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Author SHA1 Message Date
James Turner
aa9ad6a780 Fix view right-drag interaction with PUI
When PUI doesn’t handle the right-mouse down, ensure it ignores the
mouse-up event.
2018-01-14 13:17:59 +00:00
James Turner
08a877cb8e Message box on start if FG-home is read-only
If running with the launcher, and FG-home is read-only, show a warning
to the user, since this is probably a surprise to them.

(In non-launcher mode we don’t show the box, since it’s more likely to
be an intentional duplicate launch)
2018-01-12 22:18:59 +00:00
Florent Rougon
717fdfec39 Add-ons: register the add-on ResourceProvider with the simgear::ResourceManager
This makes it possible to look up files from add-on directories using
for instance FGGlobals::resolve_resource_path(), passing a string such
as "[addon=ADDON_ID]relative/path" as explained in the previous commit.
2018-01-10 01:25:36 +01:00
Florent Rougon
f5ab26bd71 Add-ons: move all code to the flightgear::addons namespace 2017-12-26 19:44:15 +01:00
Florent Rougon
48f52f14c4 Improved infrastructure for add-ons: C++ classes, metadata file, Nasal interface
This commit adds C++ classes for add-on management, most notably
AddonManager, Addon and AddonVersion. The AddonManager is used to
register add-ons. It relies on an std::map<std::string, AddonRef> to
hold the metadata of each registered add-on (keys of the std::map are
add-on identifiers, and AddonRef is currently SGSharedPtr<Addon>).
Accessor methods are available for:

  - retrieving the list of registered or loaded add-ons (terminology
    explained in $FG_ROOT/Docs/README.add-ons);

  - checking if a particular add-on has already been registered or
    loaded;

  - for each add-on, obtaining an Addon instance which can be queried
    for its name, id, version, base path, the minimum and maximum
    FlightGear versions it requires, its base node in the Property Tree,
    its order in the load sequence, short and long description strings,
    home page, etc.

The most important metadata is made accessible in the Property Tree
under /addons/by-id/<addon-id> and the property
/addons/by-id/<addon-id>/loaded can be checked or listened to, in
order to determine when a particular add-on is loaded. There is also a
Nasal interface to access add-on metadata in a convenient way.

In order to provide this metadata, each add-on must from now on have in
its base directory a file called 'addon-metadata.xml'.

All this is documented in much more detail in
$FG_ROOT/Docs/README.add-ons.

Mailing-list discussion:

  https://sourceforge.net/p/flightgear/mailman/message/36146017/
2017-12-08 00:36:41 +01:00
James Turner
78950fea57 Fix crash on reset if terrasync is disabled
Also use C++11 iteration for group names in reset start code.
2017-12-04 21:41:05 +00:00
ThorstenB
147ff104cd Adds support for NMEA messages for traffic reporting (flarm). Also extends the NMEA base class to handle bidirectional communication. Allows FlightGear to feed position and traffic data (for multi-player and AI aircraft) to NAV/moving-map clients, like xcsoar, skydemon, skymap etc. Some basic flarm configuration commands are also emulated, to properly persuade the clients. By default, all moving aircraft are reported (traffic information). Actual threat-alerts are also supported, but require the installation of the "TCAS instrument". 2017-11-24 22:54:32 +01:00
ThorstenB
19b19f05bd Correct range checks for network protocol parameters.
Several checks were off by one, resulting in a segfault when only one
parameter was missing.
Also improve error messages, giving details about what is expected.
2017-11-19 17:30:12 +01:00
ThorstenB
27e2776890 Minor cleanup in parse_port_config. 2017-11-19 17:30:05 +01:00
ThorstenB
cae4523d97 Completely removed obsolete debug code
as suggested by James.
2017-11-14 20:39:27 +01:00
ThorstenB
dd7d54cfcc Do not crash when specifying an unsupported transport medium for an I/O protocol. 2017-11-13 20:40:23 +01:00
Erik Hofman
f13edf01fa Merge branch 'next' of ssh://git.code.sf.net/p/flightgear/flightgear into next 2017-10-31 10:54:21 +01:00
Erik Hofman
5f828894df Update to AeonWave version 3.0+ 2017-10-31 10:53:34 +01:00
Florent Rougon
86aaaf6de9 Process the --addon option in the standard way
Doing the option processing in Options::parseOption() has drawbacks:
  - doesn't work well upon reset;
  - doesn't work in the built-in launcher Additional Settings box.

Options::processOptions() is invoked both upon reset after the property
tree has been reset, and by the built-in launcher to process options
given in the Additional Settings box. This is not the case of
Options::parseOption() which is better for... parsing. :-)

Also use SGPath::fromLocal8Bit() to decode the path argument of --addon.
2017-10-23 09:18:51 +02:00
Stuart Buchanan
02ceb8832a Correct spacing of settings migration dialog 2017-10-13 17:36:20 +01:00
James Turner
907420d3f4 Windows / non-Qt build fixes 2017-10-05 15:02:30 +01:00
James Turner
45cb6849b2 QtQuick drawable for OpenSceneGraph
Still work in progress, especially different threading modes are not
supported yet, and may crash doing QSG synchronisation.
2017-10-05 12:36:19 +01:00
James Turner
a89d747348 Unused include 2017-09-26 16:52:48 +01:00
James Turner
06d206828a De-boost-ify position-init code
Also remove some now redundant parking-availability code, which is now
covered inside the dynamics code.
2017-09-26 16:52:48 +01:00
Florent Rougon
5fbf5fceab Fix build error in src/Main/test_autosaveMigration.cxx
The previous commit (32cc9be007) removed the second parameter of
FGGlobals::loadUserSettings(). Adapt testMigration() accordingly.
2017-09-20 22:19:01 +02:00
James Turner
32cc9be007 Enable auto-save migration.
When performing the migration, let the user know it happened, and to
be alert for any issues that might occur.
2017-09-20 17:57:25 +01:00
Torsten Dreyer
a82d955554 set fallback location to LKPR 2017-09-18 19:55:10 +02:00
James Turner
d422992b2d Re-indent my fix from yesterday to 2-space mode.
This will fix a misleading indentation warning from GCC, although to
doubly sure I also added explicit braces to the code.
2017-09-09 19:03:53 +01:00
James Turner
bf2c363e50 Fix carrier starts
Rewrite the position-init code for carrier starts, to precisely wait
on the carrier model being loaded, before proceeding with FDM init.
This allows the FDM to see the correct carrier model in the ground
cache, and hence avoids starting in the water.

To implement this, the CheckSceneryVisitor is used to force the carrier
model to be loaded while the splash-screen is visible.
2017-09-08 22:31:22 +01:00
Florent Rougon
30aebc783b FGLogger::Log: use std::unique_ptr to manage the sg_ofstream instance
No more raw pointer; RAII is good.
2017-08-27 16:13:01 +02:00
Florent Rougon
b56f694ffd FGLogger: fix error handling when file opening fails; modernize and simplify
The bug fix is:

-    if (!log.output) {
+    if ( !(*log.output) ) {

(i.e., testing the sg_ofstream instance instead of its address) and then
ensuring that the corresponding Log instance is removed from _logs and
destroyed.

The "destroy" part is made automatic by using std::unique_ptr instead of
raw pointers. This allows to simplify several areas of the code.

Don't provide custom definitions for the constructor and destructor of
FGLogger anymore, now that they don't need to do anything: IIRC, this
allows compilers to do some optimizations according to the C++ standard.
2017-08-27 16:13:01 +02:00
Florent Rougon
2a5e3d06b2 Security: don't allow FGLogger to overwrite arbitrary files
Since the paths of files overwritten by FGLogger come from the property
tree[1], they must be validated before we decide to write to these
files.

[1] Except for the "empty" case, which uses the default name
    'fg_log.csv'. This file is deemed acceptable to overwrite in the
    current directory, as the name is completely fixed and clearly
    FG-specific.
2017-08-27 16:09:18 +02:00
Florent Rougon
c7a2aef599 Call fgInitAllowedPaths() earlier: after Options::processOptions()
Call fgInitAllowedPaths() right after Options::processOptions() (which,
among other things, determines $FG_ROOT and processes
--allow-nasal-read). This way, fgInitAllowedPaths() can be used in much
more code, such as when initializing subsystems.
2017-08-27 16:07:51 +02:00
Richard Harrison
f507ca1452 Animation bindings: fix bug with specified index on bindings
This is a fault that I introduced with the bindings rework - by adding the index of 0 to the get prop it overrides the index in the parameter.
2017-07-23 13:41:56 +02:00
Torsten Dreyer
f6698a0b1f Introduce commandline-option --addon
using  --addon=/foo/bar does
 * add /foo/bar/config.xml as propertyfile
 * add /foo/bar to aircraft_paths to provide read-access
 * sets property /addons/addon[n]/path = "/foo/bar"
 * addons get initialized from addons.nas in FGDATA/Nasal
2017-07-18 12:13:44 +02:00
Richard Harrison
2c8aad12ba Model relative property tree root binding.
Change fgcommand to take an optional property tree root element.

This fixes the animation bindings to use the defined property tree root - to support multiplayer (or other) model that can bind to the correct part of the property tree.

Requires a corresponding fix in sg to allow the command methods to take an optional root parameter.

What this means is that when inside someone else's multiplayer model (e.g. backseat, or co-pilot), the multipalyer (AI) model will correctly modify properties inside the correct part of the property tree inside (/ai), rather than modifying the properties inside the same part of the tree as the non-ai model.

This means that a properly setup model will operate within it's own space in the property tree; and permit more generic multiplayer code to be written.

This is probably responsible for some of the pollution of the root property tree with MP aircraft properties.
2017-07-05 11:37:17 +02:00
James Turner
ec1990907e Non-launcher parts of minimum-fg-version support
This adds console and message-box warnings, based upon aircraft
declaring the minimum FG version they support. A follow-up commit
will extend the launcher UI to warn the user about this in a nicer
way.
2017-06-22 00:22:18 +01:00
James Turner
af6611d7f6 Initial attempt at —-uninstall mode for FGFS
This is a headless mode, designed to be invoked from an installer, not
used directly by users. It doesn’t touch the ‘normal’ installation, but
rather removes the other files FG typically creates or downloads.
2017-06-15 18:30:37 +01:00
Florent Rougon
0855f0414f Tentative fix for the MSVC build
When building with MSVC, use the CMAKE_MSVCIDE_RUN_PATH variable to
prepend ${MSVC_3RDPARTY_ROOT}/${MSVC_3RDPARTY_DIR}/bin to the PATH in
order to (hopefully) allow fgrcc to find the libraries it needs. We may
need to add something similar for SimGear---will see.

The use of CMAKE_MSVCIDE_RUN_PATH and other ways to address this problem
are discussed at
<https://stackoverflow.com/questions/28533012/how-to-set-runtime-path-for-cmake-custom-command-on-windows>.
2017-06-13 17:58:21 +02:00
Florent Rougon
b2cc191bc6 Integrate the EmbeddedResourceManager into FlightGear
${CMAKE_SOURCE_DIR}/src/EmbeddedResources/FlightGear-resources.xml
(currently empty) is automatically "compiled" into
${CMAKE_BINARY_DIR}/src/EmbeddedResources/FlightGear-resources.[ch]xx by
fgrcc inside the build directory. These files are incorporated into the
FlightGear build (FlightGear-resources.cxx is linked into FlightGear).

When the XML embedded resource declaration file added here,
FlightGear-resources.xml, is compiled, fgrcc is passed the
--root=${CMAKE_SOURCE_DIR} option, so that files referred to in
FlightGear-resources.xml are looked up relatively to the root directory
of the FlightGear repository. One could use a second XML embedded
resource declaration file compiled with a different --root option to
grab files from FGData, for instance. I would name such a file
FGData-resources.xml to be consistent with the current naming scheme.

Note: this --root option applies to the paths of real files. Don't
      confuse it with the 'prefix' attribute of <qresource> elements
      inside XML resource declaration files (such as
      FlightGear-resources.xml), which applies to the virtual path of
      each resource defined beneath.

The commands in src/Main/CMakeLists.txt ensure that
FlightGear-resources.xml is recompiled with fgrcc whenever it is
changed, and obviously also when FlightGear-resources.cxx or
FlightGear-resources.hxx is missing. However, CMake doesn't know how to
parse fgrcc XML resource declaration files, therefore when a resource is
modified but the XML file it is declared in is not (here,
FlightGear-resources.xml), you have to trigger yourself a recompilation
of the XML resource declaration file to see the new resource contents
inside FlightGear. The easiest ways to do so are:
  - either update the timestamp of the XML resource declaration file;
  - or remove one or both of the generated files
    (FlightGear-resources.cxx and FlightGear-resources.hxx here).

The EmbeddedResourceManager is created in fgMainInit() just after
Options::processOptions() set the language that was either requested by
the user or obtained from the system (locales). Resources from
FlightGear-resources.cxx are added to it, after which
EmbeddedResourceManager::selectLocale() is called with the user's
preferred locale (obtained with FGLocale::getPreferredLanguage()).

Upon reset (fgStartNewReset()), EmbeddedResourceManager::selectLocale()
is called in a similar way after Options::processOptions(), however in
this case the EmbeddedResourceManager instance doesn't have to be
recreated.
2017-06-11 18:57:58 +02:00
Florent Rougon
acb5650b83 Minor changes in locale.cxx and locale.hxx
- remove use of boost in src/Main/locale.cxx;
- add missing header <cstring> for std::strlen();
- replace NULL with nullptr;
- fix some broken indentation;
- other small readability improvements.
2017-06-11 18:57:58 +02:00
Florent Rougon
905e1973eb Add method FGLocale::getPreferredLanguage()
This function returns the preferred "locale"[1] according to user choice
and/or settings (i.e., it is influenced by --language if passed,
otherwise by current locale/system settings). The return value never has
an encoding part. It is the empty string if nothing could be found,
otherwise should look like fr_BE or it_IT.

[1] "language" term used in the function name for consistency with the
    existing and related FGLocale::selectLanguage().
2017-06-11 18:57:58 +02:00
Florent Rougon
1bf3aee5df Make the Unix impl. of FGLocale::getUserLanguage() consistent with the others
Windows and Mac implementations return a string without any encoding
specifier -> remove this specifier directly in the Unix/Linux
implementation for consistency.

Also do some small refactoring with the new static method
FGLocale::removeEncodingPart(). Slight difference with the previous
algorithm: if a '.' is found in the given locale spec, we assert() that
it is not the first character. The previous code in
FGLocale::findLocaleNode() used to consider such weird locale specs
starting with a dot as normal locale specs without any encoding part.

Note: the same change could be done where FGLocale::findLocaleNode()
      looks for an underscore in order to prepare for the fallback
      search (e.g., 'fr' after not finding translations for 'fr_FR').
2017-06-11 18:57:58 +02:00
James Turner
0c59583b32 Fix intermittent crash on exit with Qt+XCB
We can still crash on exit(-1) code paths since we can’t run this from
atexit, but at least the non-error paths are ok.
2017-06-07 17:52:47 +01:00
James Turner
444864c7ba GraphicsWindow using Qt5, work-in-progress.
Enable by setting:
	/sim/rendering/graphics-window-qt=1

Known issues with HiDPI scaling of PUI & Canvas, and probably many
other issues besides.
2017-06-07 08:23:17 +01:00
Alessandro Menti
7245357751
Mark enhanced lighting options and --adf as deprecated
Print an error message and exit if --{enable,disable}-enhanced-lighting
or --adf are used (those deprecated options will be removed in a future
version of FlightGear).
2017-06-04 16:56:17 +02:00
Richard Harrison
ac89ec94a3 Console: restore option to open console early. 2017-05-31 11:38:13 +02:00
Richard Harrison
16a7493de7 Fix --console from the launcher 2017-05-30 17:59:34 +02:00
James Turner
eb5d482ded Use GetUserDefaultLocaleName
This should improve our locale detection on Windows, since it is the recommended
solution according to MSDN.
2017-05-22 17:50:50 +01:00
Torsten Dreyer
406f158067 Change fallback airport to KBOS 2017-05-17 22:34:38 +02:00
Florent Rougon
034fb89db3 Abort with a clear error message for invalid uses of --config inside a config file
The options.cxx code is not ready to handle recursive use of --config
(for config files). Instead of failing in an ugly way, abort with a
clear error message in such situations. See discussion at
<https://sourceforge.net/p/flightgear/mailman/message/35838852/>.

Note: it *is* possible to load XML PropertyList files from config files,
      so --config is not entirely "banned" from config files.

+ add missing include
2017-05-15 11:06:47 +02:00
Florent Rougon
fd78d32e56 End segfault_handler() with std::abort() rather than kill() on ourselves
This has the advantage, according to my testing on Linux, that core
files obtained after a crash now point to the crashing thread again,
when one starts 'gdb' on the core file and runs the 'bt' command.

Apparently, when using kill(), the signal is seen as coming from the
outside and gdb's 'bt' command points to the wrong thread in general
when debugging using a core file (when debugging "live", gdb intercepts
the signal even before FG's signal handler is started).

See discussion starting at
<https://sourceforge.net/p/flightgear/mailman/message/35833221/>.
2017-05-11 12:19:31 +02:00
James Turner
2dbe88936e Don't warn about missing CrashRpt when developing 2017-04-29 20:58:05 +01:00
Florent Rougon
4259b548b0 Fix bugs due to incorrect use of SGPath::pathListSep
Before SimGear commit a962c90b30f36575d01162b64471fa77473237a0,
SGPath::pathListSep was a char in static memory that was not necessarily
followed by '\0'. As a consequence, using &SGPath::pathListSep as a
C-style string could result in a string containing the correct separator
*plus* whatever followed in memory until the first null byte...

SimGear commit a962c90b30 changes this situation by making
SGPath::pathListSep an array of two const chars: the path list separator
followed by a '\0'.

This commit simply adapts FlightGear to this change, which fixes a
couple of bugs where the separator was used, mainly unneeded NavCache
rebuilds due to the "apt.dat", "fix.dat" and "nav.dat" properties in the
SQLite database containing the correct paths separated by a possibly
incorrect separator string (there was no alteration of the cache
contents as far as I can tell, since the db property is only used to
check if the lists of apt.dat, fix.dat and nav.dat files have changed).
2017-04-15 09:53:16 +02:00
Florent Rougon
2373ee4f05 Fix build error due to sgstream.hxx now being in simgear/io/iostreams/ 2017-04-14 00:19:59 +02:00