This patch removes the conditional compilation of ATCDCL, compiling both
the old and new ATC systems. The old system only provides ATIS, AWOS and
some dialog lookups, and hence should not conflict with the new system.
Patches for configure.ac and Makefile.am files in FG/SG so Mac developers can build these in a unix way.
These also enables Mac developers to choose either PLIB framework or PLIB static libs.
Move fgviewer code into fgfs binary. Its osgViewer-style main function is
called from bootstrap.cxx if the --fgviewer argument is passed to fgfs.
Use fgfs initialization functions in fgviewer codepath. Read
command-line arguments and autosave.xml.
CameraGroup implementation and that is not used by flightgear.
Modified Files:
FlightGear.dsp configure.ac projects/VC7.1/FlightGear.vcproj
src/FDM/Makefile.am src/Main/Makefile.am
Removed Files:
src/Main/ViewPartitionNode.cxx src/Main/ViewPartitionNode.hxx
Partition depth in CameraGroup:
Remove the ViewPartionNode scenegraph node. The split rendering of the
scene, done to avoid Z buffer precision problems, is now done by two
slave cameras of the viewer.
Rename FGManipulator to FGEventHandler.
Remove virtual member functions that aren't required for event handlers.
Begin using camera group properties to update cameras at runtime;
Initially only the viewport properties are used.
When no camera group is found in the property tree (the default),
create the properties for one. Expose the default window by name.
Add a test for Boost headers to configure.ac. Boost is now a
dependency.
Remove GLUT and SDL versions of the OSG graphics.
CameraGroup supports cameras opened in different windows or in the
same window, with flexible view and perspective specification.
Clean up mouse click handling via osgViewer. Don't let any camera
"have focus;" this forces events to be reported in window coordinates
and simplifies life. Don't use the osgViewer::View::requestWarpPointer
method; instead use our own code which only deals with window
coordinates.
Make glut and sdl versions work with CameraGroup too.
Various other patches that have been lingering around for a while:
* Moved trafficcontrol.[ch]xx from the Airports directory to ATC, where
it really belongs.
* AI aircraft will request startup clearance, and ground control will
approve.
* Starting AI Aircraft will be pushed back to a predefined holding point
on the ground network, and wait a while before taxiing out to the runway
Switch to defining PU_USE_NONE and providing our own callback
functions to pui for "get window" and "get window size." A new
WindowSystemAdapter class assigns ID numbers to windows for the
purpose of identifying them to plib; the window size can be extracted
from the osg::GraphicsContext class in all the different
implementations (osgViewer, glut, sdl).
Implement a GraphicsContextOperation that runs code in a particular
graphics context, perhaps in another thread, and provides an
isFinished() method to test if the operation has finished. This allows
us to initialize plib PUI properly if there are multiple graphics
contexts without using fgMakeCurrent(). fgMakeCurrent() can't work in
multi-threaded OSG configurations.
Eliminate fgMakeCurrent() and all its uses, either by using
GraphicsContextOperation or by seeing that it is not necessary.
Attach the GUI camera as a slave camera.
Don't manipulate the OSG state in the drawImplementation() functions
for SGHUDAndPanelDrawable and SGPuDrawable; it's not needed.
This uses the osgViewer infrastructure instead of setting up and osg::SceneView.
When the same change is made for glut, much of render.cxx can be deleted.
On most Unix platforms like FreeBSD, Solaris, IRIX (AIX is even worse)
- just not on Linux - the linker wants to know about _all_ required
libraries. So even if a shared library "libosgViewer" itself is linked
against "libosgGA" and "libosgText", you still have to name these in
order to build an "fgfs" binary.
Currently, other libraries like "-losgDB" and "-losgUtil" are
explicitly mentioned on the "fgfs" linker command, but "-losgGA" and
"-losgText" are not. This simple patch lets the linker honour
everything that's required
configure.ac src/Main/Makefile.am src/Main/fg_os.cxx
src/Main/fg_os.hxx src/Main/fg_os_sdl.cxx src/Main/main.cxx
src/Main/renderer.cxx src/Main/renderer.hxx
src/Network/jpg-httpd.cxx
Added Files:
src/Main/FGManipulator.cxx src/Main/FGManipulator.hxx
src/Main/fg_os_osgviewer.cxx:
Tim Moore: Make use of osgViewer.
The new multiplayer patch with an extension to transmit some properties with
the base package. The properties are transmitted in a way that will not
immediately brake the packet format if we need new ones.
Even if the maxmimum number needs to be limited somehow, that format might
work well until we have an improoved packet format which is even more compact
and that does not require to retransmit redundant information with each
packet.
That part is relatively fresh and based on that what Oliver provides on his
multiplayer server web page.
The properties are transferred to the client and I have modified the seahawks
rudder animation property to use a relative property path to verify that it
works appart from the fact that you can see it changing in the property
browser.
The movement is still a bit jerky, but that can be fixed/tuned later without
again braking the packet format.
This patch removes some useless indirection when creating AIModels. It
obsolets AIScenario*.
AIEntities are just an intermediate copy of an other intermediate copy of an
xml file on the way from the ai scenario configuration file to the AIModels.
As such the AImodels can now be created directly from the property tree read
from the scenario file.
This reduces the amount of work needed to add an other AIModel and reduces the
amount of copy operations done during initialization.
It also moves internal knowledge of special AI models into these special AI
models class instead of spreading that into the whole AIModel subdirectory
which in turn enables to use carrier internal data structures for carrier
internal data ...
Also some unused variables are removed from the AIModel classes.
I believe that there are still more of them, but that is what I stumbled
accross ...
Tested, like the other splitouts these days in a seperate tree and using the
autopilot for some time, and in this case with a carrier start ...
Erik Hofman:
This patch contains an update to net_ctrls.hxx that adds an extra 100 bytes
(or an equivalent of 25 (u)int32_t types) of reserved space. This could be
used to make the protocol forward and backward compatibel within a certain
scope. Be sure to read the instructions at the begining of the header file
when addinf new variables.