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Working on scenery transformations to enable us to fly fluidly over the

poles with no discontinuity/distortion in scenery.
This commit is contained in:
curt 1997-07-07 20:59:48 +00:00
parent ab67fa2c15
commit f43e375d62
2 changed files with 10 additions and 3 deletions

View file

@ -26,8 +26,7 @@
TARGET = libMath.a
CFILES = MAT3geom.c MAT3inv.c MAT3mat.c MAT3vec.c
HFILES = mat3.h mat3defs.h mat3err.h
CFILES = MAT3geom.c MAT3inv.c MAT3mat.c MAT3vec.c polar.c
OFILES = $(CFILES:.c=.o)
@ -41,7 +40,7 @@ CFLAGS = $(FG_CFLAGS)
# Primary Targets
#---------------------------------------------------------------------------
$(TARGET): $(OFILES) $(HFILES)
$(TARGET): $(OFILES)
$(AR) rv $(TARGET) $(OFILES)
all: $(TARGET)
@ -56,9 +55,16 @@ clean:
include depend
polar.o:
$(CC) $(CFLAGS) -c polar.c
#---------------------------------------------------------------------------
# $Log$
# Revision 1.8 1997/07/07 20:59:48 curt
# Working on scenery transformations to enable us to fly fluidly over the
# poles with no discontinuity/distortion in scenery.
#
# Revision 1.7 1997/07/05 20:43:31 curt
# renamed mat3 directory to Math so we could add other math related routines.
#

View file

@ -2,3 +2,4 @@ MAT3geom.o: MAT3geom.c mat3defs.h mat3.h
MAT3inv.o: MAT3inv.c mat3defs.h mat3.h
MAT3mat.o: MAT3mat.c mat3defs.h mat3.h
MAT3vec.o: MAT3vec.c mat3.h
polar.o: polar.c polar.h ../types.h ../constants.h