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Author SHA1 Message Date
curt
94034c3081 Latest jsbsim updates. 2001-04-02 03:12:38 +00:00
curt
2aca8ca2cf Irix MipsPro patches and fixes. 2001-04-02 02:59:31 +00:00
curt
7c81992a2d Updated from JSBSim cvs. 2001-04-02 02:27:45 +00:00
curt
626969d0cc Initial revision. 2001-03-30 03:08:44 +00:00
curt
74fbaa8f5e Latest round of JSBSim updates. 2001-03-30 01:04:50 +00:00
curt
bfb2a65128 Initial revision. 2001-03-29 13:14:42 +00:00
curt
31047f65ac - model loading should work again with the latest CVS PLIB (and, I
hope, with earlier versions as well)
- support for the new LONG value type
- gear support for UIUC (updated for the newly renamed SG_* stuff;
otherwise identical to what I sent you before)
- fixed reported MSVC problem in src/FDM/flight.cxx
2001-03-29 03:49:02 +00:00
curt
0ab39eea99 From: David Megginson <david@megginson.com>
I have created a set of patches to provide configurable landing gear
for the UIUC models.  The patches (including four new files) are
available at

  http://megginson.com/private/fgfs/uiuc-20010309.tar.gz

A modified UIUC configuration file for the Twin Otter (DHC-6) is
available at

  http://megginson.com/private/fgfs/aircraft.dat

It should be possible to configure appropriate gear for all of the
UIUC models now.  As a bonus, the models also support braking, both
absolute and differential, as well as nose-wheel steering (all of
which are currently missing from the UIUC models) -- when you land,
you don't have to keep rolling off the end of the runway anymore, and
you don't have to bank to steer in a taxi.

My sample configuration file contains absolutely bizarre, wild
guesses, and many places that I didn't even bother to guess properly.
The only actual data I had was the wing-span of the DHC-6 (65ft),
which I used for positioning the wing tips.  The wing-tips for this
model actually work now -- I hit the aileron hard while accelerating
for take-off, and the wingtip noticeably strikes the ground and
bounces up (quite dramatic in external view using the DHC-6 model from
Wolfram's site).


Details
-------

The UIUC models now support up to 16 gear points each where a gear
point is anything in the aircraft that can come in contact with the
ground, including the tail and wing-tips.  I have added the following
new fields to the UIUC configuration files, where <index> is an
integer between 0 and 15, and <value> is a real number:

  gear <index> Dx_gear <value>     # x offset from CG [ft]
  gear <index> Dy_gear <value>     # y offset from CG [ft]
  gear <index> Dz_gear <value>     # z offset from CG [ft]
  gear <index> cgear <value>       # spring damping [lbs/ft/sec]
  gear <index> kgear <value>       # springiness [lbs/ft]
  gear <index> muGear <value>      # rolling coefficient
  gear <index> strutLength <value> # gear travel [ft] (not yet used)

Most of these names were already pencilled into the UIUC documentation
(as TODO items), but I had to make up Dx_gear, Dy_gear, and Dz_gear --
if those are inappropriate, I'd appreciate suggestions for better
names.

It will be necessary to modify the other UIUC configuration files to
include some kind of gear support as well, or the planes will sink
nose-first into the ground down to their CG's (it's actually quite
funny to watch with an external view).


Background
----------

As I frequently remind everyone here, I have no math background worth
spitting at, so I will not even pretend to have done the hard stuff.
The UIUC code uses a copy of a very old version of the LaRCsim
c172_gear.c -- I wanted to update it with Tony Peden's excellent newer
version, which includes differential braking among other goodies (the
UIUC models don't support brakes, period).

I copied the newer code into uiuc_aero.c, and it compiled and ran, but
all of the planes ended up sitting on their tails with their noses in
the air.  Since Tony made his gear code nicely parameterized, I
experimented with different values, and found that it wasn't too hard
to balance the Twin Otter by moving the gear back a bit.  At first, I
used properties to set different values, but then I decided to
integrate the whole thing properly into the UIUC configuration
framework.  Thanks to Tony Peden, who did the real modelling work -- I
can take credit only for two or three hours of integration.  It turns
out that Tony's code is generalized enough to deal with a wide range
of different gear structures -- I suspect that it will even work for
the 747, when I get around to trying some values.
2001-03-29 03:16:25 +00:00
curt
84816c13af Fix for MSVC. 2001-03-29 01:44:54 +00:00
curt
c4b2e54551 Fix moon drawing at night. 2001-03-28 17:52:40 +00:00
curt
96a9152b02 Irix MIPS patches. 2001-03-26 18:22:31 +00:00
curt
f1b1077d93 More fg -> sg namespace changes in simgear. 2001-03-25 14:20:12 +00:00
curt
182fd42b40 SG-ified logstream. 2001-03-24 06:03:11 +00:00
curt
5ea9c04c64 SG_ namespace. 2001-03-24 04:56:46 +00:00
curt
17c96ae69e SG_ namespace 2001-03-24 04:48:44 +00:00
curt
92443d36a4 FG_ to SG_ namespace changes. 2001-03-24 03:10:40 +00:00
curt
17f3d48e03 FG_ to SG_ namespace changes. 2001-03-24 02:36:45 +00:00
curt
1bf3001749 FG_ to SG_ namespace changes. 2001-03-24 00:18:01 +00:00
curt
5958389026 FG_ to SG_ namespace changes. 2001-03-23 22:59:18 +00:00
curt
8497f9b1ac FG_ to SG_ name changes. 2001-03-23 22:42:49 +00:00
curt
945163b540 FG_HAVE_STD_INCLUDES -> SG_HAVE_STD_INCLUDES 2001-03-23 22:15:19 +00:00
curt
4162c808bd David Luff: I've put Phil's temperature correction back in since I'm not
implicitly correcting for that yet.  The plane now makes it to 11000ft on
autopilot *slowly*.  I think I'll have to look at the prop parameters
next - altering the diameter and blade angle just slightly can have
quite an effect.  If you want to play then try changing the values
prop_diameter and blade_angle in FGNewEngine::init.  Keep blade
angle between 20 and 25 (since those are the only values for which
I've entered data and I interpolate between them) and ignore
FGProp1_Blade_Angle since that's an old variable that isn't used.  I
really ought to read all the engine and prop parameters from file to
avoid recompilation when tweaking !
2001-03-22 23:42:16 +00:00
curt
80ff1af457 David Luff: Here is an update to the engine model. It now takes
the actual air pressure and temperature from the LaRCSim model
instead of assuming that it is at sea level as before.  This has
reduced the ceiling from over 60000 ft to about 9000 ft.  This is a bit
low (should be around 13 - 14000 ft I think) but I still have some
stuff to do with the engine power correlation and its ignoring the
temperature at the moment so I'm not panicking yet :-)

I've also changed the mixture-power correlation to one from a
published paper since the curve from the IO360 manual seemed to
be a load of rubbish, and didn't have any numbers on the mixture
axis anyway.

I've also knocked the full rich mixture down a touch in line with
Riley Rainey's recommendation, and cleaned up the code a bit.
2001-03-22 16:27:16 +00:00
curt
2b45761f56 Fixes from Erik Hofman for Mips Irix. 2001-03-10 20:58:47 +00:00
curt
0262c56059 Fixes to initial position for JSBSim. 2001-03-03 00:03:42 +00:00
curt
e9591422f3 Added a first pass at a C++ sound manager class. 2001-03-02 22:37:01 +00:00
curt
5d423a94b0 Contributed by Dave Luff:
Added fuel-flow and total fuel to the LaRCSim model.  Its still a bit
rough for now but it works, except the engine dosn't stop when fuel runs
out at the moment since there's no refuelling capability in the sim just
now.  It takes about 4 gallons use before you see the fuel guages begin
to drop since there's 28 gal per tank but the guages go to 26.
2001-03-01 16:32:29 +00:00
curt
a5d1970007 David Luff writes:
Basically I've rewritten the prop model along similar lines to how
Jon has done his - using published efficiency and coefficient of
power data.  It works *much* better - try pulling the throttle back
to idle and putting the plane into a dive before and after updating
and you'll see what I mean.  It doesn't require a fudge factor either
:-)
2001-02-02 20:55:41 +00:00
curt
f023440a5f Bug fix/typo fix submitted by Tony. 2001-01-29 04:47:16 +00:00
curt
a5e4e6be11 Working on setting initial altitude correctly after a reset. 2001-01-17 20:32:02 +00:00
curt
26dca37028 More "delta-t" and fdm interface timing tweaks. 2001-01-17 02:37:12 +00:00
curt
d346e53aee Tweaking the FGInterface interface so we can move it towards a more consistant
fgSubsystem init() and update() interface.
2001-01-16 21:41:28 +00:00
curt
f7b844f4d6 More property manager interface updates. 2001-01-16 20:21:03 +00:00
curt
576432ec75 David Megginson writes:
FGOptions is history, and the modules are (starting) to use the property
manager directly.  Let me know if I left any files out.

Inevitably, there will be some problems with broken options, etc.,
that I haven't found in my tests, but I'll try to fix them quickly.
We also need to stress that the property names currently in use are
not stable -- we need to reorganize them a bit for clarity.
2001-01-13 22:06:39 +00:00
curt
cff0022a16 Miscellaneous MSVC porting fixes by Christian Mayer. 2001-01-11 05:04:17 +00:00
curt
dc7b762a12 Minor MSVC porting tweaks. 2001-01-11 04:54:33 +00:00
curt
e9d12ee586 Tweaks from Tony to JSBSim.cxx jsbsim interface to flightgear.
Added ls_trim.c to the LaRCsim library.
2001-01-09 18:35:23 +00:00
curt
7a235abecd Tweaks to the LaRCsim interface to get wind working.
Corresponding tweaks to bfi.[ch]xx and options.cxx.
2001-01-08 17:59:54 +00:00
curt
e333080388 MacOS changes contributed by Darrell Walisser (12/13/2000) 2000-12-13 23:02:02 +00:00
curt
57a4c79eb5 Moved Time/timestamp.hxx into simgear/timing/timestamp.hxx 2000-11-30 18:43:31 +00:00
curt
0f98d21dd7 Nov. 14, 2000 JSBSim updates 2000-11-14 20:31:58 +00:00
curt
aa9fece628 Rearranged includes a touch. 2000-11-13 16:37:38 +00:00
curt
407dcaff62 Sync with current JSBSim devel code. 2000-11-03 23:02:47 +00:00
curt
a6f1e938cd Here are updated IO360.cxx and IO360.hxx files with an alteration to
bring EGT down to a more reasonable range.  EGT is now returned in
deg Fahrenheit (yuk!!) by the accessor function since that is what
the guage is calibrated in, and the absolute max value that can be
output (max power mixture at max power) is about 750 deg F.  Dave, I
suggest that you set the guage to run from 450 - 750 deg F between
the four big marker ticks.  What do the offset and scale actually
refer to in the .xml config file BTW?

Fuel flow, better handling of manifold pressure wrt engine speed, and
proper consideration of altitude effects next, hopefully.
2000-11-02 17:01:09 +00:00
curt
11a68e55d4 Updates by Tony working on the FDM interface bus. 2000-10-28 16:30:30 +00:00
curt
b83ad15313 Added CHT (cylinder head temp) to BFI and property manager. 2000-10-27 22:00:43 +00:00
curt
b5b0ba5eba This is a somewhat rough first attempt at modelling cylinder head
temperature.  The cylinder head is assumed to be at uniform
temperature.  Obviously this is incorrect, but it simplifies things a
lot, and we're just looking for the behaviour of CHT to be correct.
Energy transfer to the cylinder head is assumed to be one third of the
energy released by combustion at all conditions.  This is a reasonable
estimate, although obviously in real life it varies with different
conditions and possibly with CHT itself.  I've split energy transfer
from the cylinder head into 2 terms - free convection - ie convection
to stationary air, and forced convection, ie convection into flowing
air.  The basic free convection equation is: dqdt = -hAdT   Since we
don't know A and are going to set h quite arbitarily anyway I've
knocked A out and just wrapped it up in h - the only real significance
is that the units of h will be different but that dosn't really matter
to us anyway.  In addition, we have the problem that the prop model
I'm currently using dosn't model the backwash from the prop which will
add to the velocity of the cooling air when the prop is turning, so
I've added an extra term to try and cope with this.

In real life, forced convection equations are genarally empirically
derived, and are quite complicated and generally contain such things
as the Reynolds and Nusselt numbers to various powers.  The best
course of action would probably to find an empirical correlation from
the literature for a similar situation and try and get it to fit well.
 However, for now I am using my own made up very simple correlation
for the energy transfer from the cylinder head:

dqdt = -(h1.dT) -(h2.m_dot.dT) -(h3.rpm.dT)

where dT is the temperature different between the cylinder head and
the surrounding air, m_dot is the mass flow rate of cooling air
through an arbitary volume, rpm is the engine speed in rpm (this is
the backwash term), and h1, h2, h3 are co-efficients which we can play
with to attempt to get the CHT behaviour to match real life.

In order to change the values of CHT that the engine settles down at
at various conditions, have a play with h1, h2 and h3.  In order to
change the rate of heating/cooling without affecting equilibrium
values alter the cylinder head mass, which is really quite arbitary.
Bear in mind that altering h1, h2 and h3 will also alter the rate of
heating or cooling as well as equilibrium values, but altering the
cylinder head mass will only alter the rate.  It would I suppose be
better to read the values from file to avoid the necessity for
re-compilation every time I change them.
2000-10-27 21:33:07 +00:00
curt
d85d899244 Started integrating Jon's doc++ comments. 2000-10-24 21:43:37 +00:00
curt
d475a0c002 Updates to fix a network communication problem. 2000-10-24 17:15:32 +00:00
curt
7cc98ad15f I tested:
LaRCsim c172 on-ground and in-air starts, reset: all work
UIUC Cessna172 on-ground and in-air starts work as expected, reset
results in an aircraft that is upside down but does not crash FG.   I
don't know what it was like before, so it may well be no change.
JSBSim c172 and X15 in-air starts work fine, resets now work (and are
trimmed), on-ground starts do not -- the c172 ends up on its back.  I
suspect this is no worse than before.

I did not test:
Balloon (the weather code returns nan's for the atmosphere data --this
is in the weather module and apparently is a linux only bug)
ADA (don't know how)
MagicCarpet  (needs work yet)
External (don't know how)

known to be broken:
LaRCsim c172 on-ground starts with a negative terrain altitude (this
happens at KPAO when the scenery is not present).   The FDM inits to
about 50 feet AGL and the model falls to the ground.  It does stay
upright, however, and seems to be fine once it settles out, FWIW.

To do:
--implement set_Model on the bus
--bring Christian's weather data into JSBSim
-- add default method to bus for updating things like the sin and cos of
latitude (for Balloon, MagicCarpet)
-- lots of cleanup

The files:
src/FDM/flight.cxx
src/FDM/flight.hxx
-- all data members now declared protected instead of private.
-- eliminated all but a small set of 'setters', no change to getters.
-- that small set is declared virtual, the default implementation
provided preserves the old behavior
-- all of the vector data members are now initialized.
-- added busdump() method -- FG_LOG's  all the bus data when called,
useful for diagnostics.

src/FDM/ADA.cxx
-- bus data members now directly assigned to

src/FDM/Balloon.cxx
-- bus data members now directly assigned to
-- changed V_equiv_kts to V_calibrated_kts

src/FDM/JSBSim.cxx
src/FDM/JSBSim.hxx
-- bus data members now directly assigned to
-- implemented the FGInterface virtual setters with JSBSim specific
logic
-- changed the static FDMExec to a dynamic fdmex (needed so that the
JSBSim object can be deleted when a model change is called for)
-- implemented constructor and destructor, moved some of the logic
formerly in init() to constructor
-- added logic to bring up FGEngInterface objects and set the RPM and
throttle values.

src/FDM/LaRCsim.cxx
src/FDM/LaRCsim.hxx
-- bus data members now directly assigned to
-- implemented the FGInterface virtual setters with LaRCsim specific
logic, uses LaRCsimIC
-- implemented constructor and destructor, moved some of the logic
formerly in init() to constructor
-- moved default inertias to here from fg_init.cxx
-- eliminated the climb rate calculation.  The equivalent, climb_rate =
-1*vdown, is now in copy_from_LaRCsim().

src/FDM/LaRCsimIC.cxx
src/FDM/LaRCsimIC.hxx
-- similar to FGInitialCondition, this class has all the logic needed to
turn data like Vc and Mach into the more fundamental quantities LaRCsim
needs to initialize.
-- put it in src/FDM since it is a class

src/FDM/MagicCarpet.cxx
 -- bus data members now directly assigned to

src/FDM/Makefile.am
-- adds LaRCsimIC.hxx and cxx

src/FDM/JSBSim/FGAtmosphere.h
src/FDM/JSBSim/FGDefs.h
src/FDM/JSBSim/FGInitialCondition.cpp
src/FDM/JSBSim/FGInitialCondition.h
src/FDM/JSBSim/JSBSim.cpp
-- changes to accomodate the new bus

src/FDM/LaRCsim/atmos_62.h
src/FDM/LaRCsim/ls_geodesy.h
-- surrounded prototypes with #ifdef __cplusplus ... #endif , functions
here are needed in LaRCsimIC

src/FDM/LaRCsim/c172_main.c
src/FDM/LaRCsim/cherokee_aero.c
src/FDM/LaRCsim/ls_aux.c
src/FDM/LaRCsim/ls_constants.h
src/FDM/LaRCsim/ls_geodesy.c
src/FDM/LaRCsim/ls_geodesy.h
src/FDM/LaRCsim/ls_step.c
src/FDM/UIUCModel/uiuc_betaprobe.cpp
-- changed PI to LS_PI, eliminates preprocessor naming conflict with
weather module

src/FDM/LaRCsim/ls_interface.c
src/FDM/LaRCsim/ls_interface.h
-- added function ls_set_model_dt()

src/Main/bfi.cxx
-- eliminated calls that set the NED speeds to body components.  They
are no longer needed and confuse the new bus.

src/Main/fg_init.cxx
-- eliminated calls that just brought the bus data up-to-date (e.g.
set_sin_cos_latitude). or set default values.   The bus now handles the
defaults and updates itself when the setters are called (for LaRCsim and
JSBSim).  A default method for doing this needs to be added to the bus.
-- added fgVelocityInit() to set the speed the user asked for.  Both
JSBSim and LaRCsim can now be initialized using any of:
vc,mach, NED components, UVW components.

src/Main/main.cxx
--eliminated call to fgFDMSetGroundElevation, this data is now 'pulled'
onto the bus every update()

src/Main/options.cxx
src/Main/options.hxx
-- added enum to keep track of the speed requested by the user
-- eliminated calls to set NED velocity properties to body speeds, they
are no longer needed.
-- added options for the NED components.

src/Network/garmin.cxx
src/Network/nmea.cxx
--eliminated calls that just brought the bus data up-to-date (e.g.
set_sin_cos_latitude).  The bus now updates itself when the setters are
called (for LaRCsim and JSBSim).  A default method for doing this needs
to be added to the bus.
-- changed set_V_equiv_kts to set_V_calibrated_kts.  set_V_equiv_kts no
longer exists ( get_V_equiv_kts still does, though)

src/WeatherCM/FGLocalWeatherDatabase.cpp
-- commented out the code to put the weather data on the bus, a
different scheme for this is needed.
2000-10-24 00:34:50 +00:00