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14 commits

Author SHA1 Message Date
curt
3bfd20a2b9 Mac portability changes contributed by "Darrell Walisser" <dwaliss1@purdue.edu> 1999-06-02 22:22:47 +00:00
curt
447cc39f7b Better error reporting when dying because of too many nodex, normals, or
texture coords.
1999-05-19 20:01:15 +00:00
curt
cb6c0e8e45 Whups, stupid syntax error, should have compiled before committing. 1999-05-13 19:08:10 +00:00
curt
91c20a18fc Fixed a problem with texture loading and mipmap building where the lower
mipmap levels were coming out hosed.
Adding a call to xglPixelStorei(GL_UNPACK_ALIGNMENT, 4); restores it to the
  default setting which was getting set to something else in other parts of
  the code.
1999-05-13 19:01:29 +00:00
curt
5eb782128b Moved material property management and texture loading back to
Simulator/Objects
1999-05-13 02:34:49 +00:00
curt
d4988dc104 Moved material property and texture management back to Simulator/Objects/
Working on scalable texture sizes.
1999-05-13 02:24:55 +00:00
curt
a9b54bca0f Major shuffling to push basic material management out into FlightGear/Lib/
so it can be accessible from the scenery tools.
Also implimented JIT texture loading to save start time and memory.
1999-05-12 04:24:55 +00:00
curt
28ee2efbf9 Changes to support plib-1.0.7's font code.
GUI improvements contributed by Norman Vine.
3dfx.sh wrapper script now sets voodoo2 variables as well.
Start of support for user defined texture scale.
Start of support for precalculated texture coordinates.
1999-05-12 02:07:21 +00:00
curt
bc91f0ce1c Borland portability fixes contributed by Charlie Hotchkiss. 1999-05-08 02:33:13 +00:00
curt
4202c82732 Changed MAX_NODES to FG_MAX_NODES. 1999-05-03 11:41:09 +00:00
curt
ec504c1f05 Added colours.h to distribution. 1999-04-19 20:19:56 +00:00
curt
f5067f82cb Removed in-src cvs logs. 1999-04-06 23:37:07 +00:00
curt
29f6d05875 Initial revision 1999-04-05 21:32:32 +00:00
Tim Moore
66a0be21da Merge FG_Simulator as subdirectory 2009-09-14 13:38:55 +02:00