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Begin interfacing the navcom's to the electrical model.

This commit is contained in:
curt 2002-09-26 04:47:29 +00:00
parent 427505cf37
commit 4a28902197
3 changed files with 17 additions and 29 deletions

View file

@ -41,29 +41,6 @@
SG_USING_STD(string);
/**
* Boy, this is ugly! Make the VOR range vary by altitude difference.
*/
static double kludgeRange ( double stationElev, double aircraftElev,
double nominalRange)
{
// Assume that the nominal range (usually 50nm) applies at a 5,000
// ft difference. Just a wild guess!
double factor = ((aircraftElev*SG_METER_TO_FEET) - stationElev) / 5000.0;
double range = fabs(nominalRange * factor);
// Clamp the range to keep it sane; for now, never less than 25%
// or more than 500% of nominal range.
if (range < nominalRange/4.0) {
range = nominalRange/4.0;
} else if (range > nominalRange*5.0) {
range = nominalRange*5.0;
}
return range;
}
// Constructor
FGNavCom::FGNavCom() :
lon_node(fgGetNode("/position/longitude-deg", true)),
@ -123,6 +100,13 @@ FGNavCom::bind ()
{
char propname[256];
// we know index is valid now so lets bind to the bus property
// here.
sprintf( propname, "/systems/electrical/outputs/navcomm[%d]", index );
// default to true in case no electrical system defined.
fgSetDouble( propname, 60.0 );
bus_power = fgGetNode( propname, true );
// User inputs
sprintf( propname, "/radios/comm[%d]/inputs/power-btn", index );
fgTie( propname, this,
@ -304,7 +288,7 @@ FGNavCom::update(double dt)
// Nav.
////////////////////////////////////////////////////////////////////////
if ( nav_valid && power_btn ) {
if ( nav_valid && power_btn && (bus_power->getDoubleValue() > 1.0) ) {
station = Point3D( nav_x, nav_y, nav_z );
nav_loc_dist = aircraft.distance3D( station );
@ -359,7 +343,9 @@ FGNavCom::update(double dt)
if ( nav_valid && nav_inrange ) {
// play station ident via audio system if on + ident,
// otherwise turn it off
if ( power_btn && nav_ident_btn ) {
if ( power_btn && (bus_power->getDoubleValue() > 1.0)
&& nav_ident_btn )
{
FGSimpleSound *sound;
sound = globals->get_soundmgr()->find( nav_fx_name );
if ( sound != NULL ) {

View file

@ -48,6 +48,7 @@ class FGNavCom : public FGSubsystem
SGPropertyNode *lon_node;
SGPropertyNode *lat_node;
SGPropertyNode *alt_node;
SGPropertyNode *bus_power;
string last_nav_id;
bool last_nav_vor;
@ -171,6 +172,9 @@ public:
inline void set_nav_ident_btn( bool val ) { nav_ident_btn = val; }
// NavCom Accessors
inline bool has_power() const {
return power_btn && (bus_power->getDoubleValue() > 1.0);
}
inline bool get_power_btn() const { return power_btn; }
// COMM Accessors

View file

@ -320,12 +320,12 @@ void FGRadioStack::search()
// don't worry about overhead for now,
// since this is handled only periodically
int dme_switch_pos = fgGetInt("/radios/dme/switch-position");
if ( dme_switch_pos == 1 && navcom1.get_power_btn() ) {
if ( dme_switch_pos == 1 && navcom1.has_power() ) {
if ( dme_freq != navcom1.get_nav_freq() ) {
dme_freq = navcom1.get_nav_freq();
need_update = true;
}
} else if ( dme_switch_pos == 3 && navcom2.get_power_btn() ) {
} else if ( dme_switch_pos == 3 && navcom2.has_power() ) {
if ( dme_freq != navcom2.get_nav_freq() ) {
dme_freq = navcom2.get_nav_freq();
need_update = true;
@ -440,8 +440,6 @@ void FGRadioStack::search()
}
last_beacon = beacon_type;
navcom1.search();
navcom2.search();
adf.search();
xponder.search();
}