Expose new Canvas methods to Nasal
Requires corresponding SimGear update
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1 changed files with 26 additions and 21 deletions
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@ -551,15 +551,19 @@ naRef initNasalCanvas(naRef globals, naContext c)
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canvas_module.set("_getCanvasGhost", f_getCanvas);
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NasalElement::init("canvas.Element")
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.bases<NasalPropertyBasedElement>()
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.member("_node_ghost", &elementGetNode<sc::Element>)
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.method("_getParent", &sc::Element::getParent)
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.method("_getCanvas", &sc::Element::getCanvas)
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.method("addEventListener", &sc::Element::addEventListener)
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.method("setFocus", &sc::Element::setFocus)
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.method("dispatchEvent", &sc::Element::dispatchEvent)
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.method("getBoundingBox", &sc::Element::getBoundingBox)
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.method("getTightBoundingBox", &sc::Element::getTightBoundingBox);
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.bases<NasalPropertyBasedElement>()
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.member("_node_ghost", &elementGetNode<sc::Element>)
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.method("_getParent", &sc::Element::getParent)
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.method("_getCanvas", &sc::Element::getCanvas)
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.method("addEventListener", &sc::Element::addEventListener)
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.method("setFocus", &sc::Element::setFocus)
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.method("dispatchEvent", &sc::Element::dispatchEvent)
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.method("getBoundingBox", &sc::Element::getBoundingBox)
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.method("getTightBoundingBox", &sc::Element::getTightBoundingBox)
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.method("_posToLocal", &sc::Element::posToLocal)
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.method("_posFromLocal", &sc::Element::posFromLocal)
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.method("canvasToLocal", &sc::Element::canvasToLocal)
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.method("localToCanvas", &sc::Element::localToCanvas);
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NasalGroup::init("canvas.Group")
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.bases<NasalElement>()
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@ -662,18 +666,19 @@ naRef initNasalCanvas(naRef globals, naContext c)
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//----------------------------------------------------------------------------
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// Window
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NasalWindow::init("canvas.Window")
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.bases<NasalElement>()
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.bases<NasalLayoutItem>()
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.member("_node_ghost", &elementGetNode<sc::Window>)
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.method("_getCanvasDecoration", &sc::Window::getCanvasDecoration)
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.method("setLayout", &sc::Window::setLayout);
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NasalWindow::init("canvas.Window")
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.bases<NasalElement>()
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.bases<NasalLayoutItem>()
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.member("_node_ghost", &elementGetNode<sc::Window>)
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.method("_getCanvasDecoration", &sc::Window::getCanvasDecoration)
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.method("setLayout", &sc::Window::setLayout)
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.method("toScreenPosition", &sc::Window::toScreenPosition);
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canvas_module.set("_newWindowGhost", f_createWindow);
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canvas_module.set("_getDesktopGhost", f_getDesktop);
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canvas_module.set("setInputFocus", f_setInputFocus);
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canvas_module.set("grabPointer", f_grabPointer);
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canvas_module.set("ungrabPointer", f_ungrabPointer);
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canvas_module.set("_newWindowGhost", f_createWindow);
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canvas_module.set("_getDesktopGhost", f_getDesktop);
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canvas_module.set("setInputFocus", f_setInputFocus);
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canvas_module.set("grabPointer", f_grabPointer);
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canvas_module.set("ungrabPointer", f_ungrabPointer);
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return naNil();
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return naNil();
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}
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