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181 commits

Author SHA1 Message Date
curt
6a98486375 JSBSim updates.
Updates to put more internal JSBSim values on the "bus".
2000-07-25 21:41:59 +00:00
curt
273efc8729 Renamed JSBsim to JSBSim ... 2000-07-24 17:27:12 +00:00
curt
941f27c9a0 Updates to move scenery initialization earlier in the initialization
sequence so that the FDM can know the current ground altitude when it is
initialized.
2000-07-23 21:32:59 +00:00
curt
0c8c3ac0d6 David Megginson's changes:
src/Cockpit/radiostack.cxx
- extended VOR ranges to make them slightly more usable (pending some
  real radio code)

src/Cockpit/sp_panel.cxx
- fixed heading bug on gyro compass (sort-of -- the AP still doesn't
  work quite as expected)
- skid ball moves the right direction
- moved whiskey compass more to the co-pilot's side, as suggested by
  Alex a while back

src/Joystick/joystick.cxx
- included Norm's Windows patches
- renamed brake properties (see bfi.cxx, below)

src/Main/bfi.cxx
src/Main/bfi.hxx
- renamed getBrake and setBrake to getBrakes and setBrakes
- added getCenterBrake and setCenterBrake
- added getAPHeading (without mag correction, needed for the panel)
- renamed property /controls/brake to /controls/brakes/all
- renamed property /controls/left-brake to /controls/brakes/left (as
  requested by Alex)
- renamed property /controls/right-brake to /controls/brakes/right (as
  requested by Alex)
- added property /controls/brakes/center
- added property /autopilot/settings/heading
- fixed bug in setAltitude so that altitude will be property restored
  from a save file
- fixed getBrakes to return the highest of the three brake settings

src/Main/save.cxx
- call FGBFI::getBrakes instead of FGBFI::getBrake
2000-07-23 00:11:04 +00:00
curt
3d96949058 Updates for 0.7.5 2000-07-22 23:34:28 +00:00
curt
fc84045169 Activated gyro drift ... look out!
Cleaned a bit of cruft out of gui.[ch]xx
Cleaned up win_ratio() and fov code to make more sense and be a bit more
consistant and robust and less buggy and less susceptible to screw ups.
Panel is activated now by default, HUD is off by default.
2000-07-22 23:25:49 +00:00
curt
81b266aa4a Try to set initial position in a bit more intelligent way (and earlier in
the process so time initialization can have a chance to work.)
2000-07-21 22:54:14 +00:00
curt
7a2ef1d57c Merged some of Alex's code changes.
Updates for better windows support in the Joystick module.
2000-07-20 04:16:59 +00:00
curt
a7357e2de0 Autopilot altitude increment fixes.
Screen snapshot fixes.
$FG_SCENERY fixes
FGIOChannel api tweaks.
2000-07-14 21:19:18 +00:00
curt
71747eb892 Added support for $FG_SCENERY and --fg-scenery=path 2000-07-14 16:57:55 +00:00
curt
4dcd4cda79 Joystick updates from David Megginson to add the beginnings of button support. 2000-07-14 15:46:27 +00:00
curt
4f19d10485 Tweaks to go along with changes in SGSocket. 2000-07-14 00:50:56 +00:00
curt
4c0a3b3db4 Moved iochannel stuff over into SimGear. 2000-07-11 20:40:12 +00:00
curt
b29a72a5bc SGTime tweaks. 2000-07-08 22:11:00 +00:00
curt
342554fadb Fix up simulator freeze functionality. 2000-07-08 06:29:19 +00:00
curt
6bd02587aa Tidying up the SGEphemeris class. 2000-07-08 05:09:24 +00:00
curt
c65cd3254b More tidying up of SGTime. 2000-07-07 23:56:43 +00:00
curt
312626c5f0 Hopefully final time cleanups. 2000-07-07 21:52:45 +00:00
curt
436db30053 More SGTime tidying. 2000-07-07 20:28:51 +00:00
curt
6654ae5f49 Initial revision. 2000-07-07 17:27:53 +00:00
curt
f9b28c103d Updates to go along with SGTime tweaks in SimGear. 2000-07-07 17:27:37 +00:00
curt
0ffa19cd32 Updates to JSBsim from Jon's CVS.
Massaging some names inside of SimGear.
2000-07-06 22:13:24 +00:00
curt
d1e4a4bc6f A lot of code reorganization relating to moving some core code from
FlightGear into SimGear so it can be used by other projects.
2000-07-05 02:39:30 +00:00
curt
efe5654b8b Moved sky code over to simgear.
Added David Megginsons property manager.
2000-07-03 20:09:56 +00:00
curt
03f703cea0 Oops, a couple more sky tweaks. 2000-06-30 23:51:11 +00:00
curt
db6da3a896 Various odds and ends tweaks. 2000-06-30 21:46:41 +00:00
curt
4c72f1df98 Updates to cloud code to add different basic cloud types. This isn't the
final list of cloud types, but servers as an example / template for someone
who wants to tweak this out and do it right.
2000-06-23 04:55:55 +00:00
curt
39ae3864de Cleaned up all the old fragment and material_mgr stuff which originated
from the pre-ssg / render everything ourselves days.  Replaced with a
material library manager that is much better suited for working in the
context of ssg.  This simplified and cleaned up a ton of old junk.
2000-06-23 00:30:04 +00:00
curt
276a1d5221 A couple more cloud tweaks. 2000-06-20 23:44:03 +00:00
curt
291d72d4be Updating cloud code. 2000-06-20 22:31:47 +00:00
curt
86af8c519a Lighting tweaks. 2000-06-20 04:50:00 +00:00
curt
6a6e829dd1 Changing the way clouds are handled. 2000-06-20 02:29:31 +00:00
curt
9adf2456e2 Updates from David Megginson:
1. I've modified src/Time/fg_time.cxx so that the --start-date-gmt
option works correctly, at least on my system.

2. I've modified src/Main/bfi.cxx to return the correct time from
FGBFI::getTimeGMT(), so that saving and reloading now keeps the time set
correctly again.

3. I've modified src/Main/main.cxx so that the engine still makes a
noise when it's idling (it sounded very strange when the engine simply
turned off at idle then magically turned on again with a little
throttle).
2000-06-17 03:41:03 +00:00
curt
fb8baab76d View code simplifications and optimizations contributed by Norman Vine. 2000-06-15 22:31:20 +00:00
curt
a586378692 Stubbed in some radio settings for Alex. 2000-06-15 22:30:48 +00:00
curt
dcdd61c590 Added differential braking (Alex and David). 2000-06-12 20:52:36 +00:00
curt
a371fe4e6d Minor fiddling with material properties *trying* to chase down a visual bug
where the scene get's brighter or dimmer depending on whether or not the sun
or moon is in the field of view.
2000-06-01 21:14:06 +00:00
curt
818a462a02 Replaced Durk's mymath.* with plib/sg.h (contributed by Durk). 2000-05-30 20:51:47 +00:00
curt
1e5c61fcbd Alex Perry has added support for Ray Woodworth's motion chair which has
3-5 axes installed.
2000-05-30 17:01:09 +00:00
curt
d4d10fad6b Replaced gdbm with metakit. Involves a new simgear version and a new database
format for the airports in the base package.
2000-05-27 05:54:02 +00:00
curt
b543d8291e Fixes to uiuc includes and initialization.
Fixes to fg_io.cxx periodic scheduler.
2000-05-23 22:08:00 +00:00
curt
9835072241 From Tony Peden:
This set of changes cleans up my previous ones quite a bit:
[tony@valkyrie FlightGear]$ tar -ztf tp_changes.tgz
src/Controls/controls.cxx
src/Controls/controls.hxx
src/FDM/JSBsim.cxx
src/Main/fg_init.cxx
src/Main/options.cxx
src/Main/options.hxx
src/Joystick/joystick.cxx

controls.[ch]xx:  removed the trimmed_throttle stuff.  This undoes the
                  changes I submitted last time.

JSBsim.cxx:       updates for the removal of the trimmed_throttle stuff

fg_init.cxx:      removed the autothrottle logic.  The autothrottle is now
off
                  by default.

options.[ch]xx:   Sets trim_mode to false by default.  It is enabled only
                  when --notrim is not used and JSBsim is the FDM.

joystick.cxx:     Added logic for syncing the throttle lever.  This is
                  only enabled when trim_mode is enabled.   The way I
                  did it is, I hope, a good way of going about it.

I tested:
fgfs --fdm=larcsim
fgfs --fdm=jsb --aircraft=c172 --vc=100 --altitude=500
fgfs --notrim --fdm=jsb --aircraft=c172 --vc=100 --altitude=500

All work as intended, at least for me.

Make sure your joystick is calibrated and give:
fgfs --fdm=jsb --aircraft=c172 --vc=100 --altitude=500
a try, I think you just might be impressed.

I am. ;-)
2000-05-19 16:29:23 +00:00
curt
2f22748275 Fixes from David Megginson for save/restore. 2000-05-19 16:14:37 +00:00
curt
466c7ec5dc Fix so that we don't attempt a phantom trim on the larcsim flight model at
startup.
2000-05-17 03:53:36 +00:00
curt
fb2a4f6909 Updates from Jon (addendum to previous changes). 2000-05-16 22:43:58 +00:00
curt
c4a1cc047e Updates from the Jon and Tony show.
Tony submitted:

JSBsim:
Added trimming routine, it is longitudinal & in-air only at this point
Added support for taking wind & weather data from external source
Added support for flaps.
Added independently settable pitch trim
Added alphamin and max to config file, stall modeling and warning to
follow

c172.cfg:
Flaps!
Adjusted Cmo, model should be speed stable now

FG:
Hooked up Christian's weather code, should be using it soon.
Hooked up the trimming routine.  Note that the X-15 will not trim.
  This is not a model or trimming routine deficiency, just the
  nature of the X-15
The trimming routine sets the pitch trim and and throttle at startup.
The throttle is set using Norman's code for the autothrottle so the
autothrottle is on by default.  --notrim will turn it off.
Added --vc, --mach, and --notrim switches
      (vc is airspeed in knots)
uBody, vBody, and wBody are still supported, last one entered
on the command line counts, i.e. you can set vc or mach or u,v,
and w but any combination will be ignored.
2000-05-16 21:35:11 +00:00
curt
90707efd3f Changes by David Megginson. 2000-05-16 18:21:08 +00:00
curt
ed973e8993 Updated hud controls a bit:
"h" toggles between day/night/off
"H" cycles through black/dark/medium/light intensities.
2000-05-15 17:47:50 +00:00
curt
9dc5c9ca22 Instrument panel updates from David Megginson.
- the panel uses much, much less texture memory, and draws much
  faster, at least on my hardware

- there is a wet (magnetic) compass at the top of the panel

- the gyro compass shows true heading again, but don't get used to it:
  we're going to set it up to drift soon

- there are TO/FROM flags on NAV1 and NAV2 (but no GS flag yet)

- the ADF looks a little more realistic (if you can forgive the ugly
  needle)

- when the HUD is not open, the framerate is moved to the right side
  of the screen so that it won't be obscured by the mag compass
2000-05-15 16:33:42 +00:00
curt
7863c607bf Heading bug (and bfi) now deals with magnetic compass heading rather than
true heading.  Internally, the sim (and the autopilot) still runs off of
true heading.
2000-05-14 04:18:12 +00:00