Sync with JSBSim cvs + Anders' patch to get it working with FlightGear.
This commit is contained in:
parent
25b333c07d
commit
68f5429048
31 changed files with 407 additions and 589 deletions
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@ -71,16 +71,9 @@ using namespace std;
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namespace JSBSim {
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static const char *IdSrc = "$Id: FGFDMExec.cpp,v 1.80 2010/08/21 22:56:10 jberndt Exp $";
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static const char *IdSrc = "$Id: FGFDMExec.cpp,v 1.82 2010/10/07 03:17:29 jberndt Exp $";
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static const char *IdHdr = ID_FDMEXEC;
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/*%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%
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GLOBAL DECLARATIONS
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%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%*/
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unsigned int FGFDMExec::FDMctr = 0;
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FGPropertyManager* FGFDMExec::master=0;
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/*%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%
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CLASS IMPLEMENTATION
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%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%*/
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@ -102,11 +95,21 @@ void checkTied ( FGPropertyManager *node )
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}
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//%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%
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// Constructor
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// Constructors
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FGFDMExec::FGFDMExec(FGPropertyManager* root) : Root(root)
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{
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FDMctr = new unsigned int;
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*FDMctr = 0;
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Initialize();
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}
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FGFDMExec::FGFDMExec(FGPropertyManager* root, unsigned int* fdmctr) : Root(root), FDMctr(fdmctr)
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{
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Initialize();
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}
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void FGFDMExec::Initialize()
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{
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Frame = 0;
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Error = 0;
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GroundCallback = 0;
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@ -138,22 +141,26 @@ FGFDMExec::FGFDMExec(FGPropertyManager* root) : Root(root)
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dT = 1.0/120.0; // a default timestep size. This is needed for when JSBSim is
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// run in standalone mode with no initialization file.
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IdFDM = FDMctr; // The main (parent) JSBSim instance is always the "zeroth"
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FDMctr++; // instance. "child" instances are loaded last.
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try {
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char* num = getenv("JSBSIM_DEBUG");
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if (num) debug_lvl = atoi(num); // set debug level
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} catch (...) { // if error set to 1
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} catch (...) { // if error set to 1
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debug_lvl = 1;
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}
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if (Root == 0) {
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if (master == 0)
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master = new FGPropertyManager;
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Root = master;
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if (Root == 0) { // Then this is the root FDM
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Root = new FGPropertyManager; // Create the property manager
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FDMctr = new unsigned int; // Create and initialize the child FDM counter
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(*FDMctr) = 0;
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}
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// Store this FDM's ID
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IdFDM = (*FDMctr); // The main (parent) JSBSim instance is always the "zeroth"
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// Prepare FDMctr for the next child FDM id
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(*FDMctr)++; // instance. "child" instances are loaded last.
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instance = Root->GetNode("/fdm/jsbsim",IdFDM,true);
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Debug(0);
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// this is to catch errors in binding member functions to the property tree.
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@ -186,7 +193,17 @@ FGFDMExec::~FGFDMExec()
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try {
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checkTied( instance );
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DeAllocate();
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if (Root == 0) delete master;
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if (IdFDM == 0) { // Meaning this is no child FDM
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if(Root != 0) {
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delete Root;
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Root = 0;
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}
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if(FDMctr != 0) {
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delete FDMctr;
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FDMctr = 0;
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}
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}
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} catch ( string msg ) {
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cout << "Caught error: " << msg << endl;
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}
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@ -439,7 +456,7 @@ vector <string> FGFDMExec::EnumerateFDMs(void)
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//%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%
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bool FGFDMExec::LoadScript(string script, double deltaT)
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bool FGFDMExec::LoadScript(const string& script, double deltaT)
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{
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bool result;
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@ -451,8 +468,8 @@ bool FGFDMExec::LoadScript(string script, double deltaT)
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//%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%
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bool FGFDMExec::LoadModel(string AircraftPath, string EnginePath, string SystemsPath,
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string model, bool addModelToPath)
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bool FGFDMExec::LoadModel(const string& AircraftPath, const string& EnginePath, const string& SystemsPath,
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const string& model, bool addModelToPath)
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{
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FGFDMExec::AircraftPath = RootDir + AircraftPath;
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FGFDMExec::EnginePath = RootDir + EnginePath;
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@ -463,7 +480,7 @@ bool FGFDMExec::LoadModel(string AircraftPath, string EnginePath, string Systems
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//%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%
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bool FGFDMExec::LoadModel(string model, bool addModelToPath)
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bool FGFDMExec::LoadModel(const string& model, bool addModelToPath)
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{
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string token;
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string aircraftCfgFileName;
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@ -730,7 +747,7 @@ void FGFDMExec::BuildPropertyCatalog(struct PropertyCatalogStructure* pcs)
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//%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%
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string FGFDMExec::QueryPropertyCatalog(string in)
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string FGFDMExec::QueryPropertyCatalog(const string& in)
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{
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string results="";
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for (unsigned i=0; i<PropertyCatalog.size(); i++) {
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@ -852,7 +869,7 @@ bool FGFDMExec::ReadChild(Element* el)
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struct childData* child = new childData;
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child->exec = new FGFDMExec();
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child->exec = new FGFDMExec(Root, FDMctr);
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child->exec->SetChild(true);
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string childAircraft = el->GetAttributeValue("name");
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@ -922,7 +939,7 @@ void FGFDMExec::EnableOutput(void)
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//%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%
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bool FGFDMExec::SetOutputDirectives(string fname)
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bool FGFDMExec::SetOutputDirectives(const string& fname)
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{
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bool result;
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@ -60,7 +60,7 @@ INCLUDES
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DEFINITIONS
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%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%*/
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#define ID_FDMEXEC "$Id: FGFDMExec.h,v 1.52 2010/07/04 13:50:21 jberndt Exp $"
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#define ID_FDMEXEC "$Id: FGFDMExec.h,v 1.54 2010/10/07 03:17:29 jberndt Exp $"
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/*%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%
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FORWARD DECLARATIONS
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@ -169,7 +169,7 @@ CLASS DOCUMENTATION
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property actually maps toa function call of DoTrim().
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@author Jon S. Berndt
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@version $Revision: 1.52 $
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@version $Revision: 1.54 $
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*/
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/*%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%
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@ -206,8 +206,9 @@ class FGFDMExec : public FGJSBBase, public FGXMLFileRead
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public:
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/// Default constructor
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/// Default constructors
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FGFDMExec(FGPropertyManager* root = 0);
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FGFDMExec(FGPropertyManager* root, unsigned int* fdmctr);
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/// Default destructor
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~FGFDMExec();
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@ -252,8 +253,8 @@ public:
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@param addModelToPath set to true to add the model name to the
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AircraftPath, defaults to true
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@return true if successful */
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bool LoadModel(string AircraftPath, string EnginePath, string SystemsPath,
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string model, bool addModelToPath = true);
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bool LoadModel(const string& AircraftPath, const string& EnginePath, const string& SystemsPath,
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const string& model, bool addModelToPath = true);
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/** Loads an aircraft model. The paths to the aircraft and engine
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config file directories must be set prior to calling this. See
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@ -265,28 +266,28 @@ public:
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@param addModelToPath set to true to add the model name to the
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AircraftPath, defaults to true
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@return true if successful*/
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bool LoadModel(string model, bool addModelToPath = true);
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bool LoadModel(const string& model, bool addModelToPath = true);
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/** Loads a script
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@param Script the full path name and file name for the script to be loaded.
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@return true if successfully loadsd; false otherwise. */
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bool LoadScript(string Script, double deltaT);
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bool LoadScript(const string& Script, double deltaT);
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/** Sets the path to the engine config file directories.
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@param path path to the directory under which engine config
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files are kept, for instance "engine" */
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bool SetEnginePath(string path) { EnginePath = RootDir + path; return true; }
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bool SetEnginePath(const string& path) { EnginePath = RootDir + path; return true; }
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/** Sets the path to the aircraft config file directories.
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@param path path to the aircraft directory. For instance:
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"aircraft". Under aircraft, then, would be directories for various
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modeled aircraft such as C172/, x15/, etc. */
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bool SetAircraftPath(string path) { AircraftPath = RootDir + path; return true; }
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bool SetAircraftPath(const string& path) { AircraftPath = RootDir + path; return true; }
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/** Sets the path to the systems config file directories.
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@param path path to the directory under which systems config
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files are kept, for instance "systems" */
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bool SetSystemsPath(string path) { SystemsPath = RootDir + path; return true; }
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bool SetSystemsPath(const string& path) { SystemsPath = RootDir + path; return true; }
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/// @name Top-level executive State and Model retrieval mechanism
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//@{
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//@}
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/// Retrieves the engine path.
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inline string GetEnginePath(void) {return EnginePath;}
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inline const string& GetEnginePath(void) {return EnginePath;}
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/// Retrieves the aircraft path.
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inline string GetAircraftPath(void) {return AircraftPath;}
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inline const string& GetAircraftPath(void) {return AircraftPath;}
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/// Retrieves the systems path.
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inline string GetSystemsPath(void) {return SystemsPath;}
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inline const string& GetSystemsPath(void) {return SystemsPath;}
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/// Retrieves the full aircraft path name.
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inline string GetFullAircraftPath(void) {return FullAircraftPath;}
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inline const string& GetFullAircraftPath(void) {return FullAircraftPath;}
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/** Retrieves the value of a property.
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@param property the name of the property
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@result the value of the specified property */
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inline double GetPropertyValue(string property) {return instance->GetDouble(property);}
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inline double GetPropertyValue(const string& property) {return instance->GetDouble(property);}
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/** Sets a property value.
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@param property the property to be set
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@param value the value to set the property to */
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inline void SetPropertyValue(string property, double value) {
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inline void SetPropertyValue(const string& property, double value) {
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instance->SetDouble(property, value);
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}
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/// Returns the model name.
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string GetModelName(void) { return modelName; }
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const string& GetModelName(void) { return modelName; }
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/*
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/// Returns the current time.
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double GetSimTime(void);
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be logged.
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@param fname the filename of an output directives file.
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*/
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bool SetOutputDirectives(string fname);
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bool SetOutputDirectives(const string& fname);
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/** Sets (or overrides) the output filename
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@param fname the name of the file to output data to
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@return true if successful, false if there is no output specified for the flight model */
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bool SetOutputFileName(string fname) {
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bool SetOutputFileName(const string& fname) {
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if (Outputs.size() > 0) Outputs[0]->SetOutputFileName(fname);
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else return false;
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return true;
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@ -447,7 +448,7 @@ public:
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* @param check The string to search for in the property catalog.
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* @return the carriage-return-delimited string containing all matching strings
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* in the catalog. */
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string QueryPropertyCatalog(string check);
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string QueryPropertyCatalog(const string& check);
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// Print the contents of the property catalog for the loaded aircraft.
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void PrintPropertyCatalog(void);
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@ -495,11 +496,11 @@ public:
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/** Sets the root directory where JSBSim starts looking for its system directories.
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@param rootDir the string containing the root directory. */
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void SetRootDir(string rootDir) {RootDir = rootDir;}
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void SetRootDir(const string& rootDir) {RootDir = rootDir;}
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/** Retrieves teh Root Directory.
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@return the string representing the root (base) JSBSim directory. */
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string GetRootDir(void) const {return RootDir;}
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const string& GetRootDir(void) const {return RootDir;}
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/** Increments the simulation time.
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@return the new simulation time. */
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@ -512,7 +513,6 @@ public:
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int GetDebugLevel(void) const {return debug_lvl;};
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private:
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static unsigned int FDMctr;
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int Error;
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unsigned int Frame;
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unsigned int IdFDM;
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@ -536,8 +536,6 @@ private:
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bool trim_status;
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int ta_mode;
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static FGPropertyManager *master;
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FGGroundCallback* GroundCallback;
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FGAtmosphere* Atmosphere;
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FGFCS* FCS;
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@ -558,12 +556,16 @@ private:
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FGPropertyManager* Root;
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FGPropertyManager* instance;
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// The FDM counter is used to give each child FDM an unique ID. The root FDM has the ID 0
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unsigned int* FDMctr;
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vector <string> PropertyCatalog;
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vector <FGOutput*> Outputs;
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vector <childData*> ChildFDMList;
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vector <FGModel*> Models;
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void Initialize();
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bool ReadFileHeader(Element*);
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bool ReadChild(Element*);
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bool ReadPrologue(Element*);
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@ -1,178 +0,0 @@
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/*%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%
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Module: FGState.cpp
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Author: Jon Berndt
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Date started: 11/17/98
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Called by: FGFDMExec and accessed by all models.
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------------- Copyright (C) 1999 Jon S. Berndt (jon@jsbsim.org) -------------
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This program is free software; you can redistribute it and/or modify it under
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the terms of the GNU Lesser General Public License as published by the Free Software
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Foundation; either version 2 of the License, or (at your option) any later
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version.
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This program is distributed in the hope that it will be useful, but WITHOUT
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ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS
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FOR A PARTICULAR PURPOSE. See the GNU Lesser General Public License for more
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details.
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You should have received a copy of the GNU Lesser General Public License along with
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this program; if not, write to the Free Software Foundation, Inc., 59 Temple
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Place - Suite 330, Boston, MA 02111-1307, USA.
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Further information about the GNU Lesser General Public License can also be found on
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the world wide web at http://www.gnu.org.
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FUNCTIONAL DESCRIPTION
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--------------------------------------------------------------------------------
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See header file.
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HISTORY
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--------------------------------------------------------------------------------
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11/17/98 JSB Created
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%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%
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INCLUDES
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%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%*/
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#include <cmath>
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#include <iostream>
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#include "FGState.h"
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using namespace std;
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namespace JSBSim {
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static const char *IdSrc = "$Id: FGState.cpp,v 1.15 2009/10/24 22:59:30 jberndt Exp $";
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static const char *IdHdr = ID_STATE;
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/*%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%
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MACROS
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%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%*/
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/*%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%
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CLASS IMPLEMENTATION
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%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%*/
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FGState::FGState(FGFDMExec* fdex)
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{
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FDMExec = fdex;
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sim_time = 0.0;
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dt = 1.0/120.0; // a default timestep size. This is needed for when JSBSim is
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// run in standalone mode with no initialization file.
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Aircraft = FDMExec->GetAircraft();
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Propagate = FDMExec->GetPropagate();
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Auxiliary = FDMExec->GetAuxiliary();
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FCS = FDMExec->GetFCS();
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Atmosphere = FDMExec->GetAtmosphere();
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Aerodynamics = FDMExec->GetAerodynamics();
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GroundReactions = FDMExec->GetGroundReactions();
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Propulsion = FDMExec->GetPropulsion();
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PropertyManager = FDMExec->GetPropertyManager();
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bind();
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Debug(0);
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}
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//%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%
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FGState::~FGState()
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{
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Debug(1);
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}
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//%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%
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void FGState::Initialize(FGInitialCondition *FGIC)
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{
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sim_time = 0.0;
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Propagate->SetInitialState( FGIC );
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Atmosphere->Run();
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Atmosphere->SetWindNED( FGIC->GetWindNFpsIC(),
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FGIC->GetWindEFpsIC(),
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FGIC->GetWindDFpsIC() );
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FGColumnVector3 vAeroUVW;
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vAeroUVW = Propagate->GetUVW() + Propagate->GetTl2b()*Atmosphere->GetTotalWindNED();
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double alpha, beta;
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if (vAeroUVW(eW) != 0.0)
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alpha = vAeroUVW(eU)*vAeroUVW(eU) > 0.0 ? atan2(vAeroUVW(eW), vAeroUVW(eU)) : 0.0;
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else
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alpha = 0.0;
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if (vAeroUVW(eV) != 0.0)
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beta = vAeroUVW(eU)*vAeroUVW(eU)+vAeroUVW(eW)*vAeroUVW(eW) > 0.0 ? atan2(vAeroUVW(eV), (fabs(vAeroUVW(eU))/vAeroUVW(eU))*sqrt(vAeroUVW(eU)*vAeroUVW(eU) + vAeroUVW(eW)*vAeroUVW(eW))) : 0.0;
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else
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beta = 0.0;
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Auxiliary->SetAB(alpha, beta);
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double Vt = vAeroUVW.Magnitude();
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Auxiliary->SetVt(Vt);
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Auxiliary->SetMach(Vt/Atmosphere->GetSoundSpeed());
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double qbar = 0.5*Vt*Vt*Atmosphere->GetDensity();
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Auxiliary->Setqbar(qbar);
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}
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//%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%
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||||
|
||||
void FGState::bind(void)
|
||||
{
|
||||
PropertyManager->Tie("sim-time-sec", this, &FGState::Getsim_time);
|
||||
}
|
||||
|
||||
//%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%
|
||||
// The bitmasked value choices are as follows:
|
||||
// unset: In this case (the default) JSBSim would only print
|
||||
// out the normally expected messages, essentially echoing
|
||||
// the config files as they are read. If the environment
|
||||
// variable is not set, debug_lvl is set to 1 internally
|
||||
// 0: This requests JSBSim not to output any messages
|
||||
// whatsoever.
|
||||
// 1: This value explicity requests the normal JSBSim
|
||||
// startup messages
|
||||
// 2: This value asks for a message to be printed out when
|
||||
// a class is instantiated
|
||||
// 4: When this value is set, a message is displayed when a
|
||||
// FGModel object executes its Run() method
|
||||
// 8: When this value is set, various runtime state variables
|
||||
// are printed out periodically
|
||||
// 16: When set various parameters are sanity checked and
|
||||
// a message is printed out when they go out of bounds
|
||||
|
||||
void FGState::Debug(int from)
|
||||
{
|
||||
if (debug_lvl <= 0) return;
|
||||
|
||||
if (debug_lvl & 1) { // Standard console startup message output
|
||||
if (from == 0) { // Constructor
|
||||
|
||||
}
|
||||
}
|
||||
if (debug_lvl & 2 ) { // Instantiation/Destruction notification
|
||||
if (from == 0) cout << "Instantiated: FGState" << endl;
|
||||
if (from == 1) cout << "Destroyed: FGState" << endl;
|
||||
}
|
||||
if (debug_lvl & 4 ) { // Run() method entry print for FGModel-derived objects
|
||||
}
|
||||
if (debug_lvl & 8 ) { // Runtime state variables
|
||||
}
|
||||
if (debug_lvl & 16) { // Sanity checking
|
||||
}
|
||||
if (debug_lvl & 64) {
|
||||
if (from == 0) { // Constructor
|
||||
cout << IdSrc << endl;
|
||||
cout << IdHdr << endl;
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
|
@ -1,166 +0,0 @@
|
|||
/*%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%
|
||||
|
||||
Header: FGState.h
|
||||
Author: Jon S. Berndt
|
||||
Date started: 11/17/98
|
||||
|
||||
------------- Copyright (C) 1999 Jon S. Berndt (jon@jsbsim.org) -------------
|
||||
|
||||
This program is free software; you can redistribute it and/or modify it under
|
||||
the terms of the GNU Lesser General Public License as published by the Free Software
|
||||
Foundation; either version 2 of the License, or (at your option) any later
|
||||
version.
|
||||
|
||||
This program is distributed in the hope that it will be useful, but WITHOUT
|
||||
ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS
|
||||
FOR A PARTICULAR PURPOSE. See the GNU Lesser General Public License for more
|
||||
details.
|
||||
|
||||
You should have received a copy of the GNU Lesser General Public License along with
|
||||
this program; if not, write to the Free Software Foundation, Inc., 59 Temple
|
||||
Place - Suite 330, Boston, MA 02111-1307, USA.
|
||||
|
||||
Further information about the GNU Lesser General Public License can also be found on
|
||||
the world wide web at http://www.gnu.org.
|
||||
|
||||
FUNCTIONAL DESCRIPTION
|
||||
--------------------------------------------------------------------------------
|
||||
|
||||
HISTORY
|
||||
--------------------------------------------------------------------------------
|
||||
11/17/98 JSB Created
|
||||
|
||||
%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%
|
||||
SENTRY
|
||||
%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%*/
|
||||
|
||||
#ifndef FGSTATE_H
|
||||
#define FGSTATE_H
|
||||
|
||||
/*%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%
|
||||
INCLUDES
|
||||
%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%*/
|
||||
|
||||
#include <fstream>
|
||||
#include <string>
|
||||
#include <map>
|
||||
#include "FGJSBBase.h"
|
||||
#include "initialization/FGInitialCondition.h"
|
||||
#include "math/FGColumnVector3.h"
|
||||
#include "math/FGQuaternion.h"
|
||||
#include "FGFDMExec.h"
|
||||
#include "models/FGAtmosphere.h"
|
||||
#include "models/FGFCS.h"
|
||||
#include "models/FGPropagate.h"
|
||||
#include "models/FGAuxiliary.h"
|
||||
#include "models/FGAerodynamics.h"
|
||||
#include "models/FGAircraft.h"
|
||||
#include "models/FGGroundReactions.h"
|
||||
#include "models/FGPropulsion.h"
|
||||
|
||||
/*%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%
|
||||
DEFINITIONS
|
||||
%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%*/
|
||||
|
||||
#define ID_STATE "$Id: FGState.h,v 1.15 2009/10/02 10:30:07 jberndt Exp $"
|
||||
|
||||
/*%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%
|
||||
FORWARD DECLARATIONS
|
||||
%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%*/
|
||||
|
||||
namespace JSBSim {
|
||||
|
||||
/*%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%
|
||||
CLASS DOCUMENTATION
|
||||
%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%*/
|
||||
|
||||
/** Encapsulates the calculation of aircraft state.
|
||||
<h3>Properties</h3>
|
||||
@property sim-time-sec (read only) cumulative simulation in seconds.
|
||||
@author Jon S. Berndt
|
||||
@version $Revision: 1.15 $
|
||||
*/
|
||||
|
||||
/*%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%
|
||||
CLASS DECLARATION
|
||||
%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%*/
|
||||
|
||||
class FGState : public FGJSBBase
|
||||
{
|
||||
public:
|
||||
/** Constructor
|
||||
@param Executive a pointer to the parent executive object */
|
||||
FGState(FGFDMExec*);
|
||||
/// Destructor
|
||||
~FGState();
|
||||
|
||||
/** Initializes the simulation state based on parameters from an Initial Conditions object.
|
||||
@param FGIC pointer to an initial conditions object.
|
||||
@see FGInitialConditions. */
|
||||
void Initialize(FGInitialCondition *FGIC);
|
||||
|
||||
/// Returns the cumulative simulation time in seconds.
|
||||
inline double Getsim_time(void) const { return sim_time; }
|
||||
|
||||
/// Returns the simulation delta T.
|
||||
inline double Getdt(void) {return dt;}
|
||||
|
||||
/// Suspends the simulation and sets the delta T to zero.
|
||||
inline void SuspendIntegration(void) {saved_dt = dt; dt = 0.0;}
|
||||
|
||||
/// Resumes the simulation by resetting delta T to the correct value.
|
||||
inline void ResumeIntegration(void) {dt = saved_dt;}
|
||||
|
||||
/** Returns the simulation suspension state.
|
||||
@return true if suspended, false if executing */
|
||||
bool IntegrationSuspended(void) {return dt == 0.0;}
|
||||
|
||||
/** Sets the current sim time.
|
||||
@param cur_time the current time
|
||||
@return the current simulation time. */
|
||||
inline double Setsim_time(double cur_time) {
|
||||
sim_time = cur_time;
|
||||
return sim_time;
|
||||
}
|
||||
|
||||
/** Sets the integration time step for the simulation executive.
|
||||
@param delta_t the time step in seconds. */
|
||||
inline void Setdt(double delta_t) { dt = delta_t; }
|
||||
|
||||
/** Increments the simulation time.
|
||||
@return the new simulation time. */
|
||||
inline double IncrTime(void) {
|
||||
sim_time+=dt;
|
||||
return sim_time;
|
||||
}
|
||||
|
||||
/** Prints a summary of simulator state (speed, altitude,
|
||||
configuration, etc.) */
|
||||
// void ReportState(void);
|
||||
|
||||
private:
|
||||
double sim_time, dt;
|
||||
double saved_dt;
|
||||
|
||||
FGFDMExec* FDMExec;
|
||||
|
||||
FGAircraft* Aircraft;
|
||||
FGPropagate* Propagate;
|
||||
FGAtmosphere* Atmosphere;
|
||||
FGFCS* FCS;
|
||||
FGAerodynamics* Aerodynamics;
|
||||
FGGroundReactions* GroundReactions;
|
||||
FGPropulsion* Propulsion;
|
||||
FGAuxiliary* Auxiliary;
|
||||
FGPropertyManager* PropertyManager;
|
||||
|
||||
void bind();
|
||||
|
||||
void Debug(int from);
|
||||
};
|
||||
}
|
||||
//%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%
|
||||
|
||||
|
||||
#endif
|
||||
|
|
@ -18,7 +18,7 @@
|
|||
// along with this program; if not, write to the Free Software
|
||||
// Foundation, Inc., 675 Mass Ave, Cambridge, MA 02139, USA.
|
||||
//
|
||||
// $Id: JSBSim.cxx,v 1.62 2010/07/14 05:50:40 ehofman Exp $
|
||||
// $Id: JSBSim.cxx,v 1.63 2010/10/07 03:45:40 jberndt Exp $
|
||||
|
||||
|
||||
#ifdef HAVE_CONFIG_H
|
||||
|
@ -97,14 +97,15 @@ public:
|
|||
|
||||
/** Compute the altitude above ground. */
|
||||
virtual double GetAGLevel(double t, const FGLocation& l,
|
||||
FGLocation& cont,
|
||||
FGColumnVector3& n, FGColumnVector3& v) const {
|
||||
FGLocation& cont, FGColumnVector3& n,
|
||||
FGColumnVector3& v, FGColumnVector3& w) const {
|
||||
double loc_cart[3] = { l(eX), l(eY), l(eZ) };
|
||||
double contact[3], normal[3], vel[3], agl = 0;
|
||||
double contact[3], normal[3], vel[3], angularVel[3], agl = 0;
|
||||
mInterface->get_agl_ft(t, loc_cart, SG_METER_TO_FEET*2, contact, normal,
|
||||
vel, &agl);
|
||||
vel, angularVel, &agl);
|
||||
n = FGColumnVector3( normal[0], normal[1], normal[2] );
|
||||
v = FGColumnVector3( vel[0], vel[1], vel[2] );
|
||||
w = FGColumnVector3( angularVel[0], angularVel[1], angularVel[2] );
|
||||
cont = FGColumnVector3( contact[0], contact[1], contact[2] );
|
||||
return agl;
|
||||
}
|
||||
|
@ -489,7 +490,7 @@ void FGJSBsim::update( double dt )
|
|||
if ( startup_trim->getBoolValue() ) {
|
||||
double contact[3], d[3], agl;
|
||||
get_agl_ft(fdmex->GetSimTime(), cart_pos, SG_METER_TO_FEET*2, contact,
|
||||
d, d, &agl);
|
||||
d, d, d, &agl);
|
||||
double terrain_alt = sqrt(contact[0]*contact[0] + contact[1]*contact[1]
|
||||
+ contact[2]*contact[2]) - fgic->GetSeaLevelRadiusFtIC();
|
||||
|
||||
|
@ -743,7 +744,7 @@ bool FGJSBsim::copy_from_JSBsim()
|
|||
double loc_cart[3] = { l(FGJSBBase::eX), l(FGJSBBase::eY), l(FGJSBBase::eZ) };
|
||||
double contact[3], d[3], sd, t;
|
||||
is_valid_m(&t, d, &sd);
|
||||
get_agl_ft(t, loc_cart, SG_METER_TO_FEET*2, contact, d, d, &sd);
|
||||
get_agl_ft(t, loc_cart, SG_METER_TO_FEET*2, contact, d, d, d, &sd);
|
||||
double rwrad
|
||||
= FGColumnVector3( contact[0], contact[1], contact[2] ).Magnitude();
|
||||
_set_Runway_altitude( rwrad - get_Sea_level_radius() );
|
||||
|
@ -1204,9 +1205,8 @@ void FGJSBsim::update_ic(void)
|
|||
bool
|
||||
FGJSBsim::get_agl_ft(double t, const double pt[3], double alt_off,
|
||||
double contact[3], double normal[3], double vel[3],
|
||||
double *agl)
|
||||
double angularVel[3], double *agl)
|
||||
{
|
||||
double angularVel[3];
|
||||
const SGMaterial* material;
|
||||
simgear::BVHNode::Id id;
|
||||
if (!FGInterface::get_agl_ft(t, pt, alt_off, contact, normal, vel,
|
||||
|
@ -1289,10 +1289,12 @@ void FGJSBsim::update_external_forces(double t_off)
|
|||
double contact[3];
|
||||
double ground_normal[3];
|
||||
double ground_vel[3];
|
||||
double ground_angular_vel[3];
|
||||
double root_agl_ft;
|
||||
|
||||
if (!got_wire) {
|
||||
bool got = get_agl_ft(t_off, hook_area[1], 0, contact, ground_normal, ground_vel, &root_agl_ft);
|
||||
bool got = get_agl_ft(t_off, hook_area[1], 0, contact, ground_normal,
|
||||
ground_vel, ground_angular_vel, &root_agl_ft);
|
||||
if (got && root_agl_ft > 0 && root_agl_ft < hook_length) {
|
||||
FGColumnVector3 ground_normal_body = Tl2b * (Tec2l * FGColumnVector3(ground_normal[0], ground_normal[1], ground_normal[2]));
|
||||
FGColumnVector3 contact_body = Tl2b * Location.LocationToLocal(FGColumnVector3(contact[0], contact[1], contact[2]));
|
||||
|
|
|
@ -58,7 +58,6 @@ FORWARD DECLARATIONS
|
|||
#include <FDM/JSBSim/FGFDMExec.h>
|
||||
|
||||
namespace JSBSim {
|
||||
class FGState;
|
||||
class FGAtmosphere;
|
||||
class FGFCS;
|
||||
class FGPropulsion;
|
||||
|
@ -86,7 +85,7 @@ CLASS DOCUMENTATION
|
|||
documentation for main for direction on running JSBSim apart from FlightGear.
|
||||
@author Curtis L. Olson (original)
|
||||
@author Tony Peden (Maintained and refined)
|
||||
@version $Id: JSBSim.hxx,v 1.13 2010/07/07 20:46:36 andgi Exp $
|
||||
@version $Id: JSBSim.hxx,v 1.15 2010/10/07 03:45:40 jberndt Exp $
|
||||
@see main in file JSBSim.cpp (use main() wrapper for standalone usage)
|
||||
*/
|
||||
|
||||
|
@ -208,13 +207,12 @@ public:
|
|||
|
||||
bool get_agl_ft(double t, const double pt[3], double alt_off,
|
||||
double contact[3], double normal[3], double vel[3],
|
||||
double *agl);
|
||||
double angularVel[3], double *agl);
|
||||
private:
|
||||
JSBSim::FGFDMExec *fdmex;
|
||||
JSBSim::FGInitialCondition *fgic;
|
||||
bool needTrim;
|
||||
|
||||
JSBSim::FGState* State;
|
||||
JSBSim::FGAtmosphere* Atmosphere;
|
||||
JSBSim::FGFCS* FCS;
|
||||
JSBSim::FGPropulsion* Propulsion;
|
||||
|
|
|
@ -2,8 +2,8 @@ SUBDIRS = initialization models input_output math
|
|||
|
||||
noinst_LIBRARIES = libJSBSim.a
|
||||
|
||||
libJSBSim_a_SOURCES = FGFDMExec.cpp FGJSBBase.cpp FGState.cpp JSBSim.cxx
|
||||
libJSBSim_a_SOURCES = FGFDMExec.cpp FGJSBBase.cpp JSBSim.cxx
|
||||
|
||||
noinst_HEADERS = FGFDMExec.h FGJSBBase.h FGState.h JSBSim.hxx
|
||||
noinst_HEADERS = FGFDMExec.h FGJSBBase.h JSBSim.hxx
|
||||
|
||||
INCLUDES = -I$(top_srcdir)/src -I$(top_srcdir)/src/FDM/JSBSim
|
||||
|
|
|
@ -62,7 +62,7 @@ using namespace std;
|
|||
|
||||
namespace JSBSim {
|
||||
|
||||
static const char *IdSrc = "$Id: FGInitialCondition.cpp,v 1.44 2010/09/18 22:48:12 jberndt Exp $";
|
||||
static const char *IdSrc = "$Id: FGInitialCondition.cpp,v 1.46 2010/09/29 02:19:05 jberndt Exp $";
|
||||
static const char *IdHdr = ID_INITIALCONDITION;
|
||||
|
||||
//******************************************************************************
|
||||
|
@ -120,7 +120,7 @@ void FGInitialCondition::ResetIC(double u0, double v0, double w0,
|
|||
FGQuaternion Quat( phi, theta, psi );
|
||||
Quat.Normalize();
|
||||
|
||||
const FGMatrix33& _Tl2b = Quat.GetT(); // local to body frame
|
||||
// const FGMatrix33& _Tl2b = Quat.GetT(); // local to body frame
|
||||
const FGMatrix33& _Tb2l = Quat.GetTInv(); // body to local
|
||||
|
||||
FGColumnVector3 _vUVW_BODY(u,v,w);
|
||||
|
@ -863,17 +863,22 @@ bool FGInitialCondition::Load(string rstfile, bool useStoredPath)
|
|||
}
|
||||
|
||||
double version = document->GetAttributeValueAsNumber("version");
|
||||
bool result = false;
|
||||
|
||||
if (version == HUGE_VAL) {
|
||||
return Load_v1(); // Default to the old version
|
||||
result = Load_v1(); // Default to the old version
|
||||
} else if (version >= 3.0) {
|
||||
cerr << "Only initialization file formats 1 and 2 are currently supported" << endl;
|
||||
exit (-1);
|
||||
} else if (version >= 2.0) {
|
||||
return Load_v2();
|
||||
result = Load_v2();
|
||||
} else if (version >= 1.0) {
|
||||
return Load_v1();
|
||||
result = Load_v1();
|
||||
}
|
||||
|
||||
fdmex->GetPropagate()->DumpState();
|
||||
|
||||
return result;
|
||||
}
|
||||
|
||||
//******************************************************************************
|
||||
|
@ -962,6 +967,7 @@ bool FGInitialCondition::Load_v1(void)
|
|||
bool FGInitialCondition::Load_v2(void)
|
||||
{
|
||||
int n;
|
||||
double epa = 0.0;
|
||||
FGColumnVector3 vLoc, vOrient;
|
||||
bool result = true;
|
||||
FGInertial* Inertial = fdmex->GetInertial();
|
||||
|
@ -969,10 +975,10 @@ bool FGInitialCondition::Load_v2(void)
|
|||
FGColumnVector3 vOmegaEarth = FGColumnVector3(0.0, 0.0, Inertial->omega());
|
||||
|
||||
if (document->FindElement("earth_position_angle")) {
|
||||
double epa = document->FindElementValueAsNumberConvertTo("earth_position_angle", "RAD");
|
||||
epa = document->FindElementValueAsNumberConvertTo("earth_position_angle", "RAD");
|
||||
}
|
||||
Inertial->SetEarthPositionAngle(epa);
|
||||
Propagate->GetVState()->vLocation.SetEarthPositionAngle(epa);
|
||||
}
|
||||
|
||||
Propagate->SetSeaLevelRadius(GetSeaLevelRadiusFtIC());
|
||||
|
||||
|
@ -989,15 +995,15 @@ bool FGInitialCondition::Load_v2(void)
|
|||
|
||||
Element* position = document->FindElement("position");
|
||||
if (position) {
|
||||
vLoc = position->FindElementTripletConvertTo("FT");
|
||||
string frame = position->GetAttributeValue("frame");
|
||||
frame = to_lower(frame);
|
||||
if (frame == "eci") { // Need to transform vLoc to ECEF for storage and use in FGLocation.
|
||||
vLoc = position->FindElementTripletConvertTo("FT");
|
||||
vLoc = Propagate->GetTi2ec()*vLoc;
|
||||
Propagate->SetLocation(vLoc);
|
||||
} else if (frame == "ecef") {
|
||||
double AltitudeASL = 0.0;
|
||||
if (vLoc.Magnitude() == 0.0) {
|
||||
if (!position->FindElement("x") && !position->FindElement("y") && !position->FindElement("z")) {
|
||||
if (position->FindElement("radius")) {
|
||||
AltitudeASL = position->FindElementValueAsNumberConvertTo("radius", "FT") - sea_level_radius;
|
||||
} else if (position->FindElement("altitudeAGL")) {
|
||||
|
@ -1008,11 +1014,15 @@ bool FGInitialCondition::Load_v2(void)
|
|||
cerr << endl << " No altitude or radius initial condition is given." << endl;
|
||||
result = false;
|
||||
}
|
||||
Propagate->SetPosition(
|
||||
position->FindElementValueAsNumberConvertTo("longitude", "RAD"),
|
||||
position->FindElementValueAsNumberConvertTo("latitude", "RAD"),
|
||||
AltitudeASL + GetSeaLevelRadiusFtIC());
|
||||
double lat_rad=0.0;
|
||||
double long_rad = 0.0;
|
||||
if (position->FindElement("longitude"))
|
||||
long_rad = position->FindElementValueAsNumberConvertTo("longitude", "RAD");
|
||||
if (position->FindElement("latitude"))
|
||||
lat_rad = position->FindElementValueAsNumberConvertTo("latitude", "RAD");
|
||||
Propagate->SetPosition(long_rad, lat_rad, AltitudeASL + GetSeaLevelRadiusFtIC());
|
||||
} else {
|
||||
vLoc = position->FindElementTripletConvertTo("FT");
|
||||
Propagate->SetLocation(vLoc);
|
||||
}
|
||||
} else {
|
||||
|
@ -1072,7 +1082,9 @@ bool FGInitialCondition::Load_v2(void)
|
|||
// Q_b/i = Q_e/i * Q_b/e
|
||||
|
||||
FGQuaternion QuatEC2Body(vOrient); // Store relationship of Body frame wrt ECEF frame, Q_b/e
|
||||
QuatEC2Body.Normalize();
|
||||
FGQuaternion QuatI2EC = Propagate->GetTi2ec(); // Get Q_e/i from matrix
|
||||
QuatI2EC.Normalize();
|
||||
QuatI2Body = QuatI2EC * QuatEC2Body; // Q_b/i = Q_e/i * Q_b/e
|
||||
|
||||
} else if (frame == "local") {
|
||||
|
@ -1089,8 +1101,11 @@ bool FGInitialCondition::Load_v2(void)
|
|||
// Q_b/i = Q_e/i * Q_n/e * Q_b/n
|
||||
|
||||
FGQuaternion QuatLocal2Body = FGQuaternion(vOrient); // Store relationship of Body frame wrt local (NED) frame, Q_b/n
|
||||
QuatLocal2Body.Normalize();
|
||||
FGQuaternion QuatEC2Local = Propagate->GetTec2l(); // Get Q_n/e from matrix
|
||||
QuatEC2Local.Normalize();
|
||||
FGQuaternion QuatI2EC = Propagate->GetTi2ec(); // Get Q_e/i from matrix
|
||||
QuatI2EC.Normalize();
|
||||
QuatI2Body = QuatI2EC * QuatEC2Local * QuatLocal2Body; // Q_b/i = Q_e/i * Q_n/e * Q_b/n
|
||||
|
||||
} else {
|
||||
|
@ -1102,6 +1117,7 @@ bool FGInitialCondition::Load_v2(void)
|
|||
}
|
||||
}
|
||||
|
||||
QuatI2Body.Normalize();
|
||||
Propagate->SetInertialOrientation(QuatI2Body);
|
||||
|
||||
// Initialize vehicle velocity
|
||||
|
@ -1201,7 +1217,9 @@ bool FGInitialCondition::Load_v2(void)
|
|||
running_elements = document->FindNextElement("running");
|
||||
}
|
||||
|
||||
// fdmex->RunIC();
|
||||
fdmex->SuspendIntegration(); // saves the integration rate, dt, then sets it to 0.0.
|
||||
fdmex->Run();
|
||||
fdmex->ResumeIntegration(); // Restores the integration rate to what it was.
|
||||
|
||||
return result;
|
||||
}
|
||||
|
|
|
@ -68,9 +68,10 @@ double FGGroundCallback::GetAltitude(const FGLocation& loc) const
|
|||
|
||||
double FGGroundCallback::GetAGLevel(double t, const FGLocation& loc,
|
||||
FGLocation& contact, FGColumnVector3& normal,
|
||||
FGColumnVector3& vel) const
|
||||
FGColumnVector3& vel, FGColumnVector3& angularVel) const
|
||||
{
|
||||
vel = FGColumnVector3(0.0, 0.0, 0.0);
|
||||
angularVel = FGColumnVector3(0.0, 0.0, 0.0);
|
||||
normal = FGColumnVector3(loc).Normalize();
|
||||
double loc_radius = loc.GetRadius(); // Get the radius of the given location
|
||||
// (e.g. the CG)
|
||||
|
|
|
@ -45,7 +45,7 @@ INCLUDES
|
|||
DEFINITIONS
|
||||
%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%*/
|
||||
|
||||
#define ID_GROUNDCALLBACK "$Id: FGGroundCallback.h,v 1.8 2009/10/02 10:30:09 jberndt Exp $"
|
||||
#define ID_GROUNDCALLBACK "$Id: FGGroundCallback.h,v 1.9 2010/10/07 03:45:40 jberndt Exp $"
|
||||
|
||||
namespace JSBSim {
|
||||
|
||||
|
@ -59,7 +59,7 @@ CLASS DOCUMENTATION
|
|||
ball formed earth.
|
||||
|
||||
@author Mathias Froehlich
|
||||
@version $Id: FGGroundCallback.h,v 1.8 2009/10/02 10:30:09 jberndt Exp $
|
||||
@version $Id: FGGroundCallback.h,v 1.9 2010/10/07 03:45:40 jberndt Exp $
|
||||
*/
|
||||
|
||||
/*%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%
|
||||
|
@ -85,7 +85,8 @@ public:
|
|||
virtual double GetAltitude(const FGLocation& l) const;
|
||||
/** Compute the altitude above ground. Defaults to sealevel altitude. */
|
||||
virtual double GetAGLevel(double t, const FGLocation& l, FGLocation& cont,
|
||||
FGColumnVector3& n, FGColumnVector3& v) const;
|
||||
FGColumnVector3& n, FGColumnVector3& v,
|
||||
FGColumnVector3& w) const;
|
||||
virtual void SetTerrainGeoCentRadius(double radius) {mReferenceRadius = radius;}
|
||||
virtual double GetTerrainGeoCentRadius(void) const {return mReferenceRadius;}
|
||||
private:
|
||||
|
|
|
@ -42,7 +42,7 @@ FORWARD DECLARATIONS
|
|||
|
||||
namespace JSBSim {
|
||||
|
||||
static const char *IdSrc = "$Id: FGXMLElement.cpp,v 1.30 2010/09/04 14:15:15 jberndt Exp $";
|
||||
static const char *IdSrc = "$Id: FGXMLElement.cpp,v 1.31 2010/09/29 02:22:03 jberndt Exp $";
|
||||
static const char *IdHdr = ID_XMLELEMENT;
|
||||
|
||||
bool Element::converterIsInitialized = false;
|
||||
|
@ -93,10 +93,10 @@ Element::Element(const string& nm)
|
|||
convert["SLUG*FT2"]["KG*M2"] = 1.35594;
|
||||
convert["KG*M2"]["SLUG*FT2"] = 1.0/convert["SLUG*FT2"]["KG*M2"];
|
||||
// Angles
|
||||
convert["RAD"]["DEG"] = 360.0/(2.0*3.1415926);
|
||||
convert["RAD"]["DEG"] = 180.0/M_PI;
|
||||
convert["DEG"]["RAD"] = 1.0/convert["RAD"]["DEG"];
|
||||
// Angular rates
|
||||
convert["RAD/SEC"]["DEG/SEC"] = 360.0/(2.0*3.1415926);
|
||||
convert["RAD/SEC"]["DEG/SEC"] = convert["RAD"]["DEG"];
|
||||
convert["DEG/SEC"]["RAD/SEC"] = 1.0/convert["RAD/SEC"]["DEG/SEC"];
|
||||
// Spring force
|
||||
convert["LBS/FT"]["N/M"] = 14.5939;
|
||||
|
@ -478,7 +478,6 @@ FGColumnVector3 Element::FindElementTripletConvertTo( const string& target_units
|
|||
if (!supplied_units.empty()) value *= convert[supplied_units][target_units];
|
||||
} else {
|
||||
value = 0.0;
|
||||
cerr << "Could not find an X triplet item for this column vector." << endl;
|
||||
}
|
||||
triplet(1) = value;
|
||||
|
||||
|
@ -489,7 +488,6 @@ FGColumnVector3 Element::FindElementTripletConvertTo( const string& target_units
|
|||
if (!supplied_units.empty()) value *= convert[supplied_units][target_units];
|
||||
} else {
|
||||
value = 0.0;
|
||||
cerr << "Could not find a Y triplet item for this column vector." << endl;
|
||||
}
|
||||
triplet(2) = value;
|
||||
|
||||
|
@ -500,7 +498,6 @@ FGColumnVector3 Element::FindElementTripletConvertTo( const string& target_units
|
|||
if (!supplied_units.empty()) value *= convert[supplied_units][target_units];
|
||||
} else {
|
||||
value = 0.0;
|
||||
cerr << "Could not find a Z triplet item for this column vector." << endl;
|
||||
}
|
||||
triplet(3) = value;
|
||||
|
||||
|
|
|
@ -40,7 +40,7 @@ using namespace std;
|
|||
|
||||
namespace JSBSim {
|
||||
|
||||
static const char *IdSrc = "$Id: FGXMLParse.cpp,v 1.10 2009/10/24 22:59:30 jberndt Exp $";
|
||||
static const char *IdSrc = "$Id: FGXMLParse.cpp,v 1.11 2010/09/28 02:54:03 jberndt Exp $";
|
||||
static const char *IdHdr = ID_XMLPARSE;
|
||||
|
||||
/*%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%
|
||||
|
@ -122,7 +122,7 @@ void FGXMLParse::endElement (const char * name)
|
|||
{
|
||||
if (!working_string.empty()) {
|
||||
vector <string> work_strings = split(working_string, '\n');
|
||||
for (int i=0; i<work_strings.size(); i++) current_element->AddData(work_strings[i]);
|
||||
for (unsigned int i=0; i<work_strings.size(); i++) current_element->AddData(work_strings[i]);
|
||||
}
|
||||
|
||||
current_element = current_element->GetParent();
|
||||
|
|
|
@ -65,7 +65,7 @@ INCLUDES
|
|||
DEFINITIONS
|
||||
%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%*/
|
||||
|
||||
#define ID_FDMSOCKET "$Id: FGfdmSocket.h,v 1.19 2010/05/13 03:07:59 jberndt Exp $"
|
||||
#define ID_FDMSOCKET "$Id: FGfdmSocket.h,v 1.20 2010/10/15 11:30:28 jberndt Exp $"
|
||||
|
||||
/*%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%
|
||||
FORWARD DECLARATIONS
|
||||
|
@ -107,7 +107,7 @@ public:
|
|||
void Close(void);
|
||||
bool GetConnectStatus(void) {return connected;}
|
||||
|
||||
enum {ptUDP, ptTCP};
|
||||
enum ProtocolType {ptUDP, ptTCP} ;
|
||||
|
||||
private:
|
||||
int sckt;
|
||||
|
|
|
@ -45,7 +45,7 @@ INCLUDES
|
|||
|
||||
namespace JSBSim {
|
||||
|
||||
static const char *IdSrc = "$Id: FGLocation.cpp,v 1.22 2010/09/18 22:47:17 jberndt Exp $";
|
||||
static const char *IdSrc = "$Id: FGLocation.cpp,v 1.23 2010/09/22 11:34:09 jberndt Exp $";
|
||||
static const char *IdHdr = ID_LOCATION;
|
||||
using std::cerr;
|
||||
using std::endl;
|
||||
|
@ -319,7 +319,7 @@ void FGLocation::ComputeDerivedUnconditional(void) const
|
|||
|
||||
if (a != 0.0 && b != 0.0) {
|
||||
double c, p, q, s, t, u, v, w, z, p2, u2, r0;
|
||||
double Ne, P, Q0, Q, signz0, sqrt_q;
|
||||
double Ne, P, Q0, Q, signz0, sqrt_q, z_term;
|
||||
p = fabs(mECLoc(eZ))/eps2;
|
||||
s = r02/(e2*eps2);
|
||||
p2 = p*p;
|
||||
|
@ -328,8 +328,7 @@ void FGLocation::ComputeDerivedUnconditional(void) const
|
|||
if (q>0)
|
||||
{
|
||||
u = p/sqrt_q;
|
||||
// u2 = p2/q;
|
||||
u2 = u*u;
|
||||
u2 = p2/q;
|
||||
v = b2*u2/q;
|
||||
P = 27.0*v*s/q;
|
||||
Q0 = sqrt(P+1) + sqrt(P);
|
||||
|
@ -338,10 +337,11 @@ void FGLocation::ComputeDerivedUnconditional(void) const
|
|||
c = sqrt(u2 - 1 + 2.0*t);
|
||||
w = (c - u)/2.0;
|
||||
signz0 = mECLoc(eZ)>=0?1.0:-1.0;
|
||||
if ((sqrt(t*t+v)-u*w-0.5*t-0.25) < 0.0) {
|
||||
z_term = sqrt(t*t+v)-u*w-0.5*t-0.25;
|
||||
if (z_term < 0.0) {
|
||||
z = 0.0;
|
||||
} else {
|
||||
z = signz0*sqrt_q*(w+sqrt(sqrt(t*t+v)-u*w-0.5*t-0.25));
|
||||
z = signz0*sqrt_q*(w+sqrt(z_term));
|
||||
}
|
||||
Ne = a*sqrt(1+eps2*z*z/b2);
|
||||
mGeodLat = asin((eps2+1.0)*(z/Ne));
|
||||
|
|
|
@ -47,7 +47,7 @@ SENTRY
|
|||
DEFINITIONS
|
||||
%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%*/
|
||||
|
||||
#define ID_QUATERNION "$Id: FGQuaternion.h,v 1.17 2010/06/30 03:13:40 jberndt Exp $"
|
||||
#define ID_QUATERNION "$Id: FGQuaternion.h,v 1.18 2010/09/29 02:19:05 jberndt Exp $"
|
||||
|
||||
namespace JSBSim {
|
||||
|
||||
|
@ -177,7 +177,7 @@ public:
|
|||
const FGMatrix33& GetTInv(void) const { ComputeDerived(); return mTInv; }
|
||||
|
||||
/** Retrieves the Euler angles.
|
||||
@return a reference to the triad of euler angles corresponding
|
||||
@return a reference to the triad of Euler angles corresponding
|
||||
to this quaternion rotation.
|
||||
units radians */
|
||||
const FGColumnVector3& GetEuler(void) const {
|
||||
|
@ -186,7 +186,7 @@ public:
|
|||
}
|
||||
|
||||
/** Retrieves the Euler angles.
|
||||
@param i the euler angle index.
|
||||
@param i the Euler angle index.
|
||||
units radians.
|
||||
@return a reference to the i-th euler angles corresponding
|
||||
to this quaternion rotation.
|
||||
|
@ -197,7 +197,7 @@ public:
|
|||
}
|
||||
|
||||
/** Retrieves the Euler angles.
|
||||
@param i the euler angle index.
|
||||
@param i the Euler angle index.
|
||||
@return a reference to the i-th euler angles corresponding
|
||||
to this quaternion rotation.
|
||||
units degrees */
|
||||
|
@ -206,6 +206,15 @@ public:
|
|||
return radtodeg*mEulerAngles(i);
|
||||
}
|
||||
|
||||
/** Retrieves the Euler angle vector.
|
||||
@return an Euler angle column vector corresponding
|
||||
to this quaternion rotation.
|
||||
units degrees */
|
||||
FGColumnVector3 const GetEulerDeg(void) const {
|
||||
ComputeDerived();
|
||||
return radtodeg*mEulerAngles;
|
||||
}
|
||||
|
||||
/** Retrieves sine of the given euler angle.
|
||||
@return the sine of the Euler angle theta (pitch attitude) corresponding
|
||||
to this quaternion rotation. */
|
||||
|
|
|
@ -47,7 +47,7 @@ using namespace std;
|
|||
|
||||
namespace JSBSim {
|
||||
|
||||
static const char *IdSrc = "$Id: FGTable.cpp,v 1.23 2010/09/16 11:01:24 jberndt Exp $";
|
||||
static const char *IdSrc = "$Id: FGTable.cpp,v 1.27 2010/10/21 11:09:56 jberndt Exp $";
|
||||
static const char *IdHdr = ID_TABLE;
|
||||
|
||||
/*%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%
|
||||
|
@ -143,13 +143,12 @@ FGTable::FGTable(FGPropertyManager* propMan, Element* el) : PropertyManager(prop
|
|||
internal = true;
|
||||
} else {
|
||||
// internal table is a child element of a restricted type
|
||||
cerr << endl << fgred << " An internal table cannot be nested within another type," << endl;
|
||||
cerr << " such as a function. The 'internal' keyword is ignored." << fgdef << endl << endl;
|
||||
throw(" An internal table cannot be nested within another type,"
|
||||
" such as a function. The 'internal' keyword is ignored.");
|
||||
}
|
||||
} else if (!call_type.empty()) {
|
||||
cerr << endl << fgred << " An unknown table type attribute is listed: " << call_type
|
||||
<< ". Execution cannot continue." << fgdef << endl << endl;
|
||||
abort();
|
||||
throw(" An unknown table type attribute is listed: "
|
||||
". Execution cannot continue.");
|
||||
}
|
||||
|
||||
// Determine and store the lookup properties for this table unless this table
|
||||
|
@ -218,8 +217,7 @@ FGTable::FGTable(FGPropertyManager* propMan, Element* el) : PropertyManager(prop
|
|||
brkpt_string = el->GetAttributeValue("breakPoint");
|
||||
if (brkpt_string.empty()) {
|
||||
// no independentVars found, and table is not marked as internal, nor is it a 3D table
|
||||
cerr << endl << fgred << "No independent variable found for table." << fgdef << endl << endl;
|
||||
abort();
|
||||
throw("No independent variable found for table.");
|
||||
}
|
||||
}
|
||||
// end lookup property code
|
||||
|
@ -249,10 +247,11 @@ FGTable::FGTable(FGPropertyManager* propMan, Element* el) : PropertyManager(prop
|
|||
case 2:
|
||||
nRows = tableData->GetNumDataLines()-1;
|
||||
|
||||
if (nRows >= 2) nCols = FindNumColumns(tableData->GetDataLine(0));
|
||||
else {
|
||||
cerr << endl << fgred << "Not enough rows in this table." << fgdef << endl;
|
||||
abort();
|
||||
if (nRows >= 2) {
|
||||
nCols = FindNumColumns(tableData->GetDataLine(0));
|
||||
if (nCols < 2) throw(string("Not enough columns in table data."));
|
||||
} else {
|
||||
throw(string("Not enough rows in the table data."));
|
||||
}
|
||||
|
||||
Type = tt2D;
|
||||
|
@ -290,6 +289,63 @@ FGTable::FGTable(FGPropertyManager* propMan, Element* el) : PropertyManager(prop
|
|||
break;
|
||||
}
|
||||
|
||||
// Sanity checks: lookup indices must be increasing monotonically
|
||||
unsigned int r,c,b;
|
||||
|
||||
// find next xml element containing a name attribute
|
||||
// to indicate where the error occured
|
||||
Element* nameel = el;
|
||||
while (nameel != 0 && nameel->GetAttributeValue("name") == "")
|
||||
nameel=nameel->GetParent();
|
||||
|
||||
// check breakpoints, if applicable
|
||||
if (dimension > 2) {
|
||||
for (b=2; b<=nTables; ++b) {
|
||||
if (Data[b][1] <= Data[b-1][1]) {
|
||||
stringstream errormsg;
|
||||
errormsg << fgred << highint << endl
|
||||
<< " FGTable: breakpoint lookup is not monotonically increasing" << endl
|
||||
<< " in breakpoint " << b;
|
||||
if (nameel != 0) errormsg << " of table in " << nameel->GetAttributeValue("name");
|
||||
errormsg << ":" << reset << endl
|
||||
<< " " << Data[b][1] << "<=" << Data[b-1][1] << endl;
|
||||
throw(errormsg.str());
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
// check columns, if applicable
|
||||
if (dimension > 1) {
|
||||
for (c=2; c<=nCols; ++c) {
|
||||
if (Data[0][c] <= Data[0][c-1]) {
|
||||
stringstream errormsg;
|
||||
errormsg << fgred << highint << endl
|
||||
<< " FGTable: column lookup is not monotonically increasing" << endl
|
||||
<< " in column " << c;
|
||||
if (nameel != 0) errormsg << " of table in " << nameel->GetAttributeValue("name");
|
||||
errormsg << ":" << reset << endl
|
||||
<< " " << Data[0][c] << "<=" << Data[0][c-1] << endl;
|
||||
throw(errormsg.str());
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
// check rows
|
||||
if (dimension < 3) { // in 3D tables, check only rows of subtables
|
||||
for (r=2; r<=nRows; ++r) {
|
||||
if (Data[r][0]<=Data[r-1][0]) {
|
||||
stringstream errormsg;
|
||||
errormsg << fgred << highint << endl
|
||||
<< " FGTable: row lookup is not monotonically increasing" << endl
|
||||
<< " in row " << r;
|
||||
if (nameel != 0) errormsg << " of table in " << nameel->GetAttributeValue("name");
|
||||
errormsg << ":" << reset << endl
|
||||
<< " " << Data[r][0] << "<=" << Data[r-1][0] << endl;
|
||||
throw(errormsg.str());
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
bind();
|
||||
|
||||
if (debug_lvl & 1) Print();
|
||||
|
|
|
@ -52,7 +52,7 @@ using namespace std;
|
|||
|
||||
namespace JSBSim {
|
||||
|
||||
static const char *IdSrc = "$Id: FGAerodynamics.cpp,v 1.32 2010/09/07 00:40:03 jberndt Exp $";
|
||||
static const char *IdSrc = "$Id: FGAerodynamics.cpp,v 1.34 2010/10/15 11:32:41 jberndt Exp $";
|
||||
static const char *IdHdr = ID_AERODYNAMICS;
|
||||
|
||||
/*%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%
|
||||
|
@ -349,7 +349,14 @@ bool FGAerodynamics::Load(Element *element)
|
|||
axis = axis_element->GetAttributeValue("name");
|
||||
function_element = axis_element->FindElement("function");
|
||||
while (function_element) {
|
||||
ca.push_back( new FGFunction(PropertyManager, function_element) );
|
||||
string current_func_name = function_element->GetAttributeValue("name");
|
||||
try {
|
||||
ca.push_back( new FGFunction(PropertyManager, function_element) );
|
||||
} catch (string const str) {
|
||||
cerr << endl << fgred << "Error loading aerodynamic function in "
|
||||
<< current_func_name << ":" << str << " Aborting." << reset << endl;
|
||||
return false;
|
||||
}
|
||||
function_element = axis_element->FindNextElement("function");
|
||||
}
|
||||
Coeff[AxisIdx[axis]] = ca;
|
||||
|
|
|
@ -59,7 +59,7 @@ using namespace std;
|
|||
|
||||
namespace JSBSim {
|
||||
|
||||
static const char *IdSrc = "$Id: FGAuxiliary.cpp,v 1.42 2010/07/27 23:18:19 jberndt Exp $";
|
||||
static const char *IdSrc = "$Id: FGAuxiliary.cpp,v 1.44 2010/10/10 15:10:15 jberndt Exp $";
|
||||
static const char *IdHdr = ID_AUXILIARY;
|
||||
|
||||
/*%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%
|
||||
|
@ -173,7 +173,7 @@ bool FGAuxiliary::Run()
|
|||
vAeroUVW = vUVW - wind;
|
||||
|
||||
Vt = vAeroUVW.Magnitude();
|
||||
if ( Vt > 0.05) {
|
||||
if ( Vt > 1.0 ) {
|
||||
if (vAeroUVW(eW) != 0.0)
|
||||
alpha = vAeroUVW(eU)*vAeroUVW(eU) > 0.0 ? atan2(vAeroUVW(eW), vAeroUVW(eU)) : 0.0;
|
||||
if (vAeroUVW(eV) != 0.0)
|
||||
|
@ -182,10 +182,9 @@ bool FGAuxiliary::Run()
|
|||
|
||||
double mUW = (vAeroUVW(eU)*vAeroUVW(eU) + vAeroUVW(eW)*vAeroUVW(eW));
|
||||
double signU=1;
|
||||
if (vAeroUVW(eU) != 0.0)
|
||||
signU = vAeroUVW(eU)/fabs(vAeroUVW(eU));
|
||||
if (vAeroUVW(eU) < 0.0) signU=-1;
|
||||
|
||||
if ( (mUW == 0.0) || (Vt == 0.0) ) {
|
||||
if ( mUW < 1.0 ) {
|
||||
adot = 0.0;
|
||||
bdot = 0.0;
|
||||
} else {
|
||||
|
|
|
@ -63,7 +63,7 @@ using namespace std;
|
|||
|
||||
namespace JSBSim {
|
||||
|
||||
static const char *IdSrc = "$Id: FGFCS.cpp,v 1.70 2010/08/21 22:56:11 jberndt Exp $";
|
||||
static const char *IdSrc = "$Id: FGFCS.cpp,v 1.71 2010/09/28 02:54:03 jberndt Exp $";
|
||||
static const char *IdHdr = ID_FCS;
|
||||
|
||||
/*%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%
|
||||
|
@ -187,7 +187,7 @@ bool FGFCS::InitModel(void)
|
|||
|
||||
void FGFCS::LateBind(void)
|
||||
{
|
||||
int i;
|
||||
unsigned int i;
|
||||
|
||||
for (i=0; i<Systems.size(); i++) Systems[i]->LateBind();
|
||||
for (i=0; i<APComponents.size(); i++) APComponents[i]->LateBind();
|
||||
|
|
|
@ -51,7 +51,7 @@ INCLUDES
|
|||
DEFINITIONS
|
||||
%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%*/
|
||||
|
||||
#define ID_FCS "$Id: FGFCS.h,v 1.30 2010/09/05 17:31:40 jberndt Exp $"
|
||||
#define ID_FCS "$Id: FGFCS.h,v 1.31 2010/09/22 11:33:40 jberndt Exp $"
|
||||
|
||||
/*%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%
|
||||
FORWARD DECLARATIONS
|
||||
|
@ -168,7 +168,7 @@ CLASS DOCUMENTATION
|
|||
@property gear/tailhook-pos-norm
|
||||
|
||||
@author Jon S. Berndt
|
||||
@version $Revision: 1.30 $
|
||||
@version $Revision: 1.31 $
|
||||
@see FGActuator
|
||||
@see FGDeadBand
|
||||
@see FGFCSFunction
|
||||
|
@ -345,11 +345,6 @@ public:
|
|||
bool GetPropFeather(int engine) const { return PropFeather[engine]; }
|
||||
//@}
|
||||
|
||||
/** Retrieves the State object pointer.
|
||||
This is used by the FGFCS-owned components.
|
||||
@return pointer to the State object */
|
||||
FGState* GetState(void) { return State; }
|
||||
|
||||
/** Retrieves all component names for inclusion in output stream
|
||||
@param delimiter either a tab or comma string depending on output type
|
||||
@return a string containing the descriptive names for all components */
|
||||
|
|
|
@ -45,7 +45,7 @@ using namespace std;
|
|||
|
||||
namespace JSBSim {
|
||||
|
||||
static const char *IdSrc = "$Id: FGInertial.cpp,v 1.18 2010/03/28 05:57:00 jberndt Exp $";
|
||||
static const char *IdSrc = "$Id: FGInertial.cpp,v 1.19 2010/10/10 15:06:38 jberndt Exp $";
|
||||
static const char *IdHdr = ID_INERTIAL;
|
||||
|
||||
/*%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%
|
||||
|
@ -148,7 +148,8 @@ FGColumnVector3 FGInertial::GetGravityJ2(FGColumnVector3 position) const
|
|||
double lat = Propagate->GetLatitude();
|
||||
double sinLat = sin(lat);
|
||||
|
||||
double preCommon = 1.5*J2*(a/r)*(a/r);
|
||||
double adivr = a/r;
|
||||
double preCommon = 1.5*J2*adivr*adivr;
|
||||
double xy = 1.0 - 5.0*(sinLat*sinLat);
|
||||
double z = 3.0 - 5.0*(sinLat*sinLat);
|
||||
double GMOverr2 = GM/(r*r);
|
||||
|
|
|
@ -48,6 +48,7 @@ INCLUDES
|
|||
#include "FGMassBalance.h"
|
||||
#include "math/FGTable.h"
|
||||
#include <cstdlib>
|
||||
#include <cstring>
|
||||
|
||||
using namespace std;
|
||||
|
||||
|
@ -61,7 +62,7 @@ DEFINITIONS
|
|||
GLOBAL DATA
|
||||
%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%*/
|
||||
|
||||
static const char *IdSrc = "$Id: FGLGear.cpp,v 1.76 2010/07/30 11:50:01 jberndt Exp $";
|
||||
static const char *IdSrc = "$Id: FGLGear.cpp,v 1.78 2010/10/07 03:45:40 jberndt Exp $";
|
||||
static const char *IdHdr = ID_LGEAR;
|
||||
|
||||
// Body To Structural (body frame is rotated 180 deg about Y and lengths are given in
|
||||
|
@ -76,7 +77,8 @@ FGLGear::FGLGear(Element* el, FGFDMExec* fdmex, int number) :
|
|||
FGForce(fdmex),
|
||||
GearNumber(number),
|
||||
SteerAngle(0.0),
|
||||
Castered(false)
|
||||
Castered(false),
|
||||
StaticFriction(false)
|
||||
{
|
||||
Element *force_table=0;
|
||||
Element *dampCoeff=0;
|
||||
|
@ -254,9 +256,7 @@ FGLGear::FGLGear(Element* el, FGFDMExec* fdmex, int number) :
|
|||
Curvature = 1.03;
|
||||
|
||||
// Initialize Lagrange multipliers
|
||||
LMultiplier[ftRoll].value = 0.;
|
||||
LMultiplier[ftSide].value = 0.;
|
||||
LMultiplier[ftRoll].value = 0.;
|
||||
memset(LMultiplier, 0, sizeof(LMultiplier));
|
||||
|
||||
Debug(0);
|
||||
}
|
||||
|
@ -281,13 +281,15 @@ FGColumnVector3& FGLGear::GetBodyForces(void)
|
|||
if (isRetractable) ComputeRetractionState();
|
||||
|
||||
if (GearDown) {
|
||||
FGColumnVector3 angularVel;
|
||||
|
||||
vWhlBodyVec = MassBalance->StructuralToBody(vXYZn); // Get wheel in body frame
|
||||
vLocalGear = Propagate->GetTb2l() * vWhlBodyVec; // Get local frame wheel location
|
||||
|
||||
gearLoc = Propagate->GetLocation().LocalToLocation(vLocalGear);
|
||||
// Compute the height of the theoretical location of the wheel (if strut is
|
||||
// not compressed) with respect to the ground level
|
||||
double height = fdmex->GetGroundCallback()->GetAGLevel(t, gearLoc, contact, normal, cvel);
|
||||
double height = fdmex->GetGroundCallback()->GetAGLevel(t, gearLoc, contact, normal, cvel, angularVel);
|
||||
vGroundNormal = Propagate->GetTec2b() * normal;
|
||||
|
||||
// The height returned above is the AGL and is expressed in the Z direction
|
||||
|
|
|
@ -47,7 +47,7 @@ INCLUDES
|
|||
DEFINITIONS
|
||||
%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%*/
|
||||
|
||||
#define ID_LGEAR "$Id: FGLGear.h,v 1.40 2010/07/30 11:50:01 jberndt Exp $"
|
||||
#define ID_LGEAR "$Id: FGLGear.h,v 1.41 2010/09/22 11:33:40 jberndt Exp $"
|
||||
|
||||
/*%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%
|
||||
FORWARD DECLARATIONS
|
||||
|
@ -58,7 +58,6 @@ namespace JSBSim {
|
|||
class FGAircraft;
|
||||
class FGPropagate;
|
||||
class FGFCS;
|
||||
class FGState;
|
||||
class FGMassBalance;
|
||||
class FGAuxiliary;
|
||||
class FGTable;
|
||||
|
@ -181,7 +180,7 @@ CLASS DOCUMENTATION
|
|||
</contact>
|
||||
@endcode
|
||||
@author Jon S. Berndt
|
||||
@version $Id: FGLGear.h,v 1.40 2010/07/30 11:50:01 jberndt Exp $
|
||||
@version $Id: FGLGear.h,v 1.41 2010/09/22 11:33:40 jberndt Exp $
|
||||
@see Richard E. McFarland, "A Standard Kinematic Model for Flight Simulation at
|
||||
NASA-Ames", NASA CR-2497, January 1975
|
||||
@see Barnes W. McCormick, "Aerodynamics, Aeronautics, and Flight Mechanics",
|
||||
|
|
|
@ -48,7 +48,7 @@ INCLUDES
|
|||
DEFINITIONS
|
||||
%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%*/
|
||||
|
||||
#define ID_MODEL "$Id: FGModel.h,v 1.15 2010/09/07 00:19:46 jberndt Exp $"
|
||||
#define ID_MODEL "$Id: FGModel.h,v 1.16 2010/09/22 11:33:40 jberndt Exp $"
|
||||
|
||||
/*%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%
|
||||
FORWARD DECLARATIONS
|
||||
|
@ -57,7 +57,6 @@ FORWARD DECLARATIONS
|
|||
namespace JSBSim {
|
||||
|
||||
class FGFDMExec;
|
||||
class FGState;
|
||||
class FGAtmosphere;
|
||||
class FGFCS;
|
||||
class FGPropulsion;
|
||||
|
@ -119,7 +118,6 @@ protected:
|
|||
virtual void Debug(int from);
|
||||
|
||||
FGFDMExec* FDMExec;
|
||||
FGState* State;
|
||||
FGAtmosphere* Atmosphere;
|
||||
FGFCS* FCS;
|
||||
FGPropulsion* Propulsion;
|
||||
|
|
|
@ -61,9 +61,6 @@ INCLUDES
|
|||
#include <cstring>
|
||||
#include <cstdlib>
|
||||
|
||||
#include "input_output/net_fdm.hxx"
|
||||
#include "input_output/FGfdmSocket.h"
|
||||
|
||||
#if defined(WIN32) && !defined(__CYGWIN__)
|
||||
# include <windows.h>
|
||||
#else
|
||||
|
@ -77,7 +74,7 @@ using namespace std;
|
|||
|
||||
namespace JSBSim {
|
||||
|
||||
static const char *IdSrc = "$Id: FGOutput.cpp,v 1.48 2010/04/12 12:25:19 jberndt Exp $";
|
||||
static const char *IdSrc = "$Id: FGOutput.cpp,v 1.49 2010/10/15 11:30:29 jberndt Exp $";
|
||||
static const char *IdHdr = ID_OUTPUT;
|
||||
|
||||
// (stolen from FGFS native_fdm.cxx)
|
||||
|
@ -132,7 +129,6 @@ FGOutput::FGOutput(FGFDMExec* fdmex) : FGModel(fdmex)
|
|||
Name = "FGOutput";
|
||||
sFirstPass = dFirstPass = true;
|
||||
socket = 0;
|
||||
flightGearSocket = 0;
|
||||
runID_postfix = 0;
|
||||
Type = otNone;
|
||||
SubSystems = 0;
|
||||
|
@ -153,7 +149,6 @@ FGOutput::FGOutput(FGFDMExec* fdmex) : FGModel(fdmex)
|
|||
FGOutput::~FGOutput()
|
||||
{
|
||||
delete socket;
|
||||
delete flightGearSocket;
|
||||
OutputProperties.clear();
|
||||
Debug(1);
|
||||
}
|
||||
|
@ -231,6 +226,15 @@ void FGOutput::SetType(const string& type)
|
|||
|
||||
//%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%
|
||||
|
||||
void FGOutput::SetProtocol(const string& protocol)
|
||||
{
|
||||
if (protocol == "UDP") Protocol = FGfdmSocket::ptUDP;
|
||||
else if (protocol == "TCP") Protocol = FGfdmSocket::ptTCP;
|
||||
else Protocol = FGfdmSocket::ptTCP; // Default to TCP
|
||||
}
|
||||
|
||||
//%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%
|
||||
|
||||
void FGOutput::DelimitedOutput(const string& fname)
|
||||
{
|
||||
streambuf* buffer;
|
||||
|
@ -566,7 +570,6 @@ void FGOutput::SocketDataFill(FGNetFDM* net)
|
|||
}
|
||||
}
|
||||
|
||||
|
||||
// Consumables
|
||||
net->num_tanks = Propulsion->GetNumTanks(); // Max number of fuel tanks
|
||||
|
||||
|
@ -574,7 +577,6 @@ void FGOutput::SocketDataFill(FGNetFDM* net)
|
|||
net->fuel_quantity[i] = (float)(((FGTank *)Propulsion->GetTank(i))->GetContents());
|
||||
}
|
||||
|
||||
|
||||
// Gear status
|
||||
net->num_wheels = GroundReactions->GetNumGearUnits();
|
||||
|
||||
|
@ -588,13 +590,11 @@ void FGOutput::SocketDataFill(FGNetFDM* net)
|
|||
net->gear_compression[i] = (float)(GroundReactions->GetGearUnit(i)->GetCompLen());
|
||||
}
|
||||
|
||||
|
||||
// Environment
|
||||
net->cur_time = (long int)1234567890; // Friday, Feb 13, 2009, 23:31:30 UTC (not processed by FGFS anyway)
|
||||
net->cur_time = (long int)1234567890; // Friday, Feb 13, 2009, 23:31:30 UTC (not processed by FGFS anyway)
|
||||
net->warp = 0; // offset in seconds to unix time
|
||||
net->visibility = 25000.0; // visibility in meters (for env. effects)
|
||||
|
||||
|
||||
// Control surface positions (normalized values)
|
||||
net->elevator = (float)(FCS->GetDePos(ofNorm)); // Norm Elevator Pos, --
|
||||
net->elevator_trim_tab = (float)(FCS->GetPitchTrimCmd()); // Norm Elev Trim Tab Pos, --
|
||||
|
@ -607,7 +607,6 @@ void FGOutput::SocketDataFill(FGNetFDM* net)
|
|||
net->speedbrake = (float)(FCS->GetDsbPos(ofNorm)); // Norm Speedbrake Pos, --
|
||||
net->spoilers = (float)(FCS->GetDspPos(ofNorm)); // Norm Spoiler Pos, --
|
||||
|
||||
|
||||
// Convert the net buffer to network format
|
||||
if ( isLittleEndian ) {
|
||||
net->version = htonl(net->version);
|
||||
|
@ -691,12 +690,11 @@ void FGOutput::FlightGearSocketOutput(void)
|
|||
{
|
||||
int length = sizeof(fgSockBuf);
|
||||
|
||||
|
||||
if (flightGearSocket == NULL) return;
|
||||
if (!flightGearSocket->GetConnectStatus()) return;
|
||||
if (socket == NULL) return;
|
||||
if (!socket->GetConnectStatus()) return;
|
||||
|
||||
SocketDataFill(&fgSockBuf);
|
||||
flightGearSocket->Send((char *)&fgSockBuf, length);
|
||||
socket->Send((char *)&fgSockBuf, length);
|
||||
}
|
||||
|
||||
//%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%
|
||||
|
@ -944,11 +942,9 @@ void FGOutput::SocketStatusOutput(const string& out_str)
|
|||
|
||||
bool FGOutput::Load(Element* element)
|
||||
{
|
||||
string type="", parameter="";
|
||||
string parameter="";
|
||||
string name="";
|
||||
string protocol="tcp";
|
||||
int OutRate = 0;
|
||||
string property;
|
||||
unsigned int port;
|
||||
Element *property_element;
|
||||
|
||||
|
@ -967,19 +963,12 @@ bool FGOutput::Load(Element* element)
|
|||
if (!document) return false;
|
||||
|
||||
name = FDMExec->GetRootDir() + document->GetAttributeValue("name");
|
||||
type = document->GetAttributeValue("type");
|
||||
SetType(type);
|
||||
if (!document->GetAttributeValue("port").empty() && type == string("SOCKET")) {
|
||||
port = atoi(document->GetAttributeValue("port").c_str());
|
||||
socket = new FGfdmSocket(name, port);
|
||||
} else if (!document->GetAttributeValue("port").empty() && type == string("FLIGHTGEAR")) {
|
||||
port = atoi(document->GetAttributeValue("port").c_str());
|
||||
if (!document->GetAttributeValue("protocol").empty())
|
||||
protocol = document->GetAttributeValue("protocol");
|
||||
if (protocol == "udp")
|
||||
flightGearSocket = new FGfdmSocket(name, port, FGfdmSocket::ptUDP); // create udp socket
|
||||
else
|
||||
flightGearSocket = new FGfdmSocket(name, port, FGfdmSocket::ptTCP); // create tcp socket (default)
|
||||
SetType(document->GetAttributeValue("type"));
|
||||
Port = document->GetAttributeValue("port");
|
||||
if (!Port.empty() && (Type == otSocket || Type == otFlightGear)) {
|
||||
port = atoi(Port.c_str());
|
||||
SetProtocol(document->GetAttributeValue("protocol"));
|
||||
socket = new FGfdmSocket(name, port, Protocol);
|
||||
} else {
|
||||
BaseFilename = Filename = name;
|
||||
}
|
||||
|
|
|
@ -45,12 +45,13 @@ INCLUDES
|
|||
|
||||
#include "input_output/FGXMLFileRead.h"
|
||||
#include "input_output/net_fdm.hxx"
|
||||
#include "input_output/FGfdmSocket.h"
|
||||
|
||||
/*%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%
|
||||
DEFINITIONS
|
||||
%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%*/
|
||||
|
||||
#define ID_OUTPUT "$Id: FGOutput.h,v 1.17 2009/10/24 22:59:30 jberndt Exp $"
|
||||
#define ID_OUTPUT "$Id: FGOutput.h,v 1.18 2010/10/15 11:30:29 jberndt Exp $"
|
||||
|
||||
/*%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%
|
||||
FORWARD DECLARATIONS
|
||||
|
@ -123,7 +124,7 @@ CLASS DOCUMENTATION
|
|||
propulsion ON|OFF
|
||||
</pre>
|
||||
NOTE that Time is always output with the data.
|
||||
@version $Id: FGOutput.h,v 1.17 2009/10/24 22:59:30 jberndt Exp $
|
||||
@version $Id: FGOutput.h,v 1.18 2010/10/15 11:30:29 jberndt Exp $
|
||||
*/
|
||||
|
||||
/*%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%
|
||||
|
@ -145,17 +146,19 @@ public:
|
|||
void SocketStatusOutput(const std::string&);
|
||||
void SocketDataFill(FGNetFDM* net);
|
||||
|
||||
|
||||
void SetType(const std::string& type);
|
||||
void SetProtocol(const std::string& protocol);
|
||||
void SetPort(const std::string& port);
|
||||
void SetStartNewFile(bool tt) {StartNewFile = tt;}
|
||||
void SetSubsystems(int tt) {SubSystems = tt;}
|
||||
void Enable(void) { enabled = true; }
|
||||
void Disable(void) { enabled = false; }
|
||||
bool Toggle(void) {enabled = !enabled; return enabled;}
|
||||
bool Load(Element* el);
|
||||
void SetOutputFileName(const std::string& fname) {Filename = fname;}
|
||||
void SetDirectivesFile(const std::string& fname) {DirectivesFile = fname;}
|
||||
void SetRate(int rt);
|
||||
void Enable(void) { enabled = true; }
|
||||
void Disable(void) { enabled = false; }
|
||||
bool Toggle(void) {enabled = !enabled; return enabled;}
|
||||
|
||||
bool Load(Element* el);
|
||||
string GetOutputFileName(void) const {return Filename;}
|
||||
|
||||
/// Subsystem types for specifying which will be output in the FDM data logging
|
||||
|
@ -180,14 +183,15 @@ public:
|
|||
|
||||
private:
|
||||
enum {otNone, otCSV, otTab, otSocket, otTerminal, otFlightGear, otUnknown} Type;
|
||||
FGfdmSocket::ProtocolType Protocol;
|
||||
bool sFirstPass, dFirstPass, enabled;
|
||||
int SubSystems;
|
||||
int runID_postfix;
|
||||
bool StartNewFile;
|
||||
std::string output_file_name, delimeter, BaseFilename, Filename, DirectivesFile;
|
||||
std::string Port;
|
||||
std::ofstream datafile;
|
||||
FGfdmSocket* socket;
|
||||
FGfdmSocket* flightGearSocket;
|
||||
std::vector <FGPropertyManager*> OutputProperties;
|
||||
|
||||
void Debug(int from);
|
||||
|
|
|
@ -71,7 +71,7 @@ using namespace std;
|
|||
|
||||
namespace JSBSim {
|
||||
|
||||
static const char *IdSrc = "$Id: FGPropagate.cpp,v 1.65 2010/09/18 22:48:12 jberndt Exp $";
|
||||
static const char *IdSrc = "$Id: FGPropagate.cpp,v 1.71 2010/10/15 11:34:09 jberndt Exp $";
|
||||
static const char *IdHdr = ID_PROPAGATE;
|
||||
|
||||
/*%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%
|
||||
|
@ -82,7 +82,7 @@ FGPropagate::FGPropagate(FGFDMExec* fdmex) : FGModel(fdmex)
|
|||
{
|
||||
Debug(0);
|
||||
Name = "FGPropagate";
|
||||
gravType = gtStandard;
|
||||
gravType = gtWGS84;
|
||||
|
||||
vPQRdot.InitMatrix();
|
||||
vQtrndot = FGQuaternion(0,0,0);
|
||||
|
@ -95,6 +95,7 @@ FGPropagate::FGPropagate(FGFDMExec* fdmex) : FGModel(fdmex)
|
|||
integrator_translational_position = eTrapezoidal;
|
||||
|
||||
VState.dqPQRdot.resize(4, FGColumnVector3(0.0,0.0,0.0));
|
||||
VState.dqPQRidot.resize(4, FGColumnVector3(0.0,0.0,0.0));
|
||||
VState.dqUVWidot.resize(4, FGColumnVector3(0.0,0.0,0.0));
|
||||
VState.dqInertialVelocity.resize(4, FGColumnVector3(0.0,0.0,0.0));
|
||||
VState.dqQtrndot.resize(4, FGQuaternion(0.0,0.0,0.0));
|
||||
|
@ -129,6 +130,7 @@ bool FGPropagate::InitModel(void)
|
|||
vInertialVelocity.InitMatrix();
|
||||
|
||||
VState.dqPQRdot.resize(4, FGColumnVector3(0.0,0.0,0.0));
|
||||
VState.dqPQRidot.resize(4, FGColumnVector3(0.0,0.0,0.0));
|
||||
VState.dqUVWidot.resize(4, FGColumnVector3(0.0,0.0,0.0));
|
||||
VState.dqInertialVelocity.resize(4, FGColumnVector3(0.0,0.0,0.0));
|
||||
VState.dqQtrndot.resize(4, FGColumnVector3(0.0,0.0,0.0));
|
||||
|
@ -204,6 +206,7 @@ void FGPropagate::SetInitialState(const FGInitialCondition *FGIC)
|
|||
FGIC->GetRRadpsIC() ) + Tl2b*vOmegaLocal;
|
||||
|
||||
VState.vPQRi = VState.vPQR + Ti2b * vOmegaEarth;
|
||||
VState.vPQRi_i = Tb2i * VState.vPQRi;
|
||||
|
||||
// Make an initial run and set past values
|
||||
InitializeDerivatives();
|
||||
|
@ -246,10 +249,11 @@ bool FGPropagate::Run(void)
|
|||
CalculateUVW(); // Translational position derivative (velocities are integrated in the inertial frame)
|
||||
|
||||
// Propagate rotational / translational velocity, angular /translational position, respectively.
|
||||
Integrate(VState.vPQRi, vPQRdot, VState.dqPQRdot, dt, integrator_rotational_rate);
|
||||
Integrate(VState.vInertialVelocity, vUVWidot, VState.dqUVWidot, dt, integrator_translational_rate);
|
||||
|
||||
Integrate(VState.vPQRi_i, vPQRidot, VState.dqPQRidot, dt, integrator_rotational_rate); // ECI integration
|
||||
Integrate(VState.qAttitudeECI, vQtrndot, VState.dqQtrndot, dt, integrator_rotational_position);
|
||||
Integrate(VState.vInertialPosition, VState.vInertialVelocity, VState.dqInertialVelocity, dt, integrator_translational_position);
|
||||
Integrate(VState.vInertialVelocity, vUVWidot, VState.dqUVWidot, dt, integrator_translational_rate);
|
||||
|
||||
// CAUTION : the order of the operations below is very important to get transformation
|
||||
// matrices that are consistent with the new state of the vehicle
|
||||
|
@ -280,6 +284,7 @@ bool FGPropagate::Run(void)
|
|||
|
||||
VehicleRadius = GetRadius(); // Calculate current aircraft radius from center of planet
|
||||
|
||||
VState.vPQRi = Ti2b * VState.vPQRi_i;
|
||||
VState.vPQR = VState.vPQRi - Ti2b * vOmegaEarth;
|
||||
|
||||
VState.qAttitudeLocal = Tl2b.GetQuaternion();
|
||||
|
@ -318,6 +323,7 @@ void FGPropagate::CalculatePQRdot(void)
|
|||
// frame.
|
||||
|
||||
vPQRdot = Jinv*(vMoments - VState.vPQRi*(J*VState.vPQRi));
|
||||
vPQRidot = Tb2i * vPQRdot;
|
||||
}
|
||||
|
||||
//%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%
|
||||
|
@ -502,7 +508,7 @@ void FGPropagate::ResolveFrictionForces(double dt)
|
|||
// Instruct the algorithm to zero out the relative movement between the
|
||||
// aircraft and the ground.
|
||||
vdot += (VState.vUVW - Tec2b * LocalTerrainVelocity) / dt;
|
||||
wdot += VState.vPQR / dt;
|
||||
wdot += (VState.vPQR - Tec2b * LocalTerrainAngularVelocity) / dt;
|
||||
}
|
||||
|
||||
// Assemble the linear system of equations
|
||||
|
@ -557,6 +563,7 @@ void FGPropagate::ResolveFrictionForces(double dt)
|
|||
vUVWdot += invMass * Fc;
|
||||
vUVWidot += invMass * Tb2i * Fc;
|
||||
vPQRdot += Jinv * Mc;
|
||||
vPQRidot += Tb2i* Jinv * Mc;
|
||||
|
||||
// Save the value of the Lagrange multipliers to accelerate the convergence
|
||||
// of the Gauss-Seidel algorithm at next iteration.
|
||||
|
@ -609,7 +616,8 @@ void FGPropagate::SetInertialVelocity(FGColumnVector3 Vi) {
|
|||
//%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%
|
||||
|
||||
void FGPropagate::SetInertialRates(FGColumnVector3 vRates) {
|
||||
VState.vPQRi = Ti2b * vRates;
|
||||
VState.vPQRi_i = vRates;
|
||||
VState.vPQRi = Ti2b * VState.vPQRi_i;
|
||||
VState.vPQR = VState.vPQRi - Ti2b * vOmegaEarth;
|
||||
}
|
||||
|
||||
|
@ -626,11 +634,13 @@ void FGPropagate::InitializeDerivatives(void)
|
|||
|
||||
// Initialize past values deques
|
||||
VState.dqPQRdot.clear();
|
||||
VState.dqPQRidot.clear();
|
||||
VState.dqUVWidot.clear();
|
||||
VState.dqInertialVelocity.clear();
|
||||
VState.dqQtrndot.clear();
|
||||
for (int i=0; i<4; i++) {
|
||||
VState.dqPQRdot.push_front(vPQRdot);
|
||||
VState.dqPQRidot.push_front(vPQRidot);
|
||||
VState.dqUVWidot.push_front(vUVWdot);
|
||||
VState.dqInertialVelocity.push_front(VState.vInertialVelocity);
|
||||
VState.dqQtrndot.push_front(vQtrndot);
|
||||
|
@ -647,7 +657,7 @@ void FGPropagate::RecomputeLocalTerrainRadius(void)
|
|||
|
||||
// Get the LocalTerrain radius.
|
||||
FDMExec->GetGroundCallback()->GetAGLevel(t, VState.vLocation, contactloc, dv,
|
||||
LocalTerrainVelocity);
|
||||
LocalTerrainVelocity, LocalTerrainAngularVelocity);
|
||||
LocalTerrainRadius = contactloc.GetRadius();
|
||||
}
|
||||
|
||||
|
@ -712,6 +722,41 @@ void FGPropagate::SetDistanceAGL(double tt)
|
|||
|
||||
//%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%
|
||||
|
||||
void FGPropagate::DumpState(void)
|
||||
{
|
||||
cout << endl;
|
||||
cout << fgblue
|
||||
<< "------------------------------------------------------------------" << reset << endl;
|
||||
cout << highint
|
||||
<< "State Report at sim time: " << FDMExec->GetSimTime() << " seconds" << reset << endl;
|
||||
cout << " " << underon
|
||||
<< "Position" << underoff << endl;
|
||||
cout << " ECI: " << VState.vInertialPosition.Dump(", ") << " (x,y,z, in ft)" << endl;
|
||||
cout << " ECEF: " << VState.vLocation << " (x,y,z, in ft)" << endl;
|
||||
cout << " Local: " << VState.vLocation.GetLatitudeDeg()
|
||||
<< ", " << VState.vLocation.GetLongitudeDeg()
|
||||
<< ", " << GetAltitudeASL() << " (lat, lon, alt in deg and ft)" << endl;
|
||||
|
||||
cout << endl << " " << underon
|
||||
<< "Orientation" << underoff << endl;
|
||||
cout << " ECI: " << VState.qAttitudeECI.GetEulerDeg().Dump(", ") << " (phi, theta, psi in deg)" << endl;
|
||||
cout << " Local: " << VState.qAttitudeLocal.GetEulerDeg().Dump(", ") << " (phi, theta, psi in deg)" << endl;
|
||||
|
||||
cout << endl << " " << underon
|
||||
<< "Velocity" << underoff << endl;
|
||||
cout << " ECI: " << VState.vInertialVelocity.Dump(", ") << " (x,y,z in ft/s)" << endl;
|
||||
cout << " ECEF: " << (GetTb2ec() * VState.vUVW).Dump(", ") << " (x,y,z in ft/s)" << endl;
|
||||
cout << " Local: " << GetVel() << " (n,e,d in ft/sec)" << endl;
|
||||
cout << " Body: " << GetUVW() << " (u,v,w in ft/sec)" << endl;
|
||||
|
||||
cout << endl << " " << underon
|
||||
<< "Body Rates (relative to given frame, expressed in body frame)" << underoff << endl;
|
||||
cout << " ECI: " << (VState.vPQRi*radtodeg).Dump(", ") << " (p,q,r in deg/s)" << endl;
|
||||
cout << " ECEF: " << (VState.vPQR*radtodeg).Dump(", ") << " (p,q,r in deg/s)" << endl;
|
||||
}
|
||||
|
||||
//%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%
|
||||
|
||||
void FGPropagate::bind(void)
|
||||
{
|
||||
typedef double (FGPropagate::*PMF)(int) const;
|
||||
|
|
|
@ -49,7 +49,7 @@ INCLUDES
|
|||
DEFINITIONS
|
||||
%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%*/
|
||||
|
||||
#define ID_PROPAGATE "$Id: FGPropagate.h,v 1.48 2010/09/18 22:48:12 jberndt Exp $"
|
||||
#define ID_PROPAGATE "$Id: FGPropagate.h,v 1.51 2010/10/07 03:45:40 jberndt Exp $"
|
||||
|
||||
/*%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%
|
||||
FORWARD DECLARATIONS
|
||||
|
@ -102,7 +102,7 @@ CLASS DOCUMENTATION
|
|||
@endcode
|
||||
|
||||
@author Jon S. Berndt, Mathias Froehlich
|
||||
@version $Id: FGPropagate.h,v 1.48 2010/09/18 22:48:12 jberndt Exp $
|
||||
@version $Id: FGPropagate.h,v 1.51 2010/10/07 03:45:40 jberndt Exp $
|
||||
*/
|
||||
|
||||
/*%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%
|
||||
|
@ -135,6 +135,11 @@ public:
|
|||
units rad/sec */
|
||||
FGColumnVector3 vPQRi;
|
||||
|
||||
/** The angular velocity vector for the vehicle body frame relative to the
|
||||
ECI frame, expressed in the ECI frame.
|
||||
units rad/sec */
|
||||
FGColumnVector3 vPQRi_i;
|
||||
|
||||
/** The current orientation of the vehicle, that is, the orientation of the
|
||||
body frame relative to the local, NED frame. */
|
||||
FGQuaternion qAttitudeLocal;
|
||||
|
@ -148,6 +153,7 @@ public:
|
|||
FGColumnVector3 vInertialPosition;
|
||||
|
||||
deque <FGColumnVector3> dqPQRdot;
|
||||
deque <FGColumnVector3> dqPQRidot;
|
||||
deque <FGColumnVector3> dqUVWidot;
|
||||
deque <FGColumnVector3> dqInertialVelocity;
|
||||
deque <FGQuaternion> dqQtrndot;
|
||||
|
@ -566,16 +572,6 @@ public:
|
|||
VState.vInertialPosition = GetTec2i() * VState.vLocation;
|
||||
UpdateLocationMatrices();
|
||||
}
|
||||
void SetLocation(const FGLocation& l) {
|
||||
VState.vLocation = l;
|
||||
VState.vInertialPosition = GetTec2i() * VState.vLocation;
|
||||
UpdateLocationMatrices();
|
||||
}
|
||||
void SetLocation(const FGColumnVector3& l) {
|
||||
VState.vLocation = l;
|
||||
VState.vInertialPosition = GetTec2i() * VState.vLocation;
|
||||
UpdateLocationMatrices();
|
||||
}
|
||||
void SetAltitudeASL(double altASL);
|
||||
void SetAltitudeASLmeters(double altASL) {SetAltitudeASL(altASL/fttom);}
|
||||
void SetSeaLevelRadius(double tt) { SeaLevelRadius = tt; }
|
||||
|
@ -588,6 +584,16 @@ public:
|
|||
VehicleRadius = GetRadius();
|
||||
UpdateLocationMatrices();
|
||||
}
|
||||
void SetLocation(const FGLocation& l) {
|
||||
VState.vLocation = l;
|
||||
VState.vInertialPosition = GetTec2i() * VState.vLocation;
|
||||
UpdateLocationMatrices();
|
||||
}
|
||||
void SetLocation(const FGColumnVector3& l) {
|
||||
VState.vLocation = l;
|
||||
VState.vInertialPosition = GetTec2i() * VState.vLocation;
|
||||
UpdateLocationMatrices();
|
||||
}
|
||||
|
||||
void RecomputeLocalTerrainRadius(void);
|
||||
|
||||
|
@ -604,6 +610,8 @@ public:
|
|||
double value;
|
||||
};
|
||||
|
||||
void DumpState(void);
|
||||
|
||||
private:
|
||||
|
||||
// state vector
|
||||
|
@ -612,6 +620,7 @@ private:
|
|||
|
||||
FGColumnVector3 vVel;
|
||||
FGColumnVector3 vPQRdot;
|
||||
FGColumnVector3 vPQRidot;
|
||||
FGColumnVector3 vUVWdot, vUVWidot;
|
||||
FGColumnVector3 vInertialVelocity;
|
||||
FGColumnVector3 vLocation;
|
||||
|
@ -633,7 +642,7 @@ private:
|
|||
FGMatrix33 Tl2i;
|
||||
|
||||
double LocalTerrainRadius, SeaLevelRadius, VehicleRadius;
|
||||
FGColumnVector3 LocalTerrainVelocity;
|
||||
FGColumnVector3 LocalTerrainVelocity, LocalTerrainAngularVelocity;
|
||||
eIntegrateType integrator_rotational_rate;
|
||||
eIntegrateType integrator_translational_rate;
|
||||
eIntegrateType integrator_rotational_position;
|
||||
|
|
|
@ -65,7 +65,7 @@ using namespace std;
|
|||
|
||||
namespace JSBSim {
|
||||
|
||||
static const char *IdSrc = "$Id: FGPropulsion.cpp,v 1.40 2010/09/07 00:40:03 jberndt Exp $";
|
||||
static const char *IdSrc = "$Id: FGPropulsion.cpp,v 1.41 2010/10/15 11:32:41 jberndt Exp $";
|
||||
static const char *IdHdr = ID_PROPULSION;
|
||||
|
||||
extern short debug_lvl;
|
||||
|
@ -295,29 +295,34 @@ bool FGPropulsion::Load(Element* el)
|
|||
document->SetParent(engine_element);
|
||||
|
||||
type = document->GetName();
|
||||
if (type == "piston_engine") {
|
||||
HavePistonEngine = true;
|
||||
if (!IsBound) bind();
|
||||
Engines.push_back(new FGPiston(FDMExec, document, numEngines));
|
||||
} else if (type == "turbine_engine") {
|
||||
HaveTurbineEngine = true;
|
||||
if (!IsBound) bind();
|
||||
Engines.push_back(new FGTurbine(FDMExec, document, numEngines));
|
||||
} else if (type == "turboprop_engine") {
|
||||
HaveTurboPropEngine = true;
|
||||
if (!IsBound) bind();
|
||||
Engines.push_back(new FGTurboProp(FDMExec, document, numEngines));
|
||||
} else if (type == "rocket_engine") {
|
||||
HaveRocketEngine = true;
|
||||
if (!IsBound) bind();
|
||||
Engines.push_back(new FGRocket(FDMExec, document, numEngines));
|
||||
} else if (type == "electric_engine") {
|
||||
HaveElectricEngine = true;
|
||||
if (!IsBound) bind();
|
||||
Engines.push_back(new FGElectric(FDMExec, document, numEngines));
|
||||
} else {
|
||||
cerr << "Unknown engine type: " << type << endl;
|
||||
exit(-5);
|
||||
try {
|
||||
if (type == "piston_engine") {
|
||||
HavePistonEngine = true;
|
||||
if (!IsBound) bind();
|
||||
Engines.push_back(new FGPiston(FDMExec, document, numEngines));
|
||||
} else if (type == "turbine_engine") {
|
||||
HaveTurbineEngine = true;
|
||||
if (!IsBound) bind();
|
||||
Engines.push_back(new FGTurbine(FDMExec, document, numEngines));
|
||||
} else if (type == "turboprop_engine") {
|
||||
HaveTurboPropEngine = true;
|
||||
if (!IsBound) bind();
|
||||
Engines.push_back(new FGTurboProp(FDMExec, document, numEngines));
|
||||
} else if (type == "rocket_engine") {
|
||||
HaveRocketEngine = true;
|
||||
if (!IsBound) bind();
|
||||
Engines.push_back(new FGRocket(FDMExec, document, numEngines));
|
||||
} else if (type == "electric_engine") {
|
||||
HaveElectricEngine = true;
|
||||
if (!IsBound) bind();
|
||||
Engines.push_back(new FGElectric(FDMExec, document, numEngines));
|
||||
} else {
|
||||
cerr << "Unknown engine type: " << type << endl;
|
||||
exit(-5);
|
||||
}
|
||||
} catch (std::string str) {
|
||||
cerr << endl << fgred << str << reset << endl;
|
||||
return false;
|
||||
}
|
||||
|
||||
FCS->AddThrottle();
|
||||
|
|
|
@ -54,7 +54,7 @@ using namespace std;
|
|||
|
||||
namespace JSBSim {
|
||||
|
||||
static const char *IdSrc = "$Id: FGEngine.cpp,v 1.39 2010/08/21 17:13:48 jberndt Exp $";
|
||||
static const char *IdSrc = "$Id: FGEngine.cpp,v 1.40 2010/10/15 11:32:41 jberndt Exp $";
|
||||
static const char *IdHdr = ID_ENGINE;
|
||||
|
||||
/*%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%
|
||||
|
@ -109,7 +109,11 @@ FGEngine::FGEngine(FGFDMExec* exec, Element* engine_element, int engine_number)
|
|||
// Load thruster
|
||||
local_element = engine_element->GetParent()->FindElement("thruster");
|
||||
if (local_element) {
|
||||
if (!LoadThruster(local_element)) exit(-1);
|
||||
try {
|
||||
if (!LoadThruster(local_element)) exit(-1);
|
||||
} catch (std::string str) {
|
||||
throw("Error loading engine " + Name + ". " + str);
|
||||
}
|
||||
} else {
|
||||
cerr << "No thruster definition supplied with engine definition." << endl;
|
||||
}
|
||||
|
|
|
@ -48,7 +48,7 @@ using namespace std;
|
|||
|
||||
namespace JSBSim {
|
||||
|
||||
static const char *IdSrc = "$Id: FGPropeller.cpp,v 1.30 2010/05/02 15:10:07 jberndt Exp $";
|
||||
static const char *IdSrc = "$Id: FGPropeller.cpp,v 1.32 2010/10/21 03:27:40 jberndt Exp $";
|
||||
static const char *IdHdr = ID_PROPELLER;
|
||||
|
||||
/*%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%
|
||||
|
@ -105,16 +105,20 @@ FGPropeller::FGPropeller(FGFDMExec* exec, Element* prop_element, int num)
|
|||
for (int i=0; i<2; i++) {
|
||||
table_element = prop_element->FindNextElement("table");
|
||||
name = table_element->GetAttributeValue("name");
|
||||
if (name == "C_THRUST") {
|
||||
cThrust = new FGTable(PropertyManager, table_element);
|
||||
} else if (name == "C_POWER") {
|
||||
cPower = new FGTable(PropertyManager, table_element);
|
||||
} else if (name == "CT_MACH") {
|
||||
CtMach = new FGTable(PropertyManager, table_element);
|
||||
} else if (name == "CP_MACH") {
|
||||
CpMach = new FGTable(PropertyManager, table_element);
|
||||
} else {
|
||||
cerr << "Unknown table type: " << name << " in propeller definition." << endl;
|
||||
try {
|
||||
if (name == "C_THRUST") {
|
||||
cThrust = new FGTable(PropertyManager, table_element);
|
||||
} else if (name == "C_POWER") {
|
||||
cPower = new FGTable(PropertyManager, table_element);
|
||||
} else if (name == "CT_MACH") {
|
||||
CtMach = new FGTable(PropertyManager, table_element);
|
||||
} else if (name == "CP_MACH") {
|
||||
CpMach = new FGTable(PropertyManager, table_element);
|
||||
} else {
|
||||
cerr << "Unknown table type: " << name << " in propeller definition." << endl;
|
||||
}
|
||||
} catch (std::string str) {
|
||||
throw("Error loading propeller table:" + name + ". " + str);
|
||||
}
|
||||
}
|
||||
|
||||
|
@ -334,7 +338,7 @@ double FGPropeller::GetPowerRequired(void)
|
|||
if (CL > 1.5) CL = 1.5;
|
||||
double BladeArea = Diameter * Diameter / 32.0 * numBlades;
|
||||
vTorque(eX) = -Sense*BladeArea*Diameter*Vel*Vel*rho*0.19*CL;
|
||||
PowerRequired = vTorque(eX)*0.2*M_PI;
|
||||
PowerRequired = fabs(vTorque(eX))*0.2*M_PI;
|
||||
}
|
||||
|
||||
return PowerRequired;
|
||||
|
|
Loading…
Reference in a new issue