5772 Interior glass effect with dynamic environment response for ALS 2015-03-10 13:43:08 +02:00
Thorsten Renk
76206b88a0 ALS fake aircraft shadow technique based on projecting a duplicate model 2015-03-05 10:01:28 +02:00
Thorsten Renk
a8ee47ddc5 Consistent shadow tree fog color for ALS 2015-02-25 15:36:31 +02:00
Thorsten Renk
3b44cbd6bd Random vegetation shadows for ALS 2015-02-20 09:55:13 +02:00
Thorsten Renk
27740a17f7 Intel GPUs seem to be more picky... 2015-02-18 17:27:37 +02:00
Thorsten Renk
ce77fcfac9 European deciduous trees change autumn color in ALS 2015-02-18 10:35:00 +02:00
Stuart Buchanan
281469611b Fixed directional lighting. 2015-01-05 20:49:40 +00:00
Thorsten Renk
c1e7703d78 Shader support for aircraft shadows 2014-12-16 13:40:30 +02:00
Thorsten Renk
1ad83ec6e5 Bugfix - restore deep shade model for ALS terrain 2014-12-16 13:39:49 +02:00
Thorsten Renk
2c0513816c ALS maintenance - reworked light curves, streamlining, minor bugfixes,... 2014-12-15 15:50:47 +02:00
Thorsten Renk
576f72ba53 No Mie scattering effect when sun is down for ALS clouds 2014-12-12 10:31:12 +02:00
Thorsten Renk
dacf52ef56 More ALS maintenance 2014-12-12 10:04:56 +02:00
Thorsten Renk
ccfcfad7db Fix small color mismatch in skydome code 2014-12-11 13:07:09 +02:00
Thorsten Renk
f2c81c9dcb ALS maintenance, haze color balance at low light improved and dependent on air pollution 2014-12-11 13:02:40 +02:00
Thorsten Renk
fddf1edc54 Rayleigh effect reworked with fog illumination as proxy for scene light, small bugfixes 2014-12-03 13:50:05 +02:00
Thorsten Renk
dc791861d2 ALS maintenance: proper order of argument in smoothstep, night behaviour of wake, streamlining of if() statements,... 2014-12-02 11:18:02 +02:00
Thorsten Renk
47aca39183 Kill specular channel after sundown in ALS model shader 2014-11-30 14:08:40 +02:00
Thorsten Renk
85486a0f51 Airport keep follows autumn coloring 2014-11-30 13:30:56 +02:00
Thorsten Renk
9855d16735 Tentative hack to avoid black triangles in urban terrain problem when urban effect is used 2014-11-17 10:23:14 +02:00