curt
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bda27365e4
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Merged in make system changes from Bob Kuehne <rpk@sgi.com>
This should simplify things tremendously.
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1998-01-19 19:26:51 +00:00 |
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curt
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f1ec224b73
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Tons of little changes to clean up the code and to remove fatal errors
when building with the c++ compiler.
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1998-01-19 18:40:15 +00:00 |
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curt
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b712d46418
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Beginning to integrate Tile management subsystem.
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1998-01-08 02:22:01 +00:00 |
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curt
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bebb590b9c
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Miscellaneous tweaks.
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1998-01-07 03:31:25 +00:00 |
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curt
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2ebbbe0053
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Integrated new event manager with subsystem initializations.
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1997-12-30 20:47:34 +00:00 |
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curt
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ed729a630e
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Merged in Durk's changes ...
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1997-12-30 16:36:40 +00:00 |
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curt
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46e6042aab
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Working on scene rendering order and options.
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1997-12-19 16:44:57 +00:00 |
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curt
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d19c5f0b6f
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Add xgl wrappers for debugging.
Generate terrain normals on the fly.
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1997-12-15 23:54:25 +00:00 |
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curt
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28fad1d296
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Prepended "fg" on the name of all global structures that didn't have it yet.
i.e. "struct WEATHER {}" became "struct fgWEATHER {}"
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1997-12-10 22:37:34 +00:00 |
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curt
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b5293f1f44
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Working on new scenery subsystem.
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1997-10-30 12:38:35 +00:00 |
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curt
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3fe61cf7ef
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Tweaks to get things to compile with gcc-win32.
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1997-09-23 00:29:27 +00:00 |
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curt
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31519b5cd1
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Continuing to try to align stars correctly.
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1997-09-22 14:44:19 +00:00 |
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curt
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5d76cf2eaa
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More tweaking with stars.
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1997-09-05 14:17:26 +00:00 |
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curt
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b830d97782
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Shufflin' stuff.
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1997-09-04 02:17:18 +00:00 |
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curt
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a657dc248b
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Initial revision.
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1997-08-29 18:03:19 +00:00 |
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