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Author SHA1 Message Date
curt
445c4bbdb1 I guess we have to ref() ssgStateTable as well as ssgSimpleState. 2000-10-18 07:03:49 +00:00
curt
806511bd99 Added ref() count increment calls to all ssgSimpleState creation to prevent
them from being delete by ssg once nothing in the scene graph points to them.
2000-10-18 00:48:12 +00:00
curt
d4194eea12 Add #include <string.h> since js.h doesn't (but should.) 2000-10-18 00:47:18 +00:00
curt
00e9bda207 New msvc project files. 2000-10-18 00:46:47 +00:00
curt
1a6a228617 Initial revision. 2000-10-16 22:02:10 +00:00
curt
926470f44a Doh! typo in a the file name. 2000-10-16 21:53:45 +00:00
curt
ff8c2cc9a0 Added a missing patch ... 2000-10-16 20:54:48 +00:00
curt
ae1028b795 Added #include <math.h> for fabs() 2000-10-16 20:47:47 +00:00
curt
0750b9d34f Renamed new FGEngine to FGNewEngine to avoid conflict with stuff in JSBSim. 2000-10-16 20:01:23 +00:00
curt
e178af50f0 Check result of cur_fdm_state->init() and die if it fails. 2000-10-16 14:55:34 +00:00
curt
47c3f41828 Check return value of FDM::init().
Updated other return values to be bool instead of int.
2000-10-16 14:54:41 +00:00
curt
b41fd312c2 Changed default starting airport.
Updated Thanks.
Removed reference to --with-flight-model= (depricated) from configure script.
2000-10-16 14:52:42 +00:00
curt
972bf22630 Friday the 13th JSBSim update ... :-0 !!! 2000-10-14 02:10:10 +00:00
curt
5018278831 Panel tweaks to support "shaped" panels.
Additional HUD support for waypoints.
JSBSim updates.
2000-10-13 23:34:54 +00:00
curt
fb2d013c4e Minor tweaks. 2000-10-12 01:08:22 +00:00
curt
df0228e019 Tweaks and massaging relative to the new waypoint route management system.
You can now specify waypoint on the command line with --wp=ID[,alt]
2000-10-12 01:08:09 +00:00
curt
6d6bf8ed5a Updates to Autopilot menu to support new SGRoute manager. 2000-10-12 01:06:55 +00:00
curt
72a09d198c Updates to track current JSBSim cvs. 2000-10-12 01:06:31 +00:00
curt
f5cc3b9b9c Lot's of massaging to get the WAYPOINT hold mechanism to work with the
new SGRoute manager.  Changed logic and gui a bit to match.
2000-10-12 01:06:07 +00:00
curt
2d206ebdcf Moved VERSION to FLIGHTGEAR_VERSION and put it in it's own include file. 2000-10-11 00:19:10 +00:00
curt
1e5e2eb36e Changes to support new simgear waypoint module. 2000-10-11 00:18:26 +00:00
curt
7c38f172d9 Some tweaks relating to engines and the various LaRCsim related fdm's 2000-10-10 20:31:20 +00:00
curt
0fc90cfc56 Separated out "VERSION" into it's own include file. 2000-10-10 19:47:34 +00:00
curt
c64a964956 Added keyboard mappings to move panel up/down/right/left. 2000-10-10 17:45:04 +00:00
curt
6caf599f2b Oct. 10, 2000 sync with JSBSim master repository. 2000-10-10 17:44:35 +00:00
curt
b2d7a4e27a Fixed a small bug in the engine lookup of bfi that is currently crashing
with jsbsim since no engine is currently created.  This will all have to be
revamped in the future, but jsbsim has the structure for doing engines so
that is good.
2000-10-09 21:17:39 +00:00
curt
b85ea575a3 Oct. 9, 2000 - synced with latest JSBsim code. 2000-10-09 21:16:21 +00:00
curt
599625eeec Fixed an altitude setting bug. 2000-10-09 20:33:53 +00:00
curt
ebb79b8c0c From: John Check <j4strngs@bitless.net>
Subject: New panel doc
Date: Thu, 5 Oct 2000 19:44:02 -0500 (EST)

Hi Curt,
Here's the latest version panel doc. I'm also including the final
version joystick doc, the one in docs-mini is one behind.

I made some changes to my local sources to get a larger viewport
allowing for a shaped panel and still being able to see the runway
on takeoff. Should I send you the changes? David M is cool with it.

FWIW I've been playing with 3D renders for some textures and it's
looking pretty good. Theres a screenshot with the throttle and
mixture knobs done like that at http://rockfish.net/fg/

I'm going to post a tarball with what I have now to the above URL
but Dave is planning on making some changes to property manager over
the weekend and I figured I'd wait till I'm synched with any name changes
before making an official update.
2000-10-06 21:45:47 +00:00
curt
f6fac40a11 David Megginson writes:
I have a scrollable panel working (it didn't take long in the end).  A
panel can now be much wider or higher than the available area, and the
user can scroll around using [Shift]F5, [Shift]F6, [Shift]F7, and
[Shift]F8.  The user can also scroll the panel down to get a bigger
external view.  Mouse clicks seem still to be working correctly.

To set the panel's (virtual) height and width, use the panel file's /w
and /h properties in a panel XML file; to set the initial x- and y-
offsets (untested), use the panel file's /x-offset and /y-offset
properties; to set the initial height of the external view (untested
and optional), use the panel file's /view-height property.  Note that
none of these show up in the regular FGFS property manager.

Unfortunately, these patches will not affect your initialization
problems with the property manager -- I'm having a hard time tracking
them down because I cannot reproduce them.

I have also made some patches to main.cxx and views.cxx to do two
things:

1. Expand or shrink the external view as the panel moves up and down.

2. Set the window ratio correctly, so that we don't get an oval sun
   and flat clouds when the panel is visible (the problem before was
   integer division, so I added casts).

Unfortunately, the window ratio is not set properly at start-up --
there are too many dependencies, and I haven't figured that part out
yet.  As soon as you hide and redisplay the panel or move it
vertically (i.e. force fgReshape to be called), you'll see the correct
ratio.
2000-10-06 21:16:01 +00:00
curt
981d4dbd7d Properties:
- /engines/engine0/rpm changed to read-only
- /engines/engine0/egt added (read-only)
- /controls/mixture added
- /controls/propellor-pitch added (not used for C172)

BFI:

- getEGT() added
- getMixture() and setMixture() added
- getPropAdvance() and setPropAdvance() added (= pitch)
- cleaned up reinit function a bit
- force reinit only when values are actually changed; for example,
  setting the flight model to the current flight model will not cause
  a reinit

LaRCSim:

- hook up mixture and pitch to FGControls (they were hard-coded
  before)
2000-10-04 22:52:34 +00:00
curt
b6d0402074 Properties:
- /engines/engine0/rpm changed to read-only
- /engines/engine0/egt added (read-only)
- /controls/mixture added
- /controls/propellor-pitch added (not used for C172)

BFI:

- getEGT() added
- getMixture() and setMixture() added
- getPropAdvance() and setPropAdvance() added (= pitch)
- cleaned up reinit function a bit
- force reinit only when values are actually changed; for example,
  setting the flight model to the current flight model will not cause
  a reinit

LaRCSim:

- hook up mixture and pitch to FGControls (they were hard-coded
  before)
2000-10-04 22:22:21 +00:00
curt
4e3abe851b Trial support for texture sets with varying resolution. 2000-10-04 20:51:57 +00:00
curt
63bbe7de75 Working on a new protocal that allows you to remotely browse, examine, and
change items in the property manager.
2000-10-04 20:51:12 +00:00
curt
df31c5893e Die if I/O Channel config fails for any reason.
Add an I/O Shutdown function call that explicitely closes all the open channels.
2000-10-04 20:50:38 +00:00
curt
3dde95059d Close all iochannel connections on exit. 2000-10-04 20:49:44 +00:00
curt
a39bece8b5 runway textures! 2000-10-04 20:49:19 +00:00
curt
21a5886bcb Oct 2, 2000 JSBSim sync. 2000-10-02 23:07:30 +00:00
curt
1dc35581f5 MSVC compatibility changes and code tweaks for minor nits caught by the
MSVC compiler.
2000-10-02 21:49:04 +00:00
curt
df26bde4c4 Updates from Christian Mayer to put some of the weather data "on the bus." 2000-09-30 03:55:57 +00:00
curt
8d1295119f Updates from David Megginson relating to the property manager. 2000-09-30 03:35:38 +00:00
curt
9943166acd tweaks? 2000-09-30 01:11:26 +00:00
curt
83d06fb4d6 Tie the engine0 rpm to the property manager. 2000-09-29 22:02:32 +00:00
curt
137da58a70 Working on putting engine data on "the bus" 2000-09-29 03:27:21 +00:00
curt
6d4e03361a Updates to IO360 engine model: Added a couple of guestimates for engine
and prop inertia and passed the timestep from LaRCsim in order to have
the engine rpm behaving according to the applied torque and the laws of
physics.
2000-09-28 22:49:33 +00:00
curt
32528d0cd6 A bit of fg->sg namespace changing. 2000-09-27 20:16:22 +00:00
curt
2c59508156 Renamed fg_types.hxx -> sg_types.hxx
Started work on an interactive property manager traverser/setter.
2000-09-26 23:39:29 +00:00
curt
567967cef1 Tweaks to base making rules. 2000-09-26 23:38:26 +00:00
curt
75c77d9e53 Initial revision. 2000-09-26 23:37:26 +00:00
curt
4b6b2bc06d Minor changes to several includes to allow out of source tree builds. 2000-09-26 21:44:52 +00:00