torsten
6ba395969c
warning fixes
2009-08-23 21:43:09 +02:00
torsten
2ea02594c0
even more warning fixes
2009-08-23 21:43:09 +02:00
torsten
e294ab7b39
warning fixes
2009-08-23 21:43:09 +02:00
torsten
e0b2d43fb4
the warning extinguisher hits again...
2009-08-23 21:43:09 +02:00
torsten
c672f2aba5
warning fixes
2009-08-23 21:43:09 +02:00
torsten
4d977e9411
warning fixes
2009-08-23 21:43:09 +02:00
torsten
5e9864994c
fix warnings (order of initialization)
2009-08-23 21:43:09 +02:00
fredb
f2b9b9f441
Compile under MSVC9 again
2009-08-23 21:43:09 +02:00
ehofman
5ee9cd1fcc
Add Bertrand Coconnier's latest landing gear code
2009-08-23 21:43:09 +02:00
torsten
5a04b82dfc
Tom P: magnetic-variation isn't boolean.
2009-08-23 21:43:09 +02:00
fredb
4c29f8711b
Compile under MSVC9 again
2009-08-23 21:43:08 +02:00
ehofman
83675c7216
Changed my mind, the 'scene specular' color is actually the diffuse color and the sun specular color is the scene specular color
2009-08-23 21:43:08 +02:00
ehofman
37e1581964
forgot a few untie's and fix a small bug
2009-08-23 21:43:08 +02:00
ehofman
cf25f69d36
Update to the latest version of JSBSim
2009-08-23 21:43:08 +02:00
ehofman
25a99a2417
Expose the color of the sun (which is not the scene specular color anymore)
2009-08-23 21:43:08 +02:00
fredb
282ec8ddec
Alex Perry : Minor bug fix patch for terrasync
2009-08-23 21:43:08 +02:00
curt
0590333e53
Fix a bug that is screwing me!
2009-08-23 21:43:08 +02:00
fredb
f8b8a55ef2
Update MSVC9 projects
2009-08-23 21:43:08 +02:00
fredb
efbe6984c2
Win32 fix and suppress one warning
2009-08-23 21:43:08 +02:00
timoore
8bac481865
fgviewer: support random objects, vegetation, and static models
2009-08-23 21:43:08 +02:00
torsten
8cf74b8f2d
Add a debug property to make devices print out incoming events on the console.
2009-08-12 23:45:55 +02:00
torsten
3231561e5a
fixed typo. Thanks m.
2009-08-12 23:45:54 +02:00
torsten
d7eab6061c
be compatible with older kernels
2009-08-12 23:45:54 +02:00
torsten
da9a4c3216
missing dbus include path
2009-08-12 23:45:54 +02:00
torsten
5c57153e62
Advanced input subsystem - Step3: Adding support for the Linux event devices
2009-08-12 23:45:54 +02:00
timoore
3bce312213
Get fgviewer working as a part of fgfs
...
Move fgviewer code into fgfs binary. Its osgViewer-style main function is
called from bootstrap.cxx if the --fgviewer argument is passed to fgfs.
Use fgfs initialization functions in fgviewer codepath. Read
command-line arguments and autosave.xml.
2009-08-12 23:45:54 +02:00
frohlich
bb2e5fb2c9
Use the 'all but self' capability of the scenery elevaton code instead of
...
playing with node masks.
Modified Files:
src/AIModel/AIAircraft.cxx src/AIModel/AIBallistic.cxx
src/AIModel/AIBase.cxx src/AIModel/AIBase.hxx
src/AIModel/AIShip.cxx src/AIModel/AIShip.hxx
src/AIModel/AIThermal.cxx src/ATCDCL/AILocalTraffic.cxx
2009-08-10 23:31:21 +02:00
fredb
5ccff35017
Update MSVC9 projects
2009-08-10 07:14:38 +02:00
fredb
71d7f043a8
Compile under MSVC9
2009-08-10 07:14:38 +02:00
timoore
b65f0ae0dc
From Till Busch - reload shaders command
...
Also, more documentation for effects.
2009-08-10 07:14:38 +02:00
torsten
aea9c750f3
Advanced input subsystem - Step2: Split up current input subsystem
...
- encapsulate code into classes
- create separate subsystem for keyboard, mouse and joystick
- group new subsystems into subsystemgroup "input"
2009-08-08 08:37:15 +02:00
frohlich
aac4bec5c7
Add a possible node not to visit.
...
Modified Files:
scenery.cxx scenery.hxx
2009-08-08 08:37:14 +02:00
torsten
0c2db22988
Advanced input subsystem - Step1: cleanup dependencies
2009-08-08 08:37:14 +02:00
torsten
c5f63a4ac1
Advanced input subsystem - Step1: cleanup dependencies
2009-08-08 08:37:14 +02:00
fredb
abe00db6aa
Compile under MSVC9 again
2009-08-08 08:37:14 +02:00
ehofman
a7976b835d
Sync. with JSBSim
2009-08-08 08:37:14 +02:00
fredb
94caa0b891
Fix case typo
2009-07-27 23:52:33 +02:00
fredb
9718338560
Compile under MSVC9
2009-07-27 23:52:33 +02:00
daveluff
443f3f3654
Fix the rendering of the KLN89 on the 2D panel that was broken during the move to osg. This is an interim step with the aim being to eventually use render-to-texture.
2009-07-27 23:52:32 +02:00
torsten
0c1c224443
At startup, fetch METAR for closest airport that has one, which is not necessarily the same.
2009-07-27 23:52:32 +02:00
Tim Moore
7d6c567fde
Refer to property types using props:: namespace
...
BOOL, FLOAT etc. conflict with typedefs in windows.h.
2009-07-17 14:54:12 +02:00
Tim Moore
ddb6551a91
SGRawValue::DefaultValue is now a function
2009-07-17 11:47:11 +02:00
timoore
122d7c92cc
Start of documentation for effects
2009-07-16 12:10:48 +02:00
timoore
e2b21c1e0c
Property predicate for techniques
2009-07-16 12:10:48 +02:00
timoore
d7a07bdd58
Find material from EffectGeode and Effect
...
The scenery now uses the Effect class.
2009-07-16 12:10:48 +02:00
timoore
890b584b8f
Enable EffectCullVisitor
2009-07-16 12:10:48 +02:00
timoore
ca3bd1c309
accomodate changed getDisplayName interface in yasim::Hitch
2009-07-16 12:10:47 +02:00
timoore
5cf18d30c6
Support for VEC3D and VEC4D properties.
...
Tiny update to property_list for extended properties.
New property types in nasal.
2009-07-16 12:10:47 +02:00
timoore
4cc3084256
SGPropertyNode::Type moves to simgear::props namespace
2009-07-16 12:10:47 +02:00
Tim Moore
e342d879e8
Radar patch from Vivian
2009-07-12 01:02:58 +02:00