Remove now unused functions.
Modified Files: src/Main/renderer.cxx src/Main/renderer.hxx
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2 changed files with 0 additions and 20 deletions
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@ -761,16 +761,6 @@ FGRenderer::resize( int width, int height ) {
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}
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}
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void FGRenderer::setCameraParameters(float vfov, float aspectRatio,
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float zNear, float zFar)
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{
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zNear = .1;
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osgViewer::Viewer* viewer = globals->get_renderer()->getViewer();
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viewer->getCamera()->setProjectionMatrixAsPerspective(vfov,
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1.0f / aspectRatio,
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zNear, zFar);
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}
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bool
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FGRenderer::pick(std::vector<SGSceneryPick>& pickList,
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const osgGA::GUIEventAdapter* ea)
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@ -38,12 +38,6 @@ class FGEventHandler;
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class SGSky;
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extern SGSky *thesky;
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extern glPointParameterfProc glPointParameterfPtr;
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extern glPointParameterfvProc glPointParameterfvPtr;
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extern bool glPointParameterIsSupported;
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extern bool glPointSpriteIsSupported;
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class FGRenderer {
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public:
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@ -62,10 +56,6 @@ public:
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static void update( bool refresh_camera_settings );
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inline static void update() { update( true ); }
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/** Set all the camera parameters at once. aspectRatio is height / width.
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*/
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static void setCameraParameters(float vfov, float aspectRatio,
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float zNear, float zFar);
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/** Just pick into the scene and return the pick callbacks on the way ...
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*/
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static bool pick( std::vector<SGSceneryPick>& pickList,
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