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593 commits

Author SHA1 Message Date
curt
49b5ce80c5 More altitude hold tweaks. 1998-10-01 00:37:57 +00:00
curt
fe61ee41f2 A few more altitude-hold refinements. It now appears to be working pretty
good.
1998-09-30 15:28:15 +00:00
curt
3e7030cc4b More fine tuning of altitude hold. 1998-09-29 22:48:31 +00:00
curt
eb81ebae2f Auto pilot tweaks. It looks like I actually got something that is functional.
It's far from perfect and still could use a lot of refining, but it basically
seems to work.
1998-09-29 21:54:23 +00:00
curt
c464527318 Use working() instead of !not_working() for audio. 1998-09-29 14:58:18 +00:00
curt
e929f387a5 c++-ified some comments. 1998-09-29 14:57:00 +00:00
curt
7320d0f346 c++-ified comments. 1998-09-29 14:56:30 +00:00
curt
8e84268b43 Continued tweaking of altitude hold ... still needs more work. 1998-09-29 14:55:29 +00:00
curt
a09d8f2d62 Autopilot mods. 1998-09-29 02:03:36 +00:00
curt
1bafaa31f6 Added a brake + autopilot mods. 1998-09-29 02:02:59 +00:00
curt
156e61d367 Added a rate of climb calculation. 1998-09-29 02:02:40 +00:00
curt
94d4bbdd09 Added a brake. 1998-09-29 02:01:31 +00:00
curt
d23495ec1e Added a "rate of climb" indicator. 1998-09-29 02:01:06 +00:00
curt
1245a9f3eb Renamed *.[ch] to *.[ch]xx and now I'm playing with an altitude hold. 1998-09-29 01:59:27 +00:00
curt
6b2447c6c4 Check if audio "working()" before doing audio manipulations. 1998-09-26 13:18:35 +00:00
curt
33a585042c oops, I guess I changed the executable name to fgfs.exe ... 1998-09-26 13:17:56 +00:00
curt
203f3dc39e Clear screen to "black" before drawing splash screen. 1998-09-26 13:17:29 +00:00
curt
c67f3fd59c C++-ified the comments. 1998-09-26 13:16:44 +00:00
curt
be2f27bd66 Added support for pitch and volume envelopes and tied them to the
throttle setting.
1998-09-25 16:02:07 +00:00
curt
cc0d582e26 Converted to c++ style comments. 1998-09-24 15:36:19 +00:00
curt
aa60beb13d Miscellaneous tweaks. 1998-09-24 15:25:22 +00:00
curt
6352084625 Used the cartesian form of the airport area coordinates to determine the
center.
1998-09-21 20:55:00 +00:00
curt
f7e6fca7dd Tweaks and optimizations by Norman Vine. 1998-09-17 18:35:52 +00:00
curt
6438a27244 Added F8 to toggle fog and F9 to toggle texturing. 1998-09-17 18:35:30 +00:00
curt
9e9fbd3185 Fixed output message. 1998-09-17 18:25:11 +00:00
curt
b5cf8b7323 Changes for new astro code. 1998-09-15 04:27:49 +00:00
curt
6f91b7db68 Changes for new Astro code. 1998-09-15 04:27:27 +00:00
curt
a7ebfb4b65 New textured moon and rewritten/restructured Astro code contributed by Durk
Talsma.
1998-09-15 04:26:07 +00:00
curt
c4dbcd55b1 Include/fg_callback.hxx
Moved code inline to stop g++ 2.7 from complaining.

Simulator/Time/event.[ch]xx
  Changed return type of fgEVENT::printStat().  void caused g++ 2.7 to
  complain bitterly.

Minor bugfix and changes.

Simulator/Main/GLUTmain.cxx
  Added missing type to idle_state definition - eliminates a warning.

Simulator/Main/fg_init.cxx
  Changes to airport lookup.

Simulator/Main/options.cxx
  Uses fg_gzifstream when loading config file.
1998-09-15 02:09:24 +00:00
curt
b4abef6ab8 cleaned up my fragment.num_faces hack :-) to use the STL (no need in
duplicating work.)
Tweaked fgTileMgrRender() do not calc tile matrix unless necessary.
removed some unneeded stuff from fgTileMgrCurElev()
1998-09-15 01:35:03 +00:00
curt
f4f6397877 Moved libAirports.a later in link order. 1998-09-14 13:49:42 +00:00
curt
9e65cd11b0 minor tweaks. 1998-09-14 12:45:23 +00:00
curt
acae3186db Don't recalculate perimeter points since it is not likely that they will match
exactly with the previously calculated points, which will leave an ugly gap
around the airport area.
1998-09-14 12:44:30 +00:00
curt
c3e838f5ab Initial revision of genapt.[ch]xx for generating airport scenery. 1998-09-14 02:14:00 +00:00
curt
42728f52c2 /Simulator/Objects/fragment.hxx
Nested fgFACE inside fgFRAGMENT since its not used anywhere else.

./Simulator/Objects/material.cxx
./Simulator/Objects/material.hxx
  Made fgMATERIAL and fgMATERIAL_MGR bona fide classes with private
  data members - that should keep the rabble happy :)

./Simulator/Scenery/tilemgr.cxx
  In viewable() delay evaluation of eye[0] and eye[1] in until they're
  actually needed.
  Change to fgTileMgrRender() to call fgMATERIAL_MGR::render_fragments()
  method.

./Include/fg_stl_config.h
./Include/auto_ptr.hxx
  Added support for g++ 2.7.
  Further changes to other files are forthcoming.

Brief summary of changes required for g++ 2.7.
  operator->() not supported by iterators: use (*i).x instead of i->x
  default template arguments not supported,
  <functional> doesn't have mem_fun_ref() needed by callbacks.
  some std include files have different names.
  template member functions not supported.
1998-09-10 19:07:09 +00:00
curt
e641ccb51d Tweaks to loop constructs with STL usage. 1998-09-09 20:58:09 +00:00
curt
723f54c78b Only use GLUT_STENCIL if the instument panel has been requested. 1998-09-09 16:25:39 +00:00
curt
44a9f9e26a Added constructor for fgEVENT. 1998-09-08 21:41:06 +00:00
curt
b318fec021 Updates from Bernie Bright. 1998-09-08 21:40:42 +00:00
curt
dbcfeaf766 Fixes by Charlie Hotchkiss. 1998-09-08 21:40:08 +00:00
curt
8496a5242b Changes by Bernie Bright. 1998-09-08 21:38:41 +00:00
curt
780814812a Optimization by Norman Vine. 1998-09-08 15:05:10 +00:00
curt
032806000b Optimizations by Norman Vine. 1998-09-08 15:04:33 +00:00
curt
a5e70b27d8 Fixed a serious bug caused by not-quite-correct comment/white space eating
which resulted in mismatched glBegin() glEnd() pairs, incorrect display lists,
and ugly display artifacts.
1998-09-03 21:27:03 +00:00
curt
8fe7595b7c log file tweak. 1998-09-03 21:25:39 +00:00
curt
fb6f60baa6 tweaked in data file comment handling. 1998-09-03 21:25:02 +00:00
curt
3d47451fab Renamed struct -> class. 1998-09-02 14:37:45 +00:00
curt
8c2cd1284a Use erase() instead of while ( size() ) pop_front(); 1998-09-02 14:37:08 +00:00
curt
f2254bfbb7 Rewrote simple airport loader so it can deal with comments and blank lines. 1998-09-02 14:35:38 +00:00
curt
747bc7c6b4 Changes contributed by Bernie Bright <bbright@c031.aone.net.au>
- The new classes in libmisc.tgz define a stream interface into zlib.
   I've put these in a new directory, Lib/Misc.  Feel free to rename it
   to something more appropriate.  However you'll have to change the
   include directives in all the other files.  Additionally you'll have
   add the library to Lib/Makefile.am and Simulator/Main/Makefile.am.

   The StopWatch class in Lib/Misc requires a HAVE_GETRUSAGE autoconf
   test so I've included the required changes in config.tgz.

   There are a fair few changes to Simulator/Objects as I've moved
   things around.  Loading tiles is quicker but thats not where the delay
   is.  Tile loading takes a few tenths of a second per file on a P200
   but it seems to be the post-processing that leads to a noticeable
   blip in framerate.  I suppose its time to start profiling to see where
   the delays are.

   I've included a brief description of each archives contents.

Lib/Misc/
  zfstream.cxx
  zfstream.hxx
    C++ stream interface into zlib.
    Taken from zlib-1.1.3/contrib/iostream/.
    Minor mods for STL compatibility.
    There's no copyright associated with these so I assume they're
    covered by zlib's.

  fgstream.cxx
  fgstream.hxx
    FlightGear input stream using gz_ifstream.  Tries to open the
    given filename.  If that fails then filename is examined and a
    ".gz" suffix is removed or appended and that file is opened.

  stopwatch.hxx
    A simple timer for benchmarking.  Not used in production code.
    Taken from the Blitz++ project.  Covered by GPL.

  strutils.cxx
  strutils.hxx
    Some simple string manipulation routines.

Simulator/Airports/
  Load airports database using fgstream.
  Changed fgAIRPORTS to use set<> instead of map<>.
  Added bool fgAIRPORTS::search() as a neater way doing the lookup.
  Returns true if found.

Simulator/Astro/
  Modified fgStarsInit() to load stars database using fgstream.

Simulator/Objects/
  Modified fgObjLoad() to use fgstream.
  Modified fgMATERIAL_MGR::load_lib() to use fgstream.
  Many changes to fgMATERIAL.
  Some changes to fgFRAGMENT but I forget what!
1998-09-01 19:02:53 +00:00