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Merge branch 'next' of ssh://git.code.sf.net/p/flightgear/flightgear into next

This commit is contained in:
Erik Hofman 2017-10-31 10:54:21 +01:00
commit f13edf01fa
75 changed files with 3269 additions and 387 deletions

View file

@ -318,11 +318,12 @@ endif (USE_DBUS)
## Qt5 setup setup
if (ENABLE_QT)
message(STATUS "Qt launcher enabled, checking for Qt 5.4 / qmake")
find_package(Qt5 5.4 COMPONENTS Widgets Network Qml QuickWidgets)
find_package(Qt5 5.4 COMPONENTS Widgets Network Qml Quick QuickWidgets)
if (Qt5Widgets_FOUND)
message(STATUS "Will enable Qt launcher GUI")
message(STATUS " Qt5Widgets version: ${Qt5Widgets_VERSION_STRING}")
message(STATUS " Qt5Widgets include dir: ${Qt5Widgets_INCLUDE_DIRS}")
message(STATUS " QtQuick private header: ${Qt5Quick_PRIVATE_INCLUDE_DIRS}")
set(HAVE_QT 1)
else()
# don't try to build FGQCanvas if Qt wasn't found correctly

View file

@ -42,6 +42,7 @@ class CanvasMgr:
*/
unsigned int getCanvasTexId(const simgear::canvas::CanvasPtr& canvas) const;
static const char* subsystemName() { return "Canvas"; }
protected:
osg::observer_ptr<osg::Camera> _gui_camera;

View file

@ -66,9 +66,6 @@ if (APPLE)
CocoaHelpers.mm)
endif()
if (HAVE_QT)
qt5_wrap_ui(uic_sources Launcher.ui
EditRatingsFilterDialog.ui
@ -159,10 +156,24 @@ if (HAVE_QT)
set_property(TARGET fglauncher PROPERTY AUTOMOC ON)
target_link_libraries(fglauncher Qt5::Core Qt5::Widgets Qt5::Network Qt5::Qml Qt5::Quick Qt5::QuickWidgets SimGearCore)
target_include_directories(fglauncher PRIVATE ${PROJECT_BINARY_DIR}/src/GUI)
target_include_directories(fglauncher PRIVATE ${PROJECT_BINARY_DIR}/src/GUI
${Qt5Quick_PRIVATE_INCLUDE_DIRS})
# needed for scrollbar helper, unfortunately
target_include_directories(fglauncher PRIVATE ${Qt5Quick_PRIVATE_INCLUDE_DIRS})
add_library(fgqmlui QQuickDrawable.cxx
QQuickDrawable.hxx
QtQuickFGCanvasItem.cxx
QtQuickFGCanvasItem.hxx
PropertyItemModel.cxx
PropertyItemModel.hxx
FGQmlInstance.cxx
FGQmlInstance.hxx
FGQmlPropertyNode.cxx
FGQmlPropertyNode.hxx
)
set_property(TARGET fgqmlui PROPERTY AUTOMOC ON)
target_link_libraries(fgqmlui Qt5::Quick Qt5::Network Qt5::Qml SimGearCore)
target_include_directories(fgqmlui PRIVATE ${PROJECT_BINARY_DIR}/src/GUI)
endif()

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@ -26,6 +26,8 @@
#include <Main/fg_os.hxx> // fgGetKeyModifiers()
#include <Scripting/NasalSys.hxx>
#include <osg/GLExtensions>
#include <simgear/canvas/Canvas.hxx>
#include <simgear/canvas/events/MouseEvent.hxx>
@ -35,7 +37,7 @@ CanvasWidget::CanvasWidget( int x, int y,
SGPropertyNode* props,
const std::string& module ):
puObject(x, y, width, height),
_canvas_mgr( dynamic_cast<CanvasMgr*>(globals->get_subsystem("Canvas")) ),
_canvas_mgr(globals->get_subsystem<CanvasMgr>()),
_last_x(0),
_last_y(0),
// automatically resize viewport of canvas if no size is given
@ -196,14 +198,19 @@ void CanvasWidget::setSize(int w, int h)
//------------------------------------------------------------------------------
void CanvasWidget::draw(int dx, int dy)
{
osg::GLExtensions* extensions = osg::GLExtensions::Get(0, true);
glEnable(GL_TEXTURE_2D);
glEnable(GL_BLEND);
extensions->glBlendFuncSeparate(GL_ONE, GL_ZERO, GL_ZERO, GL_ONE);
glBindTexture(GL_TEXTURE_2D, _canvas_mgr->getCanvasTexId(_canvas));
glBegin( GL_QUADS );
glColor3f(1,1,1);
glColor4f(1,1,1, 1.0f);
glTexCoord2f(0,0); glVertex2f(dx + abox.min[0], dy + abox.min[1]);
glTexCoord2f(1,0); glVertex2f(dx + abox.max[0], dy + abox.min[1]);
glTexCoord2f(1,1); glVertex2f(dx + abox.max[0], dy + abox.max[1]);
glTexCoord2f(0,1); glVertex2f(dx + abox.min[0], dy + abox.max[1]);
glEnd();
glDisable(GL_TEXTURE_2D);
glDisable(GL_BLEND);
}

View file

@ -796,6 +796,9 @@ FGPUIDialog::display (SGPropertyNode *props)
SGPropertyNode *fontnode = props->getNode("font");
if (fontnode) {
SGPropertyNode *property_node = fontnode->getChild("property");
if (property_node)
fontnode = globals->get_props()->getNode(property_node->getStringValue());
_font = FGFontCache::instance()->get(fontnode);
} else {
_font = _gui->getDefaultFont();
@ -1061,6 +1064,7 @@ FGPUIDialog::makeObject (SGPropertyNode *props, int parentWidth, int parentHeigh
setupObject(obj, props);
_activeWidgets.push_back(obj);
setColor(obj, props, FOREGROUND | LABEL);
return obj;
} else {
return 0;
@ -1091,9 +1095,18 @@ FGPUIDialog::setupObject (puObject *object, SGPropertyNode *props)
object->setBorderThickness( props->getIntValue("border", 2) );
if (SGPropertyNode *nft = props->getNode("font", false)) {
puFont *lfnt = FGFontCache::instance()->get(nft);
object->setLabelFont(*lfnt);
object->setLegendFont(*lfnt);
if (nft) {
SGPropertyNode *property_node = nft->getChild("property");
if (property_node)
nft = globals->get_props()->getNode(property_node->getStringValue());
_font = FGFontCache::instance()->get(nft);
}
else {
_font = _gui->getDefaultFont();
}
puFont *lfnt = FGFontCache::instance()->get(nft);
object->setLabelFont(*lfnt);
object->setLegendFont(*lfnt);
} else {
object->setLabelFont(*_font);
}

106
src/GUI/FGQmlInstance.cxx Normal file
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@ -0,0 +1,106 @@
#include "FGQmlInstance.hxx"
#include <QDebug>
#include <QJSValueIterator>
#include "FGQmlPropertyNode.hxx"
#include <simgear/structure/commands.hxx>
#include <Main/fg_props.hxx>
namespace {
void convertJSObjectToPropertyNode(QJSValue js, SGPropertyNode *node);
void convertSingleJSValue(QJSValue v, SGPropertyNode* node)
{
if (v.isNumber()) {
node->setDoubleValue(v.toNumber());
} else if (v.isBool()) {
node->setBoolValue(v.toBool());
} else if (v.isString()) {
node->setStringValue(v.toString().toStdString());
} else {
qWarning() << Q_FUNC_INFO << "unhandld JS type";
}
}
void convertJSObjectToPropertyNode(QJSValue js, SGPropertyNode* node)
{
QJSValueIterator it(js);
while (it.hasNext()) {
it.next();
const auto propName = it.name().toStdString();
QJSValue v = it.value();
if (v.isObject()) {
// recursion is fun :)
SGPropertyNode_ptr childNode = node->getChild(propName, true);
convertJSObjectToPropertyNode(v, childNode);
} else if (v.isArray()) {
// mapping arbitrary JS arrays is slightly uncomfortable, but
// this makes the common case work:
// foobar: [1,4, "apples", false]
// becomes foobar[0] = 1; foobar[1] = 4; foobar[2] = "apples";
// foobar[3] = false;
// not perfect but useful enough to be worth supporting.
QJSValueIterator arrayIt(v);
int propIndex = 0;
while (arrayIt.hasNext()) {
arrayIt.next();
SGPropertyNode_ptr childNode = node->getChild(propName, propIndex++, true);
if (arrayIt.value().isArray()) {
// there is no sensible mapping of this to SGPropertyNode
qWarning() << Q_FUNC_INFO <<"arrays of array not possible";
} else if (arrayIt.value().isObject()) {
convertJSObjectToPropertyNode(arrayIt.value(), childNode);
} else {
// simple case, just convert the value in place
convertSingleJSValue(arrayIt.value(), childNode);
}
}
} else {
convertSingleJSValue(v, node->getChild(propName, true));
}
}
}
} // of anonymous namespace
FGQmlInstance::FGQmlInstance(QObject *parent) : QObject(parent)
{
}
bool FGQmlInstance::command(QString name, QJSValue args)
{
const std::string cmdName = name.toStdString();
SGCommandMgr* mgr = SGCommandMgr::instance();
if (!mgr->getCommand(cmdName)) {
qWarning() << "No such command" << name;
return false;
}
SGPropertyNode_ptr propArgs(new SGPropertyNode);
// convert JSValue args into a property tree.
if (args.isObject()) {
convertJSObjectToPropertyNode(args, propArgs);
}
//////
return mgr->execute(cmdName, propArgs, globals->get_props());
}
FGQmlPropertyNode *FGQmlInstance::property(QString path, bool create) const
{
SGPropertyNode_ptr node = fgGetNode(path.toStdString(), create);
if (!node)
return nullptr;
FGQmlPropertyNode* result = new FGQmlPropertyNode;
result->setNode(node);
return result;
}

28
src/GUI/FGQmlInstance.hxx Normal file
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@ -0,0 +1,28 @@
#ifndef FGQMLINSTANCE_HXX
#define FGQMLINSTANCE_HXX
#include <QObject>
#include <QJSValue>
// forward decls
class FGQmlPropertyNode;
class FGQmlInstance : public QObject
{
Q_OBJECT
public:
explicit FGQmlInstance(QObject *parent = nullptr);
Q_INVOKABLE bool command(QString name, QJSValue args);
/**
* retrieve a property by its global path
*/
Q_INVOKABLE FGQmlPropertyNode* property(QString path, bool create = false) const;
signals:
public slots:
};
#endif // FGQMLINSTANCE_HXX

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@ -0,0 +1,143 @@
#include "FGQmlPropertyNode.hxx"
#include <QVector3D>
#include <QVector4D>
#include <QDebug>
#include <simgear/props/props.hxx>
#include <simgear/props/vectorPropTemplates.hxx>
#include <simgear/math/SGMath.hxx>
#include <Main/fg_props.hxx>
/////////////////////////////////////////////////////////////////////////
FGQmlPropertyNode::FGQmlPropertyNode(QObject *parent) : QObject(parent)
{
}
bool FGQmlPropertyNode::set(QVariant newValue)
{
if (!_prop || !_prop->getAttribute(SGPropertyNode::WRITE))
return false;
// we still need to short circuit setting
if (newValue == value()) {
return true;
}
switch (_prop->getType()) {
case simgear::props::INT:
case simgear::props::LONG:
_prop->setIntValue(newValue.toInt());
case simgear::props::BOOL: _prop->setBoolValue(newValue.toBool());
case simgear::props::DOUBLE: _prop->setDoubleValue(newValue.toDouble());
case simgear::props::FLOAT: _prop->setFloatValue(newValue.toFloat());
case simgear::props::STRING: _prop->setStringValue(newValue.toString().toStdString());
case simgear::props::VEC3D: {
QVector3D v = newValue.value<QVector3D>();
_prop->setValue(SGVec3d(v.x(), v.y(), v.z()));
}
case simgear::props::VEC4D: {
QVector4D v = newValue.value<QVector4D>();
_prop->setValue(SGVec4d(v.x(), v.y(), v.z(), v.w()));
}
default:
qWarning() << Q_FUNC_INFO << "handle untyped property writes";
break;
}
return true;
}
QVariant FGQmlPropertyNode::value() const
{
if (!_prop)
return {};
switch (_prop->getType()) {
case simgear::props::INT:
case simgear::props::LONG:
return _prop->getIntValue();
case simgear::props::BOOL: return _prop->getBoolValue();
case simgear::props::DOUBLE: return _prop->getDoubleValue();
case simgear::props::FLOAT: return _prop->getFloatValue();
case simgear::props::STRING: return QString::fromStdString(_prop->getStringValue());
case simgear::props::VEC3D: {
const SGVec3d v3 = _prop->getValue<SGVec3d>();
return QVariant::fromValue(QVector3D(v3.x(), v3.y(), v3.z()));
}
case simgear::props::VEC4D: {
const SGVec4d v4 = _prop->getValue<SGVec4d>();
return QVariant::fromValue(QVector4D(v4.x(), v4.y(), v4.z(), v4.w()));
}
default:
break;
}
return {}; // null qvariant
}
QString FGQmlPropertyNode::path() const
{
if (!_prop)
return QString();
return QString::fromStdString(_prop->getPath());
}
FGQmlPropertyNode *FGQmlPropertyNode::parentProp() const
{
if (!_prop || !_prop->getParent())
return nullptr;
auto pp = new FGQmlPropertyNode;
pp->setNode(_prop->getParent());
return pp;
}
void FGQmlPropertyNode::setNode(SGPropertyNode_ptr node)
{
if (node == _prop) {
return;
}
if (_prop) {
_prop->removeChangeListener(this);
}
_prop = node;
if (_prop) {
_prop->addChangeListener(this, false);
}
emit parentPropChanged(parentProp());
emit pathChanged(path());
emit valueChangedNotify(value());
}
SGPropertyNode_ptr FGQmlPropertyNode::node() const
{
return _prop;
}
void FGQmlPropertyNode::valueChanged(SGPropertyNode *node)
{
if (node != _prop) {
return;
}
emit valueChangedNotify(value());
}
void FGQmlPropertyNode::setPath(QString path)
{
SGPropertyNode_ptr node = fgGetNode(path.toStdString(), false /* don't create */);
setNode(node);
}

View file

@ -0,0 +1,54 @@
#ifndef FGQMLPROPERTYNODE_HXX
#define FGQMLPROPERTYNODE_HXX
#include <QObject>
#include <QVariant>
#include <simgear/props/props.hxx>
class FGQmlPropertyNode : public QObject,
public SGPropertyChangeListener
{
Q_OBJECT
public:
explicit FGQmlPropertyNode(QObject *parent = nullptr);
Q_PROPERTY(QVariant value READ value NOTIFY valueChangedNotify)
Q_PROPERTY(QString path READ path WRITE setPath NOTIFY pathChanged)
Q_PROPERTY(FGQmlPropertyNode* parentProp READ parentProp NOTIFY parentPropChanged)
Q_INVOKABLE bool set(QVariant newValue);
// children accessor
QVariant value() const;
QString path() const;
FGQmlPropertyNode* parentProp() const;
// C++ API, not accessible from QML
void setNode(SGPropertyNode_ptr node);
SGPropertyNode_ptr node() const;
protected:
// SGPropertyChangeListener API
void valueChanged(SGPropertyNode * node) override;
signals:
void valueChangedNotify(QVariant value);
void pathChanged(QString path);
void parentPropChanged(FGQmlPropertyNode* parentProp);
public slots:
void setPath(QString path);
private:
SGPropertyNode_ptr _prop;
};
#endif // FGQMLPROPERTYNODE_HXX

View file

@ -988,7 +988,7 @@ void MapWidget::drawLatLonGrid()
int ix = 0;
int iy = 0;
glColor4f(0.8, 0.8, 0.8, 0.4);
glColor4f(0.8, 0.8, 0.8, 1.0);
glBegin(GL_LINES);
bool didDraw;
do {

View file

@ -0,0 +1,257 @@
#include "PropertyItemModel.hxx"
#include <Main/fg_props.hxx>
#include "FGQmlPropertyNode.hxx"
class PropertyItemModelRoleMapping : public QObject
{
Q_OBJECT
Q_PROPERTY(QString path READ path WRITE setPath NOTIFY pathChanged)
Q_PROPERTY(QString roleName READ roleName WRITE setRoleName NOTIFY roleNameChanged)
public:
QString path() const
{
return QString::fromStdString(_propertyPath);
}
QString roleName() const
{
return QString::fromLatin1(_roleName);
}
public slots:
void setPath(QString path)
{
if (_propertyPath == path.toStdString());
return;
_propertyPath = path.toStdString();
emit pathChanged(path);
}
void setRoleName(QString roleName)
{
if (_roleName == roleName.toLatin1())
return;
_roleName = roleName.toLatin1();
emit roleNameChanged(roleName);
}
signals:
void pathChanged(QString path);
void roleNameChanged(QString roleName);
private:
friend class PropertyItemModel;
std::string _propertyPath;
QByteArray _roleName;
};
PropertyItemModel::PropertyItemModel()
{
}
int PropertyItemModel::rowCount(const QModelIndex &parent) const
{
return _nodes.size();
}
QVariant PropertyItemModel::data(const QModelIndex &index, int role) const
{
if (!index.isValid())
return {};
if (index.row() >= _nodes.size())
return {};
SGPropertyNode_ptr n = _nodes.at(index.row());
Q_ASSERT(n);
int mappingIndex = role - Qt::UserRole;
if ((mappingIndex < 0) || (mappingIndex >= _roleMappings.size()))
return {};
const std::string& nodePath = _roleMappings.at(mappingIndex)->_propertyPath;
SGPropertyNode_ptr valueNode = n->getNode(nodePath);
// convert property value to a variant
return {};
}
QHash<int, QByteArray> PropertyItemModel::roleNames() const
{
QHash<int, QByteArray> result;
int count = 0;
for (auto m : _roleMappings) {
result[Qt::UserRole + count++] = m->_roleName;
}
return result;
}
QString PropertyItemModel::rootPath() const
{
return QString::fromStdString(_modelRoot->getPath());
}
QString PropertyItemModel::childNameFilter() const
{
return _childNameFilter;
}
FGQmlPropertyNode *PropertyItemModel::root() const
{
auto n = new FGQmlPropertyNode;
n->setNode(_modelRoot);
return n;
}
void PropertyItemModel::setRootPath(QString rootPath)
{
if (_modelRoot->getPath() == rootPath.toStdString())
return;
innerSetRoot(fgGetNode(rootPath.toStdString()));
}
void PropertyItemModel::setChildNameFilter(QString childNameFilter)
{
if (_childNameFilter == childNameFilter)
return;
_childNameFilter = childNameFilter;
emit childNameFilterChanged(_childNameFilter);
beginResetModel();
rebuild();
endResetModel();
}
void PropertyItemModel::setRoot(FGQmlPropertyNode *root)
{
if (root->node() == _modelRoot) {
return;
}
innerSetRoot(root->node());
}
void PropertyItemModel::valueChanged(SGPropertyNode *node)
{
// if node's parent is one of our nodes, emit data changed
}
void PropertyItemModel::childAdded(SGPropertyNode *parent, SGPropertyNode *child)
{
if (parent == _modelRoot) {
if (_childNameFilter.isEmpty() || (child->getNameString() == _childNameFilter.toStdString())) {
// insert
// need to find appropriate index based on position
}
}
// if parent is one of our nodes, emit data changed for it
}
void PropertyItemModel::childRemoved(SGPropertyNode *parent, SGPropertyNode *child)
{
if (parent == _modelRoot) {
// remove row
}
// if parent is one of our nodes, emit data changed for it
}
QQmlListProperty<PropertyItemModelRoleMapping> PropertyItemModel::mappings()
{
return QQmlListProperty<PropertyItemModelRoleMapping>(this, nullptr,
&PropertyItemModel::append_mapping,
&PropertyItemModel::count_mapping,
&PropertyItemModel::at_mapping,
&PropertyItemModel::clear_mapping
);
}
void PropertyItemModel::rebuild()
{
if (!_modelRoot) {
_nodes.clear();
return;
}
if (_childNameFilter.isEmpty()) {
// all children
_nodes.clear();
const int nChildren = _modelRoot->nChildren();
_nodes.resize(nChildren);
for (int c=0; c < nChildren; ++c) {
_nodes[c] = _modelRoot->getChild(c);
}
} else {
_nodes = _modelRoot->getChildren(_childNameFilter.toStdString());
}
}
void PropertyItemModel::innerSetRoot(SGPropertyNode_ptr root)
{
if (_modelRoot) {
_modelRoot->removeChangeListener(this);;
}
beginResetModel();
_modelRoot = root;
if (_modelRoot) {
_modelRoot->addChangeListener(this);
}
rebuild();
emit rootChanged();
endResetModel();
}
void PropertyItemModel::append_mapping(QQmlListProperty<PropertyItemModelRoleMapping> *list,
PropertyItemModelRoleMapping *mapping)
{
PropertyItemModel *model = qobject_cast<PropertyItemModel *>(list->object);
if (model) {
model->_roleMappings.append(mapping);
model->mappingsChanged();
model->rebuild();
}
}
PropertyItemModelRoleMapping* PropertyItemModel::at_mapping(QQmlListProperty<PropertyItemModelRoleMapping> *list, int index)
{
PropertyItemModel *model = qobject_cast<PropertyItemModel *>(list->object);
if (model) {
return model->_roleMappings.at(index);
}
return 0;
}
int PropertyItemModel::count_mapping(QQmlListProperty<PropertyItemModelRoleMapping> *list)
{
PropertyItemModel *model = qobject_cast<PropertyItemModel *>(list->object);
if (model) {
return model->_roleMappings.size();
}
return 0;
}
void PropertyItemModel::clear_mapping(QQmlListProperty<PropertyItemModelRoleMapping> *list)
{
PropertyItemModel *model = qobject_cast<PropertyItemModel *>(list->object);
if (model) {
model->_roleMappings.clear();
model->mappingsChanged();
model->rebuild();
}
}
#include "PropertyItemModel.moc"

View file

@ -0,0 +1,79 @@
#ifndef PROPERTYITEMMODEL_HXX
#define PROPERTYITEMMODEL_HXX
#include <QAbstractListModel>
#include <QQmlListProperty>
#include <simgear/props/props.hxx>
class PropertyItemModelRoleMapping;
class FGQmlPropertyNode;
class PropertyItemModel : public QAbstractListModel,
public SGPropertyChangeListener
{
Q_OBJECT
Q_PROPERTY(QString rootPath READ rootPath WRITE setRootPath NOTIFY rootChanged)
Q_PROPERTY(FGQmlPropertyNode* root READ root WRITE setRoot NOTIFY rootChanged)
Q_PROPERTY(QString childNameFilter READ childNameFilter WRITE setChildNameFilter NOTIFY childNameFilterChanged)
Q_PROPERTY(QQmlListProperty<PropertyItemModelRoleMapping> mappings READ mappings NOTIFY mappingsChanged)
// list property storing child/role mapping
QQmlListProperty<PropertyItemModelRoleMapping> mappings();
public:
PropertyItemModel();
int rowCount(const QModelIndex &parent) const override;
QVariant data(const QModelIndex &index, int role) const override;
QHash<int, QByteArray> roleNames() const override;
QString rootPath() const;
QString childNameFilter() const;
FGQmlPropertyNode* root() const;
public slots:
void setRootPath(QString rootPath);
void setChildNameFilter(QString childNameFilter);
void setRoot(FGQmlPropertyNode* root);
signals:
void rootChanged();
void childNameFilterChanged(QString childNameFilter);
void mappingsChanged();
protected:
// implement property-change listener to watch for changes to the
// underlying nodes
void valueChanged(SGPropertyNode *node) override;
void childAdded(SGPropertyNode *parent, SGPropertyNode *child) override;
void childRemoved(SGPropertyNode *parent, SGPropertyNode *child) override;
private:
void rebuild();
void innerSetRoot(SGPropertyNode_ptr root);
static void append_mapping(QQmlListProperty<PropertyItemModelRoleMapping> *list,
PropertyItemModelRoleMapping *mapping);
static PropertyItemModelRoleMapping* at_mapping(QQmlListProperty<PropertyItemModelRoleMapping> *list, int index);
static int count_mapping(QQmlListProperty<PropertyItemModelRoleMapping> *list);
static void clear_mapping(QQmlListProperty<PropertyItemModelRoleMapping> *list);
SGPropertyNode_ptr _modelRoot;
QVector<PropertyItemModelRoleMapping*> _roleMappings;
QString _childNameFilter;
mutable std::vector<SGPropertyNode_ptr> _nodes;
};
#endif // PROPERTYITEMMODEL_HXX

341
src/GUI/QQuickDrawable.cxx Normal file
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@ -0,0 +1,341 @@
#include "QQuickDrawable.hxx"
#include <QQuickRenderControl>
#include <QQmlComponent>
#include <QQmlEngine>
#include <QQmlContext>
#include <QThread>
#include <QOpenGLContext>
#include <QQuickWindow>
#include <QOpenGLFunctions>
#include <QQuickItem>
#include <QCoreApplication>
#include <osg/GraphicsContext>
#include <osgViewer/GraphicsWindow>
#include <GUI/FGQmlInstance.hxx>
#include <GUI/FGQmlPropertyNode.hxx>
#include <Viewer/GraphicsWindowQt5.hxx>
/**
* Helper run on Graphics thread to retrive its Qt wrapper
*/
class RetriveGraphicsThreadOperation : public osg::GraphicsOperation
{
public:
RetriveGraphicsThreadOperation()
: osg::GraphicsOperation("RetriveGraphcisThread", false)
{}
QThread* thread() const { return _result; }
QOpenGLContext* context() const { return _context; }
virtual void operator () (osg::GraphicsContext* context) override
{
_result = QThread::currentThread();
_context = QOpenGLContext::currentContext();
if (!_context) {
qFatal("Use a Qt-based GraphicsWindow/Context");
// TODO: use ability to create a QOpenGLContext from native
// however, this will also need event-handling to be re-written
//_context = qtContextFromOSG(context);
}
}
private:
QThread* _result = nullptr;
QOpenGLContext* _context = nullptr;
};
#if 0
class SyncPolishOperation : public osg::Operation
{
public:
SyncPolishOperation(QQuickRenderControl* rc) :
renderControl(rc)
{
setKeep(true);
}
virtual void operator () (osg::Object*) override
{
if (syncRequired) {
//syncRequired = false;
}
renderControl->polishItems();
}
bool syncRequired = true;
QQuickRenderControl* renderControl;
};
#endif
class CustomRenderControl : public QQuickRenderControl
{
public:
CustomRenderControl(QWindow* win)
: _qWindow(win)
{
Q_ASSERT(win);
}
QWindow* renderWindow(QPoint* offset) override
{
if (offset) {
*offset = QPoint(0,0);
}
return _qWindow;
}
private:
QWindow* _qWindow = nullptr;
};
class QQuickDrawablePrivate : public QObject
{
Q_OBJECT
public:
CustomRenderControl* renderControl = nullptr;
// the window our osgViewer is using
flightgear::GraphicsWindowQt5* graphicsWindow = nullptr;
QQmlComponent* qmlComponent = nullptr;
QQmlEngine* qmlEngine = nullptr;
bool syncRequired = true;
QQuickItem* rootItem = nullptr;
// this window is neither created()-ed nor shown but is needed by
// QQuickRenderControl for historical reasons, and gives us a place to
// inject events from the OSG side.
QQuickWindow* quickWindow = nullptr;
QOpenGLContext* qtContext = nullptr;
public slots:
void onComponentLoaded()
{
if (qmlComponent->isError()) {
QList<QQmlError> errorList = qmlComponent->errors();
Q_FOREACH (const QQmlError &error, errorList) {
qWarning() << error.url() << error.line() << error;
}
return;
}
QObject *rootObject = qmlComponent->create();
if (qmlComponent->isError()) {
QList<QQmlError> errorList = qmlComponent->errors();
Q_FOREACH (const QQmlError &error, errorList) {
qWarning() << error.url() << error.line() << error;
}
return;
}
rootItem = qobject_cast<QQuickItem *>(rootObject);
if (!rootItem) {
qWarning() << Q_FUNC_INFO << "root object not a QQuickItem" << rootObject;
delete rootObject;
return;
}
// The root item is ready. Associate it with the window.
rootItem->setParentItem(quickWindow->contentItem());
syncRequired = true;
}
void onSceneChanged()
{
syncRequired = true;
}
void onRenderRequested()
{
qWarning() << Q_FUNC_INFO;
}
bool eventFilter(QObject* obj, QEvent* event) override
{
if (obj != graphicsWindow->getGLWindow()) {
return false;
}
const auto eventType = event->type();
switch (eventType) {
case QEvent::MouseMove:
case QEvent::MouseButtonPress:
case QEvent::MouseButtonRelease:
case QEvent::MouseButtonDblClick:
case QEvent::Wheel:
case QEvent::KeyPress:
case QEvent::KeyRelease:
{
bool result = QCoreApplication::sendEvent(quickWindow, event);
// result always seems to be true here, not useful
if (result && event->isAccepted()) {
return true;
}
}
default:
break;
}
return false;
}
};
static QObject* fgqmlinstance_provider(QQmlEngine *engine, QJSEngine *scriptEngine)
{
Q_UNUSED(engine)
Q_UNUSED(scriptEngine)
FGQmlInstance* instance = new FGQmlInstance;
return instance;
}
QQuickDrawable::QQuickDrawable() :
d(new QQuickDrawablePrivate)
{
setUseDisplayList(false);
setDataVariance(Object::DYNAMIC);
osg::StateSet* stateSet = getOrCreateStateSet();
stateSet->setRenderBinDetails(1001, "RenderBin");
#if 0
// speed optimization?
stateSet->setMode(GL_CULL_FACE, osg::StateAttribute::OFF);
// We can do translucent menus, so why not. :-)
stateSet->setAttribute(new osg::BlendFunc(osg::BlendFunc::SRC_ALPHA, osg::BlendFunc::ONE_MINUS_SRC_ALPHA));
stateSet->setMode(GL_BLEND, osg::StateAttribute::ON);
stateSet->setTextureMode(0, GL_TEXTURE_2D, osg::StateAttribute::OFF);
stateSet->setTextureAttribute(0, new osg::TexEnv(osg::TexEnv::MODULATE));
stateSet->setMode(GL_FOG, osg::StateAttribute::OFF);
stateSet->setMode(GL_DEPTH_TEST, osg::StateAttribute::OFF);
#endif
static bool doneQmlRegistration = false;
if (!doneQmlRegistration) {
doneQmlRegistration = true;
// singleton system object
qmlRegisterSingletonType<FGQmlInstance>("flightgear.org", 1, 0, "System", fgqmlinstance_provider);
// QML types
qmlRegisterType<FGQmlPropertyNode>("flightgear.org", 1, 0, "Property");
}
}
QQuickDrawable::~QQuickDrawable()
{
delete d->qmlEngine;
delete d->renderControl;
delete d;
}
void QQuickDrawable::setup(osgViewer::GraphicsWindow* gw)
{
osg::GraphicsContext* gc = gw;
// install operations on the graphics context to get the context
osg::ref_ptr<RetriveGraphicsThreadOperation> op(new RetriveGraphicsThreadOperation);
gc->add(op);
gc->runOperations();
// hopefully done now!
d->qtContext = op->context();
d->graphicsWindow = dynamic_cast<flightgear::GraphicsWindowQt5*>(gw);
if (!d->graphicsWindow) {
qFatal("QQuick drawable requires a GraphicsWindowQt5 for now");
}
d->renderControl = new CustomRenderControl(d->graphicsWindow->getGLWindow());
d->quickWindow = new QQuickWindow(d->renderControl);
d->quickWindow->setClearBeforeRendering(false);
d->qmlEngine = new QQmlEngine;
if (!d->qmlEngine->incubationController())
d->qmlEngine->setIncubationController(d->quickWindow->incubationController());
d->renderControl->initialize(d->qtContext);
#if QT_VERSION < 0x050600
SG_LOG(SG_GUI, SG_ALERT, "Qt < 5.6 was used to build FlightGear, multi-threading of QtQuick is not safe");
#else
d->renderControl->prepareThread(op->thread());
#endif
QObject::connect(d->renderControl, &QQuickRenderControl::sceneChanged,
d, &QQuickDrawablePrivate::onSceneChanged);
QObject::connect(d->renderControl, &QQuickRenderControl::renderRequested,
d, &QQuickDrawablePrivate::onRenderRequested);
// insert ourselves as a filter on the GraphicsWindow, so we can intercept
// events directly and pass on to our window
d->graphicsWindow->getGLWindow()->installEventFilter(d);
}
void QQuickDrawable::drawImplementation(osg::RenderInfo& renderInfo) const
{
if (d->syncRequired) {
// should happen on the main thread
d->renderControl->polishItems();
d->syncRequired = false;
// must ensure the GUI thread is blocked for this
d->renderControl->sync();
// can unblock now
}
QOpenGLFunctions* glFuncs = d->qtContext->functions();
// prepare any state QQ2 needs
d->quickWindow->resetOpenGLState();
// and reset these manually
glFuncs->glPixelStorei(GL_PACK_ALIGNMENT, 4);
glFuncs->glPixelStorei(GL_UNPACK_ALIGNMENT, 4);
glFuncs->glPixelStorei(GL_PACK_ROW_LENGTH, 0);
glFuncs->glPixelStorei(GL_UNPACK_ROW_LENGTH, 0);
d->renderControl->render();
glFuncs->glFlush();
}
void QQuickDrawable::setSource(QUrl url)
{
d->qmlComponent = new QQmlComponent(d->qmlEngine, url);
if (d->qmlComponent->isLoading()) {
QObject::connect(d->qmlComponent, &QQmlComponent::statusChanged,
d, &QQuickDrawablePrivate::onComponentLoaded);
} else {
d->onComponentLoaded();
}
}
void QQuickDrawable::resize(int width, int height)
{
// we need to unscale from physical pixels back to logical, otherwise we end up double-scaled.
const float currentPixelRatio = d->graphicsWindow->getGLWindow()->devicePixelRatio();
const int logicalWidth = static_cast<int>(width / currentPixelRatio);
const int logicalHeight = static_cast<int>(height / currentPixelRatio);
if (d->rootItem) {
d->rootItem->setWidth(logicalWidth);
d->rootItem->setHeight(logicalHeight);
}
d->quickWindow->setGeometry(0, 0, logicalWidth, logicalHeight);
}
#include "QQuickDrawable.moc"

View file

@ -0,0 +1,36 @@
#ifndef FG_VIEWER_QUICK_DRAWABLE_HXX
#define FG_VIEWER_QUICK_DRAWABLE_HXX
#include <osg/Drawable>
#include <QUrl>
#include <osgViewer/GraphicsWindow>
class QQuickDrawablePrivate;
class QQuickDrawable : public osg::Drawable
{
public:
QQuickDrawable();
virtual ~QQuickDrawable();
virtual osg::Object* cloneType() const { return 0; }
virtual osg::Object* clone(const osg::CopyOp& copyop) const { return 0; }
void drawImplementation(osg::RenderInfo& renderInfo) const override;
/** Return true, FGPanelNode does support accept(PrimitiveFunctor&). */
// virtual bool supports(const osg::PrimitiveFunctor&) const { return true; }
//virtual void accept(osg::PrimitiveFunctor& functor) const;
void setup(osgViewer::GraphicsWindow* gw);
void setSource(QUrl url);
void resize(int width, int height);
private:
QQuickDrawablePrivate* d;
};
#endif

View file

@ -0,0 +1,258 @@
//
// QtQuickFGCanvasItem.cxx
//
// Copyright (C) 2017 James Turner <zakalawe@mac.com>
//
// This library is free software; you can redistribute it and/or
// modify it under the terms of the GNU Library General Public
// License as published by the Free Software Foundation; either
// version 2 of the License, or (at your option) any later version.
//
// This library is distributed in the hope that it will be useful,
// but WITHOUT ANY WARRANTY; without even the implied warranty of
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
// Library General Public License for more details.
//
// You should have received a copy of the GNU Library General Public
// License along with this library; if not, write to the Free Software
// Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301, USA
#include "QtQuickFGCanvasItem.hxx"
#include <QDebug>
#include <QSGSimpleTextureNode>
#include <simgear/canvas/Canvas.hxx>
#include <simgear/canvas/events/MouseEvent.hxx>
#include <simgear/debug/logstream.hxx>
#include <Main/globals.hxx>
#include <Scripting/NasalSys.hxx>
namespace sc = simgear::canvas;
namespace {
class CanvasTexture : public QSGDynamicTexture
{
public:
CanvasTexture(sc::CanvasPtr canvas)
{
_manager = globals->get_subsystem<CanvasMgr>();
setHorizontalWrapMode(QSGTexture::ClampToEdge);
setVerticalWrapMode(QSGTexture::ClampToEdge);
}
bool updateTexture() override
{
// no-op, canvas is updated by OSG before QtQuick rendering occurs
// this would change if we wanted QtQuick to drive Canvas
// updating, which we don't
// but do return true so QQ knows to repaint / re-cache
return true;
}
bool hasMipmaps() const override
{
return false;
}
bool hasAlphaChannel() const override
{
return false; // for now, can Canvas have an alpha channel?
}
void bind() override
{
glBindTexture(GL_TEXTURE_2D, _manager->getCanvasTexId(_canvas));
}
int textureId() const override
{
return _manager->getCanvasTexId(_canvas);
}
QSize textureSize() const override
{
SGPropertyNode* cprops = _canvas->getProps();
return QSize(cprops->getIntValue("value[0]"),
cprops->getIntValue("value[1]"));
}
private:
CanvasMgr* _manager;
sc::CanvasPtr _canvas;
};
} // of anonymous namespace
static int convertQtButtonToCanvas(Qt::MouseButton button)
{
switch (button) {
case Qt::LeftButton: return 0;
case Qt::MiddleButton: return 1;
case Qt::RightButton: return 2;
default:
break;
}
qWarning() << Q_FUNC_INFO << "unmapped Qt mouse button" << button;
return 0;
}
QtQuickFGCanvasItem::QtQuickFGCanvasItem(QQuickItem *parent)
{
}
QtQuickFGCanvasItem::~QtQuickFGCanvasItem()
{
if ( _canvas ) {
_canvas->destroy();
}
}
QSGNode *QtQuickFGCanvasItem::updatePaintNode(QSGNode *oldNode, QQuickItem::UpdatePaintNodeData *)
{
QSGSimpleTextureNode* texNode = static_cast<QSGSimpleTextureNode*>(oldNode);
if (!texNode) {
texNode = new QSGSimpleTextureNode;
CanvasTexture* texture = new CanvasTexture(_canvas);
texNode->setTexture(texture);
}
// or should this simply be the geometry?
texNode->setRect(QRectF(0.0, 0.0, width(), height()));
return texNode;
}
sc::MouseEventPtr QtQuickFGCanvasItem::convertMouseEvent(QMouseEvent* event)
{
sc::MouseEventPtr canvasEvent(new sc::MouseEvent);
canvasEvent->time = event->timestamp() / 1000.0;
canvasEvent->screen_pos.set(event->screenPos().x(),
event->screenPos().y());
canvasEvent->client_pos.set(event->pos().x(),
event->pos().y());
// synthesise delta values
QPointF delta = event->screenPos() - _lastMouseEventScreenPosition;
canvasEvent->delta.set(delta.x(), delta.y());
_lastMouseEventScreenPosition = event->screenPos();
return canvasEvent;
}
void QtQuickFGCanvasItem::mousePressEvent(QMouseEvent *event)
{
sc::MouseEventPtr canvasEvent = convertMouseEvent(event);
canvasEvent->button = convertQtButtonToCanvas(event->button());
canvasEvent->type = sc::Event::MOUSE_DOWN;
_canvas->handleMouseEvent(canvasEvent);
}
void QtQuickFGCanvasItem::mouseReleaseEvent(QMouseEvent *event)
{
sc::MouseEventPtr canvasEvent = convertMouseEvent(event);
canvasEvent->button = convertQtButtonToCanvas(event->button());
canvasEvent->type = sc::Event::MOUSE_UP;
_canvas->handleMouseEvent(canvasEvent);
}
void QtQuickFGCanvasItem::mouseMoveEvent(QMouseEvent *event)
{
sc::MouseEventPtr canvasEvent = convertMouseEvent(event);
if (event->buttons() == Qt::NoButton) {
canvasEvent->type = sc::Event::MOUSE_MOVE;
} else {
canvasEvent->button = convertQtButtonToCanvas(event->button());
canvasEvent->type = sc::Event::DRAG;
}
_canvas->handleMouseEvent(canvasEvent);
}
void QtQuickFGCanvasItem::mouseDoubleClickEvent(QMouseEvent *event)
{
sc::MouseEventPtr canvasEvent = convertMouseEvent(event);
canvasEvent->button = convertQtButtonToCanvas(event->button());
canvasEvent->type = sc::Event::DBL_CLICK;
_canvas->handleMouseEvent(canvasEvent);
}
void QtQuickFGCanvasItem::wheelEvent(QWheelEvent *event)
{
sc::MouseEventPtr canvasEvent(new sc::MouseEvent);
canvasEvent->time = event->timestamp() / 1000.0;
canvasEvent->type = sc::Event::WHEEL;
// TODO - check if using pixelDelta is beneficial at all.
canvasEvent->delta.set(event->angleDelta().x(),
event->angleDelta().y());
}
void QtQuickFGCanvasItem::geometryChanged(const QRectF &newGeometry, const QRectF &oldGeometry)
{
QQuickItem::geometryChanged(newGeometry, oldGeometry);
updateCanvasGeometry();
}
void QtQuickFGCanvasItem::setCanvas(QString canvas)
{
if (_canvasName == canvas)
return;
if (_canvas) {
// release it
_canvas->destroy();
_canvas.clear();
}
_canvasName = canvas;
if (!_canvasName.isEmpty()) {
CanvasMgr* canvasManager = globals->get_subsystem<CanvasMgr>();
_canvas = canvasManager->createCanvas("");
SGPropertyNode* cprops = _canvas->getProps();
cprops->setBoolValue("render-always", true);
initCanvasNasalModules();
updateCanvasGeometry();
}
emit canvasChanged(_canvasName);
}
void QtQuickFGCanvasItem::initCanvasNasalModules()
{
#if 0
SGPropertyNode *nasal = props->getNode("nasal");
if( !nasal )
return;
FGNasalSys *nas = globals->get_subsystem<FGNasalSys>();
if( !nas )
SG_LOG( SG_GENERAL,
SG_ALERT,
"CanvasWidget: Failed to get nasal subsystem!" );
const std::string file = std::string("__canvas:")
+ cprops->getStringValue("name");
SGPropertyNode *load = nasal->getNode("load");
if( load )
{
const char *s = load->getStringValue();
nas->handleCommand(module.c_str(), file.c_str(), s, cprops);
}
#endif
}
void QtQuickFGCanvasItem::updateCanvasGeometry()
{
SGPropertyNode* cprops = _canvas->getProps();
cprops->setIntValue("size[0]", width());
cprops->setIntValue("size[1]", height());
}

View file

@ -0,0 +1,79 @@
//
// QtQuickFGCanvasItem.hxx
//
// Copyright (C) 2017 James Turner <zakalawe@mac.com>
//
// This library is free software; you can redistribute it and/or
// modify it under the terms of the GNU Library General Public
// License as published by the Free Software Foundation; either
// version 2 of the License, or (at your option) any later version.
//
// This library is distributed in the hope that it will be useful,
// but WITHOUT ANY WARRANTY; without even the implied warranty of
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
// Library General Public License for more details.
//
// You should have received a copy of the GNU Library General Public
// License along with this library; if not, write to the Free Software
// Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301, USA
#ifndef QtQuickFGCanvasItem_hpp
#define QtQuickFGCanvasItem_hpp
#include <QQuickItem>
#include <simgear/canvas/canvas_fwd.hxx>
#include <simgear/props/props.hxx>
#include <Canvas/canvas_mgr.hxx>
/**
* Custom QtQuick item for displaying a FlightGear canvas (and interacting with it)
*
* Note this unrelated to the QtQuick 'native' canvas (HTML5 canvas 2D implementation)!
*/
class QtQuickFGCanvasItem : public QQuickItem
{
Q_OBJECT
Q_PROPERTY(QString canvas READ canvas WRITE setCanvas NOTIFY canvasChanged)
public:
QtQuickFGCanvasItem(QQuickItem* parent = nullptr);
virtual ~QtQuickFGCanvasItem();
QString canvas() const
{
return _canvasName;
}
public slots:
void setCanvas(QString canvas);
signals:
void canvasChanged(QString canvas);
protected:
QSGNode* updatePaintNode(QSGNode *oldNode, UpdatePaintNodeData *) override;
void mousePressEvent(QMouseEvent *event) override;
void mouseReleaseEvent(QMouseEvent* event) override;
void mouseMoveEvent(QMouseEvent* event) override;
void mouseDoubleClickEvent(QMouseEvent* event) override;
void wheelEvent(QWheelEvent* event) override;
void geometryChanged(const QRectF &newGeometry, const QRectF &oldGeometry) override;
private:
void initCanvasNasalModules();
void updateCanvasGeometry();
simgear::canvas::MouseEventPtr convertMouseEvent(QMouseEvent *event);
simgear::canvas::CanvasPtr _canvas;
QString _canvasName;
QPointF _lastMouseEventScreenPosition;
};
#endif /* QtQuickFGCanvasItem_hpp */

View file

@ -48,7 +48,8 @@ public:
ThumbnailImageItem* owner;
};
ThumbnailImageItem::ThumbnailImageItem() :
ThumbnailImageItem::ThumbnailImageItem(QQuickItem* parent) :
QQuickItem(parent),
m_delegate(new ThumbnailPackageDelegate(this)),
m_maximumSize(9999, 9999)
{
@ -66,18 +67,20 @@ ThumbnailImageItem::~ThumbnailImageItem()
QSGNode *ThumbnailImageItem::updatePaintNode(QSGNode* oldNode, QQuickItem::UpdatePaintNodeData *)
{
if (m_image.isNull()) {
delete oldNode;
return nullptr;
}
QSGSimpleTextureNode* textureNode = static_cast<QSGSimpleTextureNode*>(oldNode);
if (!textureNode) {
textureNode = new QSGSimpleTextureNode;
textureNode->setOwnsTexture(true);
}
if (m_imageDirty || !textureNode) {
if (!textureNode) {
textureNode = new QSGSimpleTextureNode;
textureNode->setOwnsTexture(true);
}
if (m_imageDirty && !m_image.isNull()) {
QSGTexture* tex = window()->createTextureFromImage(m_image);
textureNode->setTexture(tex);
textureNode->markDirty(QSGBasicGeometryNode::DirtyMaterial);
m_imageDirty = false;
}

View file

@ -18,7 +18,7 @@ class ThumbnailImageItem : public QQuickItem
Q_PROPERTY(QSize maximumSize READ maximumSize WRITE setMaximumSize NOTIFY maximumSizeChanged)
public:
ThumbnailImageItem();
ThumbnailImageItem(QQuickItem* parent = nullptr);
~ThumbnailImageItem();
QSGNode* updatePaintNode(QSGNode *, UpdatePaintNodeData *) override;

View file

@ -49,6 +49,7 @@
#include <Viewer/CameraGroup.hxx>
#include <GUI/new_gui.hxx>
#include <GUI/FGFontCache.hxx>
#include <Viewer/PUICamera.hxx>
#include "gui.h"
#include "layout.hxx"
@ -74,8 +75,8 @@ public:
}
void run(osg::GraphicsContext* gc)
{
WindowSystemAdapter* wsa = WindowSystemAdapter::getWSA();
wsa->puInitialize();
flightgear::PUICamera::initPUI();
puSetDefaultStyle ( PUSTYLE_SMALL_SHADED ); //PUSTYLE_DEFAULT
puSetDefaultColourScheme (0.8, 0.8, 0.9, 1);

View file

@ -413,6 +413,13 @@ NewGUI::setStyle (void)
SGPropertyNode *n = sim->getChild("style", which);
if (!n)
n = sim->getChild("style", 0, true);
SGPropertyNode *selected_style = globals->get_props()->getNode("sim/gui/selected-style", true);
n->copy(selected_style);
//if (selected_style && n)
// n->alias(selected_style);
setupFont(n->getNode("fonts/gui", true));
n = n->getNode("colors", true);

View file

@ -54,3 +54,5 @@
#cmakedefine HAVE_QT
#define FG_BUILD_TYPE "@FG_BUILD_TYPE@"
#define HAVE_PUI

View file

@ -29,7 +29,6 @@
#include "FGKeyboardInput.hxx"
#include <Main/fg_props.hxx>
#include <Scripting/NasalSys.hxx>
#include <plib/pu.h>
using simgear::PropertyList;
@ -248,10 +247,6 @@ void FGKeyboardInput::doKey (int k, int modifiers, int x, int y)
void FGKeyboardInput::keyHandler(int key, int keymod, int mousex, int mousey)
{
if((keymod & KEYMOD_RELEASED) == 0)
if(puKeyboard(key, PU_DOWN))
return;
if(keyboardInput)
keyboardInput->doKey(key, keymod, mousex, mousey);
if( keyboardInput)
keyboardInput->doKey(key, keymod, mousex, mousey);
}

View file

@ -38,7 +38,6 @@
#include "FGButton.hxx"
#include "Main/globals.hxx"
#include <Viewer/renderer.hxx>
#include <plib/pu.h>
#include <Model/panelnode.hxx>
#include <Cockpit/panel.hxx>
#include <Viewer/FGEventHandler.hxx>
@ -598,11 +597,7 @@ void FGMouseInput::doMouseClick (int b, int updown, int x, int y, bool mainWindo
}
if (mode.pass_through) {
// remove once PUI uses standard picking mechanism
if (0 <= x && 0 <= y && puMouse(b, updown, x, y))
return; // pui handled it
// pui didn't want the click event so compute a
// compute a
// scenegraph intersection point corresponding to the mouse click
if (updown == MOUSE_BUTTON_DOWN) {
d->activePickCallbacks.init( b, ea );
@ -619,7 +614,6 @@ void FGMouseInput::doMouseClick (int b, int updown, int x, int y, bool mainWindo
} // mouse button was released
} // of pass-through mode
// OK, PUI and the panel didn't want the click
if (b >= MAX_MOUSE_BUTTONS) {
SG_LOG(SG_INPUT, SG_ALERT, "Mouse button " << b
<< " where only " << MAX_MOUSE_BUTTONS << " expected");
@ -655,13 +649,7 @@ void FGMouseInput::processMotion(int x, int y, const osgGA::GUIEventAdapter* ea)
}
mouse_mode &mode = m.modes[modeIndex];
// Pass on to PUI if requested, and return
// if PUI consumed the event.
if (mode.pass_through && puMouse(x, y)) {
return;
}
if (d->haveWarped)
{
// don't fire mouse-movement events at the first update after warping the mouse,

View file

@ -184,7 +184,7 @@ if(ENABLE_FLITE)
endif()
if (Qt5Core_FOUND)
target_link_libraries(fgfs Qt5::Widgets fglauncher)
target_link_libraries(fgfs Qt5::Core Qt5::Widgets fglauncher fgqmlui)
set_property(TARGET fgfs PROPERTY AUTOMOC ON)
endif()

View file

@ -726,7 +726,7 @@ static void tryAutosaveMigration(const SGPath& userDataPath, SGPropertyNode* pro
if (matches != 2) {
continue;
}
if (currentVersion < v) {
// ignore autosaves from more recent versions; this happens when
// running unsable and stable at the same time
@ -772,13 +772,13 @@ static void tryAutosaveMigration(const SGPath& userDataPath, SGPropertyNode* pro
// copy remaining props out
copyProperties(&oldProps, props);
// inform the user
#if !defined(FG_TESTLIB)
flightgear::modalMessageBox("Settings migrated",
"Saved settings were migrated from a previous version of FlightGear. "
"If you encounter any problems when using the system, try restoring "
"the default settings, before reporting a problem."
"the default settings, before reporting a problem. "
"Saved settings can affect the appearance, performance and features of the simulator.");
#endif
}

View file

@ -694,6 +694,49 @@ clearLocation ()
fgSetString("/sim/presets/fix", "");
}
/*
Using --addon=/foo/bar does:
- load /foo/bar/config.xml into the Global Property Tree;
- add /foo/bar to the list of aircraft paths to provide read access:
- set property /addons/addon[n]/path = "/foo/bar".
Addons get initialized from addons.nas in FGData/Nasal.
*/
static int
fgOptAddon(const char *arg)
{
const SGPath path(SGPath::fromLocal8Bit(arg));
const SGPath config_xml = path / "config.xml";
if (config_xml.exists()) {
try {
readProperties(config_xml, globals->get_props());
} catch (const sg_exception &e) {
const string msg = "Unable to load '" + config_xml.utf8Str() + "'. "
"Please check that this file exists and is readable.\n\n" +
"Exception information: " + e.getFormattedMessage();
SG_LOG(SG_GENERAL, SG_ALERT, msg);
flightgear::fatalMessageBoxThenExit(
"FlightGear", "Unable to load an addon's config.xml file.", msg);
}
globals->append_aircraft_path(path);
fgGetNode("addons", true)
->addChild("addon")
->getNode("path", true)
->setStringValue(path.utf8Str());
} else {
flightgear::fatalMessageBoxThenExit(
"FlightGear",
"Path specified with --addon does not exist or no config.xml found in "
"that path.",
"Unable to find the file '" + config_xml.utf8Str() + "'."
);
}
return FG_OPTIONS_OK;
}
static int
fgOptVOR( const char * arg )
{
@ -1770,7 +1813,7 @@ struct OptionDesc {
{"wp", true, OPTION_FUNC | OPTION_MULTI, "", false, "", fgOptWp },
{"flight-plan", true, OPTION_STRING, "/autopilot/route-manager/file-path", false, "", NULL },
{"config", true, OPTION_IGNORE | OPTION_MULTI, "", false, "", 0 },
{"addon", true, OPTION_IGNORE | OPTION_MULTI, "", false, "", 0 },
{"addon", true, OPTION_FUNC | OPTION_MULTI, "", false, "", fgOptAddon },
{"aircraft", true, OPTION_STRING, "/sim/aircraft", false, "", 0 },
{"vehicle", true, OPTION_STRING, "/sim/aircraft", false, "", 0 },
{"failure", true, OPTION_FUNC | OPTION_MULTI, "", false, "", fgOptFailure },
@ -2320,32 +2363,6 @@ int Options::parseOption(const string& s, bool fromConfigFile)
}
return FG_OPTIONS_OK;
} else if ( s.find("--addon=") == 0) {
/*
using --addon=/foo/bar does
* add /foo/bar/config.xml as propertyfile
* add /foo/bar to aircraft_paths to provide read-access
* sets property /addons/addon[n]/path = "/foo/bar"
* addons get initialized from addons.nas in FGDATA/Nasal
*/
SGPath path = s.substr(8);
SGPath config_xml = path / "config.xml";
if( config_xml.exists() ) {
p->propertyFiles.push_back(config_xml);
globals->append_aircraft_path(path);
fgGetNode("addons",true)
->addChild("addon")
->getNode("path",true)
->setStringValue(path.str());
} else {
flightgear::fatalMessageBoxThenExit(
"FlightGear",
"Path specified with --addon does not exist or no config.xml found in that path"
);
}
return FG_OPTIONS_OK;
} else if ( s.find( "--" ) == 0 ) {
size_t eqPos = s.find( '=' );
string key, value;

View file

@ -118,6 +118,10 @@ FlightPlan* FlightPlan::clone(const string& newIdent) const
c->setSTAR(_star);
c->setSID(_sid);
// mark data as unchanged since this is a clean plan
c->_arrivalChanged = false;
c->_departureChanged = false;
// copy legs
c->_waypointsChanged = true;
for (int l=0; l < numLegs(); ++l) {
@ -692,6 +696,10 @@ bool FlightPlan::load(const SGPath& path)
setIdent(path.file_base());
}
// mark data as unchanged since this is a clean plan
_arrivalChanged = false;
_departureChanged = false;
_waypointsChanged = true;
unlockDelegates();

View file

@ -248,10 +248,12 @@ nav_list_type FGNavList::findAllByFreq( double freq, const SGGeod& position,
nav_list_type stations;
flightgear::NavDataCache* cache = flightgear::NavDataCache::instance();
int freqKhz = static_cast<int>(freq * 1000 + 0.5);
PositionedIDVec ids(cache->findNavaidsByFreq(freqKhz, position, filter));
// note this frequency is passed in 'database units', which depend on the
// type of navaid being requested
int f = static_cast<int>(freq * 100 + 0.5);
PositionedIDVec ids(cache->findNavaidsByFreq(f, position, filter));
BOOST_FOREACH(PositionedID id, ids) {
for (PositionedID id : ids) {
FGNavRecordRef station = FGPositioned::loadById<FGNavRecord>(id);
if (!filter->pass(station)) {
continue;

View file

@ -1686,6 +1686,50 @@ static naRef f_findNavaidsWithinRange(naContext c, naRef me, int argc, naRef* ar
return r;
}
static naRef f_findNDBByFrequency(naContext c, naRef me, int argc, naRef* args)
{
int argOffset = 0;
SGGeod pos = globals->get_aircraft_position();
argOffset += geodFromArgs(args, 0, argc, pos);
if (!naIsNum(args[argOffset])) {
naRuntimeError(c, "findNDBByFrquency expectes frequency (in kHz) as arg %d", argOffset);
}
double dbFreq = args[argOffset++].num;
FGNavList::TypeFilter filter(FGPositioned::NDB);
nav_list_type navs = FGNavList::findAllByFreq(dbFreq, pos, &filter);
if (navs.empty()) {
return naNil();
}
return ghostForNavaid(c, navs.front().ptr());
}
static naRef f_findNDBsByFrequency(naContext c, naRef me, int argc, naRef* args)
{
int argOffset = 0;
SGGeod pos = globals->get_aircraft_position();
argOffset += geodFromArgs(args, 0, argc, pos);
if (!naIsNum(args[argOffset])) {
naRuntimeError(c, "findNDBsByFrquency expectes frequency (in kHz) as arg %d", argOffset);
}
double dbFreq = args[argOffset++].num;
FGNavList::TypeFilter filter(FGPositioned::NDB);
nav_list_type navs = FGNavList::findAllByFreq(dbFreq, pos, &filter);
if (navs.empty()) {
return naNil();
}
naRef r = naNewVector(c);
for (nav_rec_ptr a : navs) {
naVec_append(r, ghostForNavaid(c, a.ptr()));
}
return r;
}
static naRef f_findNavaidByFrequency(naContext c, naRef me, int argc, naRef* args)
{
int argOffset = 0;
@ -1700,10 +1744,13 @@ static naRef f_findNavaidByFrequency(naContext c, naRef me, int argc, naRef* arg
double freqMhz = args[argOffset++].num;
if (argOffset < argc) {
type = FGPositioned::typeFromName(naStr_data(args[argOffset]));
if (type == FGPositioned::NDB) {
naRuntimeError(c, "Use findNDBByFrquency to seach NDBs");
}
}
FGNavList::TypeFilter filter(type);
nav_list_type navs = FGNavList::findAllByFreq(freqMhz, pos, &filter);
auto navs = FGNavList::findAllByFreq(freqMhz, pos, &filter);
if (navs.empty()) {
return naNil();
}
@ -1725,14 +1772,15 @@ static naRef f_findNavaidsByFrequency(naContext c, naRef me, int argc, naRef* ar
double freqMhz = args[argOffset++].num;
if (argOffset < argc) {
type = FGPositioned::typeFromName(naStr_data(args[argOffset]));
if (type == FGPositioned::NDB) {
naRuntimeError(c, "Use findNDBsByFrquency to seach NDBs");
}
}
naRef r = naNewVector(c);
FGNavList::TypeFilter filter(type);
nav_list_type navs = FGNavList::findAllByFreq(freqMhz, pos, &filter);
BOOST_FOREACH(nav_rec_ptr a, navs) {
auto navs = FGNavList::findAllByFreq(freqMhz, pos, &filter);
for (nav_rec_ptr a : navs) {
naVec_append(r, ghostForNavaid(c, a.ptr()));
}
@ -2724,8 +2772,10 @@ static struct { const char* name; naCFunction func; } funcs[] = {
{ "findAirportsByICAO", f_findAirportsByICAO },
{ "navinfo", f_navinfo },
{ "findNavaidsWithinRange", f_findNavaidsWithinRange },
{ "findNavaidByFrequency", f_findNavaidByFrequency },
{ "findNavaidsByFrequency", f_findNavaidsByFrequency },
{ "findNDBByFrequencyKHz", f_findNDBByFrequency },
{ "findNDBsByFrequencyKHz", f_findNDBsByFrequency },
{ "findNavaidByFrequencyMHz", f_findNavaidByFrequency },
{ "findNavaidsByFrequencyMHz", f_findNavaidsByFrequency },
{ "findNavaidsByID", f_findNavaidsByIdent },
{ "findFixesByID", f_findFixesByIdent },
{ "flightplan", f_flightplan },

View file

@ -32,5 +32,10 @@ if (Qt5Core_FOUND)
list(APPEND SOURCES GraphicsWindowQt5.cpp)
endif()
if (YES)
list(APPEND HEADERS PUICamera.hxx)
list(APPEND SOURCES PUICamera.cxx)
endif()
flightgear_component(Viewer "${SOURCES}" "${HEADERS}")

View file

@ -28,8 +28,7 @@ namespace flightgear
{
const int displayStatsKey = 1;
const int printStatsKey = 2;
// The manipulator is responsible for updating a Viewer's camera. Its
// event handling method is also a convenient place to run the FG idle
// and draw handlers.
@ -53,49 +52,6 @@ FGEventHandler::FGEventHandler() :
statsHandler->setKeyEventPrintsOutStats(printStatsKey);
statsEvent->setEventType(GUIEventAdapter::KEYDOWN);
// OSG reports NumPad keycodes independent of the NumLock modifier.
// Both KP-4 and KP-Left are reported as KEY_KP_Left (0xff96), so we
// have to generate the locked keys ourselves.
numlockKeyMap[GUIEventAdapter::KEY_KP_Insert] = '0';
numlockKeyMap[GUIEventAdapter::KEY_KP_End] = '1';
numlockKeyMap[GUIEventAdapter::KEY_KP_Down] = '2';
numlockKeyMap[GUIEventAdapter::KEY_KP_Page_Down] = '3';
numlockKeyMap[GUIEventAdapter::KEY_KP_Left] = '4';
numlockKeyMap[GUIEventAdapter::KEY_KP_Begin] = '5';
numlockKeyMap[GUIEventAdapter::KEY_KP_Right] = '6';
numlockKeyMap[GUIEventAdapter::KEY_KP_Home] = '7';
numlockKeyMap[GUIEventAdapter::KEY_KP_Up] = '8';
numlockKeyMap[GUIEventAdapter::KEY_KP_Page_Up] = '9';
numlockKeyMap[GUIEventAdapter::KEY_KP_Delete] = '.';
// The comment above is incorrect on Mac osgViewer, at least. So we
// need to map the 'num-locked' key codes to real values.
numlockKeyMap[GUIEventAdapter::KEY_KP_0] = '0';
numlockKeyMap[GUIEventAdapter::KEY_KP_1] = '1';
numlockKeyMap[GUIEventAdapter::KEY_KP_2] = '2';
numlockKeyMap[GUIEventAdapter::KEY_KP_3] = '3';
numlockKeyMap[GUIEventAdapter::KEY_KP_4] = '4';
numlockKeyMap[GUIEventAdapter::KEY_KP_5] = '5';
numlockKeyMap[GUIEventAdapter::KEY_KP_6] = '6';
numlockKeyMap[GUIEventAdapter::KEY_KP_7] = '7';
numlockKeyMap[GUIEventAdapter::KEY_KP_8] = '8';
numlockKeyMap[GUIEventAdapter::KEY_KP_9] = '9';
numlockKeyMap[GUIEventAdapter::KEY_KP_Decimal] = '.';
// mapping when NumLock is off
noNumlockKeyMap[GUIEventAdapter::KEY_KP_Insert] = PU_KEY_INSERT;
noNumlockKeyMap[GUIEventAdapter::KEY_KP_End] = PU_KEY_END;
noNumlockKeyMap[GUIEventAdapter::KEY_KP_Down] = PU_KEY_DOWN;
noNumlockKeyMap[GUIEventAdapter::KEY_KP_Page_Down] = PU_KEY_PAGE_DOWN;
noNumlockKeyMap[GUIEventAdapter::KEY_KP_Left] = PU_KEY_LEFT;
noNumlockKeyMap[GUIEventAdapter::KEY_KP_Begin] = '5';
noNumlockKeyMap[GUIEventAdapter::KEY_KP_Right] = PU_KEY_RIGHT;
noNumlockKeyMap[GUIEventAdapter::KEY_KP_Home] = PU_KEY_HOME;
noNumlockKeyMap[GUIEventAdapter::KEY_KP_Up] = PU_KEY_UP;
noNumlockKeyMap[GUIEventAdapter::KEY_KP_Page_Up] = PU_KEY_PAGE_UP;
noNumlockKeyMap[GUIEventAdapter::KEY_KP_Delete] = 127;
for (int i = 0; i < 128; i++)
release_keys[i] = i;
@ -110,33 +66,6 @@ void FGEventHandler::reset()
statsHandler->reset();
}
namespace
{
// Translate OSG modifier mask to FG modifier mask.
int osgToFGModifiers(int modifiers)
{
int result = 0;
if (modifiers & osgGA::GUIEventAdapter::MODKEY_SHIFT)
result |= KEYMOD_SHIFT;
if (modifiers & osgGA::GUIEventAdapter::MODKEY_CTRL)
result |= KEYMOD_CTRL;
if (modifiers & osgGA::GUIEventAdapter::MODKEY_ALT)
result |= KEYMOD_ALT;
if (modifiers & osgGA::GUIEventAdapter::MODKEY_META)
result |= KEYMOD_META;
if (modifiers & osgGA::GUIEventAdapter::MODKEY_SUPER)
result |= KEYMOD_SUPER;
if (modifiers & osgGA::GUIEventAdapter::MODKEY_HYPER)
result |= KEYMOD_HYPER;
return result;
}
}
#if 0
void FGEventHandler::init(const osgGA::GUIEventAdapter& ea,
osgGA::GUIActionAdapter& us)
@ -312,75 +241,151 @@ bool FGEventHandler::handle(const osgGA::GUIEventAdapter& ea,
return false;
}
}
void FGEventHandler::handleKey(const osgGA::GUIEventAdapter& ea, int& key,
int& modifiers)
int FGEventHandler::translateKey(const osgGA::GUIEventAdapter& ea)
{
using namespace osgGA;
key = ea.getKey();
static std::map<int, int> numlockKeyMap;
static std::map<int, int> noNumlockKeyMap;
if (numlockKeyMap.empty()) {
// init these first time around
// OSG reports NumPad keycodes independent of the NumLock modifier.
// Both KP-4 and KP-Left are reported as KEY_KP_Left (0xff96), so we
// have to generate the locked keys ourselves.
numlockKeyMap[GUIEventAdapter::KEY_KP_Insert] = '0';
numlockKeyMap[GUIEventAdapter::KEY_KP_End] = '1';
numlockKeyMap[GUIEventAdapter::KEY_KP_Down] = '2';
numlockKeyMap[GUIEventAdapter::KEY_KP_Page_Down] = '3';
numlockKeyMap[GUIEventAdapter::KEY_KP_Left] = '4';
numlockKeyMap[GUIEventAdapter::KEY_KP_Begin] = '5';
numlockKeyMap[GUIEventAdapter::KEY_KP_Right] = '6';
numlockKeyMap[GUIEventAdapter::KEY_KP_Home] = '7';
numlockKeyMap[GUIEventAdapter::KEY_KP_Up] = '8';
numlockKeyMap[GUIEventAdapter::KEY_KP_Page_Up] = '9';
numlockKeyMap[GUIEventAdapter::KEY_KP_Delete] = '.';
// The comment above is incorrect on Mac osgViewer, at least. So we
// need to map the 'num-locked' key codes to real values.
numlockKeyMap[GUIEventAdapter::KEY_KP_0] = '0';
numlockKeyMap[GUIEventAdapter::KEY_KP_1] = '1';
numlockKeyMap[GUIEventAdapter::KEY_KP_2] = '2';
numlockKeyMap[GUIEventAdapter::KEY_KP_3] = '3';
numlockKeyMap[GUIEventAdapter::KEY_KP_4] = '4';
numlockKeyMap[GUIEventAdapter::KEY_KP_5] = '5';
numlockKeyMap[GUIEventAdapter::KEY_KP_6] = '6';
numlockKeyMap[GUIEventAdapter::KEY_KP_7] = '7';
numlockKeyMap[GUIEventAdapter::KEY_KP_8] = '8';
numlockKeyMap[GUIEventAdapter::KEY_KP_9] = '9';
numlockKeyMap[GUIEventAdapter::KEY_KP_Decimal] = '.';
// mapping when NumLock is off
noNumlockKeyMap[GUIEventAdapter::KEY_KP_Insert] = PU_KEY_INSERT;
noNumlockKeyMap[GUIEventAdapter::KEY_KP_End] = PU_KEY_END;
noNumlockKeyMap[GUIEventAdapter::KEY_KP_Down] = PU_KEY_DOWN;
noNumlockKeyMap[GUIEventAdapter::KEY_KP_Page_Down] = PU_KEY_PAGE_DOWN;
noNumlockKeyMap[GUIEventAdapter::KEY_KP_Left] = PU_KEY_LEFT;
noNumlockKeyMap[GUIEventAdapter::KEY_KP_Begin] = '5';
noNumlockKeyMap[GUIEventAdapter::KEY_KP_Right] = PU_KEY_RIGHT;
noNumlockKeyMap[GUIEventAdapter::KEY_KP_Home] = PU_KEY_HOME;
noNumlockKeyMap[GUIEventAdapter::KEY_KP_Up] = PU_KEY_UP;
noNumlockKeyMap[GUIEventAdapter::KEY_KP_Page_Up] = PU_KEY_PAGE_UP;
noNumlockKeyMap[GUIEventAdapter::KEY_KP_Delete] = 127;
}
int key = ea.getKey();
// XXX Probably other translations are needed too.
switch (key) {
case GUIEventAdapter::KEY_Escape: key = 0x1b; break;
case GUIEventAdapter::KEY_Return: key = '\n'; break;
case GUIEventAdapter::KEY_BackSpace: key = '\b'; break;
case GUIEventAdapter::KEY_Delete: key = 0x7f; break;
case GUIEventAdapter::KEY_Tab: key = '\t'; break;
case GUIEventAdapter::KEY_Left: key = PU_KEY_LEFT; break;
case GUIEventAdapter::KEY_Up: key = PU_KEY_UP; break;
case GUIEventAdapter::KEY_Right: key = PU_KEY_RIGHT; break;
case GUIEventAdapter::KEY_Down: key = PU_KEY_DOWN; break;
case GUIEventAdapter::KEY_Page_Up: key = PU_KEY_PAGE_UP; break;
case GUIEventAdapter::KEY_Page_Down: key = PU_KEY_PAGE_DOWN; break;
case GUIEventAdapter::KEY_Home: key = PU_KEY_HOME; break;
case GUIEventAdapter::KEY_End: key = PU_KEY_END; break;
case GUIEventAdapter::KEY_Insert: key = PU_KEY_INSERT; break;
case GUIEventAdapter::KEY_F1: key = PU_KEY_F1; break;
case GUIEventAdapter::KEY_F2: key = PU_KEY_F2; break;
case GUIEventAdapter::KEY_F3: key = PU_KEY_F3; break;
case GUIEventAdapter::KEY_F4: key = PU_KEY_F4; break;
case GUIEventAdapter::KEY_F5: key = PU_KEY_F5; break;
case GUIEventAdapter::KEY_F6: key = PU_KEY_F6; break;
case GUIEventAdapter::KEY_F7: key = PU_KEY_F7; break;
case GUIEventAdapter::KEY_F8: key = PU_KEY_F8; break;
case GUIEventAdapter::KEY_F9: key = PU_KEY_F9; break;
case GUIEventAdapter::KEY_F10: key = PU_KEY_F10; break;
case GUIEventAdapter::KEY_F11: key = PU_KEY_F11; break;
case GUIEventAdapter::KEY_F12: key = PU_KEY_F12; break;
case GUIEventAdapter::KEY_KP_Enter: key = '\r'; break;
case GUIEventAdapter::KEY_KP_Add: key = '+'; break;
case GUIEventAdapter::KEY_KP_Divide: key = '/'; break;
case GUIEventAdapter::KEY_KP_Multiply: key = '*'; break;
case GUIEventAdapter::KEY_KP_Subtract: key = '-'; break;
case GUIEventAdapter::KEY_Escape: key = 0x1b; break;
case GUIEventAdapter::KEY_Return: key = '\n'; break;
case GUIEventAdapter::KEY_BackSpace: key = '\b'; break;
case GUIEventAdapter::KEY_Delete: key = 0x7f; break;
case GUIEventAdapter::KEY_Tab: key = '\t'; break;
case GUIEventAdapter::KEY_Left: key = PU_KEY_LEFT; break;
case GUIEventAdapter::KEY_Up: key = PU_KEY_UP; break;
case GUIEventAdapter::KEY_Right: key = PU_KEY_RIGHT; break;
case GUIEventAdapter::KEY_Down: key = PU_KEY_DOWN; break;
case GUIEventAdapter::KEY_Page_Up: key = PU_KEY_PAGE_UP; break;
case GUIEventAdapter::KEY_Page_Down: key = PU_KEY_PAGE_DOWN; break;
case GUIEventAdapter::KEY_Home: key = PU_KEY_HOME; break;
case GUIEventAdapter::KEY_End: key = PU_KEY_END; break;
case GUIEventAdapter::KEY_Insert: key = PU_KEY_INSERT; break;
case GUIEventAdapter::KEY_F1: key = PU_KEY_F1; break;
case GUIEventAdapter::KEY_F2: key = PU_KEY_F2; break;
case GUIEventAdapter::KEY_F3: key = PU_KEY_F3; break;
case GUIEventAdapter::KEY_F4: key = PU_KEY_F4; break;
case GUIEventAdapter::KEY_F5: key = PU_KEY_F5; break;
case GUIEventAdapter::KEY_F6: key = PU_KEY_F6; break;
case GUIEventAdapter::KEY_F7: key = PU_KEY_F7; break;
case GUIEventAdapter::KEY_F8: key = PU_KEY_F8; break;
case GUIEventAdapter::KEY_F9: key = PU_KEY_F9; break;
case GUIEventAdapter::KEY_F10: key = PU_KEY_F10; break;
case GUIEventAdapter::KEY_F11: key = PU_KEY_F11; break;
case GUIEventAdapter::KEY_F12: key = PU_KEY_F12; break;
case GUIEventAdapter::KEY_KP_Enter: key = '\r'; break;
case GUIEventAdapter::KEY_KP_Add: key = '+'; break;
case GUIEventAdapter::KEY_KP_Divide: key = '/'; break;
case GUIEventAdapter::KEY_KP_Multiply: key = '*'; break;
case GUIEventAdapter::KEY_KP_Subtract: key = '-'; break;
}
osgGA::GUIEventAdapter::EventType eventType = ea.getEventType();
#ifdef __APPLE__
// Num Lock is always true on Mac
std::map<int, int>::iterator numPadIter = numlockKeyMap.find(key);
auto numPadIter = numlockKeyMap.find(key);
if (numPadIter != numlockKeyMap.end()) {
key = numPadIter->second;
}
#else
if (ea.getModKeyMask() & osgGA::GUIEventAdapter::MODKEY_NUM_LOCK)
{
if (ea.getModKeyMask() & osgGA::GUIEventAdapter::MODKEY_NUM_LOCK) {
// NumLock on: map to numeric keys
std::map<int, int>::iterator numPadIter = numlockKeyMap.find(key);
auto numPadIter = numlockKeyMap.find(key);
if (numPadIter != numlockKeyMap.end()) {
key = numPadIter->second;
}
}
else
{
} else {
// NumLock off: map to PU arrow keys
std::map<int, int>::iterator numPadIter = noNumlockKeyMap.find(key);
auto numPadIter = noNumlockKeyMap.find(key);
if (numPadIter != noNumlockKeyMap.end()) {
key = numPadIter->second;
}
}
#endif
return key;
}
modifiers = osgToFGModifiers(ea.getModKeyMask());
int FGEventHandler::translateModifiers(const osgGA::GUIEventAdapter& ea)
{
int result = 0;
const auto modifiers = ea.getModKeyMask();
if (modifiers & osgGA::GUIEventAdapter::MODKEY_SHIFT)
result |= KEYMOD_SHIFT;
if (modifiers & osgGA::GUIEventAdapter::MODKEY_CTRL)
result |= KEYMOD_CTRL;
if (modifiers & osgGA::GUIEventAdapter::MODKEY_ALT)
result |= KEYMOD_ALT;
if (modifiers & osgGA::GUIEventAdapter::MODKEY_META)
result |= KEYMOD_META;
if (modifiers & osgGA::GUIEventAdapter::MODKEY_SUPER)
result |= KEYMOD_SUPER;
if (modifiers & osgGA::GUIEventAdapter::MODKEY_HYPER)
result |= KEYMOD_HYPER;
return result;
}
void FGEventHandler::handleKey(const osgGA::GUIEventAdapter& ea, int& key,
int& modifiers)
{
key = translateKey(ea);
modifiers = translateModifiers(ea);
currentModifiers = modifiers;
const auto eventType = ea.getEventType();
if (eventType == osgGA::GUIEventAdapter::KEYUP)
modifiers |= KEYMOD_RELEASED;

View file

@ -99,6 +99,9 @@ public:
void setResizable(bool _resizable) { resizable = _resizable; }
void reset();
static int translateKey(const osgGA::GUIEventAdapter& ea);
static int translateModifiers(const osgGA::GUIEventAdapter& ea);
protected:
osg::ref_ptr<osg::Node> _node;
fgIdleHandler idleHandler;
@ -109,8 +112,7 @@ protected:
osg::ref_ptr<osgGA::GUIEventAdapter> statsEvent;
int statsType;
int currentModifiers;
std::map<int, int> numlockKeyMap;
std::map<int, int> noNumlockKeyMap;
void handleKey(const osgGA::GUIEventAdapter& ea, int& key, int& modifiers);
bool resizable;
bool mouseWarped;

View file

@ -645,6 +645,8 @@ bool GraphicsWindowQt5::realizeImplementation()
getEventQueue()->syncWindowRectangleWithGraphicsContext();
#endif
getEventQueue()->getCurrentEventState()->setMouseYOrientation(osgGA::GUIEventAdapter::Y_INCREASING_DOWNWARDS);
_realized = true;
return true;
}

323
src/Viewer/PUICamera.cxx Normal file
View file

@ -0,0 +1,323 @@
// Copyright (C) 2017 James Turner
//
// This program is free software; you can redistribute it and/or
// modify it under the terms of the GNU General Public License as
// published by the Free Software Foundation; either version 2 of the
// License, or (at your option) any later version.
//
// This program is distributed in the hope that it will be useful, but
// WITHOUT ANY WARRANTY; without even the implied warranty of
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
// General Public License for more details.
//
// You should have received a copy of the GNU General Public License
// along with this program; if not, write to the Free Software
// Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
#include "config.h"
#include "PUICamera.hxx"
#include <osg/StateSet>
#include <osg/State>
#include <osg/Texture2D>
#include <osg/Version>
#include <osg/RenderInfo>
#include <osg/Geometry>
#include <osg/Geode>
#include <osg/BlendFunc>
#include <osg/NodeVisitor>
#include <osgGA/GUIEventHandler>
#include <osgGA/GUIEventAdapter>
#include <plib/pu.h>
#include <simgear/scene/util/SGNodeMasks.hxx>
#include <Main/fg_props.hxx>
#include <Main/globals.hxx>
#include <Main/locale.hxx>
#include <Viewer/CameraGroup.hxx>
#include <Viewer/FGEventHandler.hxx>
// Old versions of PUI are missing these defines
#ifndef PU_SCROLL_UP_BUTTON
#define PU_SCROLL_UP_BUTTON 3
#endif
#ifndef PU_SCROLL_DOWN_BUTTON
#define PU_SCROLL_DOWN_BUTTON 4
#endif
using namespace flightgear;
class PUIDrawable : public osg::Drawable
{
public:
PUIDrawable()
{
setUseDisplayList(false);
setDataVariance(Object::DYNAMIC);
}
void drawImplementation(osg::RenderInfo& renderInfo) const override
{
osg::State* state = renderInfo.getState();
state->setActiveTextureUnit(0);
state->setClientActiveTextureUnit(0);
state->disableAllVertexArrays();
state->applyMode(GL_FOG, false);
state->applyMode(GL_DEPTH_TEST, false);
state->applyMode(GL_LIGHTING, false);
glPushAttrib(GL_ALL_ATTRIB_BITS);
glPushClientAttrib(~0u);
// reset pixel storage stuff for PLIB FNT drawing via glBitmap
glPixelStorei(GL_PACK_ALIGNMENT, 4);
glPixelStorei(GL_UNPACK_ALIGNMENT, 4);
glPixelStorei(GL_PACK_ROW_LENGTH, 0);
glPixelStorei(GL_UNPACK_ROW_LENGTH, 0);
puDisplay();
glPopClientAttrib();
glPopAttrib();
}
osg::Object* cloneType() const override { return new PUIDrawable; }
osg::Object* clone(const osg::CopyOp&) const override { return new PUIDrawable; }
private:
};
class PUIEventHandler : public osgGA::GUIEventHandler
{
public:
PUIEventHandler(PUICamera* cam) :
_puiCamera(cam)
{}
bool handle(const osgGA::GUIEventAdapter &ea, osgGA::GUIActionAdapter &aa, osg::Object *, osg::NodeVisitor *nv) override
{
if (ea.getHandled()) return false;
const double ratio = fgGetDouble("/sim/rendering/gui-pixel-ratio", 1.0);
// PUI expects increasing downward mouse coords
const int fixedY = (ea.getMouseYOrientation() == osgGA::GUIEventAdapter::Y_INCREASING_UPWARDS) ?
ea.getWindowHeight() - ea.getY() : ea.getY();
const int scaledX = static_cast<int>(ea.getX() / ratio);
const int scaledY = static_cast<int>(fixedY / ratio);
switch(ea.getEventType())
{
case(osgGA::GUIEventAdapter::MOVE):
case(osgGA::GUIEventAdapter::DRAG):
{
bool handled = puMouse(scaledX, scaledY);
return handled;
}
// you might thnk the code below is a good idea, but apparently it's not
// PUI synthesises PU_DRAG internally, it doesn't want to see it delivered
// from the windowing system
#if 0
case(osgGA::GUIEventAdapter::DRAG):
{
bool handled = puMouse(osgButtonToPUI(ea), PU_DRAG, scaledX, scaledY);
return handled;
}
#endif
case(osgGA::GUIEventAdapter::PUSH):
case(osgGA::GUIEventAdapter::RELEASE):
{
bool upOrDown = (ea.getEventType() == osgGA::GUIEventAdapter::RELEASE);
bool handled = puMouse(osgButtonToPUI(ea), upOrDown, scaledX, scaledY);
return handled;
}
case(osgGA::GUIEventAdapter::KEYDOWN):
case(osgGA::GUIEventAdapter::KEYUP):
{
const bool isKeyRelease = (ea.getEventType() == osgGA::GUIEventAdapter::KEYUP);
const int key = flightgear::FGEventHandler::translateKey(ea);
bool handled = puKeyboard(key, isKeyRelease);
return handled;
}
case osgGA::GUIEventAdapter::SCROLL:
{
const int button = (ea.getScrollingMotion() == osgGA::GUIEventAdapter::SCROLL_UP) ?
PU_SCROLL_UP_BUTTON : PU_SCROLL_DOWN_BUTTON;
bool handled = puMouse(button, PU_DOWN, scaledX, scaledY);
return handled;
}
case (osgGA::GUIEventAdapter::RESIZE):
_puiCamera->resizeUi(ea.getWindowWidth(), ea.getWindowHeight());
break;
default:
return false;
}
return false;
}
private:
int osgButtonToPUI(const osgGA::GUIEventAdapter &ea) const
{
switch (ea.getButton()) {
case osgGA::GUIEventAdapter::LEFT_MOUSE_BUTTON:
return 0;
case osgGA::GUIEventAdapter::MIDDLE_MOUSE_BUTTON:
return 1;
case osgGA::GUIEventAdapter::RIGHT_MOUSE_BUTTON:
return 2;
}
return 0;
}
PUICamera* _puiCamera;
};
// The pu getWindow callback is supposed to return a window ID that
// would allow drawing a GUI on different windows. All that stuff is
// broken in multi-threaded OSG, and we only have one GUI "window"
// anyway, so just return a constant.
int PUICamera::puGetWindow()
{
return 1;
}
void PUICamera::puGetWindowSize(int* width, int* height)
{
*width = 0;
*height = 0;
osg::Camera* camera = getGUICamera(CameraGroup::getDefault());
if (!camera)
return;
osg::Viewport* vport = camera->getViewport();
const double ratio = fgGetDouble("/sim/rendering/gui-pixel-ratio", 1.0);
*width = static_cast<int>(vport->width() / ratio);
*height = static_cast<int>(vport->height() / ratio);
}
void PUICamera::initPUI()
{
puSetWindowFuncs(PUICamera::puGetWindow, nullptr,
PUICamera::puGetWindowSize, nullptr);
puRealInit();
}
PUICamera::PUICamera() :
osg::Camera()
{
}
void PUICamera::init(osg::Group* parent)
{
setName("PUI FBO camera");
_fboTexture = new osg::Texture2D;
_fboTexture->setInternalFormat(GL_RGBA);
_fboTexture->setResizeNonPowerOfTwoHint(false);
_fboTexture->setFilter(osg::Texture::MIN_FILTER, osg::Texture::LINEAR);
_fboTexture->setFilter(osg::Texture::MAG_FILTER, osg::Texture::LINEAR);
// setup the camera as render to texture
setReferenceFrame(osg::Transform::ABSOLUTE_RF);
setViewMatrix(osg::Matrix::identity());
setClearMask( GL_COLOR_BUFFER_BIT );
setClearColor( osg::Vec4( 0.0, 0.0, 0.0, 0.0 ) );
setAllowEventFocus(false);
setCullingActive(false);
setRenderTargetImplementation( osg::Camera::FRAME_BUFFER_OBJECT );
setRenderOrder(osg::Camera::PRE_RENDER);
attach(osg::Camera::COLOR_BUFFER, _fboTexture);
// set the camera's node mask, ensure the pick bit is clear
setNodeMask(SG_NODEMASK_GUI_BIT);
// geode+drawable to call puDisplay, as a child of this FBO-camera
osg::Geode* geode = new osg::Geode;
geode->setName("PUIDrawableGeode");
geode->addDrawable(new PUIDrawable);
addChild(geode);
// geometry (full-screen quad) to draw the output
_fullScreenQuad = new osg::Geometry;
_fullScreenQuad = osg::createTexturedQuadGeometry(osg::Vec3(0.0, 0.0, 0.0),
osg::Vec3(200.0, 0.0, 0.0),
osg::Vec3(0.0, 200.0, 0.0));
_fullScreenQuad->setSupportsDisplayList(false);
_fullScreenQuad->setNodeMask(SG_NODEMASK_GUI_BIT);
_fullScreenQuad->setName("PUI fullscreen quad");
// state used for drawing the quad (not for rendering PUI, that's done in the
// drawbale above)
osg::StateSet* stateSet = _fullScreenQuad->getOrCreateStateSet();
stateSet->setRenderBinDetails(1001, "RenderBin");
stateSet->setTextureMode(0, GL_TEXTURE_2D, osg::StateAttribute::ON);
stateSet->setTextureAttribute(0, _fboTexture);
stateSet->setAttribute(new osg::BlendFunc(osg::BlendFunc::SRC_ALPHA, osg::BlendFunc::ONE_MINUS_SRC_ALPHA));
stateSet->setMode(GL_BLEND, osg::StateAttribute::ON);
stateSet->setMode(GL_CULL_FACE, osg::StateAttribute::OFF);
stateSet->setMode(GL_FOG, osg::StateAttribute::OFF);
stateSet->setMode(GL_DEPTH_TEST, osg::StateAttribute::OFF);
// geode to display the FSquad in the parent scene (which is GUI camera)
osg::Geode* fsQuadGeode = new osg::Geode;
fsQuadGeode->addDrawable(_fullScreenQuad);
fsQuadGeode->setName("PUI fullscreen Geode");
fsQuadGeode->setNodeMask(SG_NODEMASK_GUI_BIT);
// set the event callback on the Geode; if we set it on the Drawable,
// osgGA calls it twice (as a NodeCallback and also a Drawable::EventCallback)
fsQuadGeode->setEventCallback(new PUIEventHandler(this));
parent->addChild(this);
parent->addChild(fsQuadGeode);
osg::Camera* camera = getGUICamera(CameraGroup::getDefault());
if (camera) {
osg::Viewport* vport = camera->getViewport();
resizeUi(vport->width(), vport->height());
}
}
// remove once we require OSG 3.4
void PUICamera::manuallyResizeFBO(int width, int height)
{
_fboTexture->setTextureSize(width, height);
_fboTexture->dirtyTextureObject();
}
void PUICamera::resizeUi(int width, int height)
{
double ratio = fgGetDouble("/sim/rendering/gui-pixel-ratio", 1.0);
const int scaledWidth = static_cast<int>(width / ratio);
const int scaledHeight = static_cast<int>(height / ratio);
osg::Camera::resize(scaledWidth, scaledHeight);
setViewport(0, 0, scaledWidth, scaledHeight);
#if OSG_VERSION_LESS_THAN(3,4,0)
manuallyResizeFBO(scaledWidth, scaledHeight);
#else
resizeAttachments(scaledWidth, scaledHeight);
#endif
// resize the full-screen quad
osg::Vec3Array* fsQuadVertices = static_cast<osg::Vec3Array*>(_fullScreenQuad->getVertexArray());
(*fsQuadVertices)[0] = osg::Vec3(0.0, height, 0.0);
(*fsQuadVertices)[1] = osg::Vec3(0.0, 0.0, 0.0);
(*fsQuadVertices)[2] = osg::Vec3(width, 0.0, 0.0);
(*fsQuadVertices)[3] = osg::Vec3(width, height, 0.0);
fsQuadVertices->dirty();
}

57
src/Viewer/PUICamera.hxx Normal file
View file

@ -0,0 +1,57 @@
// Copyright (C) 2017 James Turner
//
// This program is free software; you can redistribute it and/or
// modify it under the terms of the GNU General Public License as
// published by the Free Software Foundation; either version 2 of the
// License, or (at your option) any later version.
//
// This program is distributed in the hope that it will be useful, but
// WITHOUT ANY WARRANTY; without even the implied warranty of
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
// General Public License for more details.
//
// You should have received a copy of the GNU General Public License
// along with this program; if not, write to the Free Software
// Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
#ifndef PUICAMERA_HXX
#define PUICAMERA_HXX
#include <osg/Camera>
namespace osg
{
class Texture2D;
class Geometry;
}
namespace flightgear
{
class PUICamera : public osg::Camera
{
public:
static void initPUI();
PUICamera();
osg::Object* cloneType() const override { return new PUICamera; }
osg::Object* clone(const osg::CopyOp&) const override { return new PUICamera; }
// osg::Camera already defines a resize() so use this name
void resizeUi(int width, int height);
void init(osg::Group *parent);
private:
void manuallyResizeFBO(int width, int height);
osg::Texture2D* _fboTexture = nullptr;
osg::Geometry* _fullScreenQuad = nullptr;
static void puGetWindowSize(int *width, int *height);
static int puGetWindow();
};
} // of namespace flightgear
#endif // PUICAMERA_HXX

View file

@ -17,8 +17,6 @@
# include <config.h>
#endif
#include <plib/pu.h>
#include<algorithm>
#include <functional>
@ -43,7 +41,7 @@ void GraphicsContextOperation::operator()(GraphicsContext* gc)
}
WindowSystemAdapter::WindowSystemAdapter() :
_nextWindowID(0), _isPuInitialized(false)
_nextWindowID(0)
{
}
@ -57,33 +55,6 @@ WindowSystemAdapter::registerWindow(GraphicsContext* gc,
return window;
}
// The pu getWindow callback is supposed to return a window ID that
// would allow drawing a GUI on different windows. All that stuff is
// broken in multi-threaded OSG, and we only have one GUI "window"
// anyway, so just return a constant.
int WindowSystemAdapter::puGetWindow()
{
return 1;
}
void WindowSystemAdapter::puGetWindowSize(int* width, int* height)
{
*width = 0;
*height = 0;
Camera* camera = getGUICamera(CameraGroup::getDefault());
if (!camera)
return;
Viewport* vport = camera->getViewport();
*width = (int)vport->width();
*height = (int)vport->height();
}
void WindowSystemAdapter::puInitialize()
{
puSetWindowFuncs(puGetWindow, 0, puGetWindowSize, 0);
puRealInit();
}
GraphicsWindow* WindowSystemAdapter::findWindow(const string& name)
{
for (WindowVector::iterator iter = windows.begin(), e = windows.end();

View file

@ -110,10 +110,7 @@ public:
*/
GraphicsWindow* registerWindow(osg::GraphicsContext* gc,
const std::string& windowName);
/** Initialize the plib pui interface library. This might happen
*in another thread and may be deferred.
*/
virtual void puInitialize();
/** Find a window by name.
* @param name the window name
* @return the window or 0
@ -129,12 +126,7 @@ public:
static void setWSA(WindowSystemAdapter* wsa) { _wsa = wsa; }
protected:
int _nextWindowID;
osg::ref_ptr<GraphicsContextOperation> _puInitOp;
bool _isPuInitialized;
static osg::ref_ptr<WindowSystemAdapter> _wsa;
// Default callbacks for plib
static int puGetWindow();
static void puGetWindowSize(int* width, int* height);
};

View file

@ -19,9 +19,7 @@
// along with this program; if not, write to the Free Software
// Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
#ifdef HAVE_CONFIG_H
# include <config.h>
#endif
#include <config.h>
#ifdef HAVE_WINDOWS_H
# include <windows.h>
@ -112,7 +110,14 @@
#include "CameraGroup.hxx"
#include "FGEventHandler.hxx"
#include <plib/pu.h>
#if defined(HAVE_QT)
#include <GUI/QQuickDrawable.hxx>
#include <Viewer/GraphicsWindowQt5.hxx>
#endif
#if defined(HAVE_PUI)
#include <Viewer/PUICamera.hxx>
#endif
using namespace osg;
using namespace simgear;
@ -144,52 +149,6 @@ private:
};
class SGPuDrawable : public osg::Drawable {
public:
SGPuDrawable()
{
// Dynamic stuff, do not store geometry
setUseDisplayList(false);
setDataVariance(Object::DYNAMIC);
osg::StateSet* stateSet = getOrCreateStateSet();
stateSet->setRenderBinDetails(1001, "RenderBin");
// speed optimization?
stateSet->setMode(GL_CULL_FACE, osg::StateAttribute::OFF);
// We can do translucent menus, so why not. :-)
stateSet->setAttribute(new osg::BlendFunc(osg::BlendFunc::SRC_ALPHA, osg::BlendFunc::ONE_MINUS_SRC_ALPHA));
stateSet->setMode(GL_BLEND, osg::StateAttribute::ON);
stateSet->setTextureMode(0, GL_TEXTURE_2D, osg::StateAttribute::OFF);
stateSet->setTextureAttribute(0, new osg::TexEnv(osg::TexEnv::MODULATE));
stateSet->setMode(GL_FOG, osg::StateAttribute::OFF);
stateSet->setMode(GL_DEPTH_TEST, osg::StateAttribute::OFF);
}
virtual void drawImplementation(osg::RenderInfo& renderInfo) const
{ drawImplementation(*renderInfo.getState()); }
void drawImplementation(osg::State& state) const
{
state.setActiveTextureUnit(0);
state.setClientActiveTextureUnit(0);
state.disableAllVertexArrays();
glPushAttrib(GL_ALL_ATTRIB_BITS);
glPushClientAttrib(~0u);
puDisplay();
glPopClientAttrib();
glPopAttrib();
}
virtual osg::Object* cloneType() const { return new SGPuDrawable; }
virtual osg::Object* clone(const osg::CopyOp&) const { return new SGPuDrawable; }
private:
};
class SGHUDDrawable : public osg::Drawable {
public:
SGHUDDrawable()
@ -445,6 +404,7 @@ FGRenderer::preinit( void )
_viewerSceneRoot->setName("viewerSceneRoot");
viewer->setSceneData(_viewerSceneRoot);
_quickDrawable = nullptr;
_splash = new SplashScreen;
if (_classicalRenderer) {
_viewerSceneRoot->addChild(_splash);
@ -1540,13 +1500,29 @@ FGRenderer::setupView( void )
// plug in the GUI
osg::Camera* guiCamera = getGUICamera(CameraGroup::getDefault());
if (guiCamera) {
osg::Geode* geode = new osg::Geode;
geode->addDrawable(new SGHUDDrawable);
geode->addDrawable(new SGPuDrawable);
osg::Geode* geode = new osg::Geode;
geode->addDrawable(new SGHUDDrawable);
// Draw first (eg. before Canvas GUI)
guiCamera->insertChild(0, geode);
guiCamera->insertChild(0, FGPanelNode::create2DPanelNode());
#if defined(HAVE_PUI)
_puiCamera = new flightgear::PUICamera;
_puiCamera->init(guiCamera);
#endif
#if defined(HAVE_QT)
std::string rootQMLPath = fgGetString("/sim/gui/qml-root-path");
auto graphicsWindowQt = dynamic_cast<GraphicsWindowQt5*>(guiCamera->getGraphicsContext());
if (graphicsWindowQt && !rootQMLPath.empty()) {
_quickDrawable = new QQuickDrawable;
_quickDrawable->setup(graphicsWindowQt);
_quickDrawable->setSource(QUrl::fromLocalFile(QString::fromStdString(rootQMLPath)));
geode->addDrawable(_quickDrawable);
}
#endif
// Draw first (eg. before Canvas GUI)
guiCamera->insertChild(0, geode);
guiCamera->insertChild(0, FGPanelNode::create2DPanelNode());
}
osg::Switch* sw = new osg::Switch;
@ -1729,8 +1705,13 @@ FGRenderer::resize( int width, int height )
_ysize->setIntValue(height);
}
// update splash node if present ?
// update splash node if present
_splash->resize(width, height);
#if defined(HAVE_QT)
if (_quickDrawable) {
_quickDrawable->resize(width, height);
}
#endif
}
typedef osgUtil::LineSegmentIntersector::Intersection Intersection;

View file

@ -39,11 +39,13 @@ namespace flightgear
class FGEventHandler;
struct CameraInfo;
class CameraGroup;
class PUICamera;
}
class SGSky;
class SGUpdateVisitor;
class SplashScreen;
class QQuickDrawable;
typedef std::vector<SGSceneryPick> PickList;
@ -191,6 +193,8 @@ protected:
void setupRoot();
SplashScreen* _splash;
QQuickDrawable* _quickDrawable;
flightgear::PUICamera* _puiCamera = nullptr;
};
bool fgDumpSceneGraphToFile(const char* filename);

View file

@ -6,11 +6,11 @@ include(GNUInstallDirs)
project(FGQCanvas)
find_package(Qt5 5.4 COMPONENTS Widgets WebSockets)
find_package(Qt5 5.4 COMPONENTS Widgets WebSockets Gui Quick QuickWidgets)
if (NOT Qt5WebSockets_FOUND)
message(WARNING "FGQCanvas utility requested, but QtWebSockets not found")
message(STATUS "Check you have the development package for Qt5 WebSockets installed")
if (NOT Qt5WebSockets_FOUND OR NOT Qt5QuickWidgets_FOUND)
message(WARNING "FGQCanvas utility requested, but QtWebSockets/QtQuickWidgets not found")
message(STATUS "Check you have the development package for Qt5 WebSockets/QuickWidgets installed")
return()
endif()
@ -44,6 +44,8 @@ set(SOURCES
fgqcanvasimageloader.h
elementdatamodel.cpp
elementdatamodel.h
canvasitem.cpp
canvasitem.h
)
qt5_wrap_ui(uic_sources temporarywidget.ui)
@ -51,11 +53,13 @@ qt5_wrap_ui(uic_sources temporarywidget.ui)
add_executable(fgqcanvas ${SOURCES} ${uic_sources})
set_property(TARGET fgqcanvas PROPERTY AUTOMOC ON)
target_link_libraries(fgqcanvas Qt5::Core Qt5::Widgets Qt5::WebSockets)
target_link_libraries(fgqcanvas Qt5::Core Qt5::Widgets Qt5::WebSockets Qt5::Quick Qt5::QuickWidgets)
target_include_directories(fgqcanvas PRIVATE ${PROJECT_SOURCE_DIR})
# so ui_foo.h files are found
target_include_directories(fgqcanvas PRIVATE ${PROJECT_BINARY_DIR})
target_include_directories(fgqcanvas PRIVATE ${Qt5Gui_PRIVATE_INCLUDE_DIRS})
install(TARGETS fgqcanvas RUNTIME DESTINATION ${CMAKE_INSTALL_BINDIR})

View file

@ -0,0 +1,51 @@
//
// Copyright (C) 2017 James Turner zakalawe@mac.com
//
// This program is free software; you can redistribute it and/or
// modify it under the terms of the GNU General Public License as
// published by the Free Software Foundation; either version 2 of the
// License, or (at your option) any later version.
//
// This program is distributed in the hope that it will be useful, but
// WITHOUT ANY WARRANTY; without even the implied warranty of
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
// General Public License for more details.
//
// You should have received a copy of the GNU General Public License
// along with this program; if not, write to the Free Software
// Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
#include "canvasitem.h"
#include <QMatrix4x4>
class LocalTransform : public QQuickTransform
{
Q_OBJECT
public:
LocalTransform(QObject *parent) : QQuickTransform(parent) {}
void setTransform(const QMatrix4x4 &t) {
transform = t;
update();
}
void applyTo(QMatrix4x4 *matrix) const Q_DECL_OVERRIDE {
*matrix *= transform;
}
private:
QMatrix4x4 transform;
};
CanvasItem::CanvasItem(QQuickItem* pr)
: QQuickItem(pr)
, m_localTransform(new LocalTransform(this))
{
m_localTransform->prependToItem(this);
}
void CanvasItem::setTransform(const QMatrix4x4 &mat)
{
m_localTransform->setTransform(mat);
}
#include "canvasitem.moc"

View file

@ -0,0 +1,40 @@
//
// Copyright (C) 2017 James Turner zakalawe@mac.com
//
// This program is free software; you can redistribute it and/or
// modify it under the terms of the GNU General Public License as
// published by the Free Software Foundation; either version 2 of the
// License, or (at your option) any later version.
//
// This program is distributed in the hope that it will be useful, but
// WITHOUT ANY WARRANTY; without even the implied warranty of
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
// General Public License for more details.
//
// You should have received a copy of the GNU General Public License
// along with this program; if not, write to the Free Software
// Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
#ifndef CANVASITEM_H
#define CANVASITEM_H
#include <QQuickItem>
class LocalTransform;
class CanvasItem : public QQuickItem
{
Q_OBJECT
public:
CanvasItem(QQuickItem* pr = nullptr);
void setTransform(const QMatrix4x4& mat);
signals:
public slots:
private:
LocalTransform* m_localTransform;
};
#endif // CANVASITEM_H

View file

@ -1,3 +1,20 @@
//
// Copyright (C) 2017 James Turner zakalawe@mac.com
//
// This program is free software; you can redistribute it and/or
// modify it under the terms of the GNU General Public License as
// published by the Free Software Foundation; either version 2 of the
// License, or (at your option) any later version.
//
// This program is distributed in the hope that it will be useful, but
// WITHOUT ANY WARRANTY; without even the implied warranty of
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
// General Public License for more details.
//
// You should have received a copy of the GNU General Public License
// along with this program; if not, write to the Free Software
// Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
#include "canvastreemodel.h"
#include <QDebug>

View file

@ -1,3 +1,20 @@
//
// Copyright (C) 2017 James Turner zakalawe@mac.com
//
// This program is free software; you can redistribute it and/or
// modify it under the terms of the GNU General Public License as
// published by the Free Software Foundation; either version 2 of the
// License, or (at your option) any later version.
//
// This program is distributed in the hope that it will be useful, but
// WITHOUT ANY WARRANTY; without even the implied warranty of
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
// General Public License for more details.
//
// You should have received a copy of the GNU General Public License
// along with this program; if not, write to the Free Software
// Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
#ifndef CANVASTREEMODEL_H
#define CANVASTREEMODEL_H

View file

@ -1,3 +1,20 @@
//
// Copyright (C) 2017 James Turner zakalawe@mac.com
//
// This program is free software; you can redistribute it and/or
// modify it under the terms of the GNU General Public License as
// published by the Free Software Foundation; either version 2 of the
// License, or (at your option) any later version.
//
// This program is distributed in the hope that it will be useful, but
// WITHOUT ANY WARRANTY; without even the implied warranty of
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
// General Public License for more details.
//
// You should have received a copy of the GNU General Public License
// along with this program; if not, write to the Free Software
// Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
#include "elementdatamodel.h"
#include "fgcanvaselement.h"

View file

@ -1,3 +1,20 @@
//
// Copyright (C) 2017 James Turner zakalawe@mac.com
//
// This program is free software; you can redistribute it and/or
// modify it under the terms of the GNU General Public License as
// published by the Free Software Foundation; either version 2 of the
// License, or (at your option) any later version.
//
// This program is distributed in the hope that it will be useful, but
// WITHOUT ANY WARRANTY; without even the implied warranty of
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
// General Public License for more details.
//
// You should have received a copy of the GNU General Public License
// along with this program; if not, write to the Free Software
// Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
#ifndef ELEMENTDATAMODEL_H
#define ELEMENTDATAMODEL_H

View file

@ -1,13 +1,32 @@
//
// Copyright (C) 2017 James Turner zakalawe@mac.com
//
// This program is free software; you can redistribute it and/or
// modify it under the terms of the GNU General Public License as
// published by the Free Software Foundation; either version 2 of the
// License, or (at your option) any later version.
//
// This program is distributed in the hope that it will be useful, but
// WITHOUT ANY WARRANTY; without even the implied warranty of
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
// General Public License for more details.
//
// You should have received a copy of the GNU General Public License
// along with this program; if not, write to the Free Software
// Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
#include "fgcanvaselement.h"
#include "localprop.h"
#include "fgcanvaspaintcontext.h"
#include "fgcanvasgroup.h"
#include "canvasitem.h"
#include <QDebug>
#include <QPainter>
#include <QRegularExpression>
#include <QRegularExpressionMatch>
#include <QMatrix4x4>
QTransform qTransformFromCanvas(LocalProp* prop)
{
@ -50,6 +69,16 @@ bool FGCanvasElement::isHighlighted() const
return _highlighted;
}
CanvasItem *FGCanvasElement::createQuickItem(QQuickItem *parent)
{
return nullptr;
}
CanvasItem *FGCanvasElement::quickItem() const
{
return nullptr;
}
FGCanvasElement::FGCanvasElement(FGCanvasGroup* pr, LocalProp* prop) :
QObject(pr),
_propertyRoot(prop),
@ -80,19 +109,31 @@ void FGCanvasElement::paint(FGCanvasPaintContext *context) const
p->save();
if (_hasClip) {
#if 0
if (_hasClip)
{
// clip is define in parent's coordinate system
#if 1
p->save();
p->setTransform(context->globalCoordinateTransform());
p->setPen(Qt::yellow);
p->setBrush(QBrush(Qt::yellow, Qt::DiagCrossPattern));
p->drawRect(_clipRect);
p->restore();
#endif
context->painter()->setClipRect(_clipRect);
context->painter()->setClipping(true);
QTransform t = p->transform();
p->setTransform(context->globalCoordinateTransform());
p->setClipRect(_clipRect);
p->setClipping(true);
p->setTransform(t);
}
p->setTransform(combinedTransform(), true /* combine */);
QTransform combined = combinedTransform();
p->setTransform(combined, true /* combine */);
if (quickItem()) {
quickItem()->setTransform(combined);
}
if (_styleDirty) {
_fillColor = parseColorValue(getCascadedStyle("fill"));

View file

@ -1,3 +1,20 @@
//
// Copyright (C) 2017 James Turner zakalawe@mac.com
//
// This program is free software; you can redistribute it and/or
// modify it under the terms of the GNU General Public License as
// published by the Free Software Foundation; either version 2 of the
// License, or (at your option) any later version.
//
// This program is distributed in the hope that it will be useful, but
// WITHOUT ANY WARRANTY; without even the implied warranty of
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
// General Public License for more details.
//
// You should have received a copy of the GNU General Public License
// along with this program; if not, write to the Free Software
// Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
#ifndef FGCANVASELEMENT_H
#define FGCANVASELEMENT_H
@ -11,6 +28,8 @@
class LocalProp;
class FGCanvasPaintContext;
class FGCanvasGroup;
class CanvasItem;
class QQuickItem;
class FGCanvasElement : public QObject
{
@ -34,6 +53,10 @@ public:
void setHighlighted(bool hilighted);
bool isHighlighted() const;
virtual CanvasItem* createQuickItem(QQuickItem* parent);
virtual CanvasItem* quickItem() const;
protected:
virtual void doPaint(FGCanvasPaintContext* context) const;

View file

@ -2,6 +2,7 @@
#include <QDebug>
#include "canvasitem.h"
#include "localprop.h"
#include "fgcanvaspaintcontext.h"
#include "fgcanvaspath.h"
@ -26,7 +27,6 @@ public:
FGCanvasGroup::FGCanvasGroup(FGCanvasGroup* pr, LocalProp* prop) :
FGCanvasElement(pr, prop)
{
}
const FGCanvasElementVec &FGCanvasGroup::children() const
@ -65,6 +65,18 @@ unsigned int FGCanvasGroup::indexOfChild(const FGCanvasElement *e) const
return std::distance(_children.begin(), it);
}
CanvasItem *FGCanvasGroup::createQuickItem(QQuickItem *parent)
{
qDebug() << Q_FUNC_INFO;
_quick = new CanvasItem(parent);
for (auto e : _children) {
e->createQuickItem(_quick);
}
return _quick;
}
void FGCanvasGroup::doPaint(FGCanvasPaintContext *context) const
{
if (_zIndicesDirty) {
@ -121,6 +133,12 @@ bool FGCanvasGroup::onChildAdded(LocalProp *prop)
if (newChildCount > 0) {
markChildZIndicesDirty();
if (_quick) {
qDebug() << "creating quick item for child";
_children.back()->createQuickItem(_quick);
}
emit childAdded();
return true;
}

View file

@ -21,6 +21,10 @@ public:
unsigned int indexOfChild(const FGCanvasElement* e) const;
CanvasItem* createQuickItem(QQuickItem *parent) override;
CanvasItem* quickItem() const override
{ return _quick; }
signals:
void childAdded();
void childRemoved(int index);
@ -40,6 +44,8 @@ private:
mutable FGCanvasElementVec _children;
mutable bool _zIndicesDirty = false;
mutable bool _cachedSymbolDirty = false;
CanvasItem* _quick = nullptr;
};
#endif // FGCANVASGROUP_H

View file

@ -1,7 +1,24 @@
//
// Copyright (C) 2017 James Turner zakalawe@mac.com
//
// This program is free software; you can redistribute it and/or
// modify it under the terms of the GNU General Public License as
// published by the Free Software Foundation; either version 2 of the
// License, or (at your option) any later version.
//
// This program is distributed in the hope that it will be useful, but
// WITHOUT ANY WARRANTY; without even the implied warranty of
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
// General Public License for more details.
//
// You should have received a copy of the GNU General Public License
// along with this program; if not, write to the Free Software
// Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
#include "fgcanvaspaintcontext.h"
FGCanvasPaintContext::FGCanvasPaintContext(QPainter* painter) :
_painter(painter)
{
_globalCoordsTransform = painter->transform();
}

View file

@ -1,3 +1,20 @@
//
// Copyright (C) 2017 James Turner zakalawe@mac.com
//
// This program is free software; you can redistribute it and/or
// modify it under the terms of the GNU General Public License as
// published by the Free Software Foundation; either version 2 of the
// License, or (at your option) any later version.
//
// This program is distributed in the hope that it will be useful, but
// WITHOUT ANY WARRANTY; without even the implied warranty of
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
// General Public License for more details.
//
// You should have received a copy of the GNU General Public License
// along with this program; if not, write to the Free Software
// Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
#ifndef FGCANVASPAINTCONTEXT_H
#define FGCANVASPAINTCONTEXT_H
@ -11,8 +28,14 @@ public:
QPainter* painter() const
{ return _painter; }
QTransform globalCoordinateTransform() const
{
return _globalCoordsTransform;
}
private:
QPainter* _painter;
QTransform _globalCoordsTransform;
};
#endif // FGCANVASPAINTCONTEXT_H

View file

@ -1,3 +1,20 @@
//
// Copyright (C) 2017 James Turner zakalawe@mac.com
//
// This program is free software; you can redistribute it and/or
// modify it under the terms of the GNU General Public License as
// published by the Free Software Foundation; either version 2 of the
// License, or (at your option) any later version.
//
// This program is distributed in the hope that it will be useful, but
// WITHOUT ANY WARRANTY; without even the implied warranty of
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
// General Public License for more details.
//
// You should have received a copy of the GNU General Public License
// along with this program; if not, write to the Free Software
// Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
#include "fgcanvaspath.h"
#include <cctype>
@ -6,9 +23,207 @@
#include <QPainter>
#include <QDebug>
#include <QtMath>
#include <QPen>
#include "fgcanvaspaintcontext.h"
#include "localprop.h"
#include "canvasitem.h"
#include "private/qtriangulator_p.h" // private QtGui header
#include "private/qtriangulatingstroker_p.h" // private QtGui header
#include "private/qvectorpath_p.h" // private QtGui header
#include <QSGGeometry>
#include <QSGGeometryNode>
#include <QSGFlatColorMaterial>
class PathQuickItem : public CanvasItem
{
Q_OBJECT
Q_PROPERTY(QColor fillColor READ fillColor WRITE setFillColor NOTIFY fillColorChanged)
Q_PROPERTY(QPen stroke READ stroke WRITE setStroke NOTIFY strokeChanged)
public:
PathQuickItem(QQuickItem* parent)
: CanvasItem(parent)
{
setFlag(ItemHasContents);
}
void setPath(QPainterPath pp)
{
m_path = pp;
QRectF pathBounds = pp.boundingRect();
setImplicitSize(pathBounds.width(), pathBounds.height());
update(); // request a paint node update
}
virtual QSGNode* updatePaintNode(QSGNode* oldNode, QQuickItem::UpdatePaintNodeData *data)
{
if (m_path.isEmpty()) {
return nullptr;
}
QSGGeometryNode* fillGeom = nullptr;
QSGGeometryNode* strokeGeom = nullptr;
if (m_fillColor.isValid()) {
// TODO: compute LOD for qTriangulate based on world transform
QTransform transform;
QTriangleSet triangles = qTriangulate(m_path, transform);
// TODO, handle > 2^16 indices
Q_ASSERT(triangles.indices.type() == QVertexIndexVector::UnsignedShort);
QSGGeometry* sgGeom = new QSGGeometry(QSGGeometry::defaultAttributes_Point2D(),
triangles.vertices.size() >> 1,
triangles.indices.size());
sgGeom->setIndexDataPattern(QSGGeometry::StaticPattern);
sgGeom->setDrawingMode(GL_TRIANGLES);
//
QSGGeometry::Point2D *points = sgGeom->vertexDataAsPoint2D();
for (int v=0; v < triangles.vertices.size(); ) {
const float vx = triangles.vertices.at(v++);
const float vy = triangles.vertices.at(v++);
(points++)->set(vx, vy);
}
quint16* indices = sgGeom->indexDataAsUShort();
::memcpy(indices, triangles.indices.data(), sizeof(unsigned short) * triangles.indices.size());
// create the node now, pretty trivial
fillGeom = new QSGGeometryNode;
fillGeom->setGeometry(sgGeom);
fillGeom->setFlag(QSGNode::OwnsGeometry);
QSGFlatColorMaterial* mat = new QSGFlatColorMaterial();
mat->setColor(m_fillColor);
fillGeom->setMaterial(mat);
fillGeom->setFlag(QSGNode::OwnsMaterial);
}
if (m_stroke.style() != Qt::NoPen) {
const QVectorPath& vp = qtVectorPathForPath(m_path);
QRectF clipBounds;
QTriangulatingStroker ts;
QPainter::RenderHints renderHints;
if (m_stroke.style() == Qt::SolidLine) {
ts.process(vp, m_stroke, clipBounds, renderHints);
#if 0
inline int vertexCount() const { return m_vertices.size(); }
inline const float *vertices() const { return m_vertices.data(); }
#endif
} else {
QDashedStrokeProcessor dasher;
dasher.process(vp, m_stroke, clipBounds, renderHints);
QVectorPath dashStroke(dasher.points(),
dasher.elementCount(),
dasher.elementTypes(),
renderHints);
ts.process(dashStroke, m_stroke, clipBounds, renderHints);
}
QSGGeometry* sgGeom = new QSGGeometry(QSGGeometry::defaultAttributes_Point2D(),
ts.vertexCount() >> 1);
sgGeom->setVertexDataPattern(QSGGeometry::StaticPattern);
sgGeom->setDrawingMode(GL_TRIANGLE_STRIP);
QSGGeometry::Point2D *points = sgGeom->vertexDataAsPoint2D();
const float* vPtr = ts.vertices();
for (int v=0; v < ts.vertexCount(); v += 2) {
const float vx = *vPtr++;
const float vy = *vPtr++;
(points++)->set(vx, vy);
}
// create the node now, pretty trivial
strokeGeom = new QSGGeometryNode;
strokeGeom->setGeometry(sgGeom);
strokeGeom->setFlag(QSGNode::OwnsGeometry);
QSGFlatColorMaterial* mat = new QSGFlatColorMaterial();
mat->setColor(m_stroke.color());
strokeGeom->setMaterial(mat);
strokeGeom->setFlag(QSGNode::OwnsMaterial);
}
if (fillGeom && strokeGeom) {
QSGNode* groupNode = new QSGNode;
groupNode->appendChildNode(fillGeom);
groupNode->appendChildNode(strokeGeom);
return groupNode;
} else if (fillGeom) {
return fillGeom;
}
return strokeGeom;
}
QColor fillColor() const
{
return m_fillColor;
}
QPen stroke() const
{
return m_stroke;
}
public slots:
void setFillColor(QColor fillColor)
{
if (m_fillColor == fillColor)
return;
m_fillColor = fillColor;
emit fillColorChanged(fillColor);
update();
}
void setStroke(QPen stroke)
{
if (m_stroke == stroke)
return;
m_stroke = stroke;
emit strokeChanged(stroke);
update();
}
signals:
void fillColorChanged(QColor fillColor);
void strokeChanged(QPen stroke);
protected:
void geometryChanged(const QRectF &newGeometry, const QRectF &oldGeometry)
{
QQuickItem::geometryChanged(newGeometry, oldGeometry);
update();
}
QRectF boundingRect() const
{
if ((width() == 0.0) || (height() == 0.0)) {
return QRectF(0.0, 0.0, implicitWidth(), implicitHeight());
}
return QQuickItem::boundingRect();
}
private:
QPainterPath m_path;
QColor m_fillColor;
QPen m_stroke;
};
static void pathArcSegment(QPainterPath &path,
qreal xc, qreal yc,
@ -155,18 +370,23 @@ static void pathArc(QPainterPath &path,
FGCanvasPath::FGCanvasPath(FGCanvasGroup* pr, LocalProp* prop) :
FGCanvasElement(pr, prop)
{
}
void FGCanvasPath::doPaint(FGCanvasPaintContext *context) const
{
if (_pathDirty) {
rebuildPath();
if (_quickPath) {
_quickPath->setPath(_painterPath);
}
_pathDirty = false;
}
if (_penDirty) {
rebuildPen();
if (_quickPath) {
_quickPath->setStroke(_stroke);
}
_penDirty = false;
}
@ -207,6 +427,20 @@ void FGCanvasPath::markStyleDirty()
_penDirty = true;
}
CanvasItem *FGCanvasPath::createQuickItem(QQuickItem *parent)
{
qDebug() << Q_FUNC_INFO;
_quickPath = new PathQuickItem(parent);
_quickPath->setPath(_painterPath);
_quickPath->setStroke(_stroke);
return _quickPath;
}
CanvasItem *FGCanvasPath::quickItem() const
{
return _quickPath;
}
void FGCanvasPath::markPathDirty()
{
_pathDirty = true;
@ -693,3 +927,5 @@ void FGCanvasPath::rebuildPen() const
_stroke = p;
}
#include "fgcanvaspath.moc"

View file

@ -1,3 +1,20 @@
//
// Copyright (C) 2017 James Turner zakalawe@mac.com
//
// This program is free software; you can redistribute it and/or
// modify it under the terms of the GNU General Public License as
// published by the Free Software Foundation; either version 2 of the
// License, or (at your option) any later version.
//
// This program is distributed in the hope that it will be useful, but
// WITHOUT ANY WARRANTY; without even the implied warranty of
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
// General Public License for more details.
//
// You should have received a copy of the GNU General Public License
// along with this program; if not, write to the Free Software
// Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
#ifndef FGCANVASPATH_H
#define FGCANVASPATH_H
@ -6,6 +23,8 @@
#include <QPainterPath>
#include <QPen>
class PathQuickItem;
class FGCanvasPath : public FGCanvasElement
{
public:
@ -15,6 +34,10 @@ protected:
virtual void doPaint(FGCanvasPaintContext* context) const override;
virtual void markStyleDirty() override;
CanvasItem* createQuickItem(QQuickItem *parent) override;
CanvasItem* quickItem() const override;
private:
void markPathDirty();
void markStrokeDirty();
@ -44,6 +67,8 @@ private:
mutable PaintType _paintType = Path;
mutable QRectF _rect;
mutable QSizeF _roundRectRadius;
PathQuickItem* _quickPath = nullptr;
};
#endif // FGCANVASPATH_H

View file

@ -1,11 +1,33 @@
//
// Copyright (C) 2017 James Turner zakalawe@mac.com
//
// This program is free software; you can redistribute it and/or
// modify it under the terms of the GNU General Public License as
// published by the Free Software Foundation; either version 2 of the
// License, or (at your option) any later version.
//
// This program is distributed in the hope that it will be useful, but
// WITHOUT ANY WARRANTY; without even the implied warranty of
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
// General Public License for more details.
//
// You should have received a copy of the GNU General Public License
// along with this program; if not, write to the Free Software
// Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
#include "fgcanvastext.h"
#include <QPainter>
#include <QDebug>
#include <QQmlComponent>
#include <QQmlEngine>
#include "fgcanvaspaintcontext.h"
#include "localprop.h"
#include "fgqcanvasfontcache.h"
#include "canvasitem.h"
static QQmlComponent* static_textComponent = nullptr;
FGCanvasText::FGCanvasText(FGCanvasGroup* pr, LocalProp* prop) :
FGCanvasElement(pr, prop),
@ -17,6 +39,26 @@ FGCanvasText::FGCanvasText(FGCanvasGroup* pr, LocalProp* prop) :
this, &FGCanvasText::onFontLoaded);
}
CanvasItem *FGCanvasText::createQuickItem(QQuickItem *parent)
{
Q_ASSERT(static_textComponent);
_quickItem = qobject_cast<CanvasItem*>(static_textComponent->create());
_quickItem->setParentItem(parent);
markFontDirty(); // so it gets set on the new item
return _quickItem;
}
CanvasItem *FGCanvasText::quickItem() const
{
return _quickItem;
}
void FGCanvasText::setEngine(QQmlEngine *engine)
{
static_textComponent = new QQmlComponent(engine, QUrl("text.qml"));
qDebug() << static_textComponent->errorString();
}
void FGCanvasText::doPaint(FGCanvasPaintContext *context) const
{
if (_fontDirty) {
@ -82,6 +124,9 @@ bool FGCanvasText::onChildAdded(LocalProp *prop)
void FGCanvasText::onTextChanged(QVariant var)
{
_text = var.toString();
if (_quickItem) {
_quickItem->setProperty("text", var);
}
}
void FGCanvasText::setDrawMode(QVariant var)
@ -155,9 +200,18 @@ void FGCanvasText::rebuildFont() const
// wait for the correct font
}
f.setPixelSize(getCascadedStyle("character-size", 16).toInt());
const int pixelSize = getCascadedStyle("character-size", 16).toInt();
f.setPixelSize(pixelSize);
_font = f;
_metrics = QFontMetricsF(_font);
rebuildAlignment(getCascadedStyle("alignment"));
if (_quickItem) {
_quickItem->setProperty("fontFamily", f.family());
_quickItem->setProperty("fontPixelSize", pixelSize);
QColor fill = fillColor();
_quickItem->setProperty("color", fill.name());
}
}

View file

@ -1,8 +1,26 @@
//
// Copyright (C) 2017 James Turner zakalawe@mac.com
//
// This program is free software; you can redistribute it and/or
// modify it under the terms of the GNU General Public License as
// published by the Free Software Foundation; either version 2 of the
// License, or (at your option) any later version.
//
// This program is distributed in the hope that it will be useful, but
// WITHOUT ANY WARRANTY; without even the implied warranty of
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
// General Public License for more details.
//
// You should have received a copy of the GNU General Public License
// along with this program; if not, write to the Free Software
// Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
#ifndef FGCANVASTEXT_H
#define FGCANVASTEXT_H
#include <QFont>
#include <QFontMetricsF>
#include <QQmlEngine>
#include "fgcanvaselement.h"
@ -11,7 +29,10 @@ class FGCanvasText : public FGCanvasElement
public:
FGCanvasText(FGCanvasGroup* pr, LocalProp* prop);
CanvasItem* createQuickItem(QQuickItem *parent) override;
CanvasItem* quickItem() const override;
static void setEngine(QQmlEngine* engine);
protected:
virtual void doPaint(FGCanvasPaintContext* context) const override;
@ -36,6 +57,8 @@ private:
mutable bool _fontDirty = true;
mutable QFont _font;
mutable QFontMetricsF _metrics;
CanvasItem* _quickItem = nullptr;
};

View file

@ -1,3 +1,20 @@
//
// Copyright (C) 2017 James Turner zakalawe@mac.com
//
// This program is free software; you can redistribute it and/or
// modify it under the terms of the GNU General Public License as
// published by the Free Software Foundation; either version 2 of the
// License, or (at your option) any later version.
//
// This program is distributed in the hope that it will be useful, but
// WITHOUT ANY WARRANTY; without even the implied warranty of
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
// General Public License for more details.
//
// You should have received a copy of the GNU General Public License
// along with this program; if not, write to the Free Software
// Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
#include "fgcanvaswidget.h"
#include <QDebug>
@ -37,7 +54,7 @@ void FGCanvasWidget::paintEvent(QPaintEvent *pe)
QSizeF sz(_canvasRoot->value("size[0]", 512).toInt(),
_canvasRoot->value("size[1]", 512).toInt());
FGCanvasPaintContext context(&painter);
// set scaling by canvas size
@ -46,6 +63,9 @@ void FGCanvasWidget::paintEvent(QPaintEvent *pe)
const double usedScale = std::min(verticalScaling, horizontalScaling);
painter.scale(usedScale, usedScale);
// captures the view scaling
FGCanvasPaintContext context(&painter);
_rootElement->paint(&context);
}

View file

@ -1,3 +1,20 @@
//
// Copyright (C) 2017 James Turner zakalawe@mac.com
//
// This program is free software; you can redistribute it and/or
// modify it under the terms of the GNU General Public License as
// published by the Free Software Foundation; either version 2 of the
// License, or (at your option) any later version.
//
// This program is distributed in the hope that it will be useful, but
// WITHOUT ANY WARRANTY; without even the implied warranty of
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
// General Public License for more details.
//
// You should have received a copy of the GNU General Public License
// along with this program; if not, write to the Free Software
// Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
#ifndef FGCANVASWIDGET_H
#define FGCANVASWIDGET_H

View file

@ -1,3 +1,20 @@
//
// Copyright (C) 2017 James Turner zakalawe@mac.com
//
// This program is free software; you can redistribute it and/or
// modify it under the terms of the GNU General Public License as
// published by the Free Software Foundation; either version 2 of the
// License, or (at your option) any later version.
//
// This program is distributed in the hope that it will be useful, but
// WITHOUT ANY WARRANTY; without even the implied warranty of
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
// General Public License for more details.
//
// You should have received a copy of the GNU General Public License
// along with this program; if not, write to the Free Software
// Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
#include "fgqcanvasfontcache.h"
#include <QNetworkAccessManager>

View file

@ -1,3 +1,20 @@
//
// Copyright (C) 2017 James Turner zakalawe@mac.com
//
// This program is free software; you can redistribute it and/or
// modify it under the terms of the GNU General Public License as
// published by the Free Software Foundation; either version 2 of the
// License, or (at your option) any later version.
//
// This program is distributed in the hope that it will be useful, but
// WITHOUT ANY WARRANTY; without even the implied warranty of
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
// General Public License for more details.
//
// You should have received a copy of the GNU General Public License
// along with this program; if not, write to the Free Software
// Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
#ifndef FGQCANVASFONTCACHE_H
#define FGQCANVASFONTCACHE_H

View file

@ -1,11 +1,32 @@
//
// Copyright (C) 2017 James Turner zakalawe@mac.com
//
// This program is free software; you can redistribute it and/or
// modify it under the terms of the GNU General Public License as
// published by the Free Software Foundation; either version 2 of the
// License, or (at your option) any later version.
//
// This program is distributed in the hope that it will be useful, but
// WITHOUT ANY WARRANTY; without even the implied warranty of
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
// General Public License for more details.
//
// You should have received a copy of the GNU General Public License
// along with this program; if not, write to the Free Software
// Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
#include "fgqcanvasimage.h"
#include <QPainter>
#include <QDebug>
#include <QQmlComponent>
#include "fgcanvaspaintcontext.h"
#include "localprop.h"
#include "fgqcanvasimageloader.h"
#include "canvasitem.h"
static QQmlComponent* static_imageComponent = nullptr;
FGQCanvasImage::FGQCanvasImage(FGCanvasGroup* pr, LocalProp* prop) :
FGCanvasElement(pr, prop)
@ -13,6 +34,12 @@ FGQCanvasImage::FGQCanvasImage(FGCanvasGroup* pr, LocalProp* prop) :
}
void FGQCanvasImage::setEngine(QQmlEngine *engine)
{
static_imageComponent = new QQmlComponent(engine, QUrl("image.qml"));
qDebug() << static_imageComponent->errorString();
}
void FGQCanvasImage::doPaint(FGCanvasPaintContext *context) const
{
if (_imageDirty) {
@ -117,3 +144,17 @@ void FGQCanvasImage::rebuildImage() const
void FGQCanvasImage::markStyleDirty()
{
}
CanvasItem *FGQCanvasImage::createQuickItem(QQuickItem *parent)
{
Q_ASSERT(static_imageComponent);
_quickItem = qobject_cast<CanvasItem*>(static_imageComponent->create());
_quickItem->setParentItem(parent);
return _quickItem;
}
CanvasItem *FGQCanvasImage::quickItem() const
{
return _quickItem;
}

View file

@ -1,7 +1,25 @@
//
// Copyright (C) 2017 James Turner zakalawe@mac.com
//
// This program is free software; you can redistribute it and/or
// modify it under the terms of the GNU General Public License as
// published by the Free Software Foundation; either version 2 of the
// License, or (at your option) any later version.
//
// This program is distributed in the hope that it will be useful, but
// WITHOUT ANY WARRANTY; without even the implied warranty of
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
// General Public License for more details.
//
// You should have received a copy of the GNU General Public License
// along with this program; if not, write to the Free Software
// Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
#ifndef FGQCANVASIMAGE_H
#define FGQCANVASIMAGE_H
#include <QPixmap>
#include <QQmlEngine>
#include "fgcanvaselement.h"
@ -11,11 +29,16 @@ class FGQCanvasImage : public FGCanvasElement
public:
FGQCanvasImage(FGCanvasGroup* pr, LocalProp* prop);
static void setEngine(QQmlEngine* engine);
CanvasItem* createQuickItem(QQuickItem *parent) override;
CanvasItem* quickItem() const override;
protected:
virtual void doPaint(FGCanvasPaintContext* context) const override;
virtual void markStyleDirty() override;
private slots:
void markImageDirty();
void markSourceDirty();
@ -33,6 +56,8 @@ private:
QString _source;
mutable QSizeF _destSize;
mutable QRectF _sourceRect;
CanvasItem* _quickItem = nullptr;
};
#endif // FGQCANVASIMAGE_H

View file

@ -1,3 +1,20 @@
//
// Copyright (C) 2017 James Turner zakalawe@mac.com
//
// This program is free software; you can redistribute it and/or
// modify it under the terms of the GNU General Public License as
// published by the Free Software Foundation; either version 2 of the
// License, or (at your option) any later version.
//
// This program is distributed in the hope that it will be useful, but
// WITHOUT ANY WARRANTY; without even the implied warranty of
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
// General Public License for more details.
//
// You should have received a copy of the GNU General Public License
// along with this program; if not, write to the Free Software
// Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
#include "fgqcanvasimageloader.h"
#include <QDebug>

View file

@ -1,3 +1,20 @@
//
// Copyright (C) 2017 James Turner zakalawe@mac.com
//
// This program is free software; you can redistribute it and/or
// modify it under the terms of the GNU General Public License as
// published by the Free Software Foundation; either version 2 of the
// License, or (at your option) any later version.
//
// This program is distributed in the hope that it will be useful, but
// WITHOUT ANY WARRANTY; without even the implied warranty of
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
// General Public License for more details.
//
// You should have received a copy of the GNU General Public License
// along with this program; if not, write to the Free Software
// Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
#ifndef FGQCANVASIMAGELOADER_H
#define FGQCANVASIMAGELOADER_H

View file

@ -1,3 +1,20 @@
//
// Copyright (C) 2017 James Turner zakalawe@mac.com
//
// This program is free software; you can redistribute it and/or
// modify it under the terms of the GNU General Public License as
// published by the Free Software Foundation; either version 2 of the
// License, or (at your option) any later version.
//
// This program is distributed in the hope that it will be useful, but
// WITHOUT ANY WARRANTY; without even the implied warranty of
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
// General Public License for more details.
//
// You should have received a copy of the GNU General Public License
// along with this program; if not, write to the Free Software
// Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
#include "fgqcanvasmap.h"
#include <QDebug>

View file

@ -1,3 +1,20 @@
//
// Copyright (C) 2017 James Turner zakalawe@mac.com
//
// This program is free software; you can redistribute it and/or
// modify it under the terms of the GNU General Public License as
// published by the Free Software Foundation; either version 2 of the
// License, or (at your option) any later version.
//
// This program is distributed in the hope that it will be useful, but
// WITHOUT ANY WARRANTY; without even the implied warranty of
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
// General Public License for more details.
//
// You should have received a copy of the GNU General Public License
// along with this program; if not, write to the Free Software
// Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
#ifndef FGQCANVASMAP_H
#define FGQCANVASMAP_H

14
utils/fgqcanvas/image.qml Normal file
View file

@ -0,0 +1,14 @@
import QtQuick 2.0
import FlightGear 1.0
CanvasItem {
implicitHeight: img.implicitHeight
implicitWidth: img.implicitWidth
property alias source: img.source
Image {
id: img
}
}

View file

@ -1,3 +1,20 @@
//
// Copyright (C) 2017 James Turner zakalawe@mac.com
//
// This program is free software; you can redistribute it and/or
// modify it under the terms of the GNU General Public License as
// published by the Free Software Foundation; either version 2 of the
// License, or (at your option) any later version.
//
// This program is distributed in the hope that it will be useful, but
// WITHOUT ANY WARRANTY; without even the implied warranty of
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
// General Public License for more details.
//
// You should have received a copy of the GNU General Public License
// along with this program; if not, write to the Free Software
// Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
#include "localprop.h"
#include <QJsonValue>

View file

@ -1,3 +1,20 @@
//
// Copyright (C) 2017 James Turner zakalawe@mac.com
//
// This program is free software; you can redistribute it and/or
// modify it under the terms of the GNU General Public License as
// published by the Free Software Foundation; either version 2 of the
// License, or (at your option) any later version.
//
// This program is distributed in the hope that it will be useful, but
// WITHOUT ANY WARRANTY; without even the implied warranty of
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
// General Public License for more details.
//
// You should have received a copy of the GNU General Public License
// along with this program; if not, write to the Free Software
// Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
#ifndef LOCALPROP_H
#define LOCALPROP_H

View file

@ -1,15 +1,35 @@
//
// Copyright (C) 2017 James Turner zakalawe@mac.com
//
// This program is free software; you can redistribute it and/or
// modify it under the terms of the GNU General Public License as
// published by the Free Software Foundation; either version 2 of the
// License, or (at your option) any later version.
//
// This program is distributed in the hope that it will be useful, but
// WITHOUT ANY WARRANTY; without even the implied warranty of
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
// General Public License for more details.
//
// You should have received a copy of the GNU General Public License
// along with this program; if not, write to the Free Software
// Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
#include "temporarywidget.h"
#include <QApplication>
#include <QNetworkAccessManager>
#include <QNetworkDiskCache>
#include <QStandardPaths>
#include <QQmlEngine>
#include "fgqcanvasfontcache.h"
#include "fgqcanvasimageloader.h"
#include "canvasitem.h"
int main(int argc, char *argv[])
{
QApplication a(argc, argv);
a.setApplicationName("FGCanvas");
@ -25,7 +45,11 @@ int main(int argc, char *argv[])
FGQCanvasFontCache::initialise(downloader);
FGQCanvasImageLoader::initialise(downloader);
qmlRegisterType<CanvasItem>("FlightGear", 1, 0, "CanvasItem");
TemporaryWidget w;
w.setNetworkAccess(downloader);
w.show();
int result = a.exec();

5
utils/fgqcanvas/root.qml Normal file
View file

@ -0,0 +1,5 @@
import QtQuick 2.0
Rectangle {
color: "black"
}

View file

@ -1,3 +1,20 @@
//
// Copyright (C) 2017 James Turner zakalawe@mac.com
//
// This program is free software; you can redistribute it and/or
// modify it under the terms of the GNU General Public License as
// published by the Free Software Foundation; either version 2 of the
// License, or (at your option) any later version.
//
// This program is distributed in the hope that it will be useful, but
// WITHOUT ANY WARRANTY; without even the implied warranty of
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
// General Public License for more details.
//
// You should have received a copy of the GNU General Public License
// along with this program; if not, write to the Free Software
// Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
#include "temporarywidget.h"
#include "ui_temporarywidget.h"
@ -7,20 +24,35 @@
#include <QJsonValue>
#include <QSettings>
#include <QItemSelectionModel>
#include <QNetworkRequest>
#include <QNetworkAccessManager>
#include <QNetworkReply>
#include "fgqcanvasfontcache.h"
#include "fgqcanvasimageloader.h"
#include "canvastreemodel.h"
#include "localprop.h"
#include "elementdatamodel.h"
#include "fgcanvastext.h"
#include "fgqcanvasimage.h"
TemporaryWidget::TemporaryWidget(QWidget *parent) :
QWidget(parent),
ui(new Ui::TemporaryWidget)
{
ui->setupUi(this);
connect(ui->connectButton, &QPushButton::clicked, this, &TemporaryWidget::onStartConnect);
connect(ui->connectButton, &QPushButton::clicked, this, &TemporaryWidget::onConnect);
restoreSettings();
ui->quickWidget->setResizeMode(QQuickWidget::SizeRootObjectToView);
ui->quickWidget->setSource(QUrl("root.qml"));
FGCanvasText::setEngine(ui->quickWidget->engine());
FGQCanvasImage::setEngine(ui->quickWidget->engine());
connect(ui->canvasSelectCombo, SIGNAL(activated(int)),
this, SLOT(onCanvasSelected(int)));
ui->canvasSelectCombo->hide();
}
TemporaryWidget::~TemporaryWidget()
@ -30,49 +62,77 @@ TemporaryWidget::~TemporaryWidget()
delete ui;
}
void TemporaryWidget::onStartConnect()
void TemporaryWidget::setNetworkAccess(QNetworkAccessManager *dl)
{
QUrl wsUrl;
wsUrl.setScheme("ws");
wsUrl.setHost(ui->hostName->text());
wsUrl.setPort(ui->portEdit->text().toInt());
// string clean up, to ensure our root path has a leading slash but
// no trailing slash
QString propPath = ui->propertyPath->text();
QString rootPath = propPath;
if (!propPath.startsWith('/')) {
rootPath = '/' + propPath;
}
if (propPath.endsWith('/')) {
rootPath.chop(1);
}
wsUrl.setPath("/PropertyTreeMirror" + rootPath);
rootPropertyPath = rootPath.toUtf8();
connect(&m_webSocket, &QWebSocket::connected, this, &TemporaryWidget::onConnected);
connect(&m_webSocket, &QWebSocket::disconnected, this, &TemporaryWidget::onSocketClosed);
saveSettings();
qDebug() << "starting connection to:" << wsUrl;
m_webSocket.open(wsUrl);
m_netAccess = dl;
}
void TemporaryWidget::onConnected()
void TemporaryWidget::onConnect()
{
QUrl queryUrl;
queryUrl.setScheme("http");
queryUrl.setHost(ui->hostName->text());
queryUrl.setPort(ui->portEdit->text().toInt());
queryUrl.setPath("/json/canvas/by-index");
queryUrl.setQuery("d=2");
QNetworkReply* reply = m_netAccess->get(QNetworkRequest(queryUrl));
connect(reply, &QNetworkReply::finished, this, &TemporaryWidget::onFinishedGetCanvasList);
ui->connectButton->setEnabled(false);
}
QJsonObject jsonPropNodeFindChild(QJsonObject obj, QByteArray name)
{
Q_FOREACH (QJsonValue v, obj.value("children").toArray()) {
QJsonObject vo = v.toObject();
if (vo.value("name").toString() == name) {
return vo;
}
}
return QJsonObject();
}
void TemporaryWidget::onFinishedGetCanvasList()
{
QNetworkReply* reply = qobject_cast<QNetworkReply*>(sender());
reply->deleteLater();
ui->connectButton->setEnabled(true);
if (reply->error() != QNetworkReply::NoError) {
qWarning() << "failed to get canvases";
// reset some state
return;
}
ui->connectButton->hide();
ui->canvasSelectCombo->show();
QJsonDocument json = QJsonDocument::fromJson(reply->readAll());
ui->canvasSelectCombo->clear();
QJsonArray canvasArray = json.object().value("children").toArray();
Q_FOREACH (QJsonValue canvasValue, canvasArray) {
QJsonObject canvas = canvasValue.toObject();
QString canvasName = jsonPropNodeFindChild(canvas, "name").value("value").toString();
QString propPath = canvas.value("path").toString();
ui->canvasSelectCombo->addItem(canvasName, propPath);
}
}
void TemporaryWidget::onWebSocketConnected()
{
qDebug() << "connected";
connect(&m_webSocket, &QWebSocket::textMessageReceived,
this, &TemporaryWidget::onTextMessageReceived);
m_webSocket.sendTextMessage(QStringLiteral("Hello, world!"));
m_localPropertyRoot = new LocalProp(nullptr, NameIndexTuple(""));
ui->canvas->setRootProperty(m_localPropertyRoot);
ui->stack->setCurrentIndex(1);
ui->canvas->rootElement()->createQuickItem(ui->quickWidget->rootObject());
m_canvasModel = new CanvasTreeModel(ui->canvas->rootElement());
ui->treeView->setModel(m_canvasModel);
@ -85,7 +145,26 @@ void TemporaryWidget::onConnected()
ui->portEdit->text().toInt());
FGQCanvasImageLoader::instance()->setHost(ui->hostName->text(),
ui->portEdit->text().toInt());
m_webSocket.sendTextMessage("nonsense");
}
void TemporaryWidget::onCanvasSelected(int index)
{
QString path = ui->canvasSelectCombo->itemData(index).toString();
QUrl wsUrl;
wsUrl.setScheme("ws");
wsUrl.setHost(ui->hostName->text());
wsUrl.setPort(ui->portEdit->text().toInt());
wsUrl.setPath("/PropertyTreeMirror" + path);
m_rootPropertyPath = path.toUtf8();
connect(&m_webSocket, &QWebSocket::connected, this, &TemporaryWidget::onWebSocketConnected);
connect(&m_webSocket, &QWebSocket::disconnected, this, &TemporaryWidget::onSocketClosed);
saveSettings();
qDebug() << "starting connection to:" << wsUrl;
m_webSocket.open(wsUrl);
}
void TemporaryWidget::onTextMessageReceived(QString message)
@ -98,12 +177,12 @@ void TemporaryWidget::onTextMessageReceived(QString message)
QJsonObject newProp = v.toObject();
QByteArray nodePath = newProp.value("path").toString().toUtf8();
if (nodePath.indexOf(rootPropertyPath) != 0) {
if (nodePath.indexOf(m_rootPropertyPath) != 0) {
qWarning() << "not a property path we are mirroring:" << nodePath;
continue;
}
QByteArray localPath = nodePath.mid(rootPropertyPath.size() + 1);
QByteArray localPath = nodePath.mid(m_rootPropertyPath.size() + 1);
LocalProp* newNode = propertyFromPath(localPath);
newNode->setPosition(newProp.value("position").toInt());
// store in the global dict
@ -163,7 +242,7 @@ void TemporaryWidget::onSocketClosed()
ui->stack->setCurrentIndex(0);
}
void TemporaryWidget::onTreeCurrentChanged(const QModelIndex &previous, const QModelIndex &current)
void TemporaryWidget::onTreeCurrentChanged(const QModelIndex &current, const QModelIndex &previous)
{
FGCanvasElement* prev = m_canvasModel->elementFromIndex(previous);
if (prev) {
@ -182,7 +261,7 @@ void TemporaryWidget::saveSettings()
QSettings settings;
settings.setValue("ws-host", ui->hostName->text());
settings.setValue("ws-port", ui->portEdit->text());
settings.setValue("prop-path", ui->propertyPath->text());
//settings.setValue("prop-path", ui->propertyPath->text());
}
void TemporaryWidget::restoreSettings()
@ -190,7 +269,7 @@ void TemporaryWidget::restoreSettings()
QSettings settings;
ui->hostName->setText(settings.value("ws-host").toString());
ui->portEdit->setText(settings.value("ws-port").toString());
ui->propertyPath->setText(settings.value("prop-path").toString());
// ui->propertyPath->setText(settings.value("prop-path").toString());
}
LocalProp *TemporaryWidget::propertyFromPath(QByteArray path) const

View file

@ -1,3 +1,20 @@
//
// Copyright (C) 2017 James Turner zakalawe@mac.com
//
// This program is free software; you can redistribute it and/or
// modify it under the terms of the GNU General Public License as
// published by the Free Software Foundation; either version 2 of the
// License, or (at your option) any later version.
//
// This program is distributed in the hope that it will be useful, but
// WITHOUT ANY WARRANTY; without even the implied warranty of
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
// General Public License for more details.
//
// You should have received a copy of the GNU General Public License
// along with this program; if not, write to the Free Software
// Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
#ifndef TEMPORARYWIDGET_H
#define TEMPORARYWIDGET_H
@ -12,6 +29,7 @@ class TemporaryWidget;
class LocalProp;
class CanvasTreeModel;
class ElementDataModel;
class QNetworkAccessManager;
class TemporaryWidget : public QWidget
{
@ -21,24 +39,29 @@ public:
explicit TemporaryWidget(QWidget *parent = 0);
~TemporaryWidget();
void setNetworkAccess(QNetworkAccessManager* dl);
private Q_SLOTS:
void onStartConnect();
void onConnect();
void onConnected();
void onWebSocketConnected();
void onTextMessageReceived(QString message);
void onSocketClosed();
void onTreeCurrentChanged(const QModelIndex &previous, const QModelIndex &current);
void onCanvasSelected(int index);
void onFinishedGetCanvasList();
private:
void saveSettings();
void restoreSettings();
LocalProp* propertyFromPath(QByteArray path) const;
QNetworkAccessManager* m_netAccess;
QWebSocket m_webSocket;
Ui::TemporaryWidget *ui;
QByteArray rootPropertyPath;
QByteArray m_rootPropertyPath;
LocalProp* m_localPropertyRoot = nullptr;
QHash<int, LocalProp*> idPropertyDict;

View file

@ -23,37 +23,7 @@
<attribute name="title">
<string>Connect</string>
</attribute>
<layout class="QGridLayout" name="gridLayout" rowstretch="0,0,0,0,0,1,0" columnstretch="1,0">
<item row="1" column="1">
<widget class="QLineEdit" name="portEdit"/>
</item>
<item row="2" column="0">
<widget class="QLabel" name="label_2">
<property name="text">
<string>Enter root property path: (eg '/canvas/by-index/texture[2]/')</string>
</property>
</widget>
</item>
<item row="0" column="0">
<widget class="QLabel" name="label">
<property name="text">
<string>Enter FlightGear host-name and port</string>
</property>
</widget>
</item>
<item row="1" column="0">
<widget class="QLineEdit" name="hostName"/>
</item>
<item row="3" column="0" colspan="2">
<widget class="QLineEdit" name="propertyPath"/>
</item>
<item row="4" column="0">
<widget class="QPushButton" name="connectButton">
<property name="text">
<string>Connect</string>
</property>
</widget>
</item>
<layout class="QGridLayout" name="gridLayout" rowstretch="0,0,0,0,0,1" columnstretch="1,0">
<item row="5" column="0" colspan="2">
<widget class="QWidget" name="widget" native="true">
<property name="minimumSize">
@ -87,6 +57,39 @@
</layout>
</widget>
</item>
<item row="0" column="0">
<widget class="QLabel" name="label">
<property name="text">
<string>Enter FlightGear host-name and port</string>
</property>
</widget>
</item>
<item row="1" column="1">
<widget class="QLineEdit" name="portEdit"/>
</item>
<item row="1" column="0">
<widget class="QLineEdit" name="hostName"/>
</item>
<item row="3" column="0">
<widget class="QLabel" name="selectCanvasLabel">
<property name="text">
<string>Select canvas:</string>
</property>
<property name="alignment">
<set>Qt::AlignRight|Qt::AlignTrailing|Qt::AlignVCenter</set>
</property>
</widget>
</item>
<item row="2" column="0">
<widget class="QPushButton" name="connectButton">
<property name="text">
<string>Connect</string>
</property>
</widget>
</item>
<item row="3" column="1">
<widget class="QComboBox" name="canvasSelectCombo"/>
</item>
</layout>
</widget>
<widget class="QWidget" name="stackPage2">
@ -99,12 +102,31 @@
</item>
</layout>
</widget>
<widget class="QWidget" name="tab">
<attribute name="title">
<string>Quick</string>
</attribute>
<layout class="QHBoxLayout" name="horizontalLayout">
<item>
<widget class="QQuickWidget" name="quickWidget">
<property name="resizeMode">
<enum>QQuickWidget::SizeRootObjectToView</enum>
</property>
</widget>
</item>
</layout>
</widget>
</widget>
</item>
</layout>
</widget>
<layoutdefault spacing="6" margin="11"/>
<customwidgets>
<customwidget>
<class>QQuickWidget</class>
<extends>QWidget</extends>
<header>QtQuickWidgets/QQuickWidget</header>
</customwidget>
<customwidget>
<class>FGCanvasWidget</class>
<extends>QWidget</extends>

18
utils/fgqcanvas/text.qml Normal file
View file

@ -0,0 +1,18 @@
import QtQuick 2.0
import FlightGear 1.0
CanvasItem {
implicitHeight: text.implicitHeight
implicitWidth: text.implicitWidth
property alias text: text.text
property alias fontPixelSize: text.font.pixelSize
property alias fontFamily: text.font.family
property alias color: text.color
Text {
id: text
font.pixelSize: 20
color: "yellow"
}
}