From 155d405ee2eab59045b073c325db7bc3e770a4ef Mon Sep 17 00:00:00 2001 From: Christian Schmitt Date: Tue, 4 Oct 2011 18:06:41 +0200 Subject: [PATCH] Again, lower the light nodes above the terrain. This needs to be tested --- src/Airports/GenAirports850/airport.cxx | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/src/Airports/GenAirports850/airport.cxx b/src/Airports/GenAirports850/airport.cxx index 2367b40a..7fb1cb9f 100644 --- a/src/Airports/GenAirports850/airport.cxx +++ b/src/Airports/GenAirports850/airport.cxx @@ -1082,7 +1082,7 @@ void Airport::BuildBtg(const string& root, const string_list& elev_src ) } // calculate light node elevations - point_list geod_light_nodes = calc_elevations( apt_surf, light_nodes.get_node_list(), 0.5 ); + point_list geod_light_nodes = calc_elevations( apt_surf, light_nodes.get_node_list(), 0.0 ); TGPolygon p; p.add_contour( geod_light_nodes, 0 ); TGSuperPoly s;