91c20a18fc
mipmap levels were coming out hosed. Adding a call to xglPixelStorei(GL_UNPACK_ALIGNMENT, 4); restores it to the default setting which was getting set to something else in other parts of the code. |
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.. | ||
colours.h | ||
fragment.cxx | ||
fragment.hxx | ||
Makefile.am | ||
material.cxx | ||
material.hxx | ||
materialmgr.cxx | ||
materialmgr.hxx | ||
obj.cxx | ||
obj.hxx | ||
texload.c | ||
texload.h |