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15 commits

Author SHA1 Message Date
curt
61a8afa06a Tons of little changes to clean up the code and to remove fatal errors
when building with the c++ compiler.
1998-01-19 18:40:33 +00:00
curt
ecf19f8af4 Beginning to integrate Tile management subsystem. 1998-01-08 02:22:11 +00:00
curt
9d5eb462c9 Miscellaneous tweaks. 1998-01-07 03:31:27 +00:00
curt
abbcf855c4 Merged in Durk's changes ... 1997-12-30 16:36:51 +00:00
curt
83e648b7d6 Aligned sky with sun so dusk/dawn effects can be correct relative to the sun. 1997-12-22 04:14:33 +00:00
curt
ac3a2bce72 Working on scene rendering order and options. 1997-12-19 16:45:00 +00:00
curt
6c9aa9527d Add xgl wrappers for debugging.
Generate terrain normals on the fly.
1997-12-15 23:54:53 +00:00
curt
7ad1e2be73 Working on new scenery subsystem. 1997-10-30 12:38:43 +00:00
curt
604f038cfb Continuing to try to align stars correctly. 1997-09-22 14:44:21 +00:00
curt
b185b1a4d9 Changed naming scheme of basic shared structures. 1997-08-27 03:30:20 +00:00
curt
89a65000a5 Merged in initial HUD and Joystick code. 1997-08-25 20:27:23 +00:00
curt
68af57b759 Working on redoing internal coordinate systems & scenery transformations. 1997-07-31 22:52:27 +00:00
curt
9c4b4abb50 Moved fg_random routines from Util/ to Math/ 1997-07-30 16:12:41 +00:00
curt
f43e375d62 Working on scenery transformations to enable us to fly fluidly over the
poles with no discontinuity/distortion in scenery.
1997-07-07 20:59:48 +00:00
curt
7aff56c284 Working on Makefile structure. 1997-06-27 21:38:14 +00:00