conditional compile the new edits from last known good terragear for
debugging the messed up texture coordinates
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5 changed files with 152 additions and 1 deletions
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@ -10,7 +10,9 @@
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#include "tg_chopper.hxx"
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#include "tg_shapefile.hxx"
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#if HAS_CLIP_ROW
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unsigned int strip_clip = 0;
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#endif
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tgPolygon tgChopper::Clip( const tgPolygon& subject,
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const std::string& type,
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@ -66,6 +68,7 @@ tgPolygon tgChopper::Clip( const tgPolygon& subject,
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return result;
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}
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#if HAS_CLIP_ROW
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// Pass in the center lat for clipping buckets from the row.
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// We can't rely on sgBucketOffset, as rounding error sometimes causes it to look like there are 2 rows
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// (the first being a sliver)
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@ -85,6 +88,9 @@ void tgChopper::ClipRow( const tgPolygon& subject, const double& center_lat, con
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Clip( subject, type, b_cur );
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}
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}
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#endif
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#if HAS_CLIP_ROW
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void tgChopper::Add( const tgPolygon& subject, const std::string& type )
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{
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@ -157,6 +163,125 @@ void tgChopper::Add( const tgPolygon& subject, const std::string& type )
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}
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}
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#else
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void tgChopper::Add( const tgPolygon& subject, const std::string& type )
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{
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tgRectangle bb;
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SGGeod p;
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// bail out immediately if polygon is empty
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if ( subject.Contours() == 0 )
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return;
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bb = subject.GetBoundingBox();
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SG_LOG( SG_GENERAL, SG_DEBUG, " min = " << bb.getMin() << " max = " << bb.getMax() );
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// find buckets for min, and max points of convex hull.
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// note to self: self, you should think about checking for
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// polygons that span the date line
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SGBucket b_min( bb.getMin() );
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SGBucket b_max( bb.getMax() );
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SG_LOG( SG_GENERAL, SG_DEBUG, " Bucket min = " << b_min );
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SG_LOG( SG_GENERAL, SG_DEBUG, " Bucket max = " << b_max );
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if ( b_min == b_max ) {
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// shape entirely contained in a single bucket, write and bail
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Clip( subject, type, b_min );
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} else {
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SGBucket b_cur;
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int dx, dy;
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sgBucketDiff(b_min, b_max, &dx, &dy);
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SG_LOG( SG_GENERAL, SG_DEBUG, " polygon spans tile boundaries" );
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SG_LOG( SG_GENERAL, SG_DEBUG, " dx = " << dx << " dy = " << dy );
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if ( (dx > 2880) || (dy > 1440) )
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throw sg_exception("something is really wrong in split_polygon()!!!!");
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if ( dy <= 1 ) {
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// we are down to at most two rows, write each column and then bail
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double min_center_lat = b_min.get_center_lat();
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double min_center_lon = b_min.get_center_lon();
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for ( int j = 0; j <= dy; ++j ) {
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for ( int i = 0; i <= dx; ++i ) {
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b_cur = sgBucketOffset(min_center_lon, min_center_lat, i, j);
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Clip( subject, type, b_cur );
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}
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}
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return;
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}
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// we have two or more rows left, split in half (along a
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// horizontal dividing line) and recurse with each half
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// find mid point (integer math)
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int mid = (dy + 1) / 2 - 1;
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// determine horizontal clip line
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SGBucket b_clip = sgBucketOffset( bb.getMin().getLongitudeDeg(), bb.getMin().getLatitudeDeg(), 0, mid);
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double clip_line = b_clip.get_center_lat();
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if ( (clip_line >= -90.0 + SG_HALF_BUCKET_SPAN)
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&& (clip_line < 90.0 - SG_HALF_BUCKET_SPAN) )
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clip_line += SG_HALF_BUCKET_SPAN;
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else if ( clip_line < -89.0 )
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clip_line = -89.0;
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else if ( clip_line >= 89.0 )
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clip_line = 90.0;
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else {
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SG_LOG( SG_GENERAL, SG_ALERT, "Out of range latitude in clip_and_write_poly() = " << clip_line );
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}
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{
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//
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// Crop bottom area (hopefully by putting this in it's own
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// scope we can shorten the life of some really large data
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// structures to reduce memory use)
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//
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SG_LOG( SG_GENERAL, SG_DEBUG, "Generating bottom half (" << bb.getMin().getLatitudeDeg() << "-" << clip_line << ")" );
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tgPolygon bottom, bottom_clip;
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bottom.AddNode( 0, SGGeod::fromDeg(-180.0, bb.getMin().getLatitudeDeg()) );
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bottom.AddNode( 0, SGGeod::fromDeg( 180.0, bb.getMin().getLatitudeDeg()) );
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bottom.AddNode( 0, SGGeod::fromDeg( 180.0, clip_line) );
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bottom.AddNode( 0, SGGeod::fromDeg(-180.0, clip_line) );
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bottom_clip = tgPolygon::Intersect( subject, bottom );
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if ( (bottom_clip.TotalNodes() > 0) && (bottom_clip.TotalNodes() != subject.TotalNodes()) ) {
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Add( bottom_clip, type );
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}
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}
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{
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//
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// Crop top area (hopefully by putting this in it's own scope
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// we can shorten the life of some really large data
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// structures to reduce memory use)
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//
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SG_LOG( SG_GENERAL, SG_DEBUG, "Generating top half (" << clip_line << "-" << bb.getMax().getLatitudeDeg() << ")" );
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tgPolygon top, top_clip;
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top.AddNode( 0, SGGeod::fromDeg(-180.0, clip_line) );
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top.AddNode( 0, SGGeod::fromDeg( 180.0, clip_line) );
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top.AddNode( 0, SGGeod::fromDeg( 180.0, bb.getMax().getLatitudeDeg()) );
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top.AddNode( 0, SGGeod::fromDeg(-180.0, bb.getMax().getLatitudeDeg()) );
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top_clip = tgPolygon::Intersect( subject, top );
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if ( (top_clip.TotalNodes() > 0) && (top_clip.TotalNodes() != subject.TotalNodes()) ) {
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Add( top_clip, type );
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}
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}
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}
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}
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#endif
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long int tgChopper::GenerateIndex( std::string path )
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{
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std::string index_file = path + "/chop.idx";
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@ -2,6 +2,8 @@
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#include "tg_polygon.hxx"
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#define HAS_CLIP_ROW (0)
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// for ogr-decode : generate a bunch of polygons, mapped by bucket id
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typedef std::map<long int, tgpolygon_list> bucket_polys_map;
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typedef bucket_polys_map::iterator bucket_polys_map_interator;
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@ -18,7 +20,11 @@ public:
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private:
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long int GenerateIndex( std::string path );
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#if HAS_CLIP_ROW
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void ClipRow( const tgPolygon& subject, const double& center_lat, const std::string& type );
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#endif
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tgPolygon Clip( const tgPolygon& subject, const std::string& type, SGBucket& b );
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void Chop( const tgPolygon& subject, const std::string& type );
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@ -73,6 +73,7 @@ double tgContour::GetArea( void ) const
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return fabs(area * 0.5);
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}
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#if HAS_IS_INSIDE
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bool tgContour::IsInside( const tgContour& inside, const tgContour& outside )
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{
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// first contour is inside second if the intersection of first with second is == first
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@ -89,6 +90,7 @@ bool tgContour::IsInside( const tgContour& inside, const tgContour& outside )
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return isInside;
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}
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#endif
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bool tgContour::RemoveCycles( const tgContour& subject, tgcontour_list& result )
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{
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@ -133,6 +135,7 @@ bool tgContour::RemoveCycles( const tgContour& subject, tgcontour_list& result )
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second.AddNode( subject.GetNode(n) );
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}
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#if HAS_IS_INSIDE
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// determine hole vs boundary
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if ( IsInside( first, second ) ) {
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SG_LOG(SG_GENERAL, SG_DEBUG, "first contur is within second contour " );
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@ -153,6 +156,7 @@ bool tgContour::RemoveCycles( const tgContour& subject, tgcontour_list& result )
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first.SetHole( subject.GetHole() );
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second.SetHole( subject.GetHole() );
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}
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#endif
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SG_LOG(SG_GENERAL, SG_DEBUG, "remove first: size " << first.GetSize() );
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first.SetHole( subject.GetHole() );
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return result;
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}
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#if HAS_INTERSECT
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tgPolygon tgContour::Intersect( const tgContour& subject, const tgContour& clip )
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{
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tgPolygon result;
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return result;
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}
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#endif
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static bool FindIntermediateNode( const SGGeod& start, const SGGeod& end,
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const std::vector<SGGeod>& nodes, SGGeod& result,
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#include "tg_rectangle.hxx"
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#include "clipper.hpp"
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#define HAS_IS_INSIDE (0)
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#define HAS_INTERSECT (0)
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/* forward declarations */
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class tgPolygon;
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typedef std::vector <tgPolygon> tgpolygon_list;
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static tgPolygon Union( const tgContour& subject, tgPolygon& clip );
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static tgPolygon Diff( const tgContour& subject, tgPolygon& clip );
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static tgPolygon Intersect( const tgContour& subject, const tgContour& clip );
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#if HAS_INTERSECT
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static tgPolygon Intersect( const tgContour& subject, const tgContour& clip );
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#endif
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#if HAS_IS_INSIDE
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static bool IsInside( const tgContour& inside, const tgContour& outside );
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#endif
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static tgContour AddColinearNodes( const tgContour& subject, UniqueSGGeodSet& nodes );
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static tgContour AddColinearNodes( const tgContour& subject, std::vector<SGGeod>& nodes );
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static bool FindColinearLine( const tgContour& subject, const SGGeod& node, SGGeod& start, SGGeod& end );
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/* stretch endpoints to reduce slivers in linear data ~.1 meters */
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#define EP_STRETCH (0.1)
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#define HAS_SIMPLIFY (0)
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using std::string;
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// scope?
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// first add the outer ring
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tgPolygon shape = tgShapefile::ToPolygon( poGeometry );
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#if HAS_SIMPLIFY
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shape = tgPolygon::Simplify( shape );
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#endif
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if ( max_segment_length > 0 ) {
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shape = tgPolygon::SplitLongEdges( shape, max_segment_length );
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