curt
78cad450e6
Initial revision.
...
Maik Justus: First pass at helicopter support for YASim.
2003-10-16 14:40:13 +00:00
ehofman
0e370e6e28
Fix a problem where older IRIX compilers needed a typecast for certain opperations
2003-10-16 14:14:03 +00:00
ehofman
cd4263f333
Fix some compiler warnings
2003-10-16 12:53:10 +00:00
daveluff
7105d2029a
Remove some cruft, and add a short TODO list
2003-10-16 11:28:44 +00:00
daveluff
0cb2aeffbd
Bug fix: derived classes were never getting a chance to respond to the towers landing intention query properly
2003-10-16 11:12:37 +00:00
curt
58cadee5f3
Updates for 0.9.3-pre1
2003-10-16 03:29:04 +00:00
daveluff
de24524acb
Transmit an empty string in order to trigger AI/ATC interation mechanism. TODO - transmit the correct phraseology.
2003-10-15 21:51:12 +00:00
daveluff
d0d70bebd7
Move responding to a plane announcing itself at hold short over to the response mechanism. Beware that a particularly nasty assumption that only one plane is ever holding for the runway at once remains for now though.
2003-10-15 21:50:05 +00:00
daveluff
ca766f9aac
Use MHz when stating freqency on-air and call the base class update for response time handling
2003-10-15 14:11:50 +00:00
daveluff
3610b0235c
Tweaks to use the ATC/AI interaction framework and respond to downwind report with position in circuit
2003-10-15 14:10:30 +00:00
daveluff
c76dd941f4
Tweaks to use the ATC/AI interaction framework
2003-10-15 14:09:26 +00:00
daveluff
d5d9723d9b
Tweaks to the ATC/AI interaction framework
2003-10-15 14:06:28 +00:00
curt
ee8eb7d6fe
Various tweaks.
2003-10-14 20:06:29 +00:00
curt
2fb51612de
Initial revision.
2003-10-14 19:26:06 +00:00
daveluff
6d1418ff12
Refactoring - no actual change
2003-10-14 11:10:17 +00:00
daveluff
6769d7974c
Display AI plane transmissions if comm2 is tuned to the same frequency
2003-10-14 11:09:10 +00:00
daveluff
331954ff6f
Tidy the recent freq display code somewhat
2003-10-13 11:30:40 +00:00
daveluff
800510ed58
Fixed a bug where an ATC station on one channel wouldn't stop transmitting when deselected if another type of ATC at the same airport was tuned on the other channel
2003-10-11 18:10:28 +00:00
daveluff
eb0b8ad47c
Add a constant holding the number of different ATC types
2003-10-11 18:08:45 +00:00
daveluff
497559f2ba
Clarification of function comments in header file
2003-10-10 15:14:09 +00:00
daveluff
d43b6fd508
Added ATC frequency lookup dialog
2003-10-10 15:13:16 +00:00
daveluff
9e66194dca
Fix a possible endless loop due to insufficient space in a char array for some messages
2003-10-09 21:37:26 +00:00
daveluff
9d3d4ecc51
Missed a cout
2003-10-09 12:12:09 +00:00
daveluff
70cd48b5b1
A few bug fixes to Alexanders approach vectoring code to get it to work and display instructions
2003-10-09 11:54:09 +00:00
daveluff
2d89960a20
Reformat a function to get rid of tab-space mixture and remove some old commented out code that now lives in ATCDialog.cxx
2003-10-09 11:53:28 +00:00
daveluff
f8d1a58d64
Don't do AreaSearch in ATCmgr since nothing really needs it at the moment plus a couple of bug fixes to frequency search handling of approach
2003-10-09 11:52:42 +00:00
daveluff
b84cf7c3af
Oops - a boo boo of monumental proportions completely took ATC off the air...
2003-10-07 16:05:20 +00:00
daveluff
824f78f255
Formatting changes
2003-10-07 13:01:18 +00:00
daveluff
1a2ee0a908
Remove unimplemented options from the ATC dialog for now
2003-10-07 12:26:28 +00:00
daveluff
c89ea44131
Further progress towards AI/ATC dialog
2003-10-06 22:40:37 +00:00
curt
939b9b65f3
Initial revision.
2003-10-06 18:40:06 +00:00
daveluff
380c69c8a0
Progress towards AI/ATC communication without speaking all at once
2003-10-06 15:20:47 +00:00
daveluff
ea0751eaa2
Minor formatting changes
2003-10-06 15:19:42 +00:00
daveluff
62854c99a6
Removed some extraneous output
2003-10-06 14:09:59 +00:00
ehofman
2794a5c288
Work around a MipsPro 7.2 STL problem
2003-10-02 08:47:33 +00:00
david
03741a6936
Modified so that a multiple-element FG_SCENERY path will work:
...
1. Do not stop scanning STG files after OBJECT_BASE is found.
2. Load OBJECT_BASE only once.
3. Load OBJECT only when no OBJECT_BASE has been found or when
OBJECT_BASE was found in the same file (probably should be only the
latter, if we constrain OBJECT_BASE always to come first).
4. Always load OBJECT_STATIC and OBJECT_SHARED.
2003-10-01 22:49:06 +00:00
david
65177d27f5
Don't make SG_SCENERY into an SGPath before splitting, to avoid
...
normalizing ':' to '/'.
2003-10-01 22:38:53 +00:00
david
ac5a894711
Clamp a lower end on the range, for now.
2003-10-01 21:11:34 +00:00
david
3c764462e6
An improved ADF, but no sound yet (and not the default).
2003-10-01 21:10:33 +00:00
david
81d86fbe27
Started a README.
2003-10-01 21:09:39 +00:00
ehofman
4779557037
First, MSVC 7 bombs when a value greater than 255 is passed to
...
Frederic Bouvier:
First, MSVC 7 bombs when a value greater than 255 is passed to
issomething(), so I copy k to a char (unsigned ) kc before calling
them.
Second, with my french keyboard, and I thing this is the same for
a great number of countries, some characters from the regular ASCII
set can only be get with ALt Gr that appears to be CTRL+ALT.
Especially, I can't select the second engine because '@' is
AltGr+'à' nor all because '~' is AltGr+'é' (and I have to hit space
after otherwise I can get õ or ã that are not used in french) and
FG try to cope with the modifiers.
So, currently, we have to mask out CTRL and ALT modifiers when they
are together. The current bingings don't allow 2 simultaneous to
be declared so it shouldn't break anything.
2003-09-27 09:44:41 +00:00
ehofman
b2806f714d
Jim Wilson:
...
This has been on my local copy for a while (well tested :-))
It fixes a problem with the auto throttle jumping around needlessly. Adjustments are calculated based on the last calculated autothrottle setting rather than reading the throttle setting from the property tree.
2003-09-26 16:58:15 +00:00
ehofman
52ebc9ae4b
CLear the key bindings before assigning new ones
2003-09-25 12:07:42 +00:00
ehofman
f9b85dc2fd
Fix a dependency problem
2003-09-25 09:09:35 +00:00
curt
905b48c55c
Sort VASI lights into their own tree so we can control them separately
...
from the rest of the runway lighting. VASI/PAPI lights are generally
always on. Also, the red/white VASI coloring has never worked right.
This is also a step towards fixing that problem.
2003-09-24 19:59:25 +00:00
curt
c841343796
Fix a potential segfault.
2003-09-24 19:57:50 +00:00
ehofman
f348ffa800
Fix a problem where the compiler would mix up two function declarations because the one wich has SGSubsystem in it's options list expected a const SGSubsystem, but it was called with a plain SGSubsystem
2003-09-24 19:07:34 +00:00
ehofman
980012e168
Move FGEventMgr and FGSubsystemMgr over to SimGear, add SGEventMgr to FlightGear's globals structre and some small code cleanups
2003-09-24 17:20:55 +00:00
david
e35e54b8c9
Make random wind a little less extreme.
2003-09-24 00:04:28 +00:00
daveluff
56a0477f76
Fix a nasty bug whereby the AI plane would descend far too early on the circuit following a touch-and-go
2003-09-23 21:01:02 +00:00