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Author SHA1 Message Date
curt
16d135954c When "Help" is selected from the menu check to see if netscape is running.
If so, command it to go to the flight gear user guide url.  Otherwise
start a new version of netscape with this url.
1999-03-11 23:09:26 +00:00
curt
3d41fc5300 Added panel changes sent in by Friedemann.
Added a splash screen randomization since we have several nice splash screens.
1999-03-08 21:56:37 +00:00
curt
53be443264 Tweaks for building with native SGI compilers. 1999-03-02 01:02:31 +00:00
curt
00ccbd1f25 Added initial support for native SGI compilers. 1999-02-26 22:08:34 +00:00
curt
b8d59efa71 Modifications to incorporate Jon S. Berndts flight model code. 1999-02-05 21:28:09 +00:00
curt
91cb0e2a99 MSVC++ portability changes by Bernie Bright:
Lib/Serial/serial.[ch]xx: Initial Windows support - incomplete.
Simulator/Astro/stars.cxx: typo? included <stdio> instead of <cstdio>
Simulator/Cockpit/hud.cxx: Added Standard headers
Simulator/Cockpit/panel.cxx: Redefinition of default parameter
Simulator/Flight/flight.cxx: Replaced cout with FG_LOG.  Deleted <stdio.h>
Simulator/Main/fg_init.cxx:
Simulator/Main/GLUTmain.cxx:
Simulator/Main/options.hxx: Shuffled <fg_serial.hxx> dependency
Simulator/Objects/material.hxx:
Simulator/Time/timestamp.hxx: VC++ friend kludge
Simulator/Scenery/tile.[ch]xx: Fixed using std::X declarations
Simulator/Main/views.hxx: Added a constant
1999-02-02 20:13:29 +00:00
curt
aee2c4cfca Removed unused variables. 1999-02-01 21:15:43 +00:00
curt
3e918d1df1 Game mode fixes from Norman Vine.
Initial altitude setting tweaks and fixes (especially for when starting
below sea level.)
1999-01-27 04:49:17 +00:00
curt
24fc48a0d5 Tweaked FDM interface.
Testing check sum support for NMEA serial output.
1999-01-20 13:42:22 +00:00
curt
529e57a87c Beginning work on compensating for sim time vs. real world time "jitter". 1999-01-08 03:23:51 +00:00
curt
e8d0a16e41 Updated struct fgGENERAL to class FGGeneral. 1999-01-07 20:24:43 +00:00
curt
e4d747e7ac New frame rate counting mechanism. 1998-12-18 23:40:55 +00:00
curt
f450f4a9af Converted "class fgVIEW" to "class FGView" and updated to make data
members private and make required accessor functions.
1998-12-09 18:50:12 +00:00
curt
800b484493 Fixed a problem with the initial starting altitude. "v->abs_view_pos" wasn't
being calculated correctly at the beginning causing the first terrain
intersection to fail, returning a ground altitude of zero, causing the plane
to free fall for one frame, until the ground altitude was corrected, but now
being under the ground we got a big bounce and the plane always ended up
upside down.
1998-12-06 14:52:54 +00:00
curt
1c789b7ab6 Turned "struct fgWEATHER" into "class FGWeather". 1998-12-06 13:51:20 +00:00
curt
71f334cc0d Renamed class fgFLIGHT to class FGState as per request by JSB. 1998-12-05 15:53:59 +00:00
curt
ef620f3170 Looking into a problem with cur_view_params.abs_view_pos initialization. 1998-12-05 14:19:51 +00:00
curt
87a670d524 Working on fixing up new fgFLIGHT class. 1998-12-03 04:25:02 +00:00
curt
7fbb963a39 Converted fgFLIGHT to a class. 1998-12-03 01:14:58 +00:00
curt
732282a357 Try to detect Mesa/Glide/Voodoo and chose the appropriate resolution. 1998-11-20 01:02:35 +00:00
curt
f2234416b0 Added pow() macro bug work around.
Added support for starting FGFS at various resolutions.
Added some initial serial port support.
Specify default log levels in main().
1998-11-16 13:59:58 +00:00
curt
8aa30c3d30 Added Michael Johnson's audio patches for testing.
Also did a few tweaks to avoid numerical problems when starting at a place
with no (or bogus) scenery.
1998-11-11 00:24:00 +00:00
curt
2c2b68fc47 Enable release builds using the --without-logging option to the configure
script.  Also a couple log message cleanups, plus some C to C++ comment
conversion.
1998-11-07 19:07:06 +00:00
curt
c74350c4fe Converted to new logstream debugging facility. This allows release
builds with no messages at all (and no performance impact) by using
the -DFG_NDEBUG flag.
1998-11-06 21:17:31 +00:00
curt
80b8037230 Changes to support GLUT joystick routines as fall back. 1998-10-27 02:14:21 +00:00
curt
309f1543a9 Changes to use the new joystick library if it is available. 1998-10-25 10:57:18 +00:00
curt
7efee52485 Point3D tweaks. 1998-10-18 01:17:16 +00:00
curt
5b752bfb5f C++ ifying ... 1998-10-17 01:33:52 +00:00
curt
bf5fb5108b C++-ifying. 1998-10-16 23:26:44 +00:00
curt
7e240adff1 Converted to Point3D class. 1998-10-16 00:51:46 +00:00
curt
3e24bc7e23 Added an "auto throttle" 1998-10-02 12:46:43 +00:00
curt
a09d8f2d62 Autopilot mods. 1998-09-29 02:03:36 +00:00
curt
6f91b7db68 Changes for new Astro code. 1998-09-15 04:27:27 +00:00
curt
c4dbcd55b1 Include/fg_callback.hxx
Moved code inline to stop g++ 2.7 from complaining.

Simulator/Time/event.[ch]xx
  Changed return type of fgEVENT::printStat().  void caused g++ 2.7 to
  complain bitterly.

Minor bugfix and changes.

Simulator/Main/GLUTmain.cxx
  Added missing type to idle_state definition - eliminates a warning.

Simulator/Main/fg_init.cxx
  Changes to airport lookup.

Simulator/Main/options.cxx
  Uses fg_gzifstream when loading config file.
1998-09-15 02:09:24 +00:00
curt
dbcfeaf766 Fixes by Charlie Hotchkiss. 1998-09-08 21:40:08 +00:00
curt
fa1a9ad190 Changes to event manager from Bernie Bright. 1998-08-29 13:09:25 +00:00
curt
283a23159a Contributions from Bernie Bright <bbright@c031.aone.net.au>
- use strings for fg_root and airport_id and added methods to return
  them as strings,
- inlined all access methods,
- made the parsing functions private methods,
- deleted some unused functions.
- propogated some of these changes out a bit further.
1998-08-27 17:01:55 +00:00
curt
9d608dd593 Shuffled $FG_ROOT file layout. 1998-08-25 20:53:24 +00:00
curt
6594fe1067 Directory reshuffling. 1998-08-25 16:59:08 +00:00
curt
e33dbca814 Attempting to iron out seg faults and crashes.
Did some shuffling to fix a initialization order problem between view
position, scenery elevation.
1998-08-22 14:49:55 +00:00
curt
3eb6f1d640 Reshuffled some of the code in and around views.[ch]xx 1998-08-20 20:32:31 +00:00
curt
e81eeba64f Output position & orientation when pausing.
Eliminated libtool use.
Added options to specify initial position and orientation.
Changed default fov to 55 degrees.
Added command line option to start in paused or unpaused state.
1998-07-30 23:48:24 +00:00
curt
6d427da8d8 Added a pause command "p"
Fixed some initialization order problems between pui and glut.
Added an --enable/disable-sound option.
1998-07-27 18:41:23 +00:00
curt
f6f21702ce Debugging output tweaks.
Cast glGetString to (char *) to avoid compiler errors.
Optimizations to fgGluLookAt() by Norman Vine.
1998-07-24 21:39:08 +00:00
curt
0347fcc173 Clear to adjusted fog color (for sunrise/sunset effects)
Make call to fog sunrise/sunset adjustment method.
Add a stdc++ library bug work around to fg_init.cxx
1998-07-22 21:40:43 +00:00
curt
4abe562805 Wrote access functions for current fgOPTIONS. 1998-07-13 21:00:09 +00:00
curt
8767a84ffc Clear color buffer if drawing wireframe.
When specifying and airport, start elevation at -1000 and let the system
position you at ground level.
1998-07-13 15:32:37 +00:00
curt
330c78ac73 Added ground collision detection.
Did some serious horsing around to be able to "hug" the ground properly
  and still be able to take off.
Set the near clip plane to 1.0 meters when less than 10 meters above the
  ground.
Did some serious horsing around getting the initial airplane position to be
  correct based on rendered terrain elevation.
Added a little cheat/hack that will prevent the view position from ever
  dropping below the terrain, even when the flight model doesn't quite
  put you as high as you'd like.
1998-07-12 03:14:42 +00:00
curt
2be63aa0fb Add my own version of gluLookAt() (which is nearly identical to the
Mesa/glu version.)  But, by calculating the Model View matrix our selves
we can save this matrix without having to read it back in from the video
card.  This hopefully allows us to save a few cpu cycles when rendering
out the fragments because we can just use glLoadMatrixd() with the
precalculated matrix for each tile rather than doing a push(), translate(),
pop() for every fragment.

Panel status defaults to off for now until it gets a bit more developed.

Extract OpenGL driver info on initialization.
1998-07-04 00:52:22 +00:00
curt
353ec70f8c Replaced "extern displayInstruments" with a entry in fgOPTIONS.
Don't change the view port when displaying the panel.
1998-06-27 16:54:32 +00:00