david
e97b8841e1
Forgot to update header.
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Added .cvsignore.
2002-09-24 13:11:27 +00:00
curt
d19ef4008d
Small tweaks for improved compiling.
2002-09-24 13:07:30 +00:00
tony
ab242159a3
JSBSim updates. This update changes the file format, so an update of the base
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package is required.
2002-09-24 12:54:43 +00:00
curt
4acbe1fcc3
Add a bit more wording to the metakit version check to point out that it
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can fail if libmk4.so isn't in the link path.
2002-09-24 02:55:54 +00:00
curt
43af8026d8
More tweaks to opengl state management when drawing 3d clouds.
2002-09-23 22:05:36 +00:00
david
7c057de4fe
Started new module and sub-modules for aircraft systems, including an
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initial simplistic vacuum system that's not yet connected to anything.
2002-09-23 19:55:10 +00:00
curt
f6607cac90
Removed some depricated code snippets.
2002-09-23 18:52:21 +00:00
curt
5133b9467b
Removed some left over debugging output.
2002-09-23 18:49:12 +00:00
curt
29e72b0b90
Various tweaks and fixes to navcom radios.
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Oops, taking the address of a temporary in main.cxx: 3dcloud rendering.
2002-09-23 18:44:09 +00:00
david
5eef7d7ad1
Removed tabs.
2002-09-23 15:27:46 +00:00
curt
7b01068d9c
Bernie Bright:
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fgLoad3DModel() throws an exception if it fails to load the requested model.
This causes FGTileMgr::update(...) to exit. So I've added a try/catch block
to catch the exception and display an error message instead.
2002-09-23 14:23:17 +00:00
curt
578073a6f3
Slightly cleaned up 3d cloud positioning code.
2002-09-23 13:34:51 +00:00
curt
e23b22fabe
There is something wierd about moving the cloud base around, let's just leave
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it rooted in place until we sort out the positioning.
2002-09-22 23:07:01 +00:00
david
3b3102d7c8
Simple perl script for calculating a tile path based on lon/lat. Does
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not depend on SimGear, but doesn't handle objects right on the poles
either.
2002-09-22 15:52:46 +00:00
tony
743b4848cf
Changed much inline code to non-inline. The inline code that remains in the header *must* be there to avoid linker errors.
2002-09-22 15:32:45 +00:00
tony
1ca94a72c0
Latest updates, including a thrust-only turbofan model. It should produce
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realistic thrust (including time-dependent effects), but does not provide
N1, N2, EPR, etc.
2002-09-22 15:31:09 +00:00
david
c3a1a9335e
Added OBJECT_SHARED, which is identical to OBJECT_STATIC except that
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the object is loaded relative to $FG_ROOT rather than to the current
scenery directory.
2002-09-22 11:46:53 +00:00
curt
ab49022465
Patch to position 3d clouds at center of <current> tile. This means the clouds
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jump whenever you cross a tile, but there are currently a lot of other
positioning problems as well, so this doesn't really detract too much and
means you can play with 3d clouds from just about any starting point.
2002-09-20 15:30:54 +00:00
david
2d7d0034d0
Do 3D cloud state changes only when 3D clouds are selected.
2002-09-20 14:01:06 +00:00
curt
53b9eacf74
Stabalize cloud shading.
2002-09-19 02:21:23 +00:00
curt
b350c6cd0f
Miscellanious flailings trying to get 3d cloud imposter rendering to work
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correctly.
2002-09-19 01:27:49 +00:00
curt
a15f79f4ae
Cascading changes from the navcom.[ch]xx addition.
2002-09-19 01:12:26 +00:00
curt
3d2311d884
Split Nav/Com units out into their own source code file to continue the
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process of simplifying radiostack.[ch]xx
2002-09-19 01:11:07 +00:00
curt
e0a7536e55
Erik Hofman:
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This patch shows fatal error messages even when ./configure --disable-logging
is specified.
2002-09-18 16:13:08 +00:00
curt
c5f7f15f5b
Updated from Norman to hack on clouds ... some progress.
2002-09-18 14:57:20 +00:00
curt
bb4fe6907f
Bernie Bright:
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Fix a problem compiling Main/fg_io.cxx with MSVC.
2002-09-17 16:16:54 +00:00
curt
0d7a859d76
Bernie Bright:
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Added some missing defines to config.h-msvc6 and updated the version macros.
2002-09-17 16:16:31 +00:00
curt
b811ce4bcf
Fixed some stupidity.
2002-09-17 02:36:59 +00:00
curt
051bc2698a
Upgraded version number.
2002-09-17 02:36:34 +00:00
curt
cc87fb93ba
Updates for 3d cloud rendering.
2002-09-16 14:56:16 +00:00
david
95e1b51068
Added --enable-clouds3d and --disable-clouds3d options.
2002-09-16 02:46:23 +00:00
curt
73c4fd481d
Changed the clouds3d header install directory.
2002-09-15 04:32:49 +00:00
david
c3a2408026
Removed /usr/local/include (as with plib).
2002-09-14 16:15:43 +00:00
david
ebb61aa2c4
Added autom4te.cache.
2002-09-14 16:15:23 +00:00
curt
82c87b2456
Updated the base package version required.
2002-09-14 01:58:40 +00:00
curt
bdde29e203
Update base package version.
2002-09-13 23:37:55 +00:00
curt
a4b3e35c0e
Stubbed in initial support for 3d clouds.
2002-09-13 20:38:15 +00:00
curt
b92244ea7a
Added support for calibration properties.
2002-09-12 03:15:27 +00:00
curt
e2313bfb55
Michael Selig:
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A bug lurked into our uiuc code.
There are two changes:
[1] Comment out the chunk of code as shown (compare w/ the old)
[2] Put back in the function call, and in that code change AlphaTail to Alpha.
2002-09-11 18:27:26 +00:00
curt
f8abc6d848
Fixed: When you select Menu->Autopilot->Set Heading nothing happens.
2002-09-11 16:51:23 +00:00
curt
1784ad74b6
Updates from Rob Deters.
2002-09-11 16:45:47 +00:00
curt
93c9f8cbf4
Updates from Rob Deters.
2002-09-11 02:31:10 +00:00
curt
ed4a2e6db6
Darrell Walisser:
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This allows it to behave like a certified Mac OS X citizen.
2002-09-10 19:43:33 +00:00
curt
f8c24745b6
Initial revision
2002-09-10 01:13:59 +00:00
curt
aca0d8a1e5
Getting ready for 0.8.0 release.
2002-09-07 20:33:00 +00:00
curt
5598d2735a
Read the desired menu font from the property system (or default to
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typewriter.txf if it's not specified.)
2002-09-07 14:16:06 +00:00
curt
2da005377e
Fix a typo that could cause a crash on some platforms.
2002-09-07 14:15:10 +00:00
david
832d514d05
Added explicit std:: prefix to map to work-around MSVC6 bug reported
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by Jonathan Polley.
2002-09-07 13:16:48 +00:00
david
f0195b564d
Made temperature, dew-point, and pressure at altitude read-only, so
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that they won't get messed up during a reset if there are reassigned
before the altitude.
2002-09-07 13:00:20 +00:00
david
0ba90f4d2b
Patch from Julian Foad:
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Use getDisplayName instead of duplicated code: gives a better
decision on whether to display the index.
Replace unnecessary node lookups by name with direct access: tidier
and more efficient. E.g. "getValueTypeString
(node->getNode(name.c_str()))" -> "getValueTypeString (child)".
2002-09-07 12:35:31 +00:00