Parse the path of fgdata to Canvas
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1 changed files with 2 additions and 1 deletions
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@ -91,7 +91,8 @@ CanvasMgr::CanvasMgr():
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fgGetNode("/sim/signals/model-reinit", true)
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)
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{
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const SGPath path = globals->get_fg_root() / "gui" / "shaders";
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setShaderRoot(path);
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}
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//----------------------------------------------------------------------------
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