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8123 commits

Author SHA1 Message Date
timoore
b65f0ae0dc From Till Busch - reload shaders command
Also, more documentation for effects.
2009-08-10 07:14:38 +02:00
torsten
aea9c750f3 Advanced input subsystem - Step2: Split up current input subsystem
- encapsulate code into classes
- create separate subsystem for keyboard, mouse and joystick
- group new subsystems into subsystemgroup "input"
2009-08-08 08:37:15 +02:00
frohlich
aac4bec5c7 Add a possible node not to visit.
Modified Files:
	scenery.cxx scenery.hxx
2009-08-08 08:37:14 +02:00
torsten
0c2db22988 Advanced input subsystem - Step1: cleanup dependencies 2009-08-08 08:37:14 +02:00
torsten
c5f63a4ac1 Advanced input subsystem - Step1: cleanup dependencies 2009-08-08 08:37:14 +02:00
fredb
abe00db6aa Compile under MSVC9 again 2009-08-08 08:37:14 +02:00
ehofman
a7976b835d Sync. with JSBSim 2009-08-08 08:37:14 +02:00
fredb
94caa0b891 Fix case typo 2009-07-27 23:52:33 +02:00
fredb
9718338560 Compile under MSVC9 2009-07-27 23:52:33 +02:00
daveluff
443f3f3654 Fix the rendering of the KLN89 on the 2D panel that was broken during the move to osg. This is an interim step with the aim being to eventually use render-to-texture. 2009-07-27 23:52:32 +02:00
torsten
0c1c224443 At startup, fetch METAR for closest airport that has one, which is not necessarily the same. 2009-07-27 23:52:32 +02:00
Tim Moore
7d6c567fde Refer to property types using props:: namespace
BOOL, FLOAT etc. conflict with typedefs in windows.h.
2009-07-17 14:54:12 +02:00
Tim Moore
ddb6551a91 SGRawValue::DefaultValue is now a function 2009-07-17 11:47:11 +02:00
timoore
122d7c92cc Start of documentation for effects 2009-07-16 12:10:48 +02:00
timoore
e2b21c1e0c Property predicate for techniques 2009-07-16 12:10:48 +02:00
timoore
d7a07bdd58 Find material from EffectGeode and Effect
The scenery now uses the Effect class.
2009-07-16 12:10:48 +02:00
timoore
890b584b8f Enable EffectCullVisitor 2009-07-16 12:10:48 +02:00
timoore
ca3bd1c309 accomodate changed getDisplayName interface in yasim::Hitch 2009-07-16 12:10:47 +02:00
timoore
5cf18d30c6 Support for VEC3D and VEC4D properties.
Tiny update to property_list for extended properties.

New property types in nasal.
2009-07-16 12:10:47 +02:00
timoore
4cc3084256 SGPropertyNode::Type moves to simgear::props namespace 2009-07-16 12:10:47 +02:00
Tim Moore
e342d879e8 Radar patch from Vivian 2009-07-12 01:02:58 +02:00
ehofman
a4a593745e Hopefuly fix what might be a 64-bit OS problem 2009-07-12 00:55:33 +02:00
ehofman
0d609b8033 Add a note about the generic-protocol-analyse utilty. 2009-07-02 08:59:17 +02:00
ehofman
f5ab3756a1 although the official name is 'bool' also support 'boolean' for backward compatibility. 2009-07-02 08:59:16 +02:00
ehofman
38d538cdb8 Add the statement about the wrong received-buffer size again which might be a useful debugging tool. 2009-07-02 08:59:16 +02:00
ehofman
0dfd7b8024 If more than one packet has arrived in the mean time, process them all. 2009-07-02 08:59:16 +02:00
jmt
6c65a26ddf Switch some log message from the traffic code to SG_BULK (with Durk's permission) 2009-07-02 08:59:16 +02:00
fredb
be60d022ef Add a readme file 2009-07-02 08:59:16 +02:00
fredb
417e938d0c Add MSVC90 (VS2008) project files 2009-07-02 08:59:16 +02:00
fredb
ed486c39dc Add MSVC90 (VS2008) project files 2009-07-02 08:59:16 +02:00
fredb
dd1558d2b0 Update MSVC 7.1 projects - Put PLIB and FLTK in 3rdParty 2009-07-02 08:59:16 +02:00
fredb
2c3f12698a Update MSVC 7.1 projects - Put PLIB and FLTK in 3rdParty 2009-07-02 08:59:16 +02:00
fredb
86c1c3945a Update MSVC 7.1 projects - Get rid of GLUT 2009-07-02 08:59:16 +02:00
frohlich
05a0a1f231 Remove ViewPartitionNode that is obviously superseeded by the
CameraGroup implementation and that is not used by flightgear.

Modified Files:
	FlightGear.dsp configure.ac projects/VC7.1/FlightGear.vcproj
 	src/FDM/Makefile.am src/Main/Makefile.am
Removed Files:
	src/Main/ViewPartitionNode.cxx src/Main/ViewPartitionNode.hxx
2009-07-02 08:59:16 +02:00
frohlich
e9c0c01ebb Remove now unused functions.
Modified Files:
 	src/Main/renderer.cxx src/Main/renderer.hxx
2009-07-02 08:59:16 +02:00
torsten
786c10a69e fix self initialized of average variable in FGPredictor 2009-07-02 08:59:16 +02:00
fredb
219be77f1e Suppress warnings 2009-07-02 08:59:16 +02:00
fredb
0783a96d4d Suppress MSVC warnings 2009-07-02 08:59:15 +02:00
fredb
00d7c1865f Suppress warnings 2009-07-02 08:59:15 +02:00
ehofman
6079ff58fd sync. with JSBSim again 2009-07-02 08:59:15 +02:00
ehofman
1ed6276f16 Don't create a new instance of /fdm/jsbsim upon reset 2009-07-02 08:59:15 +02:00
ehofman
a9c47a7b78 split up binary and ascii message handling functions, mostly for readability 2009-07-02 08:59:15 +02:00
torsten
14f4354523 added GPL license header 2009-06-25 10:20:24 +02:00
fredb
5c12248888 Update MSVC 7.1 projects 2009-06-25 10:20:24 +02:00
torsten
d23628a9ce hack to stop startup.nas complaining if metar arrives after nasal-dir-initialized
is fired. Immediately fetch and wait for the METAR before continuing. This gets the
/environment/metar/xxx properties filled before nasal-dir is initialized.
2009-06-25 10:20:24 +02:00
frohlich
33a2e2128f Simplify AI model loading.
Modified Files:
 	AIBallistic.cxx AIBallistic.hxx AIBase.cxx AICarrier.hxx
 	Makefile.am
Removed Files:
	AIModelData.cxx AIModelData.hxx
2009-06-23 10:54:10 +02:00
frohlich
8f501de78c Remove carrier wire and catapult configuration from the scenario file.
This is now included in the model xml file.
So, wires and catapults also work even if they are not loaded by an AICarrier.

Modified Files:
 	AICarrier.cxx AICarrier.hxx
2009-06-23 10:54:10 +02:00
ehofman
f519f7f631 fix a head path reference 2009-06-23 10:54:10 +02:00
ehofman
575d4c7770 Move the texture code over from SimGear/simgear/screen 2009-06-23 10:54:10 +02:00
ehofman
c7e1994d7b fix a typo 2009-06-23 10:54:10 +02:00