Torsten Dreyer
c187dab625
More log class fixes
2014-05-20 23:06:02 +02:00
Torsten Dreyer
ffe6c39a1d
More AtisSpeaker variations
...
Also hide the voice installation path from the user of
the VoiceSynthesizer
2014-05-13 11:20:11 +02:00
Torsten Dreyer
98c053792e
Try to fix build error for msvc
2014-05-10 15:49:50 +02:00
Torsten Dreyer
b80b010ef1
Use FLITE voices in FGVoiceMgr
...
This patch enables spoken words without the need for external
festival using the existing FGVoiceMgr subsystem and the
properties under /sim/sound/voices
To hear the generated voices, set /sim/sound/voices/enabled=true
at startup
- use FLITEVoiceSynthesizer if a voice has <festival>false</festival>
- use FLITEVoiceSynthesizer if the festival server is unreachable
- decouple FGFLITEVoice from FGVoiceThread
2014-05-07 22:12:23 +02:00
Torsten Dreyer
d8c5e394cf
Render voice to memory, no more temp files.
...
Thanks you James
2014-05-07 20:09:15 +02:00
Torsten Dreyer
36fc9790ed
atis voice: add some variation in pitch and speed
2014-05-07 10:34:04 +02:00
Torsten Dreyer
19aedd4523
Add GPL header
2014-05-06 10:33:50 +02:00
Torsten Dreyer
dd127de32b
Changes to voice + atis
...
- Add a very simple line-of-sight propagation model for the radio
range computation.
- Remove some no longer used debug log messages
- Some code cleanup
- add-noise is now on by default
2014-05-06 10:23:04 +02:00
Torsten Dreyer
4d4e1a2371
VoiceSynthesizer: add some test/debug properties
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/sim/sound/voice-synthesizer/volume to set the volume of the generated wav (in dB)
/sim/sound/voice-synthesizer/keep-scratch-file do not remove the scratch file if true
2014-04-27 22:53:59 +02:00
Torsten Dreyer
38e2b8b11c
Temporary fix for crash in FGVoiceMgr on reset
2014-04-27 21:38:24 +02:00
Torsten Dreyer
cadb77b18d
use flite+hts for metar
2014-04-24 20:59:08 +02:00
Torsten Dreyer
f6b6cfc645
voice system: all doors in FLITE
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Prepare for festival lite generated voices
2014-04-23 17:09:00 +02:00
James Turner
25bf3793bd
Reset: fix a static in play-audio-sample
...
Had to add this to FGGlobals, since it needs to be cleaned up
alongside the sound manager (which ideally it would be owned by,
but that's a change for another day)
2013-11-25 23:53:58 +00:00
James Turner
6eb4e833ae
Reset: sound manager can be shutdown cleanly
2013-11-12 22:50:18 +00:00
James Turner
80fb317eeb
Don't speak < or > when using Festival.
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Patch from HomerJ, avoid sending some additional special
characters to Festival, which renders then as 'greater than' /
'less than'.
2013-10-20 09:43:48 +01:00
James Turner
386d87e098
Cleanup exit handling.
...
Replace many lingering calls to exit() from the code,
replacing most with exception throws, which can be
caught by the existing mechanisms.
Update the option-parsing code to return an explicit
value indicating what to do (e.g., exit status to return
to the shell).
2013-10-15 22:16:50 +01:00
Tom Paoletti
81cd33e2fa
Performance optimization: empty() instead of size()>0
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empty() is guaranteed to be constant complexity for both vectors and lists, while size() has linear complexity for lists.
2013-08-19 09:01:59 +01:00
ThorstenB
b8a3d6902e
Stop AI aircraft's sound when removing
...
Sound manager keeps a reference to _fx, so reducing its ref-count isn't
enough - it must be removed explicitly.
2012-11-27 00:02:28 +01:00
ThorstenB
9bb9a78249
Stash properties
2012-10-13 15:45:15 +02:00
ThorstenB
575f576aa9
Revive master sound enable switch.
2012-10-05 00:17:28 +02:00
ThorstenB
06a8a9c536
Fix Linux build: "malloc" needs stdlib.h
2012-10-04 21:14:48 +02:00
James Turner
bcea720db3
Make the sound-manager optional in a few places.
2012-10-01 10:10:34 +01:00
James Turner
21d50b11f5
Make FGVoicePlayer.hxx not require sample_openal.hxx
2012-09-30 20:23:13 +01:00
James Turner
7b8804bd40
Tolerate refactored SGSound headers.
...
An upcoming commit will make the sound headers standalone, and no longer include various other headers / using std:: declarations. Prepare for this by making includes and usage of namespaces explicit.
2012-09-30 19:40:08 +01:00
James Turner
4456f42e67
Make the view-manager and sound-manager independent.
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Use properties to pass current-view information to the sound-manager, so there is no hard-coded dependency between the subsystems.
2012-09-25 09:17:00 +01:00
ThorstenB
9d08cfc24a
Sound Manager: support subsystem reinit
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instead of using property listener.
Also moved run-time init to standard init phase.
2012-09-21 15:33:13 +02:00
ThorstenB
7415696492
Create FGSoundManager as a wrapper for SGSoundMgr_OpenAl
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and sink all sound related code from main.cxx in there.
2012-09-17 13:45:31 +02:00
ThorstenB
0f462d4a6e
Fix rpmlint/Linux packager complaints
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about outdated/invalid FSF address in some license headers.
2012-05-05 01:42:41 +02:00
Erik Hofman
47a910bccc
Make sure _avionics is enabled before calling suspend, this fixes a crash caused by the way AI models are handled now.
2012-03-31 11:45:28 +02:00
ThorstenB
bc9331fc3f
No avionics sound group for aimodels.
2012-03-22 23:53:18 +01:00
ThorstenB
7d37f6af58
Don't crash on start-up when avionics sound is disabled.
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FGFX::init/soundfx::init use "_avionics" unconditionally, so it has to be
valid, even when avionics sound is disabled. Also allow to properly
enable/disable avioncis sound at run-time.
2012-03-22 23:36:39 +01:00
ThorstenB
f0c729f2d5
#545 : Fix ATC chatter sound settings being ignored
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FGSampleQueue is initialized at run-time, long after preferences are
loaded from the persistent files - so it should not reset anything.
2011-12-27 13:04:09 +01:00
Erik Hofman
babe714de7
reaneble ai modeul sound effects
2011-12-12 10:49:09 +01:00
ThorstenB
7f5dfe1421
Provide error message when file isn't found.
2011-12-11 14:06:17 +01:00
ThorstenB
cc40660206
Performance improvement
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Avoid frequently creating/dropping an identical sound sample, when the
nav radio signal is flickering. Always keep most recent sound when signal
is lost (only stop it/turn volume off).
2011-12-04 21:43:21 +01:00
Erik Hofman
61e60484c8
make the sound of the base model work again. this also gives an indication where things start to go wrong.
2011-12-03 15:29:04 +01:00
Erik Hofman
831f81d97c
Properly construct a string from another string and an integer, use a relative path for sound construction, allow enable/disable aimodel sounds using /sim/sound/aimodels/enabled
2011-12-03 14:40:48 +01:00
Erik Hofman
ebcc6359b9
Initials sound support for AI models.
2011-11-25 13:39:10 +01:00
Erik Hofman
04395fa9a5
Postpone initialization of the avionics soundgroup until avionics are enabled. This prevents AI classes from creating new and unnecessary avionics sample groups.
2011-11-20 15:31:58 +01:00
Erik Hofman
64102d0da9
Allow for a different property root location besides '/'
2011-11-20 15:03:48 +01:00
Frederic Bouvier
f1d0ac52a6
Fix MSVC9 build
2011-11-14 08:38:58 +01:00
James Turner
70b4f38ebc
Goodbye automake.
2011-11-01 11:15:53 +00:00
James Turner
b1b4b7ecf4
Fix (nearly) all the std:: namespace violations in headers, in preparation for fixing SGsmplstat.hxx to *not* do a 'using namespace std'.
2011-10-17 17:41:59 +01:00
Torsten Dreyer
478e771632
Add a localizer audio ident class
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This will be needed soon in the new navradio code.
2011-09-29 00:01:44 +02:00
Torsten Dreyer
0fa556d36a
fix upper/lowercase typo
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Just don't develop with windows. Never.
2011-09-15 22:39:47 +02:00
Torsten Dreyer
43109feb0c
Some more refactoring of the radios
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- wrap the ident-generating code into a class
- move dme-in-range property into dme.cxx
- move dme-ident generation into dme.cxx
- support ident-button and volume for dme idents
- use globals.get_aircraft_position instead of properties
- some minor cleanup
2011-09-15 21:28:30 +02:00
Torsten Dreyer
9cef27f5ca
Refactor morse and beacon as singleton
2011-09-13 20:12:52 +02:00
ThorstenB
e9a9f8c96d
Use some more logging class variety.
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Stop using SG_GENERAL and SG_ALL everywhere. Using different
classes makes switching the classes really useful...
2011-08-12 00:09:26 +02:00
James Turner
6c52a5ac85
Fixes for include-file flattening - condition.hxx no longer pulls in props or props_io
2011-07-30 10:47:28 +01:00
James Turner
1c8d8e7908
More CMake headers support
2011-07-19 07:58:03 +01:00