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Again, lower the light nodes above the terrain. This needs to be tested

This commit is contained in:
Christian Schmitt 2011-10-04 18:06:41 +02:00
parent 81ec458cd7
commit 155d405ee2

View file

@ -1082,7 +1082,7 @@ void Airport::BuildBtg(const string& root, const string_list& elev_src )
}
// calculate light node elevations
point_list geod_light_nodes = calc_elevations( apt_surf, light_nodes.get_node_list(), 0.5 );
point_list geod_light_nodes = calc_elevations( apt_surf, light_nodes.get_node_list(), 0.0 );
TGPolygon p;
p.add_contour( geod_light_nodes, 0 );
TGSuperPoly s;