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2610 commits

Author SHA1 Message Date
curt
6994086ea5 Use time_t instead of long int for mktime() return type. 2000-09-18 19:00:40 +00:00
curt
f47fb1e1c2 Added a function to query the current size of the tile load queue. 2000-09-15 19:28:45 +00:00
curt
f21847b3c2 bfi load/save fix from David.
Added an initial freeze on startup so that we can try to avoid bouncing the
plane on it's back during the very low frame rate / scenery loading startup
conditions.
2000-09-15 19:28:26 +00:00
curt
68d96bfcb1 Added .h flags so the they are included in the distribution. 2000-09-15 19:25:18 +00:00
curt
cc5b83a6b7 Updated beta version letters. 2000-09-15 19:24:51 +00:00
curt
5fe2a48c7e Tweaks to the runfgfs.bat script. 2000-09-14 17:36:39 +00:00
curt
13bba6c88d Tweaks to ground steering sensitivity. 2000-09-14 17:36:25 +00:00
curt
3be255a9ed Incorporated previously missed updates. 2000-09-14 17:36:02 +00:00
curt
be88681d69 MacOS changes by Darrell Walisser. 2000-09-13 21:51:07 +00:00
curt
948f6b05d5 Initial revision. 2000-09-13 20:57:46 +00:00
curt
655ce0e20d MACOS -> macintosh 2000-09-10 00:04:50 +00:00
curt
a71f03b18c Explicitely add -lpthread to the link line to avoid a long standing linux
ld bug.

A couple namespace fixes to avoid problems with latest plib cvs on some
systems.
2000-09-09 15:48:14 +00:00
curt
a2cd367ab5 Sep 8, 2000 panel updates from David Megginson. 2000-09-08 20:47:18 +00:00
curt
b4b46df9a8 Ooops, shouldn't call a program "ps". 2000-09-08 14:35:23 +00:00
curt
da39b543f0 Initial revision. 2000-09-07 00:12:32 +00:00
curt
a009f04353 Miscellaneous MSVC fixes. 2000-09-06 22:46:43 +00:00
curt
517d111c5c Sep 1 2000 updates from the UIUC team. 2000-09-06 19:52:37 +00:00
curt
dd2fc3141a Fixed whiskey compass. 2000-09-06 17:43:45 +00:00
curt
64719b3da1 Initial revision. 2000-09-06 15:45:43 +00:00
curt
3d47d2284e Tweaks ... 2000-09-06 00:11:01 +00:00
curt
b48424236b Tweaks relating to texture repeating effects for runways and disabling mipmaps
(experimental).
2000-09-06 00:10:50 +00:00
curt
d60f4d4852 A couple tweaks from David Megginson relating to his new panel data file
support.
2000-09-06 00:09:32 +00:00
curt
50b74acd95 Default to not using new engine code ... 2000-09-06 00:09:02 +00:00
curt
5bcb7bd2fc Added a crude check for proper simgear version. 2000-09-06 00:08:33 +00:00
curt
e891f2ff05 20000905 changes from David Megginson to impliment a data file configurable
instrument panel.
2000-09-06 00:07:48 +00:00
curt
ed9fcb74b7 Updates to trial engine model. 2000-08-29 03:15:51 +00:00
curt
306f01c41a Updates to test the 10520 engine code. 2000-08-28 21:31:28 +00:00
curt
fa000a3447 Starting to play around with an engine model. 2000-08-28 20:39:55 +00:00
curt
faeb25940e Add support in materials file for non-repeating textures. 2000-08-25 05:53:12 +00:00
curt
927aa90378 Force glEnable(GL_DEPTH_TEST) for scenery rendering. 2000-08-22 04:45:31 +00:00
curt
1ad9f1b59e Fixed a small bug in runway closeness logic. 2000-08-17 14:58:13 +00:00
curt
72b0ac307d Setting airport position from within flightgear now also takes advantage
of the new runway positioning code.
2000-08-16 20:16:09 +00:00
curt
26bdfd033b Initial revision. 2000-08-16 04:40:29 +00:00
curt
890ac4d237 Initial revision. 2000-08-16 01:28:33 +00:00
curt
535ed92264 Added code to put aircraft at the end of the runway closest to the desired
heading.  Only changed for initial position right now.
2000-08-16 00:09:03 +00:00
curt
f89d86d4af Updates and tweaks for Oliver's multi-player networking code. 2000-08-14 20:12:17 +00:00
curt
bc6d6fbf50 Fixed a problem with the sound hack ... code was using a value that was never
initialized or updated ... switched to a different value that was both
initialized and updated ... :-)
2000-08-11 20:25:30 +00:00
curt
0537a0ac84 Norman's changes to make the current scenery normal available. 2000-08-09 21:35:17 +00:00
curt
5103729ca0 Updates to use new SGMagVar class from simgear. 2000-08-08 00:39:52 +00:00
curt
342842537d Fixes to jsbsim. 2000-08-04 16:08:55 +00:00
curt
120b26cc88 20000803 updates. 2000-08-04 03:20:09 +00:00
curt
8ec5fd715b Fix to time initialization (based on position) code 2000-07-31 15:05:46 +00:00
curt
76b4de7f1f Updates to JSBSim. 2000-07-31 15:05:08 +00:00
curt
6a98486375 JSBSim updates.
Updates to put more internal JSBSim values on the "bus".
2000-07-25 21:41:59 +00:00
curt
273efc8729 Renamed JSBsim to JSBSim ... 2000-07-24 17:27:12 +00:00
curt
64d6f149e0 Sync the JSBSim code with the Jon & Tony's devel version.
Renamed JSBsim -> the official JSBSim.
2000-07-24 17:26:05 +00:00
curt
941f27c9a0 Updates to move scenery initialization earlier in the initialization
sequence so that the FDM can know the current ground altitude when it is
initialized.
2000-07-23 21:32:59 +00:00
curt
0c8c3ac0d6 David Megginson's changes:
src/Cockpit/radiostack.cxx
- extended VOR ranges to make them slightly more usable (pending some
  real radio code)

src/Cockpit/sp_panel.cxx
- fixed heading bug on gyro compass (sort-of -- the AP still doesn't
  work quite as expected)
- skid ball moves the right direction
- moved whiskey compass more to the co-pilot's side, as suggested by
  Alex a while back

src/Joystick/joystick.cxx
- included Norm's Windows patches
- renamed brake properties (see bfi.cxx, below)

src/Main/bfi.cxx
src/Main/bfi.hxx
- renamed getBrake and setBrake to getBrakes and setBrakes
- added getCenterBrake and setCenterBrake
- added getAPHeading (without mag correction, needed for the panel)
- renamed property /controls/brake to /controls/brakes/all
- renamed property /controls/left-brake to /controls/brakes/left (as
  requested by Alex)
- renamed property /controls/right-brake to /controls/brakes/right (as
  requested by Alex)
- added property /controls/brakes/center
- added property /autopilot/settings/heading
- fixed bug in setAltitude so that altitude will be property restored
  from a save file
- fixed getBrakes to return the highest of the three brake settings

src/Main/save.cxx
- call FGBFI::getBrakes instead of FGBFI::getBrake
2000-07-23 00:11:04 +00:00
curt
3d96949058 Updates for 0.7.5 2000-07-22 23:34:28 +00:00
curt
fc84045169 Activated gyro drift ... look out!
Cleaned a bit of cruft out of gui.[ch]xx
Cleaned up win_ratio() and fov code to make more sense and be a bit more
consistant and robust and less buggy and less susceptible to screw ups.
Panel is activated now by default, HUD is off by default.
2000-07-22 23:25:49 +00:00