curt
d05fd4a8ff
Big round of cascading FG -> TG name cleanups (once you get going it's hard
...
to stop.) :-)
Also save elevations of 3d polygons into a separate lookup list when they
are loaded by the clipper.
2003-03-13 21:20:46 +00:00
curt
4abf503817
Rewrite for loops with out iterators so they are more readable.
2003-03-13 20:47:58 +00:00
curt
1a46456fbd
Use .arr as the intermediate height field rather than .dem since .dem
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implies a different format.
2003-02-27 21:19:00 +00:00
curt
bd1b254506
Rename: FGPolygon to TGPolygon
2003-02-26 20:59:34 +00:00
curt
61445e9af6
Renaming:
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- FGContourNode -> TGContourNode
- FGTriNodes -> TGTriNodes
- FGTriSeg -> TGTriSeg
- FGTriSegments -> TGTriSegments
2003-02-26 20:25:29 +00:00
curt
8b269dc000
Erik Hofman:
...
A big honkin' set of minor tweaks to bring TerraGear into Irix compliance.
2003-01-07 22:46:51 +00:00
curt
65d6f9c623
Tweaks to bring the automake/conf scripts into compliance.
2002-08-29 22:12:43 +00:00
david
a4e1215761
Ignore files for autogenerated files.
2001-12-30 02:16:03 +00:00
curt
c0b4508955
- fixes to support clamping to a small grid (improves triangulation)
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(These are not yet enabled by default because we haven't addressed what
happens when snapping a hole boundary, but not the original object to
fit in the hole.)
2001-09-18 21:51:24 +00:00
curt
7a4bac978e
Various Irix fixes. Thanks Erik!
2001-07-31 20:14:54 +00:00
curt
a812248191
Modified to use the master .stg file standard.
...
Fixed a bug in triangulating that was potentially overwriting other
memory when creating the hole list to pass to the triangulator. This
fixes a lot of glitches!
2001-06-22 19:28:29 +00:00
curt
483708977a
Various reshufflings of directory layout.
2001-04-25 18:55:19 +00:00
curt
0b31b493d3
FG_ to SG_ namespace changes.
2001-03-23 21:59:33 +00:00
curt
231af62823
Cleaned up a bit of debugging trash.
2000-11-15 23:10:11 +00:00
curt
1388ea146f
Changes to try to track down some "point in a contour" bugs. The terrain
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was stressing this code more that airports (which was where the code was
developed.)
2000-11-15 22:36:40 +00:00
curt
9162b789f5
Landcover/landuse changes by david megginson to group like chunks together into a single polygon.
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Additional degeneracy and bad polygon screening.
Updates to ShapeDecode to handle NOAA landuse/cover shape files.
2000-11-13 15:19:39 +00:00
curt
687af305b8
Cygwin changes.
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Attempt to use new point inside poly routine.
2000-11-06 18:02:46 +00:00
curt
1f57a4bd06
Changed builddir -> srcdir for out of source tree builds.
2000-09-20 21:45:25 +00:00
curt
b7d76af6c1
Minor rearrangements.
2000-05-31 01:34:44 +00:00
curt
c54e5e8adc
MSVC5 combatibility tweaks contributed by Bruce Finney.
2000-05-30 21:11:15 +00:00
curt
f6392100ac
More work on triangulation and finding a point inside of each contour/hole
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of a polygon.
2000-05-09 12:07:24 +00:00
curt
07e2840980
Clip all land use data to GSHHS land mask so that lower res data won't
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mess up our coast lines.
Changed some default names of Work directories ...
Add in support for GSHHS lakes, islands, and ponds.
Updated stats for parallel scenery build server.
2000-05-06 19:55:30 +00:00
curt
13cbdf7ecc
More reorg.
2000-02-16 22:01:47 +00:00
curt
c687e7563b
Restructuring directories/layout.
2000-02-14 17:38:44 +00:00
curt
b20be51d65
Initial revision
2000-02-09 19:51:45 +00:00