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1437 commits

Author SHA1 Message Date
curt
fd796aac0e Tweaks. 1998-08-24 20:02:15 +00:00
curt
3344696781 Hopefully squashed a bug that was causing a segfault in an inline pow() call. 1998-08-22 23:36:22 +00:00
curt
e33dbca814 Attempting to iron out seg faults and crashes.
Did some shuffling to fix a initialization order problem between view
position, scenery elevation.
1998-08-22 14:49:55 +00:00
curt
dacc051a57 Attempting to iron out seg faults and crashes.
Did some shuffling to fix a initialization order problem between view
position, scenery elevation.
1998-08-22 14:49:54 +00:00
curt
4332a4f4f8 Attempting to iron out seg faults and crashes.
Did some shuffling to fix a initialization order problem between view
position, scenery elevation.
1998-08-22 14:49:54 +00:00
curt
f4ddd8811d increased fragment list size. 1998-08-22 02:01:34 +00:00
curt
378969e7b8 Nailed a uninitialized variable usage bug that was killing us on some
platforms with some compiler options.
1998-08-22 02:01:11 +00:00
curt
dc5a0a3f1e Omit panel code because it's texture loading overruns array bounds. 1998-08-22 01:19:27 +00:00
curt
2912a48965 Minor tweaks to avoid using unitialized memory. 1998-08-22 01:18:59 +00:00
curt
e111f530c3 Added Lib/gpc (generic polygon clipping library) 1998-08-22 01:18:27 +00:00
curt
7c3d74cb79 Misc. configure tweaks. 1998-08-22 01:16:40 +00:00
curt
3eb6f1d640 Reshuffled some of the code in and around views.[ch]xx 1998-08-20 20:32:31 +00:00
curt
82702880dd obj.cxx: use more explicit parenthases.
texload.[ch]: use const in function definitions where appropriate.
1998-08-20 15:16:43 +00:00
curt
56dc95da55 Removed Lib/Misc for now ... to be added later. 1998-08-20 15:15:22 +00:00
curt
9b94c66383 Tweak ... 1998-08-20 15:12:26 +00:00
curt
5f1fd50f6a Used a forward declaration of classes fgTILE and fgMATERIAL to eliminate
the need for "void" pointers and casts.
Quick hack to count the number of scenery polygons that are being drawn.
1998-08-20 15:12:03 +00:00
curt
f1b0e32e37 Added GameGLUT support. 1998-08-20 15:10:33 +00:00
curt
054bf53d77 Added a status flat for instrument panel use. 1998-08-20 15:09:46 +00:00
curt
41be678abf Version 0.53
EGCS optimizations notes
Thanks
Test for gameglut.
1998-08-20 15:09:09 +00:00
curt
7b806e5ea6 Changes by Bernie Bright to check for getrusage(). 1998-08-19 17:38:06 +00:00
curt
1c7cf373ac Changes by Bernie Bright to add getrusage() check. 1998-08-19 17:24:21 +00:00
curt
ab51d8ca5c Need to negate the test for textures so that textures aren't loaded when
they are disabled rather than visa versa ... :-)
1998-08-12 21:41:27 +00:00
curt
0118151a84 Sky now tracks adjusted fog color so it blends well with terrain. 1998-08-12 21:40:44 +00:00
curt
3082eaf550 Optimizations by Norman Vine. 1998-08-12 21:13:22 +00:00
curt
d212b2d459 material.cxx: don't load textures if they are disabled
obj.cxx: optimizations from Norman Vine
tile.cxx: minor tweaks
tile.hxx: addition of num_faces
tilemgr.cxx: minor tweaks
1998-08-12 21:13:03 +00:00
curt
b15b1909c6 Master volume from 30% -> 80% 1998-08-12 21:01:47 +00:00
curt
53a0be81ea First stab at a cherokee flight model. 1998-08-12 21:01:09 +00:00
curt
e9a532357c Added a --with-flight-model= option to the configure script. 1998-08-12 21:00:29 +00:00
curt
9568e79ac5 Rewrote star loading and rendering to:
1. significantly improve load speed
  2. transition from no stars to stars through eight stages.
1998-08-10 20:33:09 +00:00
curt
4e827cd7df Removed overlap in tiles as a test. 1998-08-06 12:47:59 +00:00
curt
5e9a45af0c Adjusted dusk/dawn lighting ... 1998-08-06 12:47:22 +00:00
curt
3824da4053 Header change. 1998-08-06 12:46:37 +00:00
curt
737b4cc6b8 Modified to bring in stars in 8 increments based on magnitude, not number
of stars.
1998-08-06 12:45:20 +00:00
curt
c00ca055bc cosmetic ... 1998-08-06 12:42:40 +00:00
curt
fcdc2cf4c9 Added a local routine to update lighting params every frame when time is
accelerated.
1998-08-05 00:19:33 +00:00
curt
e909e83267 Clearer message when can't find opengl or glut libs. 1998-08-05 00:18:49 +00:00
curt
c2a987d354 Updated to be smarter about finding $FG_ROOT. 1998-08-03 22:16:42 +00:00
curt
ae853db077 chmod 755 runfg at the end of the configure script. 1998-08-03 22:16:18 +00:00
curt
82ad12b65b Initial revision. 1998-07-31 20:32:50 +00:00
curt
533f072899 Initial revision. 1998-07-31 18:27:36 +00:00
curt
81b4477349 Initial revision. 1998-07-30 23:58:04 +00:00
curt
801ba133bd Removed libtool support. 1998-07-30 23:49:18 +00:00
curt
d887239929 Sgi build tweaks.
Pause support.
1998-07-30 23:48:54 +00:00
curt
e81eeba64f Output position & orientation when pausing.
Eliminated libtool use.
Added options to specify initial position and orientation.
Changed default fov to 55 degrees.
Added command line option to start in paused or unpaused state.
1998-07-30 23:48:24 +00:00
curt
09ef1dd426 Beginning to add support for multiple flight models. 1998-07-30 23:44:36 +00:00
curt
52ba21472f Tweaks for sgi building. 1998-07-30 23:44:05 +00:00
curt
dbf002ddc0 Eliminated glScale call so that glutSolidSphere normals are preserved
correctly.  Also made the sun & moon a bit smaller.
1998-07-30 23:43:30 +00:00
curt
d14e417497 Removed zlib support. 1998-07-30 23:42:19 +00:00
curt
305589cd01 Removed zlib support. 1998-07-30 23:42:14 +00:00
curt
6610244275 removed libtool support. 1998-07-30 23:41:43 +00:00