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Author SHA1 Message Date
Tim Moore
da8dd13138 Change the near plane value back to .1
By popular demand...
2009-01-10 00:11:41 +01:00
timoore
17ccf72e44 Divide-by-zero fixes from Csaba Halász 2009-01-08 09:02:19 +01:00
jmt
e98ffd1006 Prevent exceptions in getRunwayByIdent when a malformed rwyuse.xml means
there is no valid active runway. This is not ideal, since it masks underlying
problems - the real fix is to make the runway-use code more robust and
validate input XML.
2009-01-07 10:36:31 +01:00
timoore
2b0ffae339 Protect against divide-by-zero in setCameraParameters
Found by Csaba Halász
2009-01-04 00:24:49 +01:00
jmt
1a05695ff5 NaN fix by Csaba/Jester - prefer atan2(x,y) to atan(a/y). 2009-01-04 00:24:33 +01:00
fredb
fd043ed56e Temporary hack to avoid NaN problems when _mp is negative (?). Discovered by Csaba 2009-01-04 00:24:20 +01:00
fredb
12dc71a3c0 Csaba/Alexis : fix a NAN problem when wind is unspecified in a metar 2009-01-04 00:24:05 +01:00
fredb
fa769ee4e8 Win32 fixes 2009-01-04 00:19:37 +01:00
durk
2b631eeceb Prevent CVS from complaining about unknown files in ATCDCL. 2009-01-04 00:16:06 +01:00
Tim Moore
4f18563281 Merge branch 'tbm/graphics-bug' into maint2 2009-01-04 00:05:45 +01:00
fredb
6ccc0b64ef Win32 fixes 2009-01-04 00:00:20 +01:00
fredb
f12b1f00ec Remove warnings 2009-01-04 00:00:02 +01:00
timoore
61a496c2ea Set far camera reference frame to ABSOLUTE_RF
This was lost when I stopped cloning the near camera to make the far
camera. The result was a lot of breakage, including explicit camera
configurations not working and various ordering issues too.
2009-01-03 23:56:58 +01:00
timoore
74031287b4 Set BACKGROUND_BIT as camera node mask.
This prevents the dreaded black rectangle from appearing on systems
that don't have OpenGL frame buffer object support.
2009-01-03 23:56:39 +01:00
timoore
ada7f622d7 Change the order of the main cameras from NESTED_RENDER to POST_RENDER
This seems to be accepted OSG usage for slave cameras. It's possible
that this order is important for rendering instruments that use RTT
textures on systems without frame buffer object support. I'm thinking
that the resulting bugs may be implicated in the "black rectangle" problem.
2009-01-03 23:56:03 +01:00
timoore
60e8f14d5b Don't clone far camera; create a new one and initialize it from the near camera
The clone operation may be sharing things that shouldn't be shared.
2009-01-03 23:55:44 +01:00
timoore
d43e0b83f7 Expose the CameraGroup near, far, and near/far boundry as properties
The near/far boundary, called "near-field", can be set to 0 which
disables the far camera and renders the whole scene using only one
camera. I'm hoping that this may be useful in resolving some
system-specific rendering bugs.

Various fixes were made to correctly render the scene using only the
near camera.
2009-01-03 23:53:04 +01:00
mfranz
ed1369bd8a Stuart BUCHANAN: fix METAR cloud interpolation
"I've managed to fix this by differentiating rebuilding the 3D layers
(e.g. due to METAR updates) from rebuilding the entire environment (due to a
change in scenario)."
2008-12-21 15:52:29 +00:00
mfranz
163e593331 viewer position: tie variables directly, rather than getter functions 2008-12-20 12:49:37 +00:00
fredb
c7b896c8c6 Stuart : The attached patch
reverts one of my changes which ensured that the 3D clouds were updated with
METAR. Unfortunately this had the side-effect of over-writing the environment
properties, and therefore nuking the interpolation work.
2008-12-19 23:11:58 +00:00
curt
231225da67 Attempt to sort out the version number mess in preparation for the v1.9.0
release.
2008-12-19 20:41:57 +00:00
mfranz
df0f0a531f export absolute viewer coordinates 2008-12-19 13:37:54 +00:00
fredb
b0b4ab5003 Stuart Buchanan :
Attached is yet another 3D clouds patch, to fix the following:
1) The 3D clouds were not modified by the cloud coverage, due to some problems with osg::Switch
2) METAR changes to cloud coverage were not obeyed.
3) Making changes via the Cloud dialog had no effect unless 3D clouds were toggled.
4) Cloud cover was too sparse.
5) 3D Stratus clouds caused performance issues on some hardware (fixed by removing 3D stratus from cloudlayers.xml - it will now be a 2D layer).
2008-12-19 07:42:13 +00:00
mfranz
35f7f55507 Csaba/"Jester" and /me: since a few weeks the property browser had
displayed garbage in the title line if one left a directory. Jester
spent a lot of time finding the cause: a bug that must have been
there since ... forever: fgfs reported to PUI the string addresses
as returned by SGPropertyNode::getStringValue() without considering
that this address isn't valid after the next write access to that
node! It's almost a miracle that it worked so well for so long,
despite that issue. (I also used to opportunity for some more
cleanup -- so I'm to blame for any newly introduced bugs, and
also for reverting some of Jester's cleanups. :-)
2008-12-18 20:18:50 +00:00
mfranz
4560580a4d now that /environment/weather-scenario is respected at startup, we
actually have to set it to get live weather.
--enable-real-weather-fetch shall imply weather-sceneario=METAR.
2008-12-18 13:08:44 +00:00
mfranz
400b5a853e segfault-- 2008-12-18 11:49:33 +00:00
fredb
91420a196e James Turner : in the 'tower' view, where the tower position is explicitly given in apt.dat (most of the larger airports), I was incorrectly treating the tower elevation as ASL, when it's AGL. 2008-12-18 06:52:51 +00:00
mfranz
084ba158b7 Stuart BUCHANAN:
"fixes the issue reported by Martin where
--prop:/environment/weather-scenario=METAR had no effect"
2008-12-17 19:51:18 +00:00
fredb
35f973ece1 Stuart :
the 3D clouds now respect changes to the environment caused by updated METAR etc.

It also increases the AlphaFunc as suggested by Tim.
2008-12-14 18:48:00 +00:00
fredb
cc37d8740c Csaba/Jester : fix an incorrect string comparison in metar 2008-12-13 06:08:22 +00:00
fredb
0dd1c66f95 Really catch sound exceptions, and avoid exiting on this kind of error :
OpenAL error (AL_INVALID_VALUE): constructor (alBufferData)
Failed to buffer data.
2008-12-12 07:35:39 +00:00
fredb
6a154a59e1 Stuart :
- Removes the cloud type re-use code - I think they aren't worth the graphical artefacts that they cause in light of Tim's improvements
- Changes the transparency of the clouds. Previously, the clouds were transparent at 0m distance, opaque at 200m, then gradually more transparent to the fog limits. This meant they were generally quite transparent. Now, they are opaque from 200m to 15km, then become transparent at 20km. A side effect of this is that the current textures could probably benefit from being made slightly transparent to improve the blending of the sprites against each other.
2008-12-11 08:24:58 +00:00
durk
1fdac74f8e Minimize impact of distant AI models on the scene graph. 2008-12-10 16:04:10 +00:00
timoore
a6909b4ada fix some backslashes in include file names 2008-12-09 14:34:30 +00:00
fredb
69b2c0b697 James Turner :
Here's a patch which refactors the 'plain' GPS code into a slightly
more manageable structure - i.e breaks the large update() method into
various sub-functions. I've tested the patch with B1900d, and things
seem to work as expected, but if anyone experiences GPS weirdness
after this is committed, of course please report it.

The motivation for this was helping me learn the code - I've planning
some changes in this area, and splitting up the logic will hopefully
make that task easier.
2008-12-09 08:10:33 +00:00
fredb
e2bf85e67e James Turner : this patch
- updates how filtering is done on the various FGPositioned query functions - both spatial and ident-based.
- updates the KLN-89b / DCLGPS code to use FGPositioned for all Navaid/Airport queries.

me:
Add few include directives in globals.cxx to avoid such MSVC warning messages :
deletion of pointer to incomplete type 'FGAirportList'; no destructor called
deletion of pointer to incomplete type 'FGNavList'; no destructor called
deletion of pointer to incomplete type 'FGTACANList'; no destructor called
deletion of pointer to incomplete type 'FGFixList'; no destructor called
2008-12-09 07:58:46 +00:00
mfranz
32d3f6308c Anders GIDENSTAM: "Do not leak uninitialized values to the rest
of the computation."  (forward port from jsbsim/cvs)
2008-12-07 19:47:48 +00:00
mfranz
5262e78ed8 slightly more efficient iterator handling 2008-12-07 08:19:54 +00:00
fredb
da940af484 Stuart Buchanan :
- Replaces simple shader attributes with vectors (this was missed out of the last patch by mistake)
- Includes Yon's Fog update code (Thanks!)
- Fixes a bug since 1.0 where --enable-real-weather-fetch stopped the other weather scenarios from working.
2008-12-06 23:03:12 +00:00
andy
7531cd4db4 Fix apparently ancient typo. 2008-12-05 17:33:57 +00:00
mfranz
fd83c9fa22 Csaba "Jester" HALASZ: segfault-- 2008-12-05 16:47:11 +00:00
fredb
9721d7811f This provides the following enhancements & bug fixes
- Fix the chequer-board bug.
- Add proper cloud coverage function - so scattered clouds are now truly scattered.
- Add real-time control for visibility range.
- Use a limited set of clouds rather than generating a completely new Geode for each cloud. This saves sorting and display time.
- Add controls to Rendering dialog to allow fine-tuning of the number of sprites, cloud visibility and the number of different types of cloud.
- Add some variance to the sort back-off to avoid all clouds being sorted at the same time.
- Pack attributes into vectors for performance
- Re-order the cloud type determination code so that if a cloud layer could either be stratus or cumulus, cumulus is used.
- Lowered the cloud level in the standard cloud configuration slightly so a cumulus layer is generated rather than stratus.

These last two mean that you should see some 3D cumuli if disabling real weather fetch.

My thanks to Yon Uriarte for his help with performance work.
2008-12-04 20:56:40 +00:00
mfranz
0cf9d58b76 Allow negative thrust. This allows a single recoil or vibration
thruster to accelerate in both directions. THROTTLE input still
clamps to 0/1 by default.  (OK'ed by Andy)
2008-12-04 18:47:49 +00:00
fredb
d4168d161e James Turner :
- a refactoring of the route manager to reduce indentation and duplication
	- created a helper method to generate the ETA strings
	- created a helper to update target_altitude and altitude_set when the active wp0 changes
	- used early returns to make update() easier to follow
	- removed spurious includes in both header and source file
2008-12-04 08:29:36 +00:00
fredb
812485d623 James Turner : a trivial patch to remove a now obsolete default ctor from FGPositioned 2008-12-04 08:15:36 +00:00
mfranz
7f2f1e39e3 show verbose mode (see $FG_ROOT/Docs/README.gui -> property-list) 2008-12-03 20:18:15 +00:00
fredb
f3b110e565 James Turner:
Attached patch updates the route-manager to use FGPositioned to search
for waypoints, instead of a manual airport / fix / navaid search. This
is good because it's now using the 'strictly closest' match, rather
than arbitrarily picking a distant fix over a nearby navaid. In my
case, the TLA VOR is significant to several EGPH procedures, but also
happens to be the ident of a fix a long, long way away.

Also updates the FGPositioned class to stop using Point3D, partly
because it's deprecated and partly because I had misunderstood the
interface and was using it wrong. For now, all FGPositioned distance
checks use SGGeodesy::inverse, which is accurate but inefficient. Once
FGPositioned queries are used for something on a hot path, I'll
probably store the cartesian position as well as the geodetic, to make
these checks fast.
2008-12-03 20:03:46 +00:00
curt
ebea9d798e Loosen the check for stationary versus moving view point. I some cases when
the view has an "offset" location, the actual location of a "stationary" view
point moves a small amount as the view direction rotates.
2008-12-01 16:13:12 +00:00
curt
9ae7191590 Brian Schack:
Right now, atlas.cxx uses the following code, in
FGAtlas::gen_message(), to retrieve the ADF frequency:

static SGPropertyNode *adf_freq =
    fgGetNode("/instrumentation/kr-87/outputs/selected-khz", true);

I think it should be changed to:

static SGPropertyNode *adf_freq =
    fgGetNode("/instrumentation/adf/frequencies/selected-khz", true);
2008-12-01 13:58:04 +00:00
ehofman
b7ebc7d78d Sync. with JSBSim CVS 2008-11-30 10:44:29 +00:00