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terragear/src/Lib
curt cd7ee31c7e Frequently our beloved polygon clipper will generate polygons with a wierd
branch.  Kind of an out and back.  node[n] == node[n+2] where there is some unique point in between.  Our triangulator is usually robust to this, but not in
100% of all cases.  So I had some code to catch and eliminate this weirdness.
However, a key piece of code was commented out (?!?) rendering it a no-op.
I fixed this and tile building is more robust now.
2004-05-13 21:34:25 +00:00
..
Array Eliminate some debugging output. 2003-08-29 20:32:41 +00:00
DEM - Make the bucket/dem coverage check slightly fuzzy in case of slight 2003-06-12 20:01:34 +00:00
e00 Also look for getline() in the std namespace 2003-08-24 18:29:08 +00:00
Geometry Frequently our beloved polygon clipper will generate polygons with a wierd 2004-05-13 21:34:25 +00:00
HGT Add the simgear debug library because of dependency issues 2003-08-24 18:37:13 +00:00
landcover Erik Hofman: 2003-01-07 22:46:51 +00:00
Optimize Big round of cascading FG -> TG name cleanups (once you get going it's hard 2003-03-13 21:20:46 +00:00
Output Add a routine to place a "shared" object into the Work tree so the tile 2004-04-14 14:34:13 +00:00
poly2tri Tweaks to bring the automake/conf scripts into compliance. 2002-08-29 22:12:43 +00:00
Polygon Rename tgSplitPolygon() -> tgChopPolygon() which is slightly more descriptive 2004-04-08 19:47:39 +00:00
shapelib Tweaks to bring the automake/conf scripts into compliance. 2002-08-29 22:12:43 +00:00
TriangleJRS Tweaks to bring the automake/conf scripts into compliance. 2002-08-29 22:12:43 +00:00
vpf (running tgvpf --chunk=e020n40 --work-dir=Lakes --material=Lake /home/romosan/scenery/vmaplv0 eurnasia hydro inwatera). 2003-12-18 17:38:05 +00:00
Win32 Contributed by Bruce Finney: 2000-11-25 19:39:46 +00:00
.cvsignore Ignore files for autogenerated files. 2001-12-30 02:16:03 +00:00
Makefile.am Add HGT subdir 2003-02-26 19:57:04 +00:00
shapelib-1.2.5.tar.gz Initial revision 2000-02-09 19:51:45 +00:00