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22 commits

Author SHA1 Message Date
James Turner
804dc4e74a Steps to make PUI optional, HiDPI tolerant.
Move all PUI event and rendering into a custom camera, which can be
rendered via an FBO to account for display-resolution scaling (HiDPI).

Start wrapping PUI calls in #ifdefs so PUI can be disabled at compile
time; a run-time switch is trivial now but not implemented yet.
2017-10-20 12:10:51 +01:00
James Turner
45cb6849b2 QtQuick drawable for OpenSceneGraph
Still work in progress, especially different threading modes are not
supported yet, and may crash doing QSG synchronisation.
2017-10-05 12:36:19 +01:00
James Turner
918db84ac4 New splash screen system.
Uses TTF fonts, and displays more information textually including
the application version and current aircraft.

Also rename FGRenderer::splashinit to preinit, as was suggested
a long time ago.
2017-02-25 21:47:58 +00:00
James Turner
b06f4208e4 Adjustments to mouse picking API 2016-07-31 22:44:03 +01:00
James Turner
072adde9a6 Remove all references to an alpha-buffer
- Current 3D clouds rendering does not use the alpha buffer,
so don't request one at launch, since it consumes valuable GPU memory.

- Remove any references to alpha testing or alpha func in the renderer setup.
2014-02-24 19:43:21 +00:00
James Turner
52f2f5ff78 Bugfix: remove the (totally broken) skyblend option 2013-12-19 14:53:39 +00:00
James Turner
bb0aee4c02 Renderer: get rid of static scene references. 2013-12-06 17:38:23 +00:00
James Turner
7ff9792b96 Reset: listener cleanup 2013-12-04 09:11:26 +00:00
James Turner
f2c267f5d7 MouseInput changes to support hover.
This adds the framework for platform cursor implementations; Windows and X11 to be done.
It also extend the mouse-input code to generate hover events suitable for driving tooltips.

Note there should be no visible functionality change from this commit, since everything
is inactive until fgdata changes are made.
2013-03-04 23:35:30 +00:00
James Turner
487638be7f Restructure positional finalisation for sim-reset.
Make position finalisation happen in the same phase as scenery load, i.e as a task during the main loop, instead of during the init loop. This is compatible with the existing reset logic. Unfortunately more work is needed; the environment code doesn't update the local station quickly enough on reset. (Fixing that is next!)
2012-12-15 15:25:45 +00:00
ThorstenB
06170ddaae Handle scenery-override in a single place only. 2012-09-17 13:45:31 +02:00
Frederic Bouvier
c3de8851f8 Fix incorrectly hardcoded effect in last Rembrandt stage 2012-08-02 23:00:20 +02:00
Frederic Bouvier
fad7181a2d Remove hard-coded lighting stage 2012-05-20 00:36:42 +02:00
Frederic Bouvier
a5dff11f13 Make Rembrandt compatible with multi screen 2012-05-19 15:43:49 +02:00
James Turner
8f10fff8dc Lazy-loading of the 2D panel node.
Sink the 2D panel logic into FGPanelNode, simplifying
renderer.cxx and a few other places. Also allows potential
for unloading / paging of 2.5D panels in the future.
2012-05-16 11:43:09 +01:00
Frederic Bouvier
73a3434421 Rely entirely on the configurable renderer and add more configuration options in the lighting stage to prepare the implementation of the lightfield effect in Rembrandt 2012-05-13 18:57:00 +02:00
Frederic Bouvier
8bb03adc1f Fix compilation of FGRenderer 2012-05-12 15:19:11 +02:00
Frederic Bouvier
dd8d9a6f60 First round of changes toward a programmable rendering pipeline.
Stages are predefined for now.
2012-05-12 13:45:35 +02:00
Frederic Bouvier
64e3e98069 More work on configurable rendering pipeline implementation 2012-05-12 13:45:33 +02:00
Frederic Bouvier
6b008126b5 Begin to implement configurable rendering pipeline 2012-05-12 13:45:31 +02:00
Frederic Bouvier
746b0d60cc Add the ability to record depth in color buffer. This should solve depth buffer resolution problem for older NVidia cards. 2012-05-01 08:27:13 +02:00
ThorstenB
89b41395d8 Move viewer-related sources to separate folder.
Simple source directory clean-up, so "Main" folder contains fewer stuff
and the list of files in the editors a lot shorter.
2012-04-25 23:28:00 +02:00
Renamed from src/Main/renderer.hxx (Browse further)