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1418 commits

Author SHA1 Message Date
curt
65cc9a9e66 C++ - ified views.[ch]xx
Shuffled some additional view parameters into the fgVIEW class.
Changed tile-radius to tile-diameter because it is a much better
  name.
Added a WORLD_TO_EYE transformation to views.cxx.  This allows us
 to transform world space to eye space for view frustum culling.
1998-05-16 13:08:34 +00:00
curt
fb69df5880 Added limits to fov. 1998-05-16 13:05:21 +00:00
curt
1bfa13e003 New updates from Charlie Hotchkiss. 1998-05-16 13:04:13 +00:00
curt
042ec53cf3 Defined field of view max/min limits. 1998-05-16 13:03:10 +00:00
curt
9ddf836a79 Updated ... 1998-05-13 18:30:14 +00:00
curt
c57071acfd Added a keyboard binding to dynamically adjust field of view.
Added a command line option to specify fov.
Adjusted terrain color.
Root path info moved to fgOPTIONS.
Added ability to parse options out of a config file.
1998-05-13 18:29:56 +00:00
curt
17cfc04cef Added an fov to hud display. 1998-05-13 18:27:53 +00:00
curt
37df3de51d Root path info moved to fgOPTIONS. 1998-05-13 18:25:34 +00:00
curt
143a8d7c6b Updated ... 1998-05-13 18:25:09 +00:00
curt
ff8845de52 Better handling of WIN32 environments. 1998-05-13 18:24:49 +00:00
curt
e4d4a2d8eb Wrapped zlib calls so zlib can be optionally disabled. 1998-05-13 18:24:25 +00:00
curt
d132b13f09 fg_typedefs.h: updated version by Charlie Hotchkiss
general.h: moved fg_root info to fgOPTIONS structure.
1998-05-13 18:23:46 +00:00
curt
c2c4795558 New in 0.47
0.46 -> 0.47
1998-05-13 18:22:30 +00:00
curt
715025e645 Initial revision. 1998-05-11 18:26:12 +00:00
curt
9d733bf6f4 Made fog color slightly bluish. 1998-05-11 18:18:51 +00:00
curt
1904751726 For flat shading use "glHint (GL_FOG_HINT, GL_FASTEST )" 1998-05-11 18:18:15 +00:00
curt
2adc0b8d12 Output message tweaking. 1998-05-11 18:17:28 +00:00
curt
2becdb2747 Complete C++ rewrite of all cockpit code by Charlie Hotchkiss. 1998-05-11 18:13:10 +00:00
curt
5a2a23cc2d Added an "#include <config.h>" and "#include <windows.h>" 1998-05-11 18:04:06 +00:00
curt
8a233ddfbb Moved the extern "C" { } until after all the includes have been done. 1998-05-07 23:20:45 +00:00
curt
a565fb559f ... 1998-05-07 23:16:05 +00:00
curt
a205e76218 Fixed a glTexImage2D() usage bug where width and height were mis-swapped.
Added support for --tile-radius=n option.
1998-05-07 23:15:20 +00:00
curt
58eb9b9089 Added "D" key binding to set autopilot heading.
Made frame rate calculation average out over last 10 frames.
Borland C++ floating point exception workaround.
Added a --tile-radius=n option.
1998-05-07 23:14:14 +00:00
curt
b96a60f8aa Changed frame rate formatting a bit. 1998-05-07 23:12:31 +00:00
curt
e64afb0412 HUD updates from Jeff Goeke-Smith. 1998-05-07 23:11:50 +00:00
curt
7791b36293 updated ... 1998-05-07 23:11:05 +00:00
curt
2b40dc133d Added a blank formating line! 1998-05-07 23:04:28 +00:00
curt
b26263c62d Added an entry for AUTOPILOT. 1998-05-07 23:03:54 +00:00
curt
9ecbe3b8ae Lowered size of frame rate history buffer. 1998-05-07 23:03:17 +00:00
curt
727cf54e9b -> version 0.46 1998-05-07 23:02:53 +00:00
curt
36ba635389 Added an option to control square tile radius. 1998-05-06 03:16:42 +00:00
curt
ae19eec252 Added an averaged global frame rate counter.
Added an option to control tile radius.
1998-05-06 03:16:23 +00:00
curt
3e38180c8b Durk Talsma contributed a graphical frame rate counter which is displayed
as part of the HUD.
1998-05-06 03:15:08 +00:00
curt
09cd56280c Added a shared frame rate counter. 1998-05-06 03:14:30 +00:00
curt
e7f0f1956c Updated texture coordinate fmod() parameter. 1998-05-03 00:48:01 +00:00
curt
448bdb83de Added an option to enable/disable full-screen mode. 1998-05-03 00:47:31 +00:00
curt
6382b36f23 polar.h -> polar3d.h 1998-05-03 00:46:45 +00:00
curt
0e9aeaf3ff Updated ... 1998-05-03 00:46:12 +00:00
curt
2df317eb49 Commented out a debugging printf. 1998-05-03 00:45:49 +00:00
curt
4bc376916c Added Tests/ to clean-deps.
Updated Win32 build notes.
1998-05-03 00:45:09 +00:00
curt
4b4aef9d3a Converting to polar3d.h routines. 1998-05-02 01:54:24 +00:00
curt
0419841486 Fine tuning mktime() support because of varying behavior on different
platforms.
1998-05-02 01:53:17 +00:00
curt
5a4b56c58e Playing around with texture coordinates. 1998-05-02 01:52:14 +00:00
curt
1f5aeb1d46 Updated polartocart conversion routine. 1998-05-02 01:51:01 +00:00
curt
5eef0e61ba polar.[ch] renamed to polar3d.[ch] 1998-05-02 01:50:09 +00:00
curt
af753f2679 Fixed a bug where the wrong variable was being initialized. 1998-05-02 01:49:21 +00:00
curt
fd0160d5a1 typedef-ified fgCartesianPoint3d 1998-05-02 01:48:38 +00:00
curt
07868bd165 Version 0.44 -> 0.45 1998-05-02 01:47:49 +00:00
curt
de51293e5c C++-ifying a couple source files. 1998-04-30 12:35:59 +00:00
curt
401b414feb Added a command line rendering option specify smooth/flat shading. 1998-04-30 12:35:26 +00:00