.. |
built_in
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Tidy up the autoconf/automake configuration a bit.
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2002-08-25 19:40:04 +00:00 |
.cvsignore
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-Removed .cvsignore from itself, since .cvsignore is now in the CVS
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2001-12-12 04:15:23 +00:00 |
cockpit.cxx
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Moved "scenery" from being declaried in scenery.cxx to being declared
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2002-05-14 05:22:52 +00:00 |
cockpit.hxx
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replaced SGValue with SGPropertyNode throughout.
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2001-06-12 05:15:48 +00:00 |
dme.cxx
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Shuffling/reorganizing code.
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2002-09-26 15:34:00 +00:00 |
dme.hxx
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Shuffling/reorganizing code.
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2002-09-26 15:34:00 +00:00 |
hud.cxx
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Change identifiers to their new names to match hud.hxx.
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2002-07-06 17:50:38 +00:00 |
hud.hxx
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Prefix "HUD_" (or "HUD_FONT_" in two cases) to #defined identifiers.
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2002-07-06 17:50:16 +00:00 |
hud_card.cxx
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Mac OS X fixes and MSVC warning fixes from Jonathan Polley.
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2002-05-10 23:35:06 +00:00 |
hud_dnst.cxx
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HUD updates/cleanups from Norman Vine.
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2000-05-13 00:02:43 +00:00 |
hud_gaug.cxx
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a) HUD - Here is the updated hud code with moving pointers, dials, turn/slip gauge, choice of circular ticks, two sizes for fonts, box for text labels etc. based partly on MIL-STD-1787b and our pilots requirements. Our pilots are not very enthusiastic about all symbols discussed in MIL-STD-1787b (I suppose it is very subjective) and so I did not have motivation to try all of them. Even now I plan to do simple symbols as seen on Russian aircraft since our Air Force pilots are familiar with them. That should be part of my next update. I have included a html document which is basically the old text file plus some snapshots with all possible hud symbols linked to corresponding xml templates. You have to just cut & paste the template, change names and positions to create additional symbols (if you have the real estate on the hud).
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2001-09-19 22:23:25 +00:00 |
hud_inst.cxx
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Change identifiers to their new names to match hud.hxx.
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2002-07-06 17:50:38 +00:00 |
hud_labl.cxx
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Change identifiers to their new names to match hud.hxx.
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2002-07-06 17:50:38 +00:00 |
hud_ladr.cxx
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Mac OS X fixes and MSVC warning fixes from Jonathan Polley.
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2002-05-10 23:35:06 +00:00 |
hud_lat.cxx
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Change identifiers to their new names to match hud.hxx.
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2002-07-06 17:50:38 +00:00 |
hud_lon.cxx
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Change identifiers to their new names to match hud.hxx.
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2002-07-06 17:50:38 +00:00 |
hud_opts.hxx
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Removed all dependencies on <simgear/math/mat3.h> and friends. These are
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2000-02-19 14:29:27 +00:00 |
hud_scal.cxx
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a) HUD - Here is the updated hud code with moving pointers, dials, turn/slip gauge, choice of circular ticks, two sizes for fonts, box for text labels etc. based partly on MIL-STD-1787b and our pilots requirements. Our pilots are not very enthusiastic about all symbols discussed in MIL-STD-1787b (I suppose it is very subjective) and so I did not have motivation to try all of them. Even now I plan to do simple symbols as seen on Russian aircraft since our Air Force pilots are familiar with them. That should be part of my next update. I have included a html document which is basically the old text file plus some snapshots with all possible hud symbols linked to corresponding xml templates. You have to just cut & paste the template, change names and positions to create additional symbols (if you have the real estate on the hud).
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2001-09-19 22:23:25 +00:00 |
hud_tbi.cxx
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a) HUD - Here is the updated hud code with moving pointers, dials, turn/slip gauge, choice of circular ticks, two sizes for fonts, box for text labels etc. based partly on MIL-STD-1787b and our pilots requirements. Our pilots are not very enthusiastic about all symbols discussed in MIL-STD-1787b (I suppose it is very subjective) and so I did not have motivation to try all of them. Even now I plan to do simple symbols as seen on Russian aircraft since our Air Force pilots are familiar with them. That should be part of my next update. I have included a html document which is basically the old text file plus some snapshots with all possible hud symbols linked to corresponding xml templates. You have to just cut & paste the template, change names and positions to create additional symbols (if you have the real estate on the hud).
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2001-09-19 22:23:25 +00:00 |
kr_87.cxx
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Make adf volume and adf on/off seperate properties.
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2002-08-29 04:18:55 +00:00 |
kr_87.hxx
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Make adf volume and adf on/off seperate properties.
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2002-08-29 04:18:55 +00:00 |
kt_70.cxx
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Fixed a compiler warning.
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2002-09-25 22:05:14 +00:00 |
kt_70.hxx
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Initial revision of a Bendix/King KT 70 transponder.
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2002-07-04 21:37:34 +00:00 |
Makefile.am
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More code shuffling.
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2002-09-26 16:19:06 +00:00 |
marker_beacon.cxx
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More code shuffling.
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2002-09-26 16:19:06 +00:00 |
marker_beacon.hxx
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More code shuffling.
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2002-09-26 16:19:06 +00:00 |
navcom.cxx
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Shuffling/reorganizing code.
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2002-09-26 15:34:00 +00:00 |
navcom.hxx
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Begin interfacing the navcom's to the electrical model.
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2002-09-26 04:47:29 +00:00 |
panel.cxx
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Add support for flipping the instrument panel vertically on screen (if
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2002-08-19 02:07:39 +00:00 |
panel.hxx
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Add support for flipping the instrument panel vertically on screen (if
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2002-08-19 02:07:39 +00:00 |
panel_io.cxx
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Change FGSteam into a proper subsystem rather than a collection of
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2002-07-07 15:45:56 +00:00 |
panel_io.hxx
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FG_ to SG_ namespace changes.
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2001-03-23 22:59:18 +00:00 |
radiostack.cxx
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More code shuffling.
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2002-09-26 16:19:06 +00:00 |
radiostack.hxx
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More code shuffling.
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2002-09-26 16:19:06 +00:00 |
steam.cxx
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Split Nav/Com units out into their own source code file to continue the
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2002-09-19 01:11:07 +00:00 |
steam.hxx
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Change FGSteam into a proper subsystem rather than a collection of
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2002-07-07 15:45:56 +00:00 |