1. The atmospheric properties of FG are not yet initialized when
JSBSim is initialized.
-> patch is quite basic and there may exist smarter ways to initialize
properly the environment before the FDM.
2. The Euler angles were initialized after the velocities.
3. The glide slope and rate of climb were ignored. Fixes all FDMs (YASim,
UIUC, JSBSim, etc.)
4. Some properties were instructed to re-use their previous value while
they should not.
5. Some bugs existed in JSBSim trim code. -> This bug has already been
fixed in JSBSim but the corresponding patch has not yet been applied to FG.
Use shared property pointers instead of path strings, adapt method
names to JSBSim style, catch all property ties, proper error handling
when tieing failed.
Extends and partially reverts commit 287cc74965
Previous fix did not consider properties outside the /fdm/jsbsim branch.
FGPropertyManager now keeps track of all its tied properties - and provides
a method to cleanly untie them again.
* line 343: comparison between signed and unsigned integer expressions
* line 441: 'lon', 'lat', 'slr' and 'alt' might be used uninitialized
* line 565: enumeration value 'etUnknown' not handled in switch
Make leaner interfaces to the groundcache.
Remove legacy interfaces.
Update users of them.
Add new query routines for 'nearest point' and 'body with given id'.
Modified Files:
src/FDM/flight.cxx src/FDM/flight.hxx src/FDM/groundcache.cxx
src/FDM/groundcache.hxx src/FDM/JSBSim/JSBSim.cxx
src/FDM/JSBSim/JSBSim.hxx src/FDM/YASim/FGGround.cpp
src/FDM/YASim/FGGround.hpp src/FDM/YASim/Gear.cpp
src/FDM/YASim/Gear.hpp src/FDM/YASim/Ground.cpp
src/FDM/YASim/Ground.hpp src/FDM/YASim/Model.cpp
SimGear change. It changes all the SG_xxxx to be the 'real' includes, and gets
rid of many #ifdef SG_HAVE_STD_INCLUDES. As an added bonus, rather than
replacing 'SG_USING_NAMESPACE(std)' with 'using namespace std', I just fixed
the small number of places to use std:: explicitly. So we're no longer polluting
the global namespace with the entire contents of std, in many cases.
There is one more 'mechanical' change to come - getting rid of SG_USING_STD(X),
but I want to keep that separate from everything else. (There's another
mechnical change, replacing <math.h> with <cmath> and so on *everywhere*, but
one step at a time)
PLETE_FUNCTIONAL from SimGear and FlightGear.
As a result, SG_HAVE_STD_INCLUDES is now *always* set, so I will get the boring
fixes for that done, but separately. I'm still auditing the other things in comp
ilers.h - there's a lot that can die now BORLAND is gone.