For now it is available in the positioned Nasal
module. FGAirport is fully ported, but especially
procedures/navaids and free functions are still
missing.
Add a puaListBox which can show the contents of a log-buffer. Currently only two buffer sources are supported more to follow (and the dialog XML updates).
- Add platform independent clipboard layer for Nasal access
to clipboard (thanks to Hooray for basic code)
- Add Windows clipboard access
- Add partial X11 clipboard access (only reading from clipboard)
- Add fallback clipboard for application internal clipboard if
platform not supported
- Add some helper functions to FGNasalSys
This code is non-functional, but contains most of the stubs to show what's required to add property get/set access, convert to from ghost & C++ types, and manage ownership. Element derived classes & inheritance (e.g., methods on image/path/map elements) will follow, along with some actual functionality!
Replace SG_GENERAL by more specific log classes in many places.
Allow "," to separate logging classes (using "|" is odd on the
command-line).
Also add new option to make logging more useful for developers.
You can use:
--log-level=debug --log-class=environment
to only get environment debug messages, or
--log-level=debug --log-class=sound,ai
to only get debug messages related to the sound or AI subsystem.
Add a navinfo() Nasal extension function to provide
information about navaids. Inspired by the airportinfo
function.
This is work in progress, do not rely on this in your Nasal
code - the interface might change over the next weeks.
Whenever resolving a (relative) path to an absolute path with
'resolve_maybe_aircraft_path', check if the result is empty and report original
(relative) path as missing. Otherwise no or a meaningless message is
issued ("File '' not found.").
- Allow structuring generic Nasal sources into modules (i.e. support
separate source folders for multiplayer/local weather/... sources)
- Option to enable/disable loading of generic Nasal modules (i.e we only
need to load stuff that is really needed/enabled).
- Provide basic loading sequence: subfolders are strictly loaded _after_
the base directory. So submodules can rely on .nas-scripts like math.nas,
io.nas, debug.nas, ... to be already loaded - dropping the need for
awkward listeners/timers to delay module initialization (loading order
within Nasal/*.nas is still random)
Reported on the forum from Thorsten Renk and analyzed by
Hooray, fixes this issue:
var x="/test/X";
var y="/test/Y";
setprop(x,100); # sets x=100
setprop(y); # sets x=0
setprop(x,100);
setprop(200); # sets x=200
by checking for at least 2 parameters for setprop
Add helper to look for an aircraft branch path in multiple candidate locations.
Update the main subsystems to use the helper, and hence load from any aircraft dir.