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conditional compile the new edits from last known good terragear for

debugging the messed up texture coordinates
This commit is contained in:
Peter Sadrozinski 2013-07-06 14:44:56 -04:00
parent a6098f3c4a
commit dc6e420abf
5 changed files with 152 additions and 1 deletions

View file

@ -10,7 +10,9 @@
#include "tg_chopper.hxx"
#include "tg_shapefile.hxx"
#if HAS_CLIP_ROW
unsigned int strip_clip = 0;
#endif
tgPolygon tgChopper::Clip( const tgPolygon& subject,
const std::string& type,
@ -66,6 +68,7 @@ tgPolygon tgChopper::Clip( const tgPolygon& subject,
return result;
}
#if HAS_CLIP_ROW
// Pass in the center lat for clipping buckets from the row.
// We can't rely on sgBucketOffset, as rounding error sometimes causes it to look like there are 2 rows
// (the first being a sliver)
@ -85,6 +88,9 @@ void tgChopper::ClipRow( const tgPolygon& subject, const double& center_lat, con
Clip( subject, type, b_cur );
}
}
#endif
#if HAS_CLIP_ROW
void tgChopper::Add( const tgPolygon& subject, const std::string& type )
{
@ -157,6 +163,125 @@ void tgChopper::Add( const tgPolygon& subject, const std::string& type )
}
}
#else
void tgChopper::Add( const tgPolygon& subject, const std::string& type )
{
tgRectangle bb;
SGGeod p;
// bail out immediately if polygon is empty
if ( subject.Contours() == 0 )
return;
bb = subject.GetBoundingBox();
SG_LOG( SG_GENERAL, SG_DEBUG, " min = " << bb.getMin() << " max = " << bb.getMax() );
// find buckets for min, and max points of convex hull.
// note to self: self, you should think about checking for
// polygons that span the date line
SGBucket b_min( bb.getMin() );
SGBucket b_max( bb.getMax() );
SG_LOG( SG_GENERAL, SG_DEBUG, " Bucket min = " << b_min );
SG_LOG( SG_GENERAL, SG_DEBUG, " Bucket max = " << b_max );
if ( b_min == b_max ) {
// shape entirely contained in a single bucket, write and bail
Clip( subject, type, b_min );
} else {
SGBucket b_cur;
int dx, dy;
sgBucketDiff(b_min, b_max, &dx, &dy);
SG_LOG( SG_GENERAL, SG_DEBUG, " polygon spans tile boundaries" );
SG_LOG( SG_GENERAL, SG_DEBUG, " dx = " << dx << " dy = " << dy );
if ( (dx > 2880) || (dy > 1440) )
throw sg_exception("something is really wrong in split_polygon()!!!!");
if ( dy <= 1 ) {
// we are down to at most two rows, write each column and then bail
double min_center_lat = b_min.get_center_lat();
double min_center_lon = b_min.get_center_lon();
for ( int j = 0; j <= dy; ++j ) {
for ( int i = 0; i <= dx; ++i ) {
b_cur = sgBucketOffset(min_center_lon, min_center_lat, i, j);
Clip( subject, type, b_cur );
}
}
return;
}
// we have two or more rows left, split in half (along a
// horizontal dividing line) and recurse with each half
// find mid point (integer math)
int mid = (dy + 1) / 2 - 1;
// determine horizontal clip line
SGBucket b_clip = sgBucketOffset( bb.getMin().getLongitudeDeg(), bb.getMin().getLatitudeDeg(), 0, mid);
double clip_line = b_clip.get_center_lat();
if ( (clip_line >= -90.0 + SG_HALF_BUCKET_SPAN)
&& (clip_line < 90.0 - SG_HALF_BUCKET_SPAN) )
clip_line += SG_HALF_BUCKET_SPAN;
else if ( clip_line < -89.0 )
clip_line = -89.0;
else if ( clip_line >= 89.0 )
clip_line = 90.0;
else {
SG_LOG( SG_GENERAL, SG_ALERT, "Out of range latitude in clip_and_write_poly() = " << clip_line );
}
{
//
// Crop bottom area (hopefully by putting this in it's own
// scope we can shorten the life of some really large data
// structures to reduce memory use)
//
SG_LOG( SG_GENERAL, SG_DEBUG, "Generating bottom half (" << bb.getMin().getLatitudeDeg() << "-" << clip_line << ")" );
tgPolygon bottom, bottom_clip;
bottom.AddNode( 0, SGGeod::fromDeg(-180.0, bb.getMin().getLatitudeDeg()) );
bottom.AddNode( 0, SGGeod::fromDeg( 180.0, bb.getMin().getLatitudeDeg()) );
bottom.AddNode( 0, SGGeod::fromDeg( 180.0, clip_line) );
bottom.AddNode( 0, SGGeod::fromDeg(-180.0, clip_line) );
bottom_clip = tgPolygon::Intersect( subject, bottom );
if ( (bottom_clip.TotalNodes() > 0) && (bottom_clip.TotalNodes() != subject.TotalNodes()) ) {
Add( bottom_clip, type );
}
}
{
//
// Crop top area (hopefully by putting this in it's own scope
// we can shorten the life of some really large data
// structures to reduce memory use)
//
SG_LOG( SG_GENERAL, SG_DEBUG, "Generating top half (" << clip_line << "-" << bb.getMax().getLatitudeDeg() << ")" );
tgPolygon top, top_clip;
top.AddNode( 0, SGGeod::fromDeg(-180.0, clip_line) );
top.AddNode( 0, SGGeod::fromDeg( 180.0, clip_line) );
top.AddNode( 0, SGGeod::fromDeg( 180.0, bb.getMax().getLatitudeDeg()) );
top.AddNode( 0, SGGeod::fromDeg(-180.0, bb.getMax().getLatitudeDeg()) );
top_clip = tgPolygon::Intersect( subject, top );
if ( (top_clip.TotalNodes() > 0) && (top_clip.TotalNodes() != subject.TotalNodes()) ) {
Add( top_clip, type );
}
}
}
}
#endif
long int tgChopper::GenerateIndex( std::string path )
{
std::string index_file = path + "/chop.idx";

View file

@ -2,6 +2,8 @@
#include "tg_polygon.hxx"
#define HAS_CLIP_ROW (0)
// for ogr-decode : generate a bunch of polygons, mapped by bucket id
typedef std::map<long int, tgpolygon_list> bucket_polys_map;
typedef bucket_polys_map::iterator bucket_polys_map_interator;
@ -18,7 +20,11 @@ public:
private:
long int GenerateIndex( std::string path );
#if HAS_CLIP_ROW
void ClipRow( const tgPolygon& subject, const double& center_lat, const std::string& type );
#endif
tgPolygon Clip( const tgPolygon& subject, const std::string& type, SGBucket& b );
void Chop( const tgPolygon& subject, const std::string& type );

View file

@ -73,6 +73,7 @@ double tgContour::GetArea( void ) const
return fabs(area * 0.5);
}
#if HAS_IS_INSIDE
bool tgContour::IsInside( const tgContour& inside, const tgContour& outside )
{
// first contour is inside second if the intersection of first with second is == first
@ -89,6 +90,7 @@ bool tgContour::IsInside( const tgContour& inside, const tgContour& outside )
return isInside;
}
#endif
bool tgContour::RemoveCycles( const tgContour& subject, tgcontour_list& result )
{
@ -133,6 +135,7 @@ bool tgContour::RemoveCycles( const tgContour& subject, tgcontour_list& result )
second.AddNode( subject.GetNode(n) );
}
#if HAS_IS_INSIDE
// determine hole vs boundary
if ( IsInside( first, second ) ) {
SG_LOG(SG_GENERAL, SG_DEBUG, "first contur is within second contour " );
@ -153,6 +156,7 @@ bool tgContour::RemoveCycles( const tgContour& subject, tgcontour_list& result )
first.SetHole( subject.GetHole() );
second.SetHole( subject.GetHole() );
}
#endif
SG_LOG(SG_GENERAL, SG_DEBUG, "remove first: size " << first.GetSize() );
first.SetHole( subject.GetHole() );
@ -498,6 +502,7 @@ tgPolygon tgContour::Diff( const tgContour& subject, tgPolygon& clip )
return result;
}
#if HAS_INTERSECT
tgPolygon tgContour::Intersect( const tgContour& subject, const tgContour& clip )
{
tgPolygon result;
@ -523,6 +528,7 @@ tgPolygon tgContour::Intersect( const tgContour& subject, const tgContour& clip
return result;
}
#endif
static bool FindIntermediateNode( const SGGeod& start, const SGGeod& end,
const std::vector<SGGeod>& nodes, SGGeod& result,

View file

@ -13,6 +13,9 @@
#include "tg_rectangle.hxx"
#include "clipper.hpp"
#define HAS_IS_INSIDE (0)
#define HAS_INTERSECT (0)
/* forward declarations */
class tgPolygon;
typedef std::vector <tgPolygon> tgpolygon_list;
@ -104,9 +107,15 @@ public:
static tgPolygon Union( const tgContour& subject, tgPolygon& clip );
static tgPolygon Diff( const tgContour& subject, tgPolygon& clip );
static tgPolygon Intersect( const tgContour& subject, const tgContour& clip );
#if HAS_INTERSECT
static tgPolygon Intersect( const tgContour& subject, const tgContour& clip );
#endif
#if HAS_IS_INSIDE
static bool IsInside( const tgContour& inside, const tgContour& outside );
#endif
static tgContour AddColinearNodes( const tgContour& subject, UniqueSGGeodSet& nodes );
static tgContour AddColinearNodes( const tgContour& subject, std::vector<SGGeod>& nodes );
static bool FindColinearLine( const tgContour& subject, const SGGeod& node, SGGeod& start, SGGeod& end );

View file

@ -44,6 +44,8 @@
/* stretch endpoints to reduce slivers in linear data ~.1 meters */
#define EP_STRETCH (0.1)
#define HAS_SIMPLIFY (0)
using std::string;
// scope?
@ -201,7 +203,10 @@ void Decoder::processPolygon(OGRPolygon* poGeometry, const string& area_type )
// first add the outer ring
tgPolygon shape = tgShapefile::ToPolygon( poGeometry );
#if HAS_SIMPLIFY
shape = tgPolygon::Simplify( shape );
#endif
if ( max_segment_length > 0 ) {
shape = tgPolygon::SplitLongEdges( shape, max_segment_length );