trying the --show-aircraft option, I noticed that I had
no output. This is because there are still output to
cout or cerr, that are not triggering my console patch
for windows. The patch attached use SG_LOG instead.
A request to hit a key is also added because otherwise,
the console window will disappear as soon as the program
stop.
This problem is minor though given the fact that fgfs.exe
is shipped with fgrun that do show the available aircraft
in a much nicer manner.
work on the pa28 idle and without creating ridiculous side effects
(like being able to fly the aircraft with the starter motor, heh).
This one looks pretty good for now, pending work on the propeller to
get its low speed drag in line with reality.
reads the /consumables tree for input to determine weights, but
places output only in /engines/engine[n]/fuel-consumed-lbs where
it gets picked up by the Nasal code.
This is a fix for my earlier "Remove some hardcoded dependencies between fdm,
viewer and acmodel" patch. The problem was discovered when testing the
wrightFlyer.
deriving a class and the base class used this type.) Return to using
const char and hope people compiling against earlier versions of plib
have compilers that think typedef const char cchar; char *abc; is equivalent
to const char *abd;
I made these changes because fltk doesn't recognize path
\\SERVER\SHARE as a normal directory, although plib/ul
function succeed at enumerating the content of such a
path.
I had that problem when I decided to test FG on a loaned
HP xw4100 workstation. I installed it over the network and
the install-source became \\myserver\myshare\. with no
scenery files detected.
This patch adds the ability to do a simple scaling of input without having to
add hardcoded helpers. Example:
<reference>
<prop>/autopilot/settings/vertical-speed-fpm</prop>
<scale>0.01667</scale>
</reference>
The message 'Alert: catching up on tile delete queue'
comes from the fact that 48 tiles are scheduled and
added to the cache at startup before the plane location
is initialized. My proposed patch is to initialize
SGLocation with an invalid position and detect this
fact before scheduling tiles. I prefer to do that
rather than testing for lon and lat being 0,0 because
it is a valid position and someone could want to fly
near Accra.
This patch is for windows only. It hides the console window
until there is a message to print. It only support SG_LOG,
that I think is the right way to display something in FG.
Add FGPredictor class to xmlauto. Add support for horizontal navigation based
on flight track as opposed to heading. Add crosstrack-error support to nav.
Simplify error adjust calculation for horizontal nav (better interception).
Fixed potential divide by zero that was producing nan issues in the xmlauto
code.