Vivian Meazza
dff8099994
Major update of Ballistic objects and submodels. Introduce submodels slaved to AI Objects. Remove deprecated code. Try to increase framerate. Use quaternion calculations for Initial Conditions.
...
Signed-off-by: Vivian Meazza <vivian.meazza@lineone.net>
2010-08-29 00:00:09 +01:00
Frederic Bouvier
52ac173257
Merge commit 'refs/merge-requests/1551' of git://gitorious.org/fg/flightgear into stuartb/modelcallsign
2010-08-21 14:54:08 +02:00
Vivian Meazza
72c5a314e6
Add aubmodels to AI objects
...
Signed-off-by: Vivian Meazza <vivian.meazza@lineone.net>
2010-08-14 13:39:30 +01:00
Vivian Meazza
d317428257
More tidying
...
Signed-off-by: Vivian Meazza <vivian.meazza@lineone.net>
2010-08-01 14:50:03 +01:00
Vivian Meazza
6a7ec168e5
Tidy up for commit
...
Signed-off-by: Vivian Meazza <vivian.meazza@lineone.net>
2010-08-01 10:47:40 +01:00
Vivian Meazza
a61f34667f
Merge branch 'work4' into next
...
Conflicts:
src/Environment/environment_mgr.cxx
Signed-off-by: Vivian Meazza <vivian.meazza@lineone.net>
2010-07-28 22:39:07 +01:00
Vivian Meazza
adf17287ab
Add "expiry" parameter and other changes to implement persistent contrails using Ballistic objects
...
Signed-off-by: Vivian Meazza <vivian.meazza@lineone.net>
2010-07-28 22:20:50 +01:00
James Turner
d1852430bf
Make various implicit includes (via PLIB) explicit.
2010-07-28 10:25:42 +01:00
Durk Talsma
a49d553ea8
Merge branch 'next' of git@gitorious.org:fg/flightgear into next
2010-07-24 09:21:06 +02:00
Durk Talsma
7313b8f1df
- Trying to improve waypoint following.
2010-07-24 09:19:37 +02:00
James Turner
900fce6374
Fix issues exposed by PLIB-free SimGear.
2010-07-23 09:41:37 +01:00
Vivian Meazza
6310fdd9c5
Remove range criteria, add sub-submodels to any depth, and add expiry criteria
...
Signed-off-by: Vivian Meazza <vivian.meazza@lineone.net>
2010-07-16 23:05:05 +01:00
Durk Talsma
74549784b4
Whoops, forgot to add this file.
2010-07-04 21:00:36 +02:00
Durk Talsma
b78bf2e9e6
Make sure that takeoff distance calculations are done in the correct frame of reference. Additionally, add some experimental lead-in distance clipping code (although the latter needs more sophistication, because it leads to a considerable increase of spinning around waypoints when on ground.
2010-07-04 20:57:25 +02:00
Mathias Froehlich
721ae71cd7
Use simgear abstraction instead of directly osg for the AIBase class.
2010-06-16 07:00:18 +02:00
Mathias Froehlich
a565e90c4f
Fix an uninitialized value valgrind warning.
2010-05-29 16:31:58 +02:00
Mathias Froehlich
9626805a09
Fix an uninitialized value valgrind warning.
2010-05-29 16:31:05 +02:00
Stuart Buchanan
1a29f4499a
Export the AI object callsign on ballistic impact.
2010-05-24 21:16:46 +01:00
Torsten Dreyer
a060fe3acf
Stuart Buchanan:
...
A small patch to allow the user to ignore specific
MP aircraft on a per-MP instance basis by setting
"controls/invisible". This
property name was chosen for consistency with the existing property
for AIBallistic objects.
2010-05-20 21:25:37 +02:00
durk
e004e43553
Expanded ATC communication between AI aircraft and Airport ground control.
2010-05-05 11:59:37 +02:00
Tim Moore
eca715f687
Merge branch 'jmt/track-bug'
2010-04-25 23:04:24 +02:00
Tim Moore
7ff80d11a0
changes for SGPropertyNode::getPath return type
...
It's now a std::string.
2010-03-09 11:24:45 +01:00
jmt
7523f05047
bug #80 , exception flying west from NZAA (Auckland, NZ). The underlying
...
issue is numerical problems in _wgs84_inverse, triggered by the traffic-manager
testing enormous distances geodetically.
Changes
- refactor AISchedule::update, so the aircraft approximate position
calculation is simpler.
- refactor AIAircraft to no longer use exceptions as a return value mechanism
- change AISchedule::update to use cartesian math for in-visible-range check
2010-02-21 22:24:42 +01:00
Tim Moore
988a6771aa
Merge branch 'durk/atcdcl-cond'
...
Conflicts:
src/ATC/trafficcontrol.cxx
src/Main/Makefile.am
2010-02-10 00:45:06 +01:00
ehofman
8da2f1a31b
Use SGPropertyNode_ptr wherever possible
2010-01-17 00:03:06 +01:00
Tim Moore
c1bb4aec97
Merge branch 'vivian/trainz'
2010-01-17 00:02:51 +01:00
durk
8114d1d899
Conditional compilation of ATCDCL module. Use --disable-atcdcl to try building flightgear without ATCDCL code.
2009-12-30 17:44:06 +01:00
Tim Moore
582a95f0cb
small cleanup to vivian's patch
2009-12-09 09:23:20 +01:00
Tim Moore
3922c12163
Vivian Meazza: AI escorts
2009-12-09 09:04:23 +01:00
Tim Moore
e503591af4
Merge branch 'jmt/gps'
...
Conflicts:
src/Instrumentation/gps.cxx
2009-11-27 06:40:47 +01:00
Tim Moore
d096455b7f
Add support for high speed trains. Change update rate to main frame rate, and move framerate-heavy functions to a 20Hz update cycle. Jitter is much reduced, at a small cost to framerate
...
Signed-off-by: v meazza <vivian.meazza@lineone.net>
Conflicts:
src/AIModel/AIGroundVehicle.cxx
2009-11-01 00:15:14 +01:00
Tim Moore
3a890859d3
more include SGMath.hxx to keep MSVC happy
2009-10-26 18:40:12 +01:00
v meazza
d974954b5a
Fix bug in collision calculations
...
Signed-off-by: v meazza <vivian.meazza@lineone.net>
2009-10-14 10:40:47 +02:00
v meazza
e91b5a8804
remove debug message
...
Signed-off-by: v meazza <vivian.meazza@lineone.net>
2009-10-14 10:40:47 +02:00
Tim Moore
919d1625df
Merge branch 'stuart/clouds'
2009-10-12 11:04:58 +02:00
jmt
bc7ac3493e
Refactor airway code to use SGGeod in external APIs. First of various changes to make airways more useful in GPS/FMS modules.
2009-10-08 10:37:21 +02:00
durk
47a7952f89
Stuart Buchanan:
...
Improvements to the cloudsystem:
- A new xml format
- Texture indexing based on the position of the sprite in the cloud
mass, allowing more control over the texture set.
- Improved fog and shading
- Better sprite distribution
- A more natural distribution of clouds, so no more obvious grids.
2009-10-04 02:05:08 +02:00
Tim Moore
d59088dc1a
Try to improve frame rate and reduce jitter
...
Signed-off-by: v meazza <vivian.meazza@lineone.net>
Conflicts:
src/AIModel/AIGroundVehicle.cxx
2009-09-30 08:08:09 +02:00
vmeazza
5c7d8c7b68
Add support for tunnel, y-offset and limit update rate
...
Signed-off-by: vmeazza <vivian.meazza@lineone.net>
2009-09-18 20:03:38 +02:00
frohlich
d09c0ec8b9
Disable collisions with the MP aircraft again.
...
Modified Files:
src/AIModel/AIMultiplayer.cxx
2009-09-12 15:47:52 +02:00
frohlich
cb10d714fd
Initialize all members.
...
Modified Files:
src/AIModel/AIAircraft.cxx src/AIModel/AIBase.cxx
2009-09-09 08:56:31 +02:00
frohlich
8676c2bbd8
Replace the SGVec*::sg() methods with the equivalent SGVec*::data() calls.
...
Modified Files:
src/Traffic/Schedule.cxx src/Sound/fg_fx.cxx src/Main/main.cxx
src/Instrumentation/navradio.cxx
src/AIModel/AIFlightPlanCreateCruise.cxx
2009-09-09 08:56:30 +02:00
Tim Moore
acbcf94bde
AIGroundVehicle from Vivian Meazza
2009-08-25 12:52:50 +02:00
Tim Moore
d838ef5f40
compilation fixes for gcc -Wall -Werror
...
Most are cosmetic, but the changes in the FGATCInstruction constructor
fix unitialized members.
2009-08-24 17:13:31 +02:00
torsten
e0b2d43fb4
the warning extinguisher hits again...
2009-08-23 21:43:09 +02:00
frohlich
bb2e5fb2c9
Use the 'all but self' capability of the scenery elevaton code instead of
...
playing with node masks.
Modified Files:
src/AIModel/AIAircraft.cxx src/AIModel/AIBallistic.cxx
src/AIModel/AIBase.cxx src/AIModel/AIBase.hxx
src/AIModel/AIShip.cxx src/AIModel/AIShip.hxx
src/AIModel/AIThermal.cxx src/ATCDCL/AILocalTraffic.cxx
2009-08-10 23:31:21 +02:00
Tim Moore
7d6c567fde
Refer to property types using props:: namespace
...
BOOL, FLOAT etc. conflict with typedefs in windows.h.
2009-07-17 14:54:12 +02:00
timoore
4cc3084256
SGPropertyNode::Type moves to simgear::props namespace
2009-07-16 12:10:47 +02:00
Tim Moore
e342d879e8
Radar patch from Vivian
2009-07-12 01:02:58 +02:00
fredb
219be77f1e
Suppress warnings
2009-07-02 08:59:16 +02:00