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Author SHA1 Message Date
durk
7783e64953 Some tweaks and finetuning made possible by the multihreaded modelloader
and the pushback code:
 - Traffic manager starts modelload requests immediately upon program
   loading
 - Only create legs 1 (push back) or five (cruise) of AI traffic.
 - AIAircraft's rather obsessive behavior to circle around a waypoint is
   largely resolved
 - More realistic ground steering for AI aircraft.
2008-04-02 19:01:48 +00:00
durk
78aaa1ce7a Forward port from CVS/PLIB: Use a more memory allocation efficient replay
system.
2008-04-02 18:55:39 +00:00
curt
78e6655002 Several updates to implement a sequenced/verified/check summed serial
command uplink on the same port we are receiving the telemetry data.
2008-03-30 05:34:40 +00:00
curt
817ba71a2e - UGsmooth now can send opengc packets directly rather than piping through
a running copy of FlightGear (no need to have FlightGear running on weaker
  powered groundstations.)

- Add a test for "valid" gps data.

- Pretty print gps coordinates in debug output.
2008-03-28 22:55:42 +00:00
timoore
d28b509e5f autopilot filter deque fixes
Thanks to Vivian Meazza for debugging this. The output deque for
FGDigitalFilter was not being kept long enough for the
doubleExponential filter. Reads from output[1] could cause a crash.
2008-03-24 22:46:47 +00:00
fredb
575320c325 Update MSVC 7.1 projects 2008-03-22 12:19:07 +00:00
fredb
34e435429c Win32 fix 2008-03-22 12:18:53 +00:00
timoore
fd492a297a model paging patch from Till Busch
From Till:
i started the project at the end of february with a simple idea: move all
3d-model loading to the DatabasePager-thread. my first attempts looked
promising, though they were a little too optimistic (or naive?). the patch
has evolved a lot since.

currently it does the following things:
1. revive SGModelLib, move functions for xml-model-loading there

2. replace all calls to sgLoad3dModel with calls to either
SGModelLib::loadModel() or SGModelLib::loadPagedModel()
almost all models will be loaded by the DatabasePager. the few exceptions are:
your own plane, shared models in scenery, random objects, AIBallistic models.

3. simplify mode-loading functions (avoid passing around fg_root)

4. avoid supurious MatrixTransform nodes in loaded models

5. fix some memory leaks
2008-03-22 09:31:06 +00:00
timoore
662ea715e8 For the agRadar, initialize property nodes with defaults.
Introduce a convenience member function in wxRadarBg for creating an
SGPropertyNode and initializing it in one step. Use this in
agRadar. This eliminates buggy behavior when the necessary radar
properties aren't defined.
2008-03-22 09:19:21 +00:00
timoore
7800918499 Small cleanup of terrain radar 2008-03-17 08:47:31 +00:00
timoore
c2040f30a2 ground radar from Vivian Mezza 2008-03-17 08:47:16 +00:00
mfranz
d03e63a059 remove debug message :-) 2008-03-15 12:52:22 +00:00
mfranz
fa30b79576 add --version option that works something like this:
$ fgfs --version
  2.0pre-20080314
  FG_ROOT=/usr/local/share/FlightGear
  FG_HOME=/home/foo/.fgfs

... assuming that VERSION in config.h is "2.0pre-20080314". Which it isn't.
Instead it's "1.0.0" since yesterday, and was "0.9.10" before that. This
has yet to be discussed, and I'll add the option to options.xml later.
2008-03-15 12:10:44 +00:00
mfranz
9d63f97cf6 Woohoo! FlightGear 1.0.0 released! 2008-03-14 19:49:31 +00:00
mfranz
e5c22e159f Tatsuhiro NISHIOKA: "enables osgviewer version of FlightGear to show
window frame, menubar, and Docks properly" (Mac OSX)
2008-03-12 12:38:54 +00:00
timoore
fcf92fdb57 From Till Busch: use install -p if possible 2008-03-11 22:53:30 +00:00
mfranz
2100394117 - require plib 1.8.5
- switch puList to puaList
- drop src/GUI/puList.[ch]xx
- remove #ifdefs, FIXMEs, and workarounds that have accumulated over time
- warnings--
2008-03-11 15:58:57 +00:00
mfranz
f375f649c1 remove redundant --airport-id option (OK'ed by Curt, no longer used by fgrun) 2008-03-10 17:08:37 +00:00
mfranz
205da67313 final cosmetics (because I had posted the web-cvs link to the blender list/forum :-) 2008-03-10 16:31:02 +00:00
fredb
182c1cdae8 Update MSVC 7.1 projects 2008-03-09 22:15:41 +00:00
fredb
17739729be Update MSVC 7.1 projects 2008-03-09 22:09:31 +00:00
fredb
278ab25f21 Win32 fix 2008-03-09 22:09:17 +00:00
mfranz
435cd3ca8f - GPL license block
- new id separator
- drop debug message
- simplification & cleanup
2008-03-08 19:02:08 +00:00
mfranz
7ccdc1081a - improve Blender registry handling
- save each mesh in a different color
2008-03-07 17:09:11 +00:00
mfranz
40261787c2 minor progress bar fix 2008-03-06 10:53:05 +00:00
mfranz
580f65fcb2 uv_export_svg.py: don't group single-chunk objects; move id in front
uv_import_svg.py: reverse matrix multiplication; cosmetics
2008-03-06 10:48:28 +00:00
mfranz
615d5ef4d8 ... and do no longer assume that the separator is only one character ;-) 2008-03-05 18:21:45 +00:00
mfranz
898584e906 use SVG compliant id separator: _____ instead of # 2008-03-05 18:16:09 +00:00
mfranz
2fcae160a1 UV<->SVG exporter and importer: The importer loads an SVG file that was
saved before by the exporter. SVG editors like Inkscape can be used to
move the UV outlines around, to rotate and scale them.
2008-03-05 12:30:01 +00:00
timoore
b8de58bcdd cleanup of precipitation contribution
Reindent to Stroustrup style.

Make FGPrecipitationMgr an SGSubsystem and remove all references to it
in main.cxx and renderer.cxx.

Use SGGeod::makeZUpFrame instead of a private function in
tileentry.cxx. Rewrite that function, WorldCoordinate, to use
makeZUpFrame too.
2008-03-04 09:03:54 +00:00
timoore
eb26cb3590 precipitation effects from Nicolas Vivien 2008-03-04 09:02:24 +00:00
mfranz
7a6376021a - make it faster by reloading rather than erasing the image every time
(this also fixes a bug that wouldn't update a changed texture in 3D view)
- better progress bar
2008-03-03 18:06:57 +00:00
mfranz
cad1df2f58 minor improvements (show busy cursor, etc.) 2008-03-03 11:57:45 +00:00
mfranz
9e9df1e36b Blender 2.46 box packer script. Allows to unwrap objects individually, and
to pack them onto one square texture. Read instructions in the file.
2008-03-02 20:14:13 +00:00
durk
dcd24409ae Olaf Flebbe: Micro update to the MSVC8 Project files. 2008-03-02 16:15:24 +00:00
mfranz
24277bf0c0 add /sim/model/livery/file for internal use in the aircraft.livery class;
This is meant to contain the basename of a livery file in the livery dir.
2008-02-29 16:13:02 +00:00
fredb
0923158138 Update MSVC 7.1 projects 2008-02-29 07:27:09 +00:00
fredb
482f1db990 Csaba Halász :
Makes it possible to start at a parking location defined in the AI/Airports/*/parking.xml files, using the parkpos command line option.
Note that the name to pass is the concatenation of the "name" and "number" fields in the xml.
2008-02-28 21:39:25 +00:00
fredb
cb44d7c132 Update MSVC 7.1 projects 2008-02-28 21:27:09 +00:00
mfranz
366178f801 Change update order to event manager -> view manager -> io manager.
This allows Nasal managed views thanks to the proximity of the
event manager (which executes Nasal loops). The io manager must
come after the view manager to avoid jitter in network replay.
2008-02-25 12:59:24 +00:00
mfranz
e5b5f7c2b1 upgrade important log messages 2008-02-23 23:58:19 +00:00
mfranz
0bca82cb6c revert revisions 1.246 to 1.248. This fixes the jitter for chase
view in network replay, and re-introduces jitter in some (rare)
cases of Nasal managed views.
2008-02-23 09:45:56 +00:00
timoore
72a42c2240 Cleaned up comments to tile entry code 2008-02-21 22:50:05 +00:00
curt
c3ee389fe0 Till Busch:
As discussed with Tim on irc: Here is a quick fix for the memory-hungry tile
manager. Due to bugs in FGNewCache, old tiles were never deleted.

I left the timestamp-updates in the cull-traversal. but imho things work
just as well when timestamps are updated in FGNewCache::insert_tile() and
FGNewCache::get_tile()
2008-02-21 21:36:20 +00:00
mfranz
2186fdf961 Lee ELLIOT: documentation for autopilot PID & PI controllers 2008-02-17 21:54:53 +00:00
mfranz
7d5c5e4aaf Roy Vegard OVESEN & Lee ELLIOT:
Lee has added two new filter types, "gain" and "reciprocal". These filters can
read their gain factor from a property. In the process we also added minimum
and maximum output clamps that are applicable to all filters.

I added the ability to configure adaptive controllers i.e. the controller gain
can be tied to a property, so that it can be changed at runtime. This
requires a change in the xml structure of the autopilot configuration file:

<Kp>
  <prop>/autopilot/KAP140/settings/ROL/Kp</prop>
  <value>0.10</value>
</Kp>        <!-- proportional gain -->

The old method <Kp>0.10</Kp> still works so as to not break all existing
autopilots, but it will output a warning to use the new method.
2008-02-17 09:44:03 +00:00
mfranz
b99a5465b0 Csaba HALASZ: implement conditional (e.g. seasonal) texture loading at startup 2008-02-15 17:54:23 +00:00
timoore
79e251383b Wingman code from Vivian Meazza 2008-02-15 11:06:27 +00:00
timoore
bb90bb4466 Call particle initialization code in simgear namespace 2008-02-15 06:45:38 +00:00
timoore
113be9d8be particles from Tiago_G 2008-02-15 06:45:19 +00:00