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16091 commits

Author SHA1 Message Date
Mariusz Matuszek
852b6e7fa5 Fix 'unknown config node: absolute' 2023-04-21 12:27:35 +02:00
Simon
600cd303fc CMake: Fix architecture detection on Windows 2023-04-18 12:27:39 +01:00
James Turner
2d30a2cd84 NavCache: allow forcing rebuilds on/off
Set FG_NAVCACHE_REBUILD in the environment,
0 (force off) or 1 (force on) to override rebuild checks.
Warning is logged when the cache is invalid since
navaid and airport queries will be incorrect.
2023-04-14 08:58:08 +01:00
James Turner
ba578558d6 NavCache: check SHA of files as well as modtime
If the modtime check fails on a file, do an SHA checksum to see if the contents
actually changed, and hence avoid unnecessary rebuilds, especially for
AppImage users.
2023-04-14 08:34:30 +01:00
James Turner
2915b6a394 Fix a compiler warning 2023-04-13 13:20:05 +01:00
Benedikt Wolf
5a08bcf796 Improve Generic Instrumentation Implementation
* base heading_indicator_dg, heading_indicator_fg and turn_indicator 
  on AbstractInstrument
* make AbstractInstrument use different electric power paths for 
  multiple instances of one instrument
* create electric attitude indicator (based on AbstractInstrument)
* update README
2023-04-13 13:17:16 +01:00
James Turner
afe7eb15c0 Launcher: windows state save/restore fixes
Thanks to Simon Lefering for the fixes.
2023-04-11 12:14:41 +01:00
Colin Geniet
4b3d49c480 vim syntax: Add a few keywords
Add property methods 'addChild' and 'addChildren'.
Add boolean literals 'true' and 'false' (recently added to nasal).
2023-04-11 11:16:14 +01:00
Erik Hofman
c3cf916af6 Rename the getBumpHeight function to getGroundDisplacement 2023-04-09 09:46:36 +02:00
Erik Hofman
cd40ef872c Initial implementation of a new GroundReactions class which ultimatelly handle surface displacements for the likes of rocky terrain or ocean waves across FDM's.
This first implementation handles static and roling friction coefficients of tyres on dry and wet asphalt, snowy frozen lakes and frozen lakes with a water layer.

Also handles the bumpiness of different landclasses.

TODO:
 - Implement the same functionality for YASIM.
 - Add ocean wave hydrodynamics.
 - handle dry, moist and wet mud.
2023-04-08 14:53:22 +02:00
Erik Hofman
55113709d4 Base the wetness on the temperature and dewpoint instead. Simplify the code a bit 2023-03-21 15:03:56 +01:00
Erik Hofman
b16f370135 The season dictates whether rain stays on the ground or evaproates 2023-03-21 13:32:28 +01:00
Erik Hofman
b71b27ea18 Fix for:
Saikrishna Arcot: In flightgear, in src/Scripting/sqlitelib.cxx (also added a couple months ago), this file is missing a #include "config.h". Because of that, SYSTEM_SQLITE will never be defined.
2023-03-07 09:21:47 +01:00
Colin Geniet
da6f3f6696 Airports: Show ICAO matches before name matches
When searching in the PUI airport list, display airports with
matching ICAO first.  This matches the Qt launcher behaviour.
2023-03-04 11:31:01 +01:00
James Turner
2342ad49b5 Use new SGPickCallback drag option
Patch from Colin Geniet, optimise performance of dragging on
most objects which don't need picked position for each drag.
2023-02-28 11:01:28 +00:00
Erik Hofman
2401232969 Parse the path of fgdata to Canvas 2023-02-26 10:29:30 +01:00
Erik Hofman
098300bb51 Use mmapping when reading Nasal scripts saving two memory copies out of for (copy from disk to the i/o buffer, copy from the i/o buffer tot the ifstream, copy from the ifstreamto a string and copy from a string to Nasal). 2023-02-25 10:03:03 +01:00
Stuart Buchanan
d00c95f0e8 Fix fgelev - don't flatten WS2.0 tiles. 2023-02-23 19:50:43 +00:00
James Turner
9a4bfaed0f Clang: remove obsolete libc++ linkage flag 2023-02-20 09:52:55 +00:00
portree_kid
a2b10c1ee3 AI Flightplan Leg 4 departure curve 2023-02-08 19:37:33 +01:00
Stuart Buchanan
ac8c5386a9 Default loading threads to 4 with 0 HTTP-dedicated 2023-01-30 23:03:58 +00:00
Stuart Buchanan
af8f71db40 WS30 - Autogenerate 70% of earth surface
Generate Ocean tiles where no scenery is available.

As a side-effect, this also fixes bug which caused
sim to hang if unable to find WS3.0 scenery at
starting location.
2023-01-29 21:50:04 +00:00
Stuart Buchanan
aae2d5d095 WS3.0 : Fix fgelev by forcing load of detailed LoD
Previously the BVH tree used by fgelev did not load the
lowest LOD tiles in WS3.0 resulting in incorrec elevation
values being returned.

This changes forces the BVH tree to flatten and load all
the nodes of the tree.
2023-01-29 21:19:56 +00:00
portree_kid
78797e28aa AI Fixes
* Better runway exit
* Bug in approach
* Test east/west approach downwind
2023-01-28 20:48:11 +01:00
Erik Hofman
20fc979a52 Move more code to C++, use SGPath and SGMMapFile to map the Nasal file instead of copying it. 2023-01-24 09:50:54 +01:00
Florent Rougon
7ddb78a648 Nasal standalone interpreter: make SGPath::validate() accept everything
Allow the standalone Nasal interpreter to read and write files or
directories everywhere, as long as permitted by the operating system.
2023-01-23 18:20:51 +01:00
Erik Hofman
484f1da20e Fix the build for systems without a system wide sqlite lubrary 2023-01-23 15:35:24 +01:00
Erik Hofman
f492f9bf6e sqlite_open_v2 requires sqlite3_close_v2 (I think, not really clear). 2023-01-23 14:50:51 +01:00
Erik Hofman
446cf2eb05 Run the SQLite path through the path validation mechanism 2023-01-23 11:52:17 +01:00
Erik Hofman
e3fd08dd82 Add SQLite support to Nasal and copy the nasal-bin utility over from SimGear, make it C++11 and add it as an installable nasal interpreter for standalone testing and debugging of local nasal scripts. 2023-01-23 09:53:07 +01:00
James Turner
98958af2a3 GUI: add explicit close hook to FGDialog
Allow triggering close of dialogs explicitly, rather than relying on
ref-count drop to delete them. Compat dialogs have a Nasal peer and
we can't rely on GC to cause a timely close of the dialog.
2023-01-20 16:08:54 +00:00
Florent Rougon
437ebfd272 nasal_api_doc.py: encoding fixes (mostly)
This allows the script to run fine again (we assume UTF-8 encoding for
the parsed Nasal files). Thanks to Huntley Palmer for the report and a
patch. Fixes: https://sourceforge.net/p/flightgear/codetickets/2788/
2023-01-19 17:28:14 +01:00
James Turner
029ce8f0df WS3: add tags+breadcrumbs for Sentry
Record some key values to help understand differing WS3 performance
results by some testers, and add a tag when WS3 is enabled.
2023-01-16 11:07:56 +00:00
Erik Hofman
c872b8b4b2 CycloneDDS aparrently stopped supporting booleans 2023-01-15 14:32:42 +01:00
James Turner
2be54f9eae PUICompat: fix default value in configValue() 2023-01-11 11:45:01 +00:00
James Turner
de40779109 Canvas: Expose raw image dimensions to Nasal 2023-01-10 14:18:19 +00:00
James Turner
f463a0405e Fix some dumb paths in the code
Replace hard-coded path to my desktop with calls to
SGPath::desktop() helper
2023-01-10 10:34:14 +00:00
James Turner
016e1c89bc CMake: avoid invoking Git in Dev builds
Avoid running FindGit and git process on every build, when in Developer
mode: this feature is only useful for CI builds, and remove it makes
the edit-and-debug cycle slightly faster. This means buildId.h contains
dummy values when FG_BUILD_TYPE=Dev
2023-01-09 15:07:03 +00:00
James Turner
36df4c38de More snprintf conversions 2023-01-09 15:04:07 +00:00
James Turner
01b93cb8a0 Sprintf: make buffer size explicit in replay 2023-01-09 12:55:31 +00:00
James Turner
0f71686388 Another sprintf fix in PVE protocol this time 2023-01-09 10:57:21 +00:00
James Turner
f7b0b77abb PU.h sprintf fixing
Adjust our customised pu.h to use snprintf, with correct buffer
size information. Also adjust includes so our custom version is used, ]
even when including the system puAux.h.
2023-01-09 10:55:58 +00:00
James Turner
048cb38cd0 Supress a warning building Flite 2023-01-09 10:36:18 +00:00
James Turner
dc467ebdfa Cmake Improve Finder for CppUnit
Define an imported target for the system CppUnit, so we can
correctly pass includes locations to FgfsTestSuite
2023-01-08 19:36:44 +00:00
James Turner
4c42600898 Sprintf to snprintf fixes
Reduce warning from Clang about use of sprintf.
2023-01-08 19:36:44 +00:00
James Turner
0fbe3547fb Nasal: test for hash creation from kw args 2023-01-08 19:36:44 +00:00
James Turner
3b36379c5c Nasal: improve module delete/reload
Allow modules to define an unload callback, and also drive
the 'loaded' property to false, to give modules the ability to clean
up when being unloaded. This makes reloading work without
errors for Canvas.

Additionaally, add some special code when creating the
Canvas module, to ensure the C++ defined pieces are loaded :
fortunately Canvas is the only module which needs this.
2023-01-06 10:41:01 +00:00
James Turner
3f742c1b1d Expose new Canvas methods to Nasal
Requires corresponding SimGear update
2023-01-05 14:06:46 +00:00
James Turner
fc842c17f0 Canvas: LayoutItem.setVisible can be chained
Wrap LayoutItem::setVisible so it returns self, and hence can be chained,
similar to methods implemented in Nasal.
2023-01-04 15:22:24 +00:00
James Turner
1b07851374 Canvas Layout: check arguments to add/insertItem
When the ItemRef argument is null, report a runtime error
instead of crashing.
2023-01-04 14:16:24 +00:00