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Author SHA1 Message Date
Erik Hofman
5f828894df Update to AeonWave version 3.0+ 2017-10-31 10:53:34 +01:00
Florent Rougon
0855f0414f Tentative fix for the MSVC build
When building with MSVC, use the CMAKE_MSVCIDE_RUN_PATH variable to
prepend ${MSVC_3RDPARTY_ROOT}/${MSVC_3RDPARTY_DIR}/bin to the PATH in
order to (hopefully) allow fgrcc to find the libraries it needs. We may
need to add something similar for SimGear---will see.

The use of CMAKE_MSVCIDE_RUN_PATH and other ways to address this problem
are discussed at
<https://stackoverflow.com/questions/28533012/how-to-set-runtime-path-for-cmake-custom-command-on-windows>.
2017-06-13 17:58:21 +02:00
Florent Rougon
b2cc191bc6 Integrate the EmbeddedResourceManager into FlightGear
${CMAKE_SOURCE_DIR}/src/EmbeddedResources/FlightGear-resources.xml
(currently empty) is automatically "compiled" into
${CMAKE_BINARY_DIR}/src/EmbeddedResources/FlightGear-resources.[ch]xx by
fgrcc inside the build directory. These files are incorporated into the
FlightGear build (FlightGear-resources.cxx is linked into FlightGear).

When the XML embedded resource declaration file added here,
FlightGear-resources.xml, is compiled, fgrcc is passed the
--root=${CMAKE_SOURCE_DIR} option, so that files referred to in
FlightGear-resources.xml are looked up relatively to the root directory
of the FlightGear repository. One could use a second XML embedded
resource declaration file compiled with a different --root option to
grab files from FGData, for instance. I would name such a file
FGData-resources.xml to be consistent with the current naming scheme.

Note: this --root option applies to the paths of real files. Don't
      confuse it with the 'prefix' attribute of <qresource> elements
      inside XML resource declaration files (such as
      FlightGear-resources.xml), which applies to the virtual path of
      each resource defined beneath.

The commands in src/Main/CMakeLists.txt ensure that
FlightGear-resources.xml is recompiled with fgrcc whenever it is
changed, and obviously also when FlightGear-resources.cxx or
FlightGear-resources.hxx is missing. However, CMake doesn't know how to
parse fgrcc XML resource declaration files, therefore when a resource is
modified but the XML file it is declared in is not (here,
FlightGear-resources.xml), you have to trigger yourself a recompilation
of the XML resource declaration file to see the new resource contents
inside FlightGear. The easiest ways to do so are:
  - either update the timestamp of the XML resource declaration file;
  - or remove one or both of the generated files
    (FlightGear-resources.cxx and FlightGear-resources.hxx here).

The EmbeddedResourceManager is created in fgMainInit() just after
Options::processOptions() set the language that was either requested by
the user or obtained from the system (locales). Resources from
FlightGear-resources.cxx are added to it, after which
EmbeddedResourceManager::selectLocale() is called with the user's
preferred locale (obtained with FGLocale::getPreferredLanguage()).

Upon reset (fgStartNewReset()), EmbeddedResourceManager::selectLocale()
is called in a similar way after Options::processOptions(), however in
this case the EmbeddedResourceManager instance doesn't have to be
recreated.
2017-06-11 18:57:58 +02:00
James Turner
444864c7ba GraphicsWindow using Qt5, work-in-progress.
Enable by setting:
	/sim/rendering/graphics-window-qt=1

Known issues with HiDPI scaling of PUI & Canvas, and probably many
other issues besides.
2017-06-07 08:23:17 +01:00
James Turner
3e1a701712 Migrate old autosave XML files. (Disabled for now)
Code and tests to demonstrate migrating of older auto-save files, with
blacklisting support to exclude properties. Disabled pending agreement
on the required blacklisting values.
2017-04-13 08:01:45 +01:00
James Turner
dd0d03ea1d Fix build on Windows. 2017-04-05 21:34:48 +09:00
James Turner
58a7f2c5c2 Unit-test for initPosition.
Only basic, but can be expanded incrementally now
2017-03-27 15:38:05 +01:00
James Turner
74e2849293 Move some commands to a separate file.
This simplifies building a subset of the code for testing.
2017-03-22 21:13:40 +01:00
Ganael Laplanche
c91284b3e1 Link to execinfo to fix build on FreeBSD 2017-03-01 20:53:56 +00:00
Peter Sadrozinski
ec4b9f8542 Alternative terrain engine based on pagedLOD
- remove TileMgr from sub systems - add to btg terrain engine
2017-02-26 10:17:15 -05:00
James Turner
e2f7585d9c Use a Cmake imported target for SimGear 2016-10-30 22:15:54 +00:00
Jeremy Bicha
25928bf614 Use CMAKE_INSTALL_BINDIR
Allow /bin install directory to be overriden. Debian for example uses this
to install FlightGear to /usr/games/ instead of /usr/bin/

https://cmake.org/cmake/help/latest/module/GNUInstallDirs.html
2016-07-09 18:52:58 -04:00
James Turner
e52e20b54f SHPParser 2015-11-27 23:02:42 +00:00
Rebecca N. Palmer
14405fe2e3 Fix compile with CMake 3.2.1, by Kevin Seroux
Explicitly link X11, as this no longer comes with OpenGL
2015-04-03 19:15:52 +01:00
James Turner
78e8f53312 In-app launcher for Mac, based on Qt5.
The old Mac launcher doesn’t work on Yosemite, add a tiny
Qt-based launcher inside the main process (no need to fork /
exec) which runs before the OSG window is created.

Will be merged for 3.4, hopefully with no impact on other
platforms.
2015-01-06 19:13:30 +00:00
Torsten Dreyer
6ee2fcdd9e Allow using the system version of flite and the HTS engine
By default, if the system version exists and can be used,
then it will be used. Otherwise, the local version will be used

Original patch by  Saikrishna Arcot via
https://gitorious.org/fg/flightgear/merge_requests/1582
slightly modified
2014-04-28 21:33:48 +02:00
James Turner
01dca5e541 Fix link order of HTS / flite for GCC ld
- Clang, gold etc don't care but GCC ld still does.
2014-04-04 11:25:12 +01:00
James Turner
7b2d710cd0 Add hts_engine 1.08 and flite_hts 1.05 code.
- Not compiled by default, nor hooked up to anything yet.
- Both libraries licensed under modified BSD license.
- Added top-level CMake file for both, to create a plain static
  library for each.
2014-03-10 09:32:43 +00:00
James Turner
7bc7197f6a Use Cmake to generate app-bundle on Mac
- build the .plist using CMake features
- update the nightly Mac packaging script for the new layout
2014-02-14 18:58:36 +00:00
James Turner
2a460d8e86 Make CrashRpt link optional
(The variable contains -NOTFOUND, not the empty string, so we can't
just link against it regardless)
2014-01-18 15:36:20 +00:00
James Turner
590be3f8ff Initial integration of CrashRpt for Windows. 2014-01-18 14:51:19 +00:00
Rebecca Palmer
bf1fe65bc5 Disable screensaver: initial Linux-only implementation
Add a function fgOSDisableScreensaver() that attempts to disable the
screensaver (currently only succeeding on Linux), and call it on startup.

CMake option USE_DBUS (on by default), requires libdbus-1

Motivation: most screensavers do not monitor the joystick
https://bugs.launchpad.net/ubuntu/+source/flightgear/+bug/793599

Discussion: http://sourceforge.net/p/flightgear/mailman/message/31717061/
2013-12-15 21:18:22 +00:00
James Turner
fe357ba2a9 Refactor aircraft-dir visiting.
Cap maximum depth to avoid bug 865
2013-11-16 14:24:37 +00:00
Clément de l'Hamaide
1c49890bec Icons update 2013-11-13 22:49:07 +01:00
James Turner
6bd2acab78 Window console changes
- default to SUBSYSTEM:WINDOWS (we can still AllocConsole if needed)
- add --console option to get a console on Windows
- ensure --show-aircraft and --help modes show the console automatically.
2013-10-26 21:07:23 +01:00
James Turner
0206de2d2c Relocate Sqlite3 sources, upgrade to 3.8.0.2
Move sqlite source to a separate location, and build with
an intermediate library target. This permits us to set compile options
easier, including an important one, NDEBUG, which improves performance.

Sqlite 3.8.0.2 also includes an updated query planner which may improve
some queries, to be tested.
2013-09-26 09:52:41 +01:00
f-jjth
d03b44b662 FGCom integrated into FlightGear.
Disabled by default at build time.
2013-08-16 17:02:47 +01:00
Thomas Geymayer
4b21dc51ee Replace SGInterpolator with new advanced interpolation system.
Allow for advanced animations using easing functions and adapters
for interpolating specific property types (eg. CSS colors).
Old behavior should not have changed.
2013-03-16 16:45:03 +01:00
Thomas Geymayer
6c10f99573 Make compiling of all utils/tools optional 2013-02-12 17:38:46 +01:00
Thomas Geymayer
82884ab3c6 Improve finding gperftools and disable profiling by default (even with gperftools installed) 2012-11-19 13:11:03 +01:00
Thomas Geymayer
d51499382d Clean up CanvasWidget and more work on Canvas/Nasal bindings 2012-11-18 16:46:03 +01:00
Thomas Geymayer
779a9ae415 Really make profiling commands optional 2012-11-15 13:56:31 +01:00
Thomas Geymayer
fe1222a90d Optional profiling commands using gperftools 2012-11-15 11:55:37 +01:00
Thomas Geymayer
28779e7a51 Update for new simgear Canvas system.
A refactored version of the Canvas system can now be found in
SimGear.
2012-11-04 14:18:31 +01:00
James Turner
8608a48073 Initial work on dynamic subsystem creation.
Make subsystems create-able and removable from commands. Only some subsystems are supported so far, since many have non-default constructors or other complexities.

With this, change, it's possible to dynamically add and remove the traffic-manager at runtime, for example: fgcommand("add-subsystem", props.Node.new({ "subsystem": "traffic-manager", "name":"traffic-manager", "do-bind-init":1}));
2012-09-30 16:34:51 +01:00
ThorstenB
acb7fb8e95 Fix shared library build with sqlite
Dependency to threading lib is required (It is already provided for
static SimGear).
2012-09-22 14:23:14 +02:00
James Turner
50c61b4211 Allow use of the system's SQLite3 library.
Keep distro packagers happy by having the option to use the system's sqlite library instead of our bundled version. Set SYSTEM_SQLITE=1 when running cmake to use the system one.
2012-09-19 14:28:25 +01:00
James Turner
9b900e9430 Implement a persistent cache for navigation data.
Cache the parsed navigation and airport data in a binary file to reduce
startup times and memory consumption (since only referenced FGPositioned
elements are held in memory).

Data will be reimported when the mod-time of any input file is changed.
If a global file is changed (nav.dat, awy.dat, apt.dat, etc), the cache
will be completely rebuilt, which takes approximately 30 seconds on
moderate hardware. (Future work may reduce this).
2012-09-19 11:38:19 +01:00
James Turner
ffbb0a0e5d Sink position-init code into its own file.
Separate other init functions from position init, since they are unrelated, and made fg_init.cxx very complex. Next step will be brining some sanity to the position init logic :)
2012-09-18 20:50:28 +01:00
Mathias Froehlich
65a5f6744f cmake: Make rti/hla compile again. 2012-09-16 21:16:57 +02:00
Frederic Bouvier
db53e4c0b8 Sort fgfs source files in IDE folders 2012-09-16 19:26:53 +02:00
Thomas Geymayer
569042acbd Allow filling paths and do some clean up/fixing. 2012-06-17 21:14:00 +01:00
Thomas Geymayer
c8e1433a5c Add ShivaVG sources 2012-06-17 21:13:54 +01:00
Thomas Geymayer
df768766d9 Canvas: basic support for OpenVG (path with stroke and pattern)
- Bugfix: Don't access children by index as it's not unique
2012-06-17 21:13:47 +01:00
Frederic Bouvier
6b008126b5 Begin to implement configurable rendering pipeline 2012-05-12 13:45:31 +02:00
ThorstenB
89b41395d8 Move viewer-related sources to separate folder.
Simple source directory clean-up, so "Main" folder contains fewer stuff
and the list of files in the editors a lot shorter.
2012-04-25 23:28:00 +02:00
ThorstenB
470552fab1 Move locale code to separate module.
Introduce convenience methods to handle localized string resources
and obtain strings.
2012-04-21 20:17:42 +02:00
James Turner
a38362646d Don't create intermediate static libraries for build fgfs. (Speeds up rebuilds in Xcode dramatically, possible in other IDEs too) 2012-03-26 13:09:39 +01:00
ThorstenB
da73dd97d3 Clean-up cmake (linker) dependencies. 2012-02-24 22:23:15 +01:00
Erik Hofman
cbdd89493f properly add librt when clock_gettime is used 2011-12-24 11:34:35 +01:00