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1098 commits

Author SHA1 Message Date
Martin Spott
8f48b13f09 Update to what we're actually using. 2015-10-07 11:31:59 -07:00
Martin Spott
ac460f9225 Make more comprehensible (hopefully). 2015-10-05 06:58:35 -07:00
Martin Spott
0bb5df8d4d Simple rename. 2015-10-05 06:42:03 -07:00
Christian Schmitt
227cdeab42 Bump minimum GDAL version to 2.0.0. Adapt code to API changes for now.
Porting of OGR to GDAL classes can happen later.
2015-08-08 21:09:36 +02:00
Peter Sadrozinski
082ee9b82f workaround for some missing polygons in ogrdecode
- we clip by row first, then tile.  when a polygon is clipped for a row,
  I can see all resulting polys, but subsequent tile intersection, the
  poly disappears.  I am assuming that the colinear horizontal line causes
  clipper some difficulty.
- workaround is to clip the row slightly larger, so when clipping each
  bucket, there won't be such perfect colinear lines.

I ran a test rectangle around lowi (3x3 degrees, and saw no issue.
2015-07-31 07:44:44 -04:00
Peter Sadrozinski
4f59886aaa genapts fixes
- remove splinter remaval / merging
- remove snap after adding colinear nodes
- added zfighting detector - intersects all generated triangles against one another
- this fixes ELLX, and to a large extent all 'large' airport self z-fighting.
- very small z-fighting still exists at 72 airports.  This is down from over 100 before the fix.
2015-07-24 08:57:24 -04:00
Peter Sadrozinski
968089d322 fixes for Martin's tiles that don't clip correctly
- ogrdecode can create degenerate polys.  clean them before clipping
- when tesselating with extra points, add constrain pointes and segments
  before non contrained points.
2015-06-10 07:11:09 -04:00
Peter Sadrozinski
87fe67d5fc temporary workaround for accumulator diff failure.
- will log the failures to a file in current directory.
2015-05-27 09:53:45 -04:00
Peter Sadrozinski
c5faeae357 some fixes for interpolating added points to the airport holes. fixes most gaps when allowing roads on airport landclass
add zero area triangle check when triangulating without extra points.
2015-04-05 16:52:19 -04:00
Peter Sadrozinski
314671886e genapt fix for transparent pavement - don't substitute with Grass - just ignore the poly 2015-02-07 07:57:04 -05:00
Christian Schmitt
803c618b21 Make sure we can still use CGAL<4.5 as well 2015-01-25 12:20:23 +01:00
Christian Schmitt
95830a9a98 genapts850: Add support for bidirectional lights that were created as omnis until now 2015-01-25 10:57:20 +01:00
Peter Sadrozinski
28edfb0fb8 update tg_nodes for usage with CGAL 4.5 2015-01-24 15:10:44 -05:00
Christian Schmitt
d8d6f1ace1 Genapts: move all elevation-related functions into tg_surface, where they belong. 2014-11-16 21:18:52 +01:00
wlbragg
8aabdbf2ad fix gray triangle effect with urban shader on high 2014-08-29 11:35:17 -05:00
Peter Sadrozinski
47db776404 tgconstruct edge matching with existing terrain 2014-04-18 22:21:07 -04:00
Peter Sadrozinski
c7c8c0be82 align tgconstruct and genapt to new sgbinobj api 2014-04-12 19:02:50 +02:00
j.mas
25294ee911 Incorrect double centerline in taxiways 2014-04-07 17:46:20 +02:00
Martin Spott
c9d7fbbfcd Allow roads on top of airport skirts. 2014-04-02 22:24:22 +02:00
Christian Schmitt
edb37c01a3 Disable client/server build. This stuff is essentially unsupported.
Will probably be removed in the future.
2014-02-21 18:06:47 +01:00
Christian Schmitt
143ea6efe6 Move to new SGBucket API 2014-02-21 18:05:55 +01:00
Christian Schmitt
65462f1269 fix numerous compile errors caused by SG changes 2014-02-14 12:00:06 +01:00
Martin Spott
505a2ea982 Update to latest decode-script as used for World Scenery 2.0 2014-02-02 08:09:48 -08:00
Peter Sadrozinski
9bf7357297 warning cleanup and final checks - TNCM, EKNB, and LIMJ all look good 2014-01-23 18:17:43 -05:00
Peter Sadrozinski
c5d6c20998 additional fix for TNCM - handle western longitude and souther latitude rounding 2014-01-20 15:53:05 -05:00
Peter Sadrozinski
733f9347ab adding mutex around directory and file creation in tgconstruct.
fixes corruption of stage 2 data files, which would crash stage 3
lower print verbosity at INFO level.
2014-01-02 19:33:25 -05:00
Peter Sadrozinski
2aff051ea7 - detect and ignore triangles with duplicate nodes after converting
CGAL arbitrary precision numbers to double
2014-01-02 19:32:15 -05:00
Peter Sadrozinski
c9074ab45c Utilize SGBucket::get_corner when building clip rectangles in
ogr-decode, genapts, and tg-construct.
2013-12-31 13:40:31 -05:00
Peter Sadrozinski
5d45916b23 fix tile bounding box errors leading to z-fightine near tile borders
- round to coorect snap point when converting double to clipper uint64
- add tgPolygon::ToClipperfile to aid debugging clipper related issues
2013-12-31 09:21:10 -05:00
Peter Sadrozinski
36e75560e6 clipper 6.0x and supporting modifications
some debug fixes
2013-12-30 22:04:35 -05:00
Christian Schmitt
ac334ecca4 genapts850: allow lower-case ICAO codes for the --airport option 2013-11-15 23:57:19 +01:00
Christian Schmitt
3191c6464d genapts: correctly calculate bucket center and radius for the airport btg files.
We already fixed this for construct in 2012 in commit eaec9905f7
2013-11-14 20:54:54 +01:00
Peter Sadrozinski
c55eaeeb1d Potential fix for airports that could generate FPE on simgear load 2013-10-18 12:38:43 -07:00
Martin Spott
7cca6919ab Ease separation of the different stages 2013-10-14 07:30:05 -07:00
Martin Spott
f6a9b54bf9 Fix stage3 comment 2013-09-12 14:32:57 -07:00
Peter Sadrozinski
ecb1653eee fix memory leak in tgconstruct 2013-09-08 14:04:40 -04:00
Christian Schmitt
7d13ac32b0 Fix underlinking (newer binutils exhibits it) 2013-08-17 19:43:30 +02:00
Peter Sadrozinski
d71aacde76 finally fixed the crazy valleys / ridges
- issue is caused by very long edges.  osm_coastline has lots of them.
- split_long_edges info was getting lost in many cases, as clipper
  'optimizes' the output.  To work around this, I would gather the
  nodes before a clip, then add them back after.  Unfortunately, I was
  only getting one of the polygons nodes
  ( sometimes, just a bucket - 4 nodes )
2013-08-17 10:52:31 -04:00
Peter Sadrozinski
9d4f65f766 hookup --debug to shapefile generation in ogrdecode 2013-07-23 20:54:53 -04:00
Peter Sadrozinski
4e16bb7bb6 fixed the crazy texturing issue.
I think we're ready for another world scenery test.
2013-07-13 11:15:46 -04:00
Peter Sadrozinski
dc6e420abf conditional compile the new edits from last known good terragear for
debugging the messed up texture coordinates
2013-07-06 14:44:56 -04:00
Peter Sadrozinski
a6098f3c4a - fix ogr-decode missing landclass
sometimes, sgBucketSpan returned an extra row ( a sliver )
  chop would pick this and save it as the landclass output - instead of the full bucket poly.
  construct wouldn't have any poly for the area, and mark it as ocean
2013-04-15 19:41:21 -04:00
Christian Schmitt
d42b7269cf Genapts850: Add a version 810 check. This version is unsupported. 2013-04-02 03:00:02 +02:00
Peter Sadrozinski
4f29c32c18 - fixes to get full world vmap0 working
- use exact construction when triangulating in CGAL
2013-03-26 19:20:53 -04:00
Christian Schmitt
5132fa61d1 genapts: proper fix for LFPG segfault 2013-03-20 18:41:34 +01:00
Christian Schmitt
73f07b7506 Reset state machine to "simple" after closing a bezier curve.
Fixes a segfault at LFPG.
2013-03-20 12:57:33 +01:00
Christian Schmitt
b1dd1d9e36 Genapts: fix memory leaks 2013-03-20 12:57:25 +01:00
Christian Schmitt
a61df8aec0 Fix memory access beyond vector bounds. Reported by valgrind 2013-03-20 00:42:55 +01:00
Peter Sadrozinski
a74edcd91b fix ogr-decode double save issue
- added some experimental (and unused) iterative tests
2013-03-11 09:12:42 -04:00
Peter Sadrozinski
08f5c17221 Fixes from full world parsing tests
- Use new SimGear API in construct to gather all tiles within a bounding box
- Bring in new clipper lib, which seems to fix more orientation issues
- Various debug cleanup
- Fix Find/Merge slivers - but leave it turned off
- New OffsetPoints for small speedup in GenApts - currently disabled
2013-03-10 09:42:07 -04:00