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2353 commits

Author SHA1 Message Date
Frederic Bouvier
7e6ecfec56 Fix picking zone display 2012-03-31 21:59:50 +02:00
Frederic Bouvier
e4094356f5 Be sure to not render light volumes in the classical renderer 2012-03-31 20:39:47 +02:00
Frederic Bouvier
2416f9f8d8 Working spot and point lights
Use 8bit normals if /sim/rendering/no-16bit-buffer is set to true. May be usefull for old card returning 0x8cda at fbo setup time
White/gray specular material
s/Tabs/Spaces/
2012-03-31 20:16:36 +02:00
Frederic Bouvier
954a09dce1 Shadow map size settable at run-time. It needs to be a power of two. Now needs a real gui dialog 2012-03-30 22:30:26 +02:00
Frederic Bouvier
1194f1f991 Implement Cascade Shadow Mapping in the Rembrandt renderer.
Shadow map size is set by the /sim/rendering/shadows/map-size property before starting fgfs. Its default value is 4096. Maximum value is 16384 in most card
2012-03-30 07:28:04 +02:00
Frederic Bouvier
8a382cd536 Fix normal storage into texture data. Input [-1..1] should be output to [0..1] 2012-03-28 22:39:28 +02:00
ThorstenB
834d4e1e3e CameraGroup: adapt order of member vars to their init sequence.
(Avoids flood of "init sequence" GCC warnings, whenever CameraGroup.hxx
is included anywhere)
2012-03-26 21:21:41 +02:00
ThorstenB
d436484c21 Prevent negative alpha value
(affects splash screen)
2012-03-26 21:11:04 +02:00
James Turner
a38362646d Don't create intermediate static libraries for build fgfs. (Speeds up rebuilds in Xcode dramatically, possible in other IDEs too) 2012-03-26 13:09:39 +01:00
Frederic Bouvier
2e735e6234 Warn of harmless messages caused by the Rembrandt renderer 2012-03-25 19:05:10 +02:00
Frederic Bouvier
79396655a3 Remove tabs 2012-03-25 16:07:56 +02:00
Frederic Bouvier
416e6df9e3 First, preliminary, code of the Rembrandt renderer.
The new renderer is activated by the --enable-rembrandt option, or in the preferences.xml file.
The renderer at this stage doesn't have shadows yet, and shows a lighting bug. The slash screen doesn't work too.
2012-03-25 16:06:54 +02:00
Frederic Bouvier
86185c8014 Add options to enable or disable the Rembrandt renderer 2012-03-25 15:28:19 +02:00
Frederic Bouvier
400129ae15 Allow any number of cameras as render stages for a single viewport 2012-03-25 15:28:17 +02:00
Frederic Bouvier
19e7163971 Compile with MSVC 9 2012-03-25 14:39:24 +02:00
Frederic Bouvier
94e3ae4c67 Choose renderer from /sim/rendering/rembrandt property 2012-03-25 14:39:22 +02:00
Frederic Bouvier
1a3f69723b Move camera setup to the renderer 2012-03-25 14:39:19 +02:00
Frederic Bouvier
bca4683d52 Small refactoring in CameraInfo 2012-03-25 14:37:43 +02:00
ThorstenB
22c20a2f09 Make FG_OPTIONS_EXIT work.
'fgfs --version' wants to exit...
2012-03-17 12:01:51 +01:00
James Turner
8c187164fe Work on making 2D panels act like standard scene-graph elements for picking and drawing.
(This includes 2.5D panels in the 3D scene)
2012-03-16 17:22:18 +00:00
Mathias Froehlich
1ddb658a70 scenery: Move flightgears paging back into the application.
This way of scenery paging is really application code.
Now that the simgear stg loader is seperated from the paging
code, this appication specific paging can reside here.
May be at some time also use the spt stuff here.
2012-03-15 20:56:37 +01:00
Mathias Froehlich
44c716bb03 scenery: The tile entries load callback is not needed anymore.
The stg loader can do this itself.
2012-03-15 19:39:07 +01:00
Torsten Dreyer
5caa42af8e Make use of auto-coordination more flexible
- move property /sim/auto-coordination to
  /controls/flight/auto-coordination
- introduce new property /controls/flight/auto-coordination-factor
  with default of 0.5
- auto-coordinate the rudder if auto-coordination is true and the factor
  is greater than zero

backward compatibility for the old property is temporary provided by
a temporary Nasal hack in FGDATA/Nasal/aircraft.nas
2012-03-13 21:00:22 +01:00
ThorstenB
0abf252ec8 Use tiedPropertyLists instead of manually matched tie/untie calls.
Ensures we don't forget to untie some individual properties.
2012-03-04 15:30:08 +01:00
ThorstenB
d0d86bf0b7 Fix type issue.
multi-sample-buffers is int, not bool.
2012-03-03 21:39:22 +01:00
Mathias Froehlich
742f0eb939 Fix compile past last simgear change. 2012-03-03 14:05:43 +01:00
ThorstenB
da73dd97d3 Clean-up cmake (linker) dependencies. 2012-02-24 22:23:15 +01:00
Torsten Dreyer
62dfa8cc64 new command: property-interpolate
exposes the SGInterpolator to <binding><command>
formerly only accessible via Nasal
2012-02-02 22:17:34 +01:00
Torsten Dreyer
72483d565b initialize the heading-indicator/offset-deg in it's class
Don't initialize the offset in the main loop but in
the init method of the implementing class. This ensures
it gets initialized if you instantiate more than one
heading-indicator and does not initialize the property for
unsused heading-indicators (no more stray heading-indicator-fg
property anymore).
2012-02-01 22:24:06 +01:00
ThorstenB
5f6012802f Use existing define to supply version number. 2012-01-31 21:42:37 +01:00
ThorstenB
3e08e5ecfe Minor clean-up. 2012-01-29 10:34:11 +01:00
ThorstenB
477e621633 #561: normalize to [0-360[ 2012-01-22 19:15:25 +01:00
ThorstenB
90ce4ec93d Clean-up: move autosave.xml loading code to proper method 2012-01-17 23:49:25 +01:00
Torsten Dreyer
3bfee87bba bump version number to 2.7.0 2012-01-17 08:36:20 +01:00
Torsten Dreyer
979fc9785b bump version number to 2.6.0 2012-01-17 07:46:52 +01:00
ThorstenB
0b6579e0e4 Fix a minor warning.
System complains about "system" call's result being ignored.
2012-01-12 22:14:17 +01:00
ThorstenB
6f4a090770 #199: fix issue with relative paths
Relative paths don't work with FG. Since we Linux users just love
command-lines and often do use relative paths, make sure to convert them
before use.
2012-01-12 22:14:17 +01:00
Mathias Froehlich
db241f3e10 Handle unset texture-compression property correctly. 2012-01-08 20:19:36 +01:00
ThorstenB
484d3c61f8 #561, clean-up using normalizePeriodic. Thanks to Hyde & James. 2012-01-07 08:17:34 +01:00
James Turner
a0bfa25aa7 Tweak the app-data path on Mac, after discussion with Tat. 2012-01-05 22:10:19 +00:00
ThorstenB
23cdb0d302 #561: keep magnetic heading within limits when mag-variation is negative
Thanks to Hyde!
2012-01-04 00:00:10 +01:00
ThorstenB
dac00efbc7 Fix some compiler warnings.
Comment out unused code.
2012-01-02 23:16:17 +01:00
ThorstenB
229d9273d7 #545 related: User settings not saved when window was closed
via the window buttons instead of pressing ESC or using menu exit.
(More code should be moved after the 2.6 release)
2011-12-30 00:39:31 +01:00
Mathias Froehlich
48b4596a5f Make the use of the compressed internal format a configuration option. 2011-12-29 12:24:04 +01:00
Erik Hofman
cbdd89493f properly add librt when clock_gettime is used 2011-12-24 11:34:35 +01:00
ThorstenB
b575446b36 Add some debug messages to help analyzing #385. 2011-12-17 15:26:50 +01:00
ThorstenB
dcaf3d9aea Avoid spamming the log output
Stop printing "State == Running" debug messages in every update loop
(makes "--log-level=debug" a lot more usable)
2011-12-17 15:22:50 +01:00
ThorstenB
d47342a5a4 Add --log-class option, improve logging classes.
Replace SG_GENERAL by more specific log classes in many places.
Allow "," to separate logging classes (using "|" is odd on the
command-line).
Also add new option to make logging more useful for developers.
You can use:
  --log-level=debug --log-class=environment
to only get environment debug messages, or
  --log-level=debug --log-class=sound,ai
to only get debug messages related to the sound or AI subsystem.
2011-12-11 14:06:17 +01:00
Frederic Bouvier
14b76a1d63 Multiple --atlas options are valid (one for Atlas, one for Terrasync) 2011-12-11 13:12:18 +01:00
ThorstenB
07aa70dce9 sound: fix sound-buffer-in-use issue
FGFX objects must be dereferenced early enough, and sound manager must be
removed late enough - otherwise openal complains about resources being
still in use when tryin to remove buffers.
Also: do not create FGFX objects for AI/MP aircraft, when AI sound is
disabled.
2011-12-04 17:18:02 +01:00