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Author SHA1 Message Date
James Turner
dd6294b5ea Red-sky: fix edge-case in NaN avoidance code
https://sourceforge.net/p/flightgear/codetickets/2087/
for discussion on this.
2019-01-08 11:08:23 +00:00
James Turner
b0dc850df1 Fix type of some numerical constants
Patch by Ron Haertel
2019-01-06 14:30:58 +00:00
ThomasS
2d5d26260e 1) model search order property in super class AIBase and overridden by sub classes.
2) model search order stored as the enum type in AIBase.
2019-01-06 13:57:22 +00:00
James Turner
591750b911 Frameless mode for FGQCanvas 2019-01-02 17:35:45 +00:00
Bertrand Coconnier
e704d589f2 [JSBSim] Takes into account the amount of unusable fuel.
Properties /consumable/fuel/tank[*]/unusable-* supplied in the -set.xml file are propagated to the aircraft model and accounted for in the tanks management.
2018-12-31 00:59:21 +01:00
Bertrand Coconnier
466fb0979d [JSBSim] Added cyclic clipping for FCS components 2018-12-30 20:51:18 +01:00
Bertrand Coconnier
27ddcedad2 [JSBSim] Extend the usage of template funcs to all <function>. 2018-12-30 00:31:47 +01:00
Bertrand Coconnier
3267aaf5e0 Sync'ed JSBSim
* <function> and <fcs_function> that are only applied on constant parameters are now recognized and replaced by their result during initialization.
* Fixed a regression which prevented the wheels rotation speed to slow down while the gears were retracted.
* Added the ability to control the turbine engines spin down factor (thanks to Jonathan Redpath for the pull request).
* Internals : JSBSim has been refactored to use FGPropertyValue in many FCS components. This will allow consistent behavior accross the FCS components including the ability to prepend property names with minus signs '-' to indicate that the opposite sign of the property should be used.
2018-12-27 18:40:03 +01:00
James Turner
018e193a58 Improve Nasal log callback handling
(Was being leaked on reset)
2018-12-20 16:07:44 +00:00
jean pellotier
faf06b42a3 preparation for the lag correction based on time sync, instead of fixed
lag compensation, this is the time manager part.
- introduction of a pure steady clock initialised from system clock at init
- the mp protocol clock have an offset available (will be used
to sync the players, in case ntpd is not accurate or inavailable)
- got a way to see drift between system clock and the fg steady clock, mainly
to see how differents OS behave ...
2018-12-18 02:38:46 +01:00
James Turner
c3cd7b3978 Remove public use of sglog()::would_log() 2018-12-14 15:41:53 +00:00
James Turner
56cc96f280 Parse radial+offset from lat,lon waypoint 2018-12-13 13:46:53 +00:00
James Turner
738101942f Yasim ground friction (stiction) changes
Original code by Brendan Black, with changes / updates by
Daniel Wickstrom.
2018-12-11 15:23:56 +00:00
James Turner
12eac24039 Tests: NavRadio GS tests
Also includes false GS lobe tests
2018-12-10 17:44:09 +00:00
James Turner
5215e6fcfc Fix an unused var warning 2018-12-10 16:09:53 +00:00
James Turner
f14aa4e57f Navradio: move glideslope angle to NavRecord
Simplifies logic in testing code
2018-12-10 16:09:42 +00:00
James Turner
9339fd2375 Add some /sim/presets properties to setDefaults
Ensure these properties are always defined, but with default values,
to simplify usage.
2018-12-04 09:50:48 +01:00
James Turner
a9475bd0fa Basic nav-radio ILS testing
Complex cases still to be added, but this tests the basic reception.
2018-12-04 09:39:36 +01:00
James Turner
1f1060431f Avoid NaNs in environment code at extreme altitude
Avoid the ‘red sky zone’ when going to higher orbital altitudes
(thousands of km).

https://sourceforge.net/p/flightgear/codetickets/2087/
2018-12-04 09:39:36 +01:00
Richard Harrison
015742b28d LOD: Multiplayer fix
The problem was using FLT_MAX, FLT_MAX to disable a model; this tricked OSG into thinking that FLT_MAX was a valid range and therefore didn't do the update traversal (found by Stuart).

The correct technique to disable a model is to set the min/max range to 0,0

Also generally improved the way that the ranges are managed.
2018-12-03 06:19:04 +01:00
James Turner
6d68e36523 Simple argument parsing for Props protocol
Maps foo=bar arguments to the top-level arguments dictionary of the
command, as strings only. (We could add CMake style foo:type=bar in
the future if needed). Very basic but this enables a bunch of useful
cases, since SGPropertyNode will do value conversion from string on 
access.
2018-11-30 13:59:05 +00:00
Richard Harrison
c09f49e70c LOD: use FLT_MAX as the maximum value in setRange (rather than 100k)
- This is one/the reason for the carrier not being visible when viewing it closely (e.g on cat-1 when view zoomed in)
2018-11-26 21:54:48 +01:00
James Turner
1e104bbdfe Version the FG-root setting
This ensures fresh installs will see an empty value, and hence 
default to the shipped version.
2018-11-25 14:06:51 +00:00
James Turner
4956386b84 Launcher: disable magnetic bearing/headings
These don’t work right now (FG doesn’t support passing them in via
arguments) so disable them in the UI to avoid confusion.
2018-11-25 13:51:06 +00:00
James Turner
2f5df005df NavRadio updating via listener
- avoid updating the formatted frequencies each update()
- reset the station search timer when frequencies change

This should make the radio a bit more responsive (which aids testing
since we don’t need to wait for the search timeout when changing
frequencies)
2018-11-25 13:12:50 +00:00
James Turner
c7b28a1960 UNit-tests for the NavRadio
Still needs ILS and GS tests, but starting to be useful already.
2018-11-25 13:12:50 +00:00
Richard Harrison
1e636ce4cf Support for DDS Texture Cache
- pass texture cache control properties to simgear
 - /sim/rendering/texture-cache/cache-enabled
 - /sim/rendering/texture-cache/compress-transparent
 - /sim/rendering/texture-cache/compress-solid
 - /sim/rendering/texture-cache/compress

- support --texture-cache-dir command line option
- set max reported supported texture size during splashscreen.
2018-11-24 20:21:46 +01:00
Bertrand Coconnier
8742fee23d JSBSim : <function> now checks the number of its arguments. 2018-11-24 18:33:53 +01:00
ThomasS
a8b550ee95 fgcommands "add-aiobject" and "remove-aiobject" for adding/removing objects to the AI subsystem. 2018-11-21 09:28:44 +01:00
James Turner
0239d5ef44 Grid-view for the launcher 2018-11-14 17:11:13 +00:00
James Turner
df810f7970 Fix crash with invalid airway in route 2018-11-12 16:47:50 +01:00
James Turner
31f8f86e12 Fix an inverted flag in Radar calculation
https://sourceforge.net/p/flightgear/codetickets/2083/

Thanks to Jean Pellotier for spotting.
2018-11-08 09:43:29 +01:00
James Turner
56495485e2 FGQCanvas: in-app help page 2018-11-08 09:40:53 +01:00
James Turner
2cd3036488 Improved launcher metric units support
For our Russian friends, especially. Also add preliminary support
for above-field elevations (needs FG changes)
2018-11-07 09:39:54 +01:00
James Turner
d052dc2576 Remote canvas: UI fixes 2018-11-07 09:39:54 +01:00
James Turner
3b3c99777d Reduce level of a log message 2018-11-07 09:39:54 +01:00
James Turner
8cda76e92b Fix a launcher console warning 2018-11-07 09:39:54 +01:00
James Turner
68813d1c57 Fix missed case in ModelDataExtractor
handle QList<QObject*> case, needed for location:airport runway
and parking selection. Thanks to Jonathan Redpath for the catch.
2018-11-07 09:39:54 +01:00
James Turner
41e9baaba1 FGQCanvas iOS tweaks 2018-11-07 09:39:54 +01:00
Richard Harrison
88720a031b Changes to the model interior LOD management.
If a model is marked as <usage>interior</usage> there were a number of problems.

1 - the LOD setting AI/MP interior used the distance from the aircraft; this obviously doesn't quite work for when using the model view.
2 - with the way that models are now loaded as two LOD levels only the interior from the first model loaded (usually the lowest detail) would be considered or processed because the model loader had marked itself as already run (which it had, but not for the model that was actually just loaded.

(2) above could also be the cause of other things not working because the nasal model loaded would not be called, nor would the sound path be setup. There could be other things that aren't working properly because the assumption is that there is just one model.

The fix for (1) is to use the standard OSG PagedLOD and let it handle the details, so I've changed the interior to use this and removed the distane from ownship checks.

The fix for (2) is to use a map to decide if the model that has just finished loading has already been processed, and if not then proceed as normal.
2018-11-06 18:42:07 +01:00
Richard Harrison
e970db3c61 LOD ranges:
Change the single model case to always set the range on the only model rather than the constant modelHighDetail. This is a regressions caused by the change from 0 to modelHighDetail and the reordering the list. When there is only one model the setRange must always refer to model range index 0.

- This could have caused models to not display correctly.
2018-11-05 19:29:20 +01:00
Bertrand Coconnier
d3aa4b19a1 Bug fix for JSBSim.
The feature fail_hardover of the <actuator> component was not giving the correct output in some occurences when clipmax was smaller in absolute value than clipmin.
2018-11-04 17:03:46 +01:00
Bertrand Coconnier
4c7402fb23 Bug fix for JSBSim
Tables CORNERING_COEFF could not be used for BOGEY contact points.
No longer throw an exception when the `internal` keyword of a table is ignored.
The location where errors have been found are now reported.
2018-11-02 23:05:40 +01:00
Richard Harrison
c99ea20883 LOD ranges rework.
Rework the LOD ranges.

1. The scenery ranges are now deltas (avoids overlapping values)
2. The AI/MP pixel mode now has a default radius that is 20 for Aircraft, 200 for ships, 350 for carriers. This is a simple constant in a virtual function.
3. Added the ability to set the AI/MP ranges equal which means use the low detail model.
4. Changed high detail only to be indicated by a -ve number in maxRangeDetail
5. Re-ordered the range list to go from lowest detail at [0] to highest detail at the end. This is because OSG always loads the models starting from zero on the assumption that the detail increases with the index.

This fixes the pixel mode, which previously would use the radius of the parent which would be confusingly large, and unrelated to the actual size of the model. With the simple defaults that we have the pixel values set in the ranges won't exactly match the rendered size of the model on screen, but it will be a lot closer and more importantly meaningful.
2018-10-30 21:05:55 +01:00
Bertrand Coconnier
04eb045931 New features for JSBSim (not to be included in release 2018.3)
The following new features have been added to JSBSim:
* Added the ability to set up the starter and acceleration times of a turbine (parameters <n1spinup>, <n2spinup>, <n1startrate>, <n2startrate>).
* The <integrator> filter can now be reset to 0.0 by setting its <trigger> property to a negative value.
* The integration scheme of the <integrator> filter can now be chosen among "rect" (Euler), "trap" (Trapezoidal), "ab2" 2nd order Adams-BashForth and "ab3" 3rd order Adams-Bashforth
* The following functions can now be used in <function>: floor, ceil and fmod. Their functionalities are the same than the corresponding C/C++ functions.
2018-10-28 16:16:20 +01:00
Bertrand Coconnier
94e1cdc551 JSBSim bug fixes (candidate for cherry picking to release 2018.3)
The following bugs are fixed by this commit:
* PID integration with the 3rd order Adams-Bashforth was inccorect.
* The fail_stuck property of sensors (accelerometers, magnetometers, gyro, etc.) without a <lag> element was setting the output to zero instead of sticking to the last output value. Thanks to Jonathan Redpath (aka legoboyvdlp) for the bug report.
* When a sensor was stuck, the drift, gain, bias and quantization of the last output before being stuck were ignored. Thanks to Dennis J. Linse for the bug report.
2018-10-28 14:38:02 +01:00
James Turner
66d635dc9c Launcher: fix a bug when using MP server 0 or 1
Due to how the popup menu was refresh, using MP servers at index 0 or 1
didn’t work correctly. Change some logic and add a helper to make this
work reliably, without a second Repeater and dummy properties.
2018-10-25 12:10:42 +01:00
James Turner
df9c368099 PUI: change alpha composition mode.
This fixes the missing model-view text, but needs some wider testing,
since it may mess up some other things.
2018-10-25 00:04:54 +01:00
James Turner
07cb303e8c Fix for jumping view when right-dragging
This happens because we were not storing the new position when the
OSG event-adapter handled the event, which includes PUI

https://sourceforge.net/p/flightgear/codetickets/2073/
2018-10-24 22:16:51 +01:00
James Turner
951a3ea6ad Fix Windows build, missined windows.h 2018-10-24 14:28:58 +01:00