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168 commits

Author SHA1 Message Date
Martin Spott
d3068322d2 Add asphalt type 2011-09-02 03:19:02 -07:00
Martin Spott
cebf1bfbdc Reflect changes in land cover name simplification as well as
diversification.
2011-09-02 11:37:41 +02:00
Ralf Gerlich
0fdbcaff63 Adapt to changes in simgear 2011-03-27 10:05:14 +02:00
Frederic Bouvier
68dc3066d4 Comment out a useless empty loop 2010-10-04 08:21:47 +02:00
Frederic Bouvier
bbae3a98a6 Better fix by Geoff McLane 2010-10-02 10:25:36 +02:00
Frederic Bouvier
b408b351d0 Fix index trashing 2010-10-02 10:06:34 +02:00
Ralf Gerlich
4e9a529b1f Adapt to the removal of Point3D from simgear. 2010-07-31 19:21:59 +02:00
Ralf Gerlich
f68f25e0c5 Add remaining WorldScenery processing scripts. 2010-07-17 17:30:51 +02:00
Ralf Gerlich
868fa76d23 Jeff Taylor:
Fix "unable to open" messages on priorities/usgs files

Systems without write access to priorities or USGS files could not run
fgfs-construct.
This patch fixes that, so that write access to config files is no
longer required.
2010-06-25 11:04:26 +02:00
Frederic Bouvier
32b564ffaf Use Windows data types to make possible a Win64 build 2010-02-07 22:27:45 +01:00
Ralf Gerlich
84cb4efe79 Add an option to fgfs-construct to disable landmass processing (closes #9). 2010-01-19 20:00:34 +01:00
Ralf Gerlich
3a83772a09 The island mask should actually contain islands, not water. 2010-01-19 19:39:28 +01:00
Ralf Gerlich
61ac48f3e5 Read the priorities for materials from a data file (closes #5) 2009-12-20 12:41:25 +01:00
Ralf Gerlich
824d734eb4 Load USGS-to-TerraGear translation from external file (closes #10) 2009-12-20 12:11:08 +01:00
Ralf Gerlich
1e8375a7e6 Adapt fgfs_tools_server to new relative paths on fgfs-construct commandline. 2009-06-07 20:40:57 +02:00
Ralf Gerlich
4ef15f03da Added flag to fg-construct to use the shared data of the constructed tile in addition to its neighbours'. Useful for rebuilding part of the scenery to fit the neighbours. 2009-06-05 21:49:59 +02:00
Ralf Gerlich
d72116c6ab Added a flag to protect Shared directory. Useful for rebuilding part of the scenery to fit with the rest. 2009-06-05 21:36:25 +02:00
Frederic Bouvier
2c2bc8b551 Remove unneeded code 2009-03-22 16:08:25 +01:00
Frederic Bouvier
4d59fad336 Honour --work-dir option and use portable code to iterate through directories 2009-03-21 11:28:15 +01:00
Frederic
0038e2153f Fix Linux generation after change made to compile with MSVC 7.1 2009-01-27 08:16:14 +01:00
Frederic Bouvier
50b1465421 MSVC 7.1 project files - Tile client 2009-01-27 08:16:14 +01:00
Frederic Bouvier
91e1f82e54 MSVC 7.1 project files - Tile server 2009-01-27 08:16:14 +01:00
Frederic Bouvier
7676da87a7 MSVC 7.1 project files - Build Tiles 2009-01-27 08:16:14 +01:00
Ralf Gerlich
4a35fedf64 Adapt to changes in simgear/compiler.h (removal of STL_* and SG_USING_STD() macros). 2008-08-08 12:17:43 +02:00
Ralf Gerlich
e813c093fc Adapt to current SimGear version (<iostream> include changes by fredb) 2008-06-17 11:06:35 +02:00
Ralf Gerlich
f4b4a7dc3c Revert "Do not load shared data of own tile."
The original commit did not solve the problem, as also neighbouring tiles were used multiple times due to an inconsistency in the tile grid calculations.
2008-01-08 03:07:31 -08:00
Ralf Gerlich
4f0ee5178f Stow the logfile away if a tile failed in fgfs-tools-client. 2008-01-08 12:03:50 +01:00
Ralf Gerlich
8c09d9a48c Avoid use of sg_bucket_span(). 2008-01-08 12:03:50 +01:00
Ralf Gerlich
bb5882e977 Added printing of the nudge value in fgfs-construct. 2008-01-08 02:46:30 -08:00
Ralf Gerlich
327d8d1139 Added --nudge option to fgfs-construct 2008-01-05 20:47:15 +01:00
Ralf Gerlich
56fb5065b1 Do not load shared data of own tile.
When we want to rebuild a tile we do not want it to read the output of the previous build of the same tile.
2008-01-05 19:51:02 +01:00
Ralf Gerlich
05b9e47aba Replaced the fopen("MASTER_ON","r") in fgfs-tools-server by a simple access()-call. We only need to know whether it's there, not what's in there. 2008-01-03 10:08:34 -08:00
Ralf Gerlich
1a4b3a1d98 Fixed filedescriptor overflow in fgfs-tools-client which led the client to think that the MASTER_ON file did not exist. 2008-01-03 00:22:13 -08:00
Ralf Gerlich
0a32b5f3bc Avoid SIGSEGV in fgfs-tools-client when the results file is not found. 2008-01-02 23:55:13 -08:00
Ralf Gerlich
cf04dd3135 Fixed select()-call in fgfs-tools-{client,server} which occasionally led to lockup. 2008-01-02 11:23:39 -08:00
Ralf Gerlich
5eff254dc9 Enhanced fgfs-tools-client to eliminate some cases in which a tile does not
have to be rebuilt.
2007-12-19 14:22:25 +01:00
Ralf Gerlich
e62ee35e9b Fixed parsing of the no-overwrite flag (would have been a no-op otherwise!)
Made the client more verbose, so that we see when it skips files.
2007-12-19 02:19:06 -08:00
Ralf Gerlich
f99c623a98 Added binary files to .gitignore 2007-12-19 09:29:20 +01:00
Ralf Gerlich
37b49da152 Added a flag to fgfs-tools-client that allows enforcing only generation of missing buckets. 2007-12-18 18:19:47 +01:00
Ralf Gerlich
54e72714c4 Remove the previous static list of material identifiers and replaced them by material names. Only the clipper still has a static list for identifying priorities. 2007-11-22 17:44:29 +01:00
Ralf Gerlich
fcb9e6c8ba Fixed the build system 2007-11-08 22:14:02 +01:00
curt
0cae653c46 Use a local definition of the point2d class since this was removed from SimGear. 2007-08-15 14:36:52 +00:00
curt
01ba584d2e OVERVIEW:
For the time being of VMap0-data in FlightGear Scenery, there have been
two cases of simplification, where different types of landcover usage
have been stuffed into the same TerraGear work directories:

1.) VMap0 "Glacier" and VMap0 "Polar Ice" have been accumulated in the
    'LandCover/Glacier' directory,
2.) VMap0 "Wet Sand" and VMap0 "Marsh" have been mapped together in
    'VPF-LandCover/Marsh'.

These have been defined in the 'TGVPF/process.sh' for a long time and
we simply ported the identical mapping over to 'ShapeFile/process.sh',
in order to provide an exact image of what had been done previously
with the TGVPF reader, when we did all those funny ShapeFile thingies.

When I started storing all the landcover data in a PostGIS DB, one goal
I had in mind was to understand and clean up the structure of all those
different layers.

Now, after many hours of reading VMap specs and dealing with this data,
I have come to the point where we could merge VMap1 data into the VMap0
stuff where VMap1 is available and I'd like to have those duplicates
cleaned up before we're getting into an even bigger mess.

This means, and this is what the patch implements, that we're going to
handle "Polar Ice" landcover data separately from "Glacier" as well as
"Wet Sand" (which apparently means "Littoral" in our case) separately
from "Marsh" - in TerraGear. In order to let FlightGear behave the same
as previously, the two mentione mappings are now implemented by
respective additional "name" entries in the 'materials.xml' file. I
already committed these entries.

I'd like to progress with the task of adding improvements to our
landcover data set because I consider it as one of the vital goals of
further development to add more and more diversity to The Scenery. So
I'm eager to see these really small but significant issues resolved.
2006-11-29 22:19:33 +00:00
curt
33df5799d8 Updates to the paths I use. 2006-01-24 19:39:48 +00:00
curt
cf1b289fa2 Updates to suggested/example paths. 2006-01-24 19:39:16 +00:00
curt
10558113e8 Cygwin patches from Frederic Bouvier. 2005-12-19 16:51:25 +00:00
curt
99f280eb08 Updated default command line options. 2005-12-19 15:53:47 +00:00
curt
4e20e26d04 Use a consistent __sun #definen symbol. 2005-11-08 16:51:18 +00:00
curt
13cf4600c7 One small additional bit of sanity checking and cleanup. 2005-10-31 18:45:19 +00:00
curt
a63f0cfbdf Update the layers used to build scenery (my defaults.) 2005-09-28 16:41:11 +00:00