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Updates for 3d cloud rendering.

This commit is contained in:
curt 2002-09-16 14:56:16 +00:00
parent 95e1b51068
commit cc87fb93ba

View file

@ -454,15 +454,16 @@ void fgRenderFrame() {
// calculate our current position in cartesian space
globals->get_scenery()->set_center( globals->get_scenery()->get_next_center() );
// do it here. at init time the clouds are loaded BEFORE our position is known
if ( fgGetBool("/sim/rendering/clouds3d") ) {
posit = globals->get_scenery()->get_center();
if ( _bcloud_orig ) {
// cloud center can be anywhere in fgfs coordinates, but the tile
// cener is a good place as we'll have some visible when starting
posit = globals->get_scenery()->get_center();
sgClouds3d->Set_Cloud_Orig( _posit );
_bcloud_orig = false;
}
/* sgClouds3d->Update( (sgVec4 *)current__view->get_cloud_VIEW(),
_posit );
*/
sgClouds3d->Update( current__view->get_absolute_view_pos() );
}
// update view port
@ -764,8 +765,14 @@ void fgRenderFrame() {
globals->get_model_mgr()->draw();
globals->get_aircraft_model()->draw();
// draw the 3D clouds
if ( fgGetBool("/sim/rendering/clouds3d") ) sgClouds3d->Draw();
// draw the 3D clouds
if ( fgGetBool("/sim/rendering/clouds3d") ) {
//glPushAttrib(GL_ALL_ATTRIB_BITS);
// transform the current view matrix with camera offset position
sgClouds3d->Draw( (sgVec4 *)current__view->get_VIEW() );
//sgClouds3d->Draw();
//glPopAttrib();
}
// display HUD && Panel
glDisable( GL_FOG );
@ -1331,8 +1338,12 @@ int fgGlutInit( int *argc, char **argv ) {
glutInit(argc, argv);
#endif
// Define Display Parameters
glutInitDisplayMode( GLUT_RGB | GLUT_DEPTH | GLUT_DOUBLE | GLUT_ALPHA);
// Define Display Parameters. Clouds3d works best with --bpp32 option
if ( fgGetBool("/sim/rendering/clouds3d") ) {
glutInitDisplayMode( GLUT_RGB | GLUT_DEPTH | GLUT_DOUBLE | GLUT_ALPHA );
} else {
glutInitDisplayMode( GLUT_RGB | GLUT_DEPTH | GLUT_DOUBLE );
}
SG_LOG( SG_GENERAL, SG_INFO, "Opening a window: " <<
fgGetInt("/sim/startup/xsize") << "x"